Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

394 lines
11 KiB

// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
using System;
using System.Collections.Generic;
using UnityEngine;
using UnityEditor;
namespace AmplifyShaderEditor
{
[Serializable]
public sealed class TemplateDepthModule : TemplateModuleParent
{
private const string ZWriteFormatter = "ZWrite {0}\n";
private const string ZTestFormatter = "ZTest {0}\n";
[SerializeField]
private bool m_validZTest = false;
[SerializeField]
private InlineProperty m_zTestMode = new InlineProperty( 0 );
[SerializeField]
private bool m_validZWrite = false;
[SerializeField]
private InlineProperty m_zWriteMode = new InlineProperty( 0 );
[SerializeField]
private InlineProperty m_offsetFactor = new InlineProperty( 0 );
[SerializeField]
private InlineProperty m_offsetUnits = new InlineProperty( 0 );
[SerializeField]
private bool m_offsetEnabled = false;
[SerializeField]
private bool m_validOffset = false;
public TemplateDepthModule() : base( "Depth" ) { }
public void CopyFrom( TemplateDepthModule other, bool allData )
{
if( allData )
{
m_independentModule = other.IndependentModule;
m_validZTest = other.ValidZTest;
m_validZWrite = other.ValidZWrite;
m_validOffset = other.ValidOffset;
}
m_zTestMode.CopyFrom( other.ZTestMode );
m_zWriteMode.CopyFrom( other.ZWriteMode );
m_offsetFactor.CopyFrom( other.OffsetFactor );
m_offsetUnits.CopyFrom( other.OffsetUnits );
m_offsetEnabled = other.OffsetEnabled;
}
public void ConfigureFromTemplateData( TemplateDepthData depthData )
{
m_independentModule = depthData.IndependentModule;
if( depthData.ValidZTest && m_validZTest != depthData.ValidZTest )
{
if( string.IsNullOrEmpty( depthData.ZTestInlineValue ) )
{
m_zTestMode.IntValue = ZBufferOpHelper.ZTestModeDict[ depthData.ZTestModeValue ];
m_zTestMode.ResetProperty();
}
else
{
m_zTestMode.SetInlineByName( depthData.ZTestInlineValue );
}
}
if( depthData.ValidZWrite && m_validZWrite != depthData.ValidZWrite )
{
if( string.IsNullOrEmpty( depthData.ZWriteInlineValue ) )
{
m_zWriteMode.IntValue = ZBufferOpHelper.ZWriteModeDict[ depthData.ZWriteModeValue ];
m_zWriteMode.ResetProperty();
}
else
{
m_zWriteMode.SetInlineByName( depthData.ZWriteInlineValue );
}
}
if( depthData.ValidOffset && m_validOffset != depthData.ValidOffset )
{
if( string.IsNullOrEmpty( depthData.OffsetFactorInlineValue ) )
{
m_offsetFactor.FloatValue = depthData.OffsetFactor;
m_offsetFactor.ResetProperty();
}
else
{
m_offsetFactor.SetInlineByName( depthData.OffsetFactorInlineValue );
}
if( string.IsNullOrEmpty( depthData.OffsetUnitsInlineValue ) )
{
m_offsetUnits.FloatValue = depthData.OffsetUnits;
m_offsetUnits.ResetProperty();
}
else
{
m_offsetUnits.SetInlineByName( depthData.OffsetUnitsInlineValue );
}
m_offsetEnabled = depthData.ValidOffset;
}
m_validZTest = depthData.ValidZTest;
m_validZWrite = depthData.ValidZWrite;
m_validOffset = depthData.ValidOffset;
m_validData = m_validZTest || m_validZWrite || m_validOffset;
}
public override void ShowUnreadableDataMessage( ParentNode owner )
{
bool foldoutValue = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth;
NodeUtils.DrawPropertyGroup( ref foldoutValue, ZBufferOpHelper.DepthParametersStr, base.ShowUnreadableDataMessage );
owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth = foldoutValue;
