Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

1200 lines
35 KiB

%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!1 &135492449184267516
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 747875528483205364}
m_Layer: 0
m_Name: GrabPoint
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &747875528483205364
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 135492449184267516}
m_LocalRotation: {x: 0.44801724, y: -0.0012833775, z: 0.009213896, w: 0.8939765}
m_LocalPosition: {x: 0.001, y: -0.024, z: -0.059}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824589668}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 53.231003, y: 0.57100004, z: 1.4670001}
--- !u!1 &6424316470824868090
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824550814}
m_Layer: 0
m_Name: stringBtm
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824550814
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824868090}
m_LocalRotation: {x: 4.146527e-18, y: -1.3575474e-15, z: 0.9397722, w: -0.34180155}
m_LocalPosition: {x: 0.06340303, y: 0.044805944, z: -2.8861707e-19}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824663924}
m_Father: {fileID: 6424316470824550822}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824868726
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824645044}
m_Layer: 0
m_Name: bow_base
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824645044
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824868726}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824664558}
- {fileID: 6424316470824641484}
- {fileID: 6424316470824653612}
m_Father: {fileID: 6424316470824549288}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824870450
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824559548}
m_Layer: 0
m_Name: btmArm2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824559548
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824870450}
m_LocalRotation: {x: -6.0446365e-20, y: -3.9067378e-16, z: 0.01359686, w: 0.99990755}
m_LocalPosition: {x: 0.11950265, y: -0.00000082613496, z: 5.3174737e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824550822}
m_Father: {fileID: 6424316470824643136}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824879974
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824558856}
m_Layer: 0
m_Name: Bow Model
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824558856
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824879974}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0.0021, y: -0.011, z: -0.0195}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824549288}
m_Father: {fileID: 6424316470824565056}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824882598
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824653396}
m_Layer: 0
m_Name: Arrow Rest Socket
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824653396
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824882598}
m_LocalRotation: {x: 0.5707485, y: -0.570749, z: -0.41742766, w: -0.41742787}
m_LocalPosition: {x: -0.0024999976, y: -0.0141, z: -0.0233}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824565056}
m_Father: {fileID: 6424316470824589668}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824887144
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824634962}
m_Layer: 0
m_Name: bow_base_CTRL_HmNUL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824634962
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824887144}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824560976}
m_Father: {fileID: 6424316470824549288}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824889550
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824648728}
m_Layer: 0
m_Name: stringTopNotch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824648728
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824889550}
m_LocalRotation: {x: 7.808878e-18, y: -6.440048e-17, z: 8.326673e-17, w: 1}
m_LocalPosition: {x: -0.53288454, y: -3.5527136e-17, z: -8.170039e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824558634}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824889564
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824615404}
- component: {fileID: 6424316470836414052}
m_Layer: 0
m_Name: StringGeom
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824615404
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824889564}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824549288}
m_RootOrder: 3
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6424316470836414052
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824889564}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 40fa752affdc6cf45a47396764154085, type: 2}
- {fileID: 2100000, guid: 5be56a64c3c6c434eb746320e06a27ac, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300006, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
m_Bones:
- {fileID: 6424316470824645044}
- {fileID: 6424316470824653612}
- {fileID: 6424316470824636974}
- {fileID: 6424316470824563562}
- {fileID: 6424316470824635300}
- {fileID: 6424316470824647486}
- {fileID: 6424316470824558634}
- {fileID: 6424316470824648728}
- {fileID: 6424316470824664558}
- {fileID: 6424316470824643136}
- {fileID: 6424316470824559548}
- {fileID: 6424316470824550822}
- {fileID: 6424316470824550814}
- {fileID: 6424316470824663924}
