/************************************************************************************
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Copyright : Copyright (c) Facebook Technologies, LLC and its affiliates. All rights reserved.
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Licensed under the Oculus SDK License Version 3.4.1 (the "License");
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you may not use the Oculus SDK except in compliance with the License,
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which is provided at the time of installation or download, or which
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otherwise accompanies this software in either electronic or hard copy form.
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You may obtain a copy of the License at
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https://developer.oculus.com/licenses/sdk-3.4.1
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Unless required by applicable law or agreed to in writing, the Oculus SDK
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distributed under the License is distributed on an "AS IS" BASIS,
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WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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See the License for the specific language governing permissions and
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limitations under the License.
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************************************************************************************/
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using UnityEngine;
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using UnityEditor;
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using UnityEditor.Callbacks;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using System.Text.RegularExpressions;
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using System.IO;
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using System.Diagnostics;
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[InitializeOnLoad]
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class OVRPluginUpdater
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{
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enum PluginPlatform
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{
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Android,
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AndroidUniversal,
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OSXUniversal,
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Win,
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Win64,
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}
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class PluginPackage
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{
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public string RootPath;
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public System.Version Version;
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public Dictionary<PluginPlatform, string> Plugins = new Dictionary<PluginPlatform, string>();
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public bool IsBundledPluginPackage()
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{
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return (RootPath == GetBundledPluginRootPath());
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}
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public bool IsEnabled()
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{
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// TODO: Check each individual platform rather than using the Win64 DLL status for the overall package status.
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string path = "";
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if (Plugins.TryGetValue(PluginPlatform.Win64, out path))
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{
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return File.Exists(path);
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}
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return false;
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}
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public bool IsAndroidUniversalEnabled()
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{
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string path = "";
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if (Plugins.TryGetValue(PluginPlatform.AndroidUniversal, out path))
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{
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if (File.Exists(path))
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{
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string basePath = GetCurrentProjectPath();
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string relPath = path.Substring(basePath.Length + 1);
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PluginImporter pi = PluginImporter.GetAtPath(relPath) as PluginImporter;
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if (pi != null)
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{
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return pi.GetCompatibleWithPlatform(BuildTarget.Android);
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}
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}
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}
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return false;
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}
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public bool IsAndroidUniversalPresent()
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{
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string path = "";
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if (Plugins.TryGetValue(PluginPlatform.AndroidUniversal, out path))
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{
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string disabledPath = path + GetDisabledPluginSuffix();
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if (File.Exists(path) || File.Exists(disabledPath))
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{
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return true;
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}
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}
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return false;
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}
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}
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private static bool restartPending = false;
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private static bool unityRunningInBatchmode = false;
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private static bool unityVersionSupportsAndroidUniversal = false;
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private static bool enableAndroidUniversalSupport = true;
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private static System.Version invalidVersion = new System.Version("0.0.0");
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static OVRPluginUpdater()
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{
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EditorApplication.delayCall += OnDelayCall;
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}
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static void OnDelayCall()
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{
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if (System.Environment.CommandLine.Contains("-batchmode"))
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{
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unityRunningInBatchmode = true;
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}
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if (enableAndroidUniversalSupport)
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{
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#if UNITY_2018_3_OR_NEWER
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unityVersionSupportsAndroidUniversal = true;
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#endif
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}
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if (ShouldAttemptPluginUpdate())
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{
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AttemptPluginUpdate(true);
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}
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}
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private static PluginPackage GetPluginPackage(string rootPath)
