using UnityEngine;
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using UnityEditor;
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using System.Collections;
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using System.Collections.Generic;
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[CustomPropertyDrawer(typeof(InspectorNoteAttribute))]
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public class DrawerInspectorNote : DecoratorDrawer
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{
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public override void OnGUI( Rect position )
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{
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InspectorNoteAttribute note = attribute as InspectorNoteAttribute;
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// our header is always present
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Rect posLabel = position;
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posLabel.y += 13;
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posLabel.x -= 2;
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posLabel.height += 13;
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EditorGUI.LabelField(posLabel, note.header, EditorStyles.whiteLargeLabel);
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// do we have a message too?
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if (!string.IsNullOrEmpty(note.message))
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{
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Color color = GUI.color;
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Color faded = color;
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faded.a = 0.6f;
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Rect posExplain = posLabel;
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posExplain.y += 15;
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GUI.color = faded;
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EditorGUI.LabelField(posExplain, note.message, EditorStyles.whiteMiniLabel);
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GUI.color = color;
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}
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Rect posLine = position;
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posLine.y += string.IsNullOrEmpty(note.message) ? 30 : 42;
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posLine.height = 1f;
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GUI.Box(posLine, "");
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}
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public override float GetHeight() {
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InspectorNoteAttribute note = attribute as InspectorNoteAttribute;
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return string.IsNullOrEmpty( note.message ) ? 38 : 50;
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}
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}
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[CustomPropertyDrawer( typeof( InspectorCommentAttribute ) )]
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public class DrawerInspectorComment : DecoratorDrawer {
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public override void OnGUI( Rect position ) {
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InspectorCommentAttribute comment = attribute as InspectorCommentAttribute;
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// our header is always present
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Rect posLabel = position;
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//posLabel.y += 13;
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//posLabel.x -= 2;
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//posLabel.height += 13;
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//EditorGUI.LabelField( posLabel, comment.header, EditorStyles.whiteLargeLabel );
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// do we have a message too?
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if ( !string.IsNullOrEmpty( comment.message ) ) {
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Color color = GUI.color;
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Color faded = color;
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faded.a = 0.6f;
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Rect posExplain = posLabel;
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posExplain.y += 15;
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GUI.color = faded;
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EditorGUI.LabelField( posExplain, comment.message, EditorStyles.whiteMiniLabel );
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GUI.color = color;
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}
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}
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public override float GetHeight() {
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InspectorNoteAttribute note = attribute as InspectorNoteAttribute;
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return string.IsNullOrEmpty( note.message ) ? 38 : 50;
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}
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}
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