- {fileID: 6424316470824634420}
- {fileID: 6424316470824641484}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6424316470824645044}
m_AABB:
m_Center: {x: 0.00025201566, y: -0.037508994, z: -0.1527643}
m_Extent: {x: 0.00635821, y: 0.6417271, z: 0.051080525}
m_DirtyAABB: 0
--- !u!1 &6424316470824895254
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824609924}
m_Layer: 0
m_Name: bow_base_CTRL_AnimNUL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824609924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824895254}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824537426}
m_Father: {fileID: 6424316470824560976}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824895776
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824643136}
m_Layer: 0
m_Name: btmArm1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824643136
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824895776}
m_LocalRotation: {x: -5.959451e-20, y: -3.8518585e-16, z: -0.09095217, w: 0.9958553}
m_LocalPosition: {x: 0.16113949, y: 0.00000001285397, z: 4.054451e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824559548}
m_Father: {fileID: 6424316470824664558}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824898304
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824664558}
m_Layer: 0
m_Name: btmArm0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824664558
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824898304}
m_LocalRotation: {x: 0.5693098, y: -0.4193881, z: -0.5693098, w: 0.4193881}
m_LocalPosition: {x: 6.310887e-32, y: -0.2256878, z: -0.00228586}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824643136}
m_Father: {fileID: 6424316470824645044}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824901214
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824537426}
m_Layer: 0
m_Name: bow_base_CTRL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824537426
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824901214}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824609924}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824906338
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824636974}
m_Layer: 0
m_Name: topArm1
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824636974
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824906338}
m_LocalRotation: {x: 0, y: -0, z: -0.09118213, w: 0.99583423}
m_LocalPosition: {x: -0.16113943, y: -4.4408918e-17, z: 9.667246e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824563562}
m_Father: {fileID: 6424316470824653612}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824907522
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824563562}
m_Layer: 0
m_Name: topArm2
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824563562
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824907522}
m_LocalRotation: {x: 0, y: 0, z: 0.013365972, w: 0.9999107}
m_LocalPosition: {x: -0.119503155, y: 3.5527136e-17, z: 3.850394e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824635300}
m_Father: {fileID: 6424316470824636974}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824910092
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824663924}
m_Layer: 0
m_Name: stringBtmArc
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824663924
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824910092}
m_LocalRotation: {x: 2.6586174e-18, y: 3.9849488e-16, z: -0.11264701, w: 0.99363506}
m_LocalPosition: {x: 0.06403368, y: -0.0000003395569, z: 8.420567e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824634420}
m_Father: {fileID: 6424316470824550814}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824916060
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824560976}
m_Layer: 0
m_Name: bow_base_CTRL_SpaceNUL
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824560976
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824916060}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824609924}
m_Father: {fileID: 6424316470824634962}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824921386
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824589668}
- component: {fileID: -6511356220686904481}
- component: {fileID: 3494458095255660320}
- component: {fileID: 7781626257913243072}
- component: {fileID: 1227930197484056264}
- component: {fileID: 1452009176854744525}
- component: {fileID: 7710230639159725727}
- component: {fileID: 3548452619243964518}
m_Layer: 0
m_Name: Longbow
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824589668
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 5.371796, y: 0, z: -7.14408}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 5044623349768905164}
- {fileID: 6424316470824653396}
- {fileID: 747875528483205364}
m_Father: {fileID: 0}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!95 &-6511356220686904481
Animator:
serializedVersion: 3
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_Enabled: 1
m_Avatar: {fileID: 9000000, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
m_Controller: {fileID: 9100000, guid: 57d4c0e09fe27de44a83d11d4f4969c7, type: 2}
m_CullingMode: 0
m_UpdateMode: 0
m_ApplyRootMotion: 0
m_LinearVelocityBlending: 0
m_WarningMessage:
m_HasTransformHierarchy: 1
m_AllowConstantClipSamplingOptimization: 1
m_KeepAnimatorControllerStateOnDisable: 0