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{
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return new PluginPackage()
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{
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RootPath = rootPath,
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Version = GetPluginVersion(rootPath),
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Plugins = new Dictionary<PluginPlatform, string>()
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{
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{ PluginPlatform.Android, rootPath + GetPluginBuildTargetSubPath(PluginPlatform.Android) },
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{ PluginPlatform.AndroidUniversal, rootPath + GetPluginBuildTargetSubPath(PluginPlatform.AndroidUniversal) },
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{ PluginPlatform.OSXUniversal, rootPath + GetPluginBuildTargetSubPath(PluginPlatform.OSXUniversal) },
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{ PluginPlatform.Win, rootPath + GetPluginBuildTargetSubPath(PluginPlatform.Win) },
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{ PluginPlatform.Win64, rootPath + GetPluginBuildTargetSubPath(PluginPlatform.Win64) },
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}
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};
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}
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private static PluginPackage GetBundledPluginPackage()
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{
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return GetPluginPackage(GetBundledPluginRootPath());
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}
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private static List<PluginPackage> GetAllUtilitiesPluginPackages()
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{
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string pluginRootPath = GetUtilitiesPluginRootPath();
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List<PluginPackage> packages = new List<PluginPackage>();
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if (Directory.Exists(pluginRootPath))
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{
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var dirs = Directory.GetDirectories(pluginRootPath);
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foreach(string dir in dirs)
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{
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packages.Add(GetPluginPackage(dir));
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}
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}
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return packages;
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}
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private static string GetCurrentProjectPath()
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{
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return Directory.GetParent(Application.dataPath).FullName;
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}
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private static string GetUtilitiesPluginRootPath()
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{
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return GetUtilitiesRootPath() + @"/Plugins";
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}
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private static string GetUtilitiesRootPath()
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{
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var so = ScriptableObject.CreateInstance(typeof(OVRPluginUpdaterStub));
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var script = MonoScript.FromScriptableObject(so);
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string assetPath = AssetDatabase.GetAssetPath(script);
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string editorDir = Directory.GetParent(assetPath).FullName;
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string ovrDir = Directory.GetParent(editorDir).FullName;
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return ovrDir;
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}
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private static string GetBundledPluginRootPath()
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{
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string basePath = EditorApplication.applicationContentsPath;
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string pluginPath = @"/UnityExtensions/Unity/VR";
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return basePath + pluginPath;
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}
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private static string GetPluginBuildTargetSubPath(PluginPlatform target)
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{
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string path = string.Empty;
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switch (target)
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{
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case PluginPlatform.Android:
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path = @"/Android/OVRPlugin.aar";
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break;
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case PluginPlatform.AndroidUniversal:
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path = @"/AndroidUniversal/OVRPlugin.aar";
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break;
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case PluginPlatform.OSXUniversal:
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path = @"/OSXUniversal/OVRPlugin.bundle";
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break;
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case PluginPlatform.Win:
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path = @"/Win/OVRPlugin.dll";
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break;
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case PluginPlatform.Win64:
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path = @"/Win64/OVRPlugin.dll";
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break;
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default:
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throw new ArgumentException("Attempted GetPluginBuildTargetSubPath() for unsupported BuildTarget: " + target);
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}
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return path;
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}
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private static string GetDisabledPluginSuffix()
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{
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return @".disabled";
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}
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private static System.Version GetPluginVersion(string path)
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{
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System.Version pluginVersion = invalidVersion;
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try
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{
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pluginVersion = new System.Version(Path.GetFileName(path));
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}
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catch
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{
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pluginVersion = invalidVersion;
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}
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if (pluginVersion == invalidVersion)
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{
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//Unable to determine version from path, fallback to Win64 DLL meta data
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path += GetPluginBuildTargetSubPath(PluginPlatform.Win64);
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if (!File.Exists(path))
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{
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path += GetDisabledPluginSuffix();
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if (!File.Exists(path))
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{
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return invalidVersion;
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}
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}