}
public override void Draw( UndoParentNode owner, bool style = true )
{
bool foldout = owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth;
if( style )
{
NodeUtils.DrawPropertyGroup( ref foldout, ZBufferOpHelper.DepthParametersStr, () =>
{
EditorGUI.indentLevel++;
DrawBlock( owner );
EditorGUI.indentLevel--;
} );
}
else
{
NodeUtils.DrawNestedPropertyGroup( ref foldout, ZBufferOpHelper.DepthParametersStr, () =>
{
DrawBlock( owner );
} );
}
owner.ContainerGraph.ParentWindow.InnerWindowVariables.ExpandedDepth = foldout;
}
void DrawBlock( UndoParentNode owner )
{
EditorGUI.BeginChangeCheck();
var cache = EditorGUIUtility.labelWidth;
EditorGUIUtility.labelWidth = EditorGUIUtility.labelWidth - 20;
Color cachedColor = GUI.color;
GUI.color = new Color( cachedColor.r, cachedColor.g, cachedColor.b, ( EditorGUIUtility.isProSkin ? 0.5f : 0.25f ) );
//EditorGUILayout.BeginVertical( UIUtils.MenuItemBackgroundStyle );
GUI.color = cachedColor;
EditorGUILayout.Separator();
if( m_validZWrite )
m_zWriteMode.EnumTypePopup( ref owner, ZBufferOpHelper.ZWriteModeStr, ZBufferOpHelper.ZWriteModeValues );
if( m_validZTest )
m_zTestMode.EnumTypePopup( ref owner, ZBufferOpHelper.ZTestModeStr, ZBufferOpHelper.ZTestModeLabels );
if( m_validOffset )
{
m_offsetEnabled = owner.EditorGUILayoutToggle( ZBufferOpHelper.OffsetStr, m_offsetEnabled );
if( m_offsetEnabled )
{
EditorGUI.indentLevel++;
m_offsetFactor.FloatField( ref owner, ZBufferOpHelper.OffsetFactorStr );
m_offsetUnits.FloatField( ref owner, ZBufferOpHelper.OffsetUnitsStr );
EditorGUI.indentLevel--;
}
}
EditorGUILayout.Separator();
EditorGUIUtility.labelWidth = cache;
//EditorGUILayout.EndVertical();
if( EditorGUI.EndChangeCheck() )
{
m_isDirty = true;
}
}
public void ReadZWriteFromString( ref uint index, ref string[] nodeParams )
{
bool validDataOnMeta = m_validZWrite;
if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
{
validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
}
if( validDataOnMeta )
{
if( UIUtils.CurrentShaderVersion() < 15304 )
{
m_zWriteMode.IntValue = Convert.ToInt32( nodeParams[ index++ ] );
}
else
{
m_zWriteMode.ReadFromString( ref index, ref nodeParams );
}
}
}
public void ReadZTestFromString( ref uint index, ref string[] nodeParams )
{
bool validDataOnMeta = m_validZTest;
if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
{
validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
}
if( validDataOnMeta )
{
if( UIUtils.CurrentShaderVersion() < 15304 )
{
m_zTestMode.IntValue = Convert.ToInt32( nodeParams[ index++ ] );
}
else
{
m_zTestMode.ReadFromString( ref index, ref nodeParams );
}
}
}
public void ReadOffsetFromString( ref uint index, ref string[] nodeParams )
{
bool validDataOnMeta = m_validOffset;
if( UIUtils.CurrentShaderVersion() > TemplatesManager.MPShaderVersion )
{
validDataOnMeta = Convert.ToBoolean( nodeParams[ index++ ] );
}
if( validDataOnMeta )
{
m_offsetEnabled = Convert.ToBoolean( nodeParams[ index++ ] );
if( UIUtils.CurrentShaderVersion() < 15304 )
{
m_offsetFactor.FloatValue = Convert.ToSingle( nodeParams[ index++ ] );
m_offsetUnits.FloatValue = Convert.ToSingle( nodeParams[ index++ ] );
}
else
{
m_offsetFactor.ReadFromString( ref index, ref nodeParams, false );
m_offsetUnits.ReadFromString( ref index, ref nodeParams, false );
}
}
}