--- !u!114 &3494458095255660320
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: a3abaf4521bf2344ea21ed3020b98eb2, type: 3}
m_Name:
m_EditorClassIdentifier:
disableWhenIdle: 1
allowedNearTouchControllers: 0
allowedTouchControllers: 0
ignoredColliders: []
isGrabbable: 1
holdButtonToGrab: 1
stayGrabbedOnTeleport: 1
validDrop: 1
grabOverrideButton: 0
allowedGrabControllers: 0
grabAttachMechanicScript: {fileID: 7781626257913243072}
secondaryGrabActionScript: {fileID: 1227930197484056264}
isUsable: 0
holdButtonToUse: 1
useOnlyIfGrabbed: 0
pointerActivatesUseAction: 0
useOverrideButton: 0
allowedUseControllers: 0
objectHighlighter: {fileID: 0}
touchHighlightColor: {r: 0, g: 0, b: 0, a: 0}
usingState: 0
--- !u!114 &7781626257913243072
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 5ec2ac476f2fc9a45a4e69712580a603, type: 3}
m_Name:
m_EditorClassIdentifier:
precisionGrab: 0
rightSnapHandle: {fileID: 747875528483205364}
leftSnapHandle: {fileID: 747875528483205364}
throwVelocityWithAttachDistance: 0
throwMultiplier: 1
onGrabCollisionDelay: 0
--- !u!114 &1227930197484056264
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: 8a31bca9da65c7148be957661001898e, type: 3}
m_Name:
m_EditorClassIdentifier:
ungrabDistance: 1
releaseSnapSpeed: 0.1
lockZRotation: 0
m_angleOffset: {x: -70, y: 0, z: 0}
m_notchPoint: {fileID: 5044623349768905164}
m_maxPullDistance: 0.5
m_animationParam: Pull
m_arrowPrefab: {fileID: 1340181041241875500, guid: d49d786637ae7ba44931d271ccf6938f,
type: 3}
m_arrowSpawn: {fileID: 747875528483205364}
m_maxForce: 30
--- !u!114 &1452009176854744525
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: abc4b5dd2be1cea4aaea2850b910d3f9, type: 3}
m_Name:
m_EditorClassIdentifier:
nearTouchHighlight: {r: 0, g: 0, b: 0, a: 0}
touchHighlight: {r: 0.32694018, g: 0.81168354, b: 0.8773585, a: 1}
grabHighlight: {r: 0, g: 0, b: 0, a: 0}
useHighlight: {r: 0, g: 0, b: 0, a: 0}
objectToMonitor: {fileID: 0}
objectToHighlight: {fileID: 0}
objectHighlighter: {fileID: 0}
objectToAffect: {fileID: 0}
--- !u!54 &7710230639159725727
Rigidbody:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
serializedVersion: 2
m_Mass: 1
m_Drag: 0
m_AngularDrag: 0.05
m_UseGravity: 1
m_IsKinematic: 1
m_Interpolate: 0
m_Constraints: 0
m_CollisionDetection: 0
--- !u!114 &3548452619243964518
MonoBehaviour:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824921386}
m_Enabled: 1
m_EditorHideFlags: 0
m_Script: {fileID: 11500000, guid: d1d80e7283fc75f4e878ac0d22ebe489, type: 3}
m_Name:
m_EditorClassIdentifier:
--- !u!1 &6424316470824924698
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824653612}
m_Layer: 0
m_Name: topArm0
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824653612
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824924698}
m_LocalRotation: {x: 0.5694066, y: -0.41925663, z: 0.5694066, w: -0.41925663}
m_LocalPosition: {x: -7.888609e-33, y: 0.14793366, z: -0.0022858605}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824636974}
m_Father: {fileID: 6424316470824645044}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824924840
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824634420}
m_Layer: 0
m_Name: stringBtmNotch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824634420
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824924840}
m_LocalRotation: {x: 7.808878e-18, y: -6.440048e-17, z: 8.326673e-17, w: 1}
m_LocalPosition: {x: 0.61137754, y: -0.000010884759, z: -5.339229e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824663924}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824970778
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824647486}
m_Layer: 0
m_Name: stringTop
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824647486
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824970778}
m_LocalRotation: {x: -2.8644862e-16, y: 8.8586775e-17, z: 0.93858707, w: -0.34504262}
m_LocalPosition: {x: -0.06340304, y: -0.044806212, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824558634}
m_Father: {fileID: 6424316470824635300}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824973740
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824641484}
m_Layer: 0
m_Name: notch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824641484
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824973740}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 1.514958e-16, y: 0.0003697225, z: -0.16347}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824645044}
m_RootOrder: 1
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824975492
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824550822}
m_Layer: 0
m_Name: btmArm3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824550822
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824975492}
m_LocalRotation: {x: 0, y: -0, z: -0.0076948158, w: 0.99997044}
m_LocalPosition: {x: 0.12386224, y: 0.0000005843953, z: 5.7062856e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824550814}
m_Father: {fileID: 6424316470824559548}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824976960
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824549288}
m_Layer: 0
m_Name: bow_model (3)
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824549288
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824976960}