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FileVersionInfo pluginVersionInfo = FileVersionInfo.GetVersionInfo(path);
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if (pluginVersionInfo == null || pluginVersionInfo.ProductVersion == null || pluginVersionInfo.ProductVersion == "")
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{
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return invalidVersion;
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}
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pluginVersion = new System.Version(pluginVersionInfo.ProductVersion);
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}
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return pluginVersion;
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}
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public static string GetVersionDescription(System.Version version)
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{
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bool isVersionValid = (version != invalidVersion);
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return isVersionValid ? version.ToString() : "(Unknown)";
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}
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private static bool ShouldAttemptPluginUpdate()
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{
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if (unityRunningInBatchmode)
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{
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return false;
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}
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else
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{
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return !UnitySupportsEnabledAndroidPlugin() || (autoUpdateEnabled && !restartPending && !Application.isPlaying);
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}
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}
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private static void DisableAllUtilitiesPluginPackages()
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{
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List<PluginPackage> allUtilsPluginPkgs = GetAllUtilitiesPluginPackages();
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foreach(PluginPackage pluginPkg in allUtilsPluginPkgs)
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{
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foreach(string path in pluginPkg.Plugins.Values)
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{
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if ((Directory.Exists(path)) || (File.Exists(path)))
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{
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string basePath = GetCurrentProjectPath();
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string relPath = path.Substring(basePath.Length + 1);
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string relDisabledPath = relPath + GetDisabledPluginSuffix();
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AssetDatabase.MoveAsset(relPath, relDisabledPath);
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AssetDatabase.ImportAsset(relDisabledPath, ImportAssetOptions.ForceUpdate);
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}
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}
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}
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AssetDatabase.Refresh();
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AssetDatabase.SaveAssets();
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}
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private static void EnablePluginPackage(PluginPackage pluginPkg)
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{
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foreach(var kvp in pluginPkg.Plugins)
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{
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PluginPlatform platform = kvp.Key;
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string path = kvp.Value;
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if ((Directory.Exists(path + GetDisabledPluginSuffix())) || (File.Exists(path + GetDisabledPluginSuffix())))
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{
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string basePath = GetCurrentProjectPath();
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string relPath = path.Substring(basePath.Length + 1);
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string relDisabledPath = relPath + GetDisabledPluginSuffix();
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AssetDatabase.MoveAsset(relDisabledPath, relPath);
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AssetDatabase.ImportAsset(relPath, ImportAssetOptions.ForceUpdate);
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PluginImporter pi = PluginImporter.GetAtPath(relPath) as PluginImporter;
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if (pi == null)
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{
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continue;
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}
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// Disable support for all platforms, then conditionally enable desired support below
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pi.SetCompatibleWithEditor(false);
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pi.SetCompatibleWithAnyPlatform(false);
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pi.SetCompatibleWithPlatform(BuildTarget.Android, false);
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, false);
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, false);
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#if UNITY_2017_3_OR_NEWER
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, false);
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#else
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, false);
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, false);
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, false);
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#endif
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switch (platform)
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{
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case PluginPlatform.Android:
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pi.SetCompatibleWithPlatform(BuildTarget.Android, !unityVersionSupportsAndroidUniversal);
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if (!unityVersionSupportsAndroidUniversal)
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{
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pi.SetPlatformData(BuildTarget.Android, "CPU", "ARMv7");
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}
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break;
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case PluginPlatform.AndroidUniversal:
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pi.SetCompatibleWithPlatform(BuildTarget.Android, unityVersionSupportsAndroidUniversal);
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break;
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case PluginPlatform.OSXUniversal:
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#if UNITY_2017_3_OR_NEWER
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSX, true);
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#else
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXUniversal, true);
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel, true);
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneOSXIntel64, true);
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#endif
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pi.SetCompatibleWithEditor(true);
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pi.SetEditorData("CPU", "AnyCPU");
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pi.SetEditorData("OS", "OSX");
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pi.SetPlatformData("Editor", "CPU", "AnyCPU");
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pi.SetPlatformData("Editor", "OS", "OSX");
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break;
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case PluginPlatform.Win:
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows, true);
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pi.SetCompatibleWithEditor(true);
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pi.SetEditorData("CPU", "X86");
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pi.SetEditorData("OS", "Windows");
