namespace VRTK.Examples
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{
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using UnityEngine;
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public class AutoRotation : MonoBehaviour
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{
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[Tooltip("Angular velocity in degrees per seconds")]
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public float degPerSec = 60.0f;
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[Tooltip("Rotation axis")]
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public Vector3 rotAxis = Vector3.up;
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// Use this for initialization
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private void Start()
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{
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rotAxis.Normalize();
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}
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// Update is called once per frame
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private void Update()
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{
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transform.Rotate(rotAxis, degPerSec * Time.deltaTime);
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}
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}
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}
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