namespace VRTK
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{
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using UnityEngine;
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using UnityEngine.EventSystems;
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using UnityEngine.UI;
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using System.Collections.Generic;
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public class VRTK_VRInputModule : PointerInputModule
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{
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public List<VRTK_UIPointer> pointers = new List<VRTK_UIPointer>();
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public virtual void Initialise()
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{
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pointers.Clear();
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}
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//Needed to allow other regular (non-VR) InputModules in combination with VRTK_EventSystem
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public override bool IsModuleSupported()
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{
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return false;
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}
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public override void Process()
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{
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for (int i = 0; i < pointers.Count; i++)
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{
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VRTK_UIPointer pointer = pointers[i];
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if (pointer.gameObject.activeInHierarchy && pointer.enabled)
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{
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List<RaycastResult> results = new List<RaycastResult>();
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if (pointer.PointerActive())
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{
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results = CheckRaycasts(pointer);
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}
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//Process events
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Hover(pointer, results);
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Click(pointer, results);
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Drag(pointer, results);
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Scroll(pointer, results);
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}
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}
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}
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protected virtual List<RaycastResult> CheckRaycasts(VRTK_UIPointer pointer)
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{
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RaycastResult raycastResult = new RaycastResult();
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raycastResult.worldPosition = pointer.GetOriginPosition();
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raycastResult.worldNormal = pointer.GetOriginForward();
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pointer.pointerEventData.pointerCurrentRaycast = raycastResult;
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List<RaycastResult> raycasts = new List<RaycastResult>();
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eventSystem.RaycastAll(pointer.pointerEventData, raycasts);
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return raycasts;
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}
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protected virtual bool CheckTransformTree(Transform target, Transform source)
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{
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if (target == null)
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{
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return false;
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}
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if (target == source)
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{
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return true;
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}
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return CheckTransformTree(target.transform.parent, source);
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}
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protected virtual bool NoValidCollision(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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return (results.Count == 0 || !CheckTransformTree(results[0].gameObject.transform, pointer.pointerEventData.pointerEnter.transform));
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}
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protected virtual bool IsHovering(VRTK_UIPointer pointer)
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{
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for (int i = 0; i < pointer.pointerEventData.hovered.Count; i++)
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{
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GameObject hoveredObject = pointer.pointerEventData.hovered[i];
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if (pointer.pointerEventData.pointerEnter != null && hoveredObject != null && CheckTransformTree(hoveredObject.transform, pointer.pointerEventData.pointerEnter.transform))
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{
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return true;
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}
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}
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return false;
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}
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protected virtual bool ValidElement(GameObject obj)
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{
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VRTK_UICanvas canvasCheck = obj.GetComponentInParent<VRTK_UICanvas>();
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return (canvasCheck != null && canvasCheck.enabled ? true : false);
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}
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protected virtual void CheckPointerHoverClick(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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if (pointer.hoverDurationTimer > 0f)
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{
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pointer.hoverDurationTimer -= Time.deltaTime;
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}
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if (pointer.canClickOnHover && pointer.hoverDurationTimer <= 0f)
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{
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pointer.canClickOnHover = false;
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ClickOnDown(pointer, results, true);
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}
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}
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protected virtual void Hover(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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if (pointer.pointerEventData.pointerEnter != null)
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{
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CheckPointerHoverClick(pointer, results);
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if (!ValidElement(pointer.pointerEventData.pointerEnter))
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{
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pointer.pointerEventData.pointerEnter = null;
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return;
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}
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if (NoValidCollision(pointer, results))
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{
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerEnter, pointer.pointerEventData, ExecuteEvents.pointerExitHandler);
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pointer.pointerEventData.hovered.Remove(pointer.pointerEventData.pointerEnter);
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pointer.pointerEventData.pointerEnter = null;
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}
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}
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else
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{
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for (int i = 0; i < results.Count; i++)
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{
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RaycastResult result = results[i];
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if (!ValidElement(result.gameObject))
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{
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continue;
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}
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GameObject target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.pointerEnterHandler);
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target = (target == null ? result.gameObject : target);
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if (target != null)
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{
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Selectable selectable = target.GetComponent<Selectable>();
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if (selectable != null)
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{
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Navigation noNavigation = new Navigation();
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noNavigation.mode = Navigation.Mode.None;
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selectable.navigation = noNavigation;
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}
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if (pointer.hoveringElement != null && pointer.hoveringElement != target)
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{
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pointer.OnUIPointerElementExit(pointer.SetUIPointerEvent(result, null, pointer.hoveringElement));
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}
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pointer.OnUIPointerElementEnter(pointer.SetUIPointerEvent(result, target, pointer.hoveringElement));
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pointer.hoveringElement = target;
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pointer.pointerEventData.pointerCurrentRaycast = result;
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pointer.pointerEventData.pointerEnter = target;
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pointer.pointerEventData.hovered.Add(pointer.pointerEventData.pointerEnter);
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break;
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}
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if (result.gameObject != pointer.hoveringElement)
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{
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pointer.OnUIPointerElementEnter(pointer.SetUIPointerEvent(result, result.gameObject, pointer.hoveringElement));
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}
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pointer.hoveringElement = result.gameObject;
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}
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if (pointer.hoveringElement && results.Count == 0)
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{
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pointer.OnUIPointerElementExit(pointer.SetUIPointerEvent(new RaycastResult(), null, pointer.hoveringElement));
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pointer.hoveringElement = null;
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}
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}
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}
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protected virtual void Click(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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switch (pointer.clickMethod)
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{
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case VRTK_UIPointer.ClickMethods.ClickOnButtonUp:
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ClickOnUp(pointer, results);
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break;
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case VRTK_UIPointer.ClickMethods.ClickOnButtonDown:
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ClickOnDown(pointer, results);
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break;
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}
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}
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protected virtual void ClickOnUp(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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pointer.pointerEventData.eligibleForClick = pointer.ValidClick(false);
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if (!AttemptClick(pointer))
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{
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IsEligibleClick(pointer, results);
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}
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}
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protected virtual void ClickOnDown(VRTK_UIPointer pointer, List<RaycastResult> results, bool forceClick = false)
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{
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pointer.pointerEventData.eligibleForClick = (forceClick ? true : pointer.ValidClick(true));
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if (IsEligibleClick(pointer, results))
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{
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pointer.pointerEventData.eligibleForClick = false;
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AttemptClick(pointer);
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}
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}
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protected virtual bool IsEligibleClick(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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if (pointer.pointerEventData.eligibleForClick)
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{
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for (int i = 0; i < results.Count; i++)
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{
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RaycastResult result = results[i];
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if (!ValidElement(result.gameObject))
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{
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continue;
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}
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GameObject target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.pointerDownHandler);
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if (target != null)
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{
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pointer.pointerEventData.pressPosition = pointer.pointerEventData.position;
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pointer.pointerEventData.pointerPressRaycast = result;
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pointer.pointerEventData.pointerPress = target;
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return true;
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}
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}
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}
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return false;
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}
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protected virtual bool AttemptClick(VRTK_UIPointer pointer)
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{
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if (pointer.pointerEventData.pointerPress)
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{
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if (!ValidElement(pointer.pointerEventData.pointerPress))
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{
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pointer.pointerEventData.pointerPress = null;
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return true;
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}
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if (pointer.pointerEventData.eligibleForClick)
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{
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if (!IsHovering(pointer))
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{
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerUpHandler);
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pointer.pointerEventData.pointerPress = null;
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}
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}
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else
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{
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pointer.OnUIPointerElementClick(pointer.SetUIPointerEvent(pointer.pointerEventData.pointerPressRaycast, pointer.pointerEventData.pointerPress));
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerClickHandler);
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerPress, pointer.pointerEventData, ExecuteEvents.pointerUpHandler);
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pointer.pointerEventData.pointerPress = null;
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}
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return true;
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}
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return false;
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}
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protected virtual void Drag(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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pointer.pointerEventData.dragging = pointer.IsSelectionButtonPressed() && pointer.pointerEventData.delta != Vector2.zero;
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if (pointer.pointerEventData.pointerDrag)
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{
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if (!ValidElement(pointer.pointerEventData.pointerDrag))
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{
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pointer.pointerEventData.pointerDrag = null;
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return;
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}
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if (pointer.pointerEventData.dragging)
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{
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if (IsHovering(pointer))
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{
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerDrag, pointer.pointerEventData, ExecuteEvents.dragHandler);
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}
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}
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else
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{
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerDrag, pointer.pointerEventData, ExecuteEvents.dragHandler);
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ExecuteEvents.ExecuteHierarchy(pointer.pointerEventData.pointerDrag, pointer.pointerEventData, ExecuteEvents.endDragHandler);
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for (int i = 0; i < results.Count; i++)
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{
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ExecuteEvents.ExecuteHierarchy(results[i].gameObject, pointer.pointerEventData, ExecuteEvents.dropHandler);
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}
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pointer.pointerEventData.pointerDrag = null;
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}
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}
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else if (pointer.pointerEventData.dragging)
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{
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for (int i = 0; i < results.Count; i++)
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{
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RaycastResult result = results[i];
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if (!ValidElement(result.gameObject))
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{
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continue;
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}
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ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.initializePotentialDrag);
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ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.beginDragHandler);
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GameObject target = ExecuteEvents.ExecuteHierarchy(result.gameObject, pointer.pointerEventData, ExecuteEvents.dragHandler);
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if (target != null)
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{
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pointer.pointerEventData.pointerDrag = target;
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break;
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}
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}
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}
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}
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protected virtual void Scroll(VRTK_UIPointer pointer, List<RaycastResult> results)
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{
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pointer.pointerEventData.scrollDelta = (pointer.controllerEvents != null ? pointer.controllerEvents.GetTouchpadAxis() : Vector2.zero);
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bool scrollWheelVisible = false;
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for (int i = 0; i < results.Count; i++)
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{
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if (pointer.pointerEventData.scrollDelta != Vector2.zero)
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{
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GameObject target = ExecuteEvents.ExecuteHierarchy(results[i].gameObject, pointer.pointerEventData, ExecuteEvents.scrollHandler);
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if (target != null)
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{
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scrollWheelVisible = true;
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}
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}
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}
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if (pointer.controllerRenderModel != null)
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{
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VRTK_SDK_Bridge.SetControllerRenderModelWheel(pointer.controllerRenderModel, scrollWheelVisible);
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}
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}
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}
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}
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