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pi.SetPlatformData("Editor", "CPU", "X86");
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pi.SetPlatformData("Editor", "OS", "Windows");
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break;
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case PluginPlatform.Win64:
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pi.SetCompatibleWithPlatform(BuildTarget.StandaloneWindows64, true);
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pi.SetCompatibleWithEditor(true);
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pi.SetEditorData("CPU", "X86_64");
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pi.SetEditorData("OS", "Windows");
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pi.SetPlatformData("Editor", "CPU", "X86_64");
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pi.SetPlatformData("Editor", "OS", "Windows");
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break;
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default:
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throw new ArgumentException("Attempted EnablePluginPackage() for unsupported BuildTarget: " + platform);
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}
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AssetDatabase.ImportAsset(relPath, ImportAssetOptions.ForceUpdate);
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}
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}
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AssetDatabase.Refresh();
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AssetDatabase.SaveAssets();
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}
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private static readonly string autoUpdateEnabledKey = "Oculus_Utilities_OVRPluginUpdater_AutoUpdate_" + OVRManager.utilitiesVersion;
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private static bool autoUpdateEnabled
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{
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get {
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return PlayerPrefs.GetInt(autoUpdateEnabledKey, 1) == 1;
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}
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set {
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PlayerPrefs.SetInt(autoUpdateEnabledKey, value ? 1 : 0);
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}
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}
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[MenuItem("Oculus/Tools/Disable OVR Utilities Plugin")]
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private static void AttemptPluginDisable()
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{
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PluginPackage bundledPluginPkg = GetBundledPluginPackage();
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List<PluginPackage> allUtilsPluginPkgs = GetAllUtilitiesPluginPackages();
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PluginPackage enabledUtilsPluginPkg = null;
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foreach(PluginPackage pluginPkg in allUtilsPluginPkgs)
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{
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if (pluginPkg.IsEnabled())
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{
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if ((enabledUtilsPluginPkg == null) || (pluginPkg.Version > enabledUtilsPluginPkg.Version))
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{
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enabledUtilsPluginPkg = pluginPkg;
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}
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}
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}
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if (enabledUtilsPluginPkg == null)
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{
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if (unityRunningInBatchmode
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#if UNITY_2018_3_OR_NEWER
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|| EditorUtility.DisplayDialog("Disable Oculus Utilities Plugin",
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"The OVRPlugin included with Oculus Utilities is already disabled."
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+ " The OVRPlugin installed through the Package Manager will continue to be used.\n",
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"Ok",
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""))
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#else
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|| EditorUtility.DisplayDialog("Disable Oculus Utilities Plugin",
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"The OVRPlugin included with Oculus Utilities is already disabled."
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+ " The OVRPlugin bundled with the Unity Editor will continue to be used.\n\n"
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+ "Bundled version: "
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+ GetVersionDescription(bundledPluginPkg.Version),
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"Ok",
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""))
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#endif
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{
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return;
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}
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}
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else
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{
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if (unityRunningInBatchmode
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#if UNITY_2018_3_OR_NEWER
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|| EditorUtility.DisplayDialog("Disable Oculus Utilities Plugin",
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"Do you want to disable the OVRPlugin included with Oculus Utilities and revert to the OVRPlugin installed through the Package Manager?\n\n"
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+ "Current version: " + GetVersionDescription(enabledUtilsPluginPkg.Version),
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"Yes",
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"No"))
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#else
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|| EditorUtility.DisplayDialog("Disable Oculus Utilities Plugin",
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"Do you want to disable the OVRPlugin included with Oculus Utilities and revert to the OVRPlugin bundled with the Unity Editor?\n\n"
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+ "Current version: " + GetVersionDescription(enabledUtilsPluginPkg.Version)
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+ "\nBundled version: " + GetVersionDescription(bundledPluginPkg.Version),
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"Yes",
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"No"))
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#endif
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{
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DisableAllUtilitiesPluginPackages();
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|
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if (unityRunningInBatchmode
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#if UNITY_2018_3_OR_NEWER
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|| EditorUtility.DisplayDialog("Restart Unity",
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"Now you will be using the OVRPlugin installed through Package Manager."
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+ "\n\nPlease restart the Unity Editor to complete the update process.",
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"Restart",
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"Not Now"))
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#else
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|| EditorUtility.DisplayDialog("Restart Unity",
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"OVRPlugin has been updated to "
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+ GetVersionDescription(bundledPluginPkg.Version)
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+ ".\n\nPlease restart the Unity Editor to complete the update process."
|
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#if !UNITY_2017_1_OR_NEWER
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+ " You may need to manually relaunch Unity if you are using Unity 5.6 and higher."
