namespace VRTK.Examples { using UnityEngine; public class AutoRotation : MonoBehaviour { [Tooltip("Angular velocity in degrees per seconds")] public float degPerSec = 60.0f; [Tooltip("Rotation axis")] public Vector3 rotAxis = Vector3.up; // Use this for initialization private void Start() { rotAxis.Normalize(); } // Update is called once per frame private void Update() { transform.Rotate(rotAxis, degPerSec * Time.deltaTime); } } }