// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it!
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namespace Oculus.Platform
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{
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using System;
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using System.Collections;
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using Oculus.Platform.Models;
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using System.Collections.Generic;
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using UnityEngine;
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public class RoomOptions {
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public RoomOptions() {
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Handle = CAPI.ovr_RoomOptions_Create();
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}
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public void SetDataStore(string key, string value) {
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CAPI.ovr_RoomOptions_SetDataStoreString(Handle, key, value);
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}
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public void ClearDataStore() {
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CAPI.ovr_RoomOptions_ClearDataStore(Handle);
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}
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public void SetExcludeRecentlyMet(bool value) {
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CAPI.ovr_RoomOptions_SetExcludeRecentlyMet(Handle, value);
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}
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public void SetMaxUserResults(uint value) {
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CAPI.ovr_RoomOptions_SetMaxUserResults(Handle, value);
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}
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public void SetOrdering(UserOrdering value) {
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CAPI.ovr_RoomOptions_SetOrdering(Handle, value);
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}
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public void SetRecentlyMetTimeWindow(TimeWindow value) {
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CAPI.ovr_RoomOptions_SetRecentlyMetTimeWindow(Handle, value);
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}
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public void SetRoomId(UInt64 value) {
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CAPI.ovr_RoomOptions_SetRoomId(Handle, value);
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}
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public void SetTurnOffUpdates(bool value) {
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CAPI.ovr_RoomOptions_SetTurnOffUpdates(Handle, value);
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}
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// For passing to native C
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public static explicit operator IntPtr(RoomOptions options) {
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return options != null ? options.Handle : IntPtr.Zero;
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}
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~RoomOptions() {
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CAPI.ovr_RoomOptions_Destroy(Handle);
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}
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IntPtr Handle;
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}
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}
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