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#endif
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,
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"Restart",
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"Not Now"))
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#endif
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{
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RestartUnityEditor();
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}
|
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}
|
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}
|
|
}
|
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|
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[MenuItem("Oculus/Tools/Update OVR Utilities Plugin")]
|
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private static void RunPluginUpdate()
|
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{
|
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autoUpdateEnabled = true;
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AttemptPluginUpdate(false);
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}
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|
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// Separate entry point needed since "-executeMethod" does not support parameters or default parameter values
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private static void BatchmodePluginUpdate()
|
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{
|
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OnDelayCall(); // manually invoke when running editor in batchmode
|
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AttemptPluginUpdate(false);
|
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}
|
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|
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private static void AttemptPluginUpdate(bool triggeredByAutoUpdate)
|
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{
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OVRPlugin.SendEvent("attempt_plugin_update_auto", triggeredByAutoUpdate.ToString());
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|
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PluginPackage bundledPluginPkg = GetBundledPluginPackage();
|
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List<PluginPackage> allUtilsPluginPkgs = GetAllUtilitiesPluginPackages();
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|
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PluginPackage enabledUtilsPluginPkg = null;
|
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PluginPackage newestUtilsPluginPkg = null;
|
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|
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foreach(PluginPackage pluginPkg in allUtilsPluginPkgs)
|
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{
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if ((newestUtilsPluginPkg == null) || (pluginPkg.Version > newestUtilsPluginPkg.Version))
|
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{
|
|
newestUtilsPluginPkg = pluginPkg;
|
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}
|
|
|
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if (pluginPkg.IsEnabled())
|
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{
|
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if ((enabledUtilsPluginPkg == null) || (pluginPkg.Version > enabledUtilsPluginPkg.Version))
|
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{
|
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enabledUtilsPluginPkg = pluginPkg;
|
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}
|
|
}
|
|
}
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|
|
bool reenableCurrentPluginPkg = false;
|
|
PluginPackage targetPluginPkg = null;
|
|
|
|
if ((newestUtilsPluginPkg != null) && (newestUtilsPluginPkg.Version > bundledPluginPkg.Version))
|
|
{
|
|
if ((enabledUtilsPluginPkg == null) || (enabledUtilsPluginPkg.Version != newestUtilsPluginPkg.Version))
|
|
{
|
|
targetPluginPkg = newestUtilsPluginPkg;
|
|
}
|
|
}
|
|
else if ((enabledUtilsPluginPkg != null) && (enabledUtilsPluginPkg.Version < bundledPluginPkg.Version))
|
|
{
|
|
targetPluginPkg = bundledPluginPkg;
|
|
}
|
|
|
|
PluginPackage currentPluginPkg = (enabledUtilsPluginPkg != null) ? enabledUtilsPluginPkg : bundledPluginPkg;
|
|
|
|
if ((targetPluginPkg == null) && !UnitySupportsEnabledAndroidPlugin())
|
|
{
|
|
// Force reenabling the current package to configure the correct android plugin for this unity version.
|
|
reenableCurrentPluginPkg = true;
|
|
targetPluginPkg = currentPluginPkg;
|
|
}
|
|
|
|
if (targetPluginPkg == null)
|
|
{
|
|
if (!triggeredByAutoUpdate && !unityRunningInBatchmode)
|
|
{
|
|
#if UNITY_2018_3_OR_NEWER
|
|
EditorUtility.DisplayDialog("Update Oculus Utilities Plugin",
|
|
"OVRPlugin is already up to date.\n\nCurrent version: "
|
|
+ GetVersionDescription(currentPluginPkg.Version),
|
|
"Ok",
|
|
"");
|
|
#else
|
|
EditorUtility.DisplayDialog("Update Oculus Utilities Plugin",
|
|
"OVRPlugin is already up to date.\n\nCurrent version: "
|
|
+ GetVersionDescription(currentPluginPkg.Version) + "\nBundled version: "
|
|
+ GetVersionDescription(bundledPluginPkg.Version),
|
|
"Ok",
|
|
"");
|
|
#endif
|
|
}
|
|
|
|
return; // No update necessary.
