// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform.Models
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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public class SystemPermission
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{
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public readonly bool HasPermission;
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public readonly PermissionGrantStatus PermissionGrantStatus;
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public SystemPermission(IntPtr o)
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{
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HasPermission = CAPI.ovr_SystemPermission_GetHasPermission(o);
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PermissionGrantStatus = CAPI.ovr_SystemPermission_GetPermissionGrantStatus(o);
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}
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}
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}
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