Assignment for RMIT Mixed Reality in 2020
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// Amplify Shader Editor - Visual Shader Editing Tool
// Copyright (c) Amplify Creations, Lda <info@amplify.pt>
//using UnityEditor;
//using UnityEngine;
//namespace AmplifyShaderEditor
//{
// //EditorGUIUtility.GetBuiltinSkin(EditorSkin.Inspector)
// // this might be a bit nonsense since I could use the GetBuiltinSkin directly but this way will bea easier to change to some custom visuals on some near future
// [System.Serializable]
// public class CustomStylesContainer
// {
// public GUIStyle FoldoutStyle
// {
// get { return EditorStyles.foldout; }
// }
// public GUIStyle Label
// {
// get { return GUI.skin.label; }
// }
// public GUIStyle Button
// {
// get { return GUI.skin.button; }
// }
// public GUIStyle TextArea
// {
// get { return GUI.skin.textArea; }
// }
// public GUIStyle Toggle
// {
// get { return GUI.skin.toggle; }
// }
// public GUIStyle Window
// {
// get { return GUI.skin.window; }
// }
// public GUIStyle Textfield
// {
// get { return GUI.skin.textField; }
// }
// public GUIStyle Box
// {
// get { return GUI.skin.box; }
// }
// }
//}