|
|
}
|
|
|
|
System.Version targetVersion = targetPluginPkg.Version;
|
|
|
|
bool userAcceptsUpdate = false;
|
|
|
|
if (unityRunningInBatchmode)
|
|
{
|
|
userAcceptsUpdate = true;
|
|
}
|
|
else
|
|
{
|
|
string dialogBody = "Oculus Utilities has detected that a newer OVRPlugin is available."
|
|
+ " Using the newest version is recommended. Do you want to enable it?\n\n"
|
|
+ "Current version: "
|
|
+ GetVersionDescription(currentPluginPkg.Version)
|
|
+ "\nAvailable version: "
|
|
+ targetVersion;
|
|
|
|
if (reenableCurrentPluginPkg)
|
|
{
|
|
dialogBody = "Oculus Utilities has detected a configuration change that requires re-enabling the current OVRPlugin."
|
|
+ " Do you want to proceed?\n\nCurrent version: "
|
|
+ GetVersionDescription(currentPluginPkg.Version);
|
|
}
|
|
|
|
int dialogResult = EditorUtility.DisplayDialogComplex("Update Oculus Utilities Plugin", dialogBody, "Yes", "No, Don't Ask Again", "No");
|
|
|
|
switch (dialogResult)
|
|
{
|
|
case 0: // "Yes"
|
|
userAcceptsUpdate = true;
|
|
break;
|
|
case 1: // "No, Don't Ask Again"
|
|
autoUpdateEnabled = false;
|
|
|
|
EditorUtility.DisplayDialog("Oculus Utilities OVRPlugin",
|
|
"To manually update in the future, use the following menu option:\n\n"
|
|
+ "[Oculus -> Tools -> Update OVR Utilities Plugin]",
|
|
"Ok",
|
|
"");
|
|
return;
|
|
case 2: // "No"
|
|
return;
|
|
}
|
|
}
|
|
|
|
if (userAcceptsUpdate)
|
|
{
|
|
DisableAllUtilitiesPluginPackages();
|
|
|
|
if (!targetPluginPkg.IsBundledPluginPackage())
|
|
{
|
|
EnablePluginPackage(targetPluginPkg);
|
|
}
|
|
|
|
if (unityRunningInBatchmode
|
|
|| EditorUtility.DisplayDialog("Restart Unity",
|
|
"OVRPlugin has been updated to "
|
|
+ GetVersionDescription(targetPluginPkg.Version)
|
|
+ ".\n\nPlease restart the Unity Editor to complete the update process."
|
|
#if !UNITY_2017_1_OR_NEWER
|
|
+ " You may need to manually relaunch Unity if you are using Unity 5.6 and higher."
|
|
#endif
|
|
,
|
|
"Restart",
|
|
"Not Now"))
|
|
{
|
|
RestartUnityEditor();
|
|
}
|
|
}
|
|
}
|
|
|
|
private static bool UnitySupportsEnabledAndroidPlugin()
|
|
{
|
|
List<PluginPackage> allUtilsPluginPkgs = GetAllUtilitiesPluginPackages();
|
|
|
|
foreach(PluginPackage pluginPkg in allUtilsPluginPkgs)
|
|
{
|
|
if (pluginPkg.IsEnabled())
|
|
{
|
|
if (pluginPkg.IsAndroidUniversalEnabled() && !unityVersionSupportsAndroidUniversal)
|
|
{
|
|
// Android Universal should only be enabled on supported Unity versions since it can prevent app launch.
|
|
return false;
|
|
}
|
|
else if (!pluginPkg.IsAndroidUniversalEnabled() && pluginPkg.IsAndroidUniversalPresent() && unityVersionSupportsAndroidUniversal)
|
|
{
|
|
// Android Universal is present and should be enabled on supported Unity versions since ARM64 config will fail otherwise.
|
|
return false;
|
|
}
|
|
}
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
private static void RestartUnityEditor()
|
|
{
|
|
if (unityRunningInBatchmode)
|
|
{
|
|
EditorApplication.Exit(0);
|
|
}
|
|
else
|
|
{
|
|
restartPending = true;
|
|
EditorApplication.OpenProject(GetCurrentProjectPath());
|
|
}
|
|
}
|
|
}
|