m_LocalRotation: {x: -0.7080849, y: 0.70611644, z: 0.0027772868, w: 0.0027761883}
m_LocalPosition: {x: -0.0024000423, y: 0.00829999, z: 0.041899987}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824645044}
- {fileID: 6424316470824634962}
- {fileID: 6424316470824645346}
- {fileID: 6424316470824615404}
m_Father: {fileID: 6424316470824558856}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824977344
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824635300}
m_Layer: 0
m_Name: topArm3
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824635300
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824977344}
m_LocalRotation: {x: 0, y: -0, z: -0.000076186574, w: 1}
m_LocalPosition: {x: -0.12386184, y: -3.5527135e-16, z: 3.9707723e-17}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824647486}
m_Father: {fileID: 6424316470824563562}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824983878
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824558634}
m_Layer: 0
m_Name: stringTopArc
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824558634
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824983878}
m_LocalRotation: {x: -2.85233e-19, y: 3.0418075e-17, z: -0.12347068, w: 0.99234825}
m_LocalPosition: {x: -0.06403343, y: 0, z: -1.4369865e-16}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824648728}
m_Father: {fileID: 6424316470824647486}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824984656
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824565056}
m_Layer: 0
m_Name: Arrow Rest Pivot
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824565056
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824984656}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: -0, y: -0, z: 0.0169}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children:
- {fileID: 6424316470824558856}
m_Father: {fileID: 6424316470824653396}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &6424316470824988320
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 6424316470824645346}
- component: {fileID: 6424316470836521330}
- component: {fileID: 1534542618}
m_Layer: 0
m_Name: bow_noString
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &6424316470824645346
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824988320}
m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
m_LocalPosition: {x: 0, y: 0, z: 0}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824549288}
m_RootOrder: 2
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!137 &6424316470836521330
SkinnedMeshRenderer:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824988320}
m_Enabled: 1
m_CastShadows: 1
m_ReceiveShadows: 1
m_DynamicOccludee: 1
m_MotionVectors: 1
m_LightProbeUsage: 1
m_ReflectionProbeUsage: 1
m_RayTracingMode: 0
m_RenderingLayerMask: 1
m_RendererPriority: 0
m_Materials:
- {fileID: 2100000, guid: 921837a5408991d429e86efc66f8be6b, type: 2}
m_StaticBatchInfo:
firstSubMesh: 0
subMeshCount: 0
m_StaticBatchRoot: {fileID: 0}
m_ProbeAnchor: {fileID: 0}
m_LightProbeVolumeOverride: {fileID: 0}
m_ScaleInLightmap: 1
m_ReceiveGI: 1
m_PreserveUVs: 0
m_IgnoreNormalsForChartDetection: 0
m_ImportantGI: 0
m_StitchLightmapSeams: 1
m_SelectedEditorRenderState: 3
m_MinimumChartSize: 4
m_AutoUVMaxDistance: 0.5
m_AutoUVMaxAngle: 89
m_LightmapParameters: {fileID: 0}
m_SortingLayerID: 0
m_SortingLayer: 0
m_SortingOrder: 0
serializedVersion: 2
m_Quality: 0
m_UpdateWhenOffscreen: 0
m_SkinnedMotionVectors: 1
m_Mesh: {fileID: 4300004, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
m_Bones:
- {fileID: 6424316470824645044}
- {fileID: 6424316470824653612}
- {fileID: 6424316470824636974}
- {fileID: 6424316470824563562}
- {fileID: 6424316470824635300}
- {fileID: 6424316470824647486}
- {fileID: 6424316470824558634}
- {fileID: 6424316470824648728}
- {fileID: 6424316470824664558}
- {fileID: 6424316470824643136}
- {fileID: 6424316470824559548}
- {fileID: 6424316470824550822}
- {fileID: 6424316470824550814}
- {fileID: 6424316470824663924}
- {fileID: 6424316470824634420}
- {fileID: 6424316470824641484}
m_BlendShapeWeights: []
m_RootBone: {fileID: 6424316470824645044}
m_AABB:
m_Center: {x: 0.00247306, y: -0.03695005, z: -0.06531754}
m_Extent: {x: 0.023163367, y: 0.65521353, z: 0.14267805}
m_DirtyAABB: 0
--- !u!64 &1534542618
MeshCollider:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 6424316470824988320}
m_Material: {fileID: 0}
m_IsTrigger: 0
m_Enabled: 1
serializedVersion: 4
m_Convex: 1
m_CookingOptions: 30
m_Mesh: {fileID: 4300004, guid: e694f124da5bfd84d97e67e8c2719420, type: 3}
--- !u!1 &7404890610642764153
GameObject:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
serializedVersion: 6
m_Component:
- component: {fileID: 5044623349768905164}
m_Layer: 0
m_Name: notch
m_TagString: Untagged
m_Icon: {fileID: 0}
m_NavMeshLayer: 0
m_StaticEditorFlags: 0
m_IsActive: 1
--- !u!4 &5044623349768905164
Transform:
m_ObjectHideFlags: 0
m_CorrespondingSourceObject: {fileID: 0}
m_PrefabInstance: {fileID: 0}
m_PrefabAsset: {fileID: 0}
m_GameObject: {fileID: 7404890610642764153}
m_LocalRotation: {x: 0.59032625, y: -0.0023481015, z: -0.003441989, w: 0.80715394}
m_LocalPosition: {x: 0.0014848709, y: 0.17933439, z: -0.084105015}
m_LocalScale: {x: 1, y: 1, z: 1}
m_Children: []
m_Father: {fileID: 6424316470824589668}
m_RootOrder: 0
m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}