public override void ReadFromString( ref uint index, ref string[] nodeParams )
{
ReadZWriteFromString( ref index, ref nodeParams );
ReadZTestFromString( ref index, ref nodeParams );
ReadOffsetFromString( ref index, ref nodeParams );
}
public void WriteZWriteToString( ref string nodeInfo )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_validZWrite );
if( m_validZWrite )
m_zWriteMode.WriteToString( ref nodeInfo );
}
public void WriteZTestToString( ref string nodeInfo )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_validZTest );
if( m_validZTest )
m_zTestMode.WriteToString( ref nodeInfo );
}
public void WriteOffsetToString( ref string nodeInfo )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_validOffset );
if( m_validOffset )
{
IOUtils.AddFieldValueToString( ref nodeInfo, m_offsetEnabled );
m_offsetFactor.WriteToString( ref nodeInfo );
m_offsetUnits.WriteToString( ref nodeInfo );
}
}
public override void WriteToString( ref string nodeInfo )
{
WriteZWriteToString( ref nodeInfo );
WriteZTestToString( ref nodeInfo );
WriteOffsetToString( ref nodeInfo );
}
public bool IsActive { get { return ( m_zTestMode.IsValid || m_zTestMode.IntValue != 0 ) || ( m_zWriteMode.IsValid || m_zWriteMode.IntValue != 0 ) || m_offsetEnabled; } }
public string CurrentZWriteMode
{
get
{
if( m_zWriteMode.IsValid )
{
return string.Format( ZWriteFormatter, m_zWriteMode.GetValueOrProperty() ); ;
}
int finalZWrite = ( m_zWriteMode.IntValue == 0 ) ? 1 : m_zWriteMode.IntValue;
return string.Format( ZWriteFormatter, ZBufferOpHelper.ZWriteModeValues[ finalZWrite ] ); ;
}
}
public string CurrentZTestMode
{
get
{
if( m_zTestMode.IsValid )
return string.Format( ZTestFormatter, m_zTestMode.GetValueOrProperty() );
int finalZTestMode = ( m_zTestMode.IntValue == 0 ) ? 3 : m_zTestMode.IntValue;
return string.Format( ZTestFormatter, ZBufferOpHelper.ZTestModeValues[ finalZTestMode ] );
}
}
public string CurrentOffset
{
get
{
if( m_offsetEnabled )
return "Offset " + m_offsetFactor.GetValueOrProperty() + " , " + m_offsetUnits.GetValueOrProperty() + "\n";
else
return "Offset 0,0\n";
}
}
public bool ValidZTest { get { return m_validZTest; } }
public bool ValidZWrite { get { return m_validZWrite; } }
public bool ValidOffset { get { return m_validOffset; } }
public InlineProperty ZTestMode { get { return m_zTestMode; } }
public InlineProperty ZWriteMode { get { return m_zWriteMode; } }
public InlineProperty OffsetFactor { get { return m_offsetFactor; } }
public InlineProperty OffsetUnits { get { return m_offsetUnits; } }
public bool OffsetEnabled { get { return m_offsetEnabled; } }
public ZTestMode ZTestModeValue
{
set
{
m_zTestMode.IntValue = ZBufferOpHelper.ZTestModeDict[ value ];
m_zTestMode.Active = false;
}
get
{
return (ZTestMode)( m_zTestMode.IntValue - 1 );
}
}
public ZWriteMode ZWriteModeValue
{
set
{
m_zWriteMode.IntValue = ZBufferOpHelper.ZWriteModeDict[ value ];
m_zWriteMode.Active = false;
}
get
{
return (ZWriteMode)( m_zWriteMode.IntValue - 1 );
}
}
public float OffsetFactorValue
{
set
{
m_offsetEnabled = true;
m_offsetFactor.FloatValue = value;
m_offsetFactor.Active = false;
}
get
{
return m_offsetFactor.FloatValue;
}
}
public float OffsetUnitsValue
{
set
{
m_offsetEnabled = true;
m_offsetUnits.FloatValue = value;
m_offsetUnits.Active = false;
}
get
{
return m_offsetUnits.FloatValue;
}
}
}
}