namespace VRTK { using UnityEngine; using UnityEditor; [CustomEditor(typeof(VRTK_RadialMenu))] public class VRTK_RadialMenuEditor : Editor { public override void OnInspectorGUI() { DrawDefaultInspector(); VRTK_RadialMenu rMenu = (VRTK_RadialMenu)target; if (GUILayout.Button("Regenerate Buttons")) { rMenu.RegenerateButtons(); } } } }