// Fallback System|SDK_Fallback|001 namespace VRTK { /// /// The Fallback System SDK script provides a fallback collection of methods that return null or default system values. /// /// /// This is the fallback class that will just return default values. /// [SDK_Description("Fallback", null, null, null)] public class SDK_FallbackSystem : SDK_BaseSystem { /// /// The IsDisplayOnDesktop method returns true if the display is extending the desktop. /// /// Returns true if the display is extending the desktop public override bool IsDisplayOnDesktop() { return false; } /// /// The ShouldAppRenderWithLowResources method is used to determine if the Unity app should use low resource mode. Typically true when the dashboard is showing. /// /// Returns true if the Unity app should render with low resources. public override bool ShouldAppRenderWithLowResources() { return false; } /// /// The ForceInterleavedReprojectionOn method determines whether Interleaved Reprojection should be forced on or off. /// /// If true then Interleaved Reprojection will be forced on, if false it will not be forced