Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.
 
 
 

118 lines
2.6 KiB

fileFormatVersion: 2
guid: f82b1e3c015abaa409d91ab8eb628ac4
timeCreated: 1444079116
licenseType: Pro
ModelImporter:
serializedVersion: 18
fileIDToRecycleName:
100000: Eye-l
100002: Eye-r
100004: Head-0
100006: Head-1
100008: Head-2
100010: //RootNode
100012: Head-3
100014: Head-4
100016: Head-5
100018: mouth
400000: Eye-l
400002: Eye-r
400004: Head-0
400006: Head-1
400008: Head-2
400010: //RootNode
400012: Head-3
400014: Head-4
400016: Head-5
400018: mouth
2300000: Eye-l
2300002: Eye-r
2300004: Head-0
2300006: Head-1
2300008: Head-2
2300010: Head-3
2300012: Head-4
2300014: Head-5
2300016: mouth
3300000: Eye-l
3300002: Eye-r
3300004: Head-0
3300006: Head-1
3300008: Head-2
3300010: Head-3
3300012: Head-4
3300014: Head-5
3300016: mouth
4300000: Head-0
4300002: Eye-r
4300004: Eye-l
4300006: Head-5
4300008: Head-3
4300010: Head-4
4300012: Head-2
4300014: Head-1
4300016: mouth
materials:
importMaterials: 1
materialName: 0
materialSearch: 1
animations:
legacyGenerateAnimations: 4
bakeSimulation: 0
optimizeGameObjects: 0
motionNodeName:
animationImportErrors:
animationImportWarnings:
animationRetargetingWarnings:
animationDoRetargetingWarnings: 0
animationCompression: 1
animationRotationError: .5
animationPositionError: .5
animationScaleError: .5
animationWrapMode: 0
extraExposedTransformPaths: []
clipAnimations: []
isReadable: 1
meshes:
lODScreenPercentages: []
globalScale: 1
meshCompression: 0
addColliders: 0
importBlendShapes: 1
swapUVChannels: 0
generateSecondaryUV: 0
useFileUnits: 1
optimizeMeshForGPU: 1
keepQuads: 0
weldVertices: 1
secondaryUVAngleDistortion: 8
secondaryUVAreaDistortion: 15.000001
secondaryUVHardAngle: 88
secondaryUVPackMargin: 4
useFileScale: 1
tangentSpace:
normalSmoothAngle: 60
splitTangentsAcrossUV: 1
normalImportMode: 0
tangentImportMode: 1
importAnimation: 1
copyAvatar: 0
humanDescription:
human: []
skeleton: []
armTwist: .5
foreArmTwist: .5
upperLegTwist: .5
legTwist: .5
armStretch: .0500000007
legStretch: .0500000007
feetSpacing: 0
rootMotionBoneName:
hasTranslationDoF: 0
lastHumanDescriptionAvatarSource: {instanceID: 0}
animationType: 0
humanoidOversampling: 1
additionalBone: 0
userData:
assetBundleName:
assetBundleVariant: