// This file was @generated with LibOVRPlatform/codegen/main. Do not modify it! namespace Oculus.Platform.Models { using System; using System.Collections; using Oculus.Platform.Models; using System.Collections.Generic; using UnityEngine; public class SystemPermission { public readonly bool HasPermission; public readonly PermissionGrantStatus PermissionGrantStatus; public SystemPermission(IntPtr o) { HasPermission = CAPI.ovr_SystemPermission_GetHasPermission(o); PermissionGrantStatus = CAPI.ovr_SystemPermission_GetPermissionGrantStatus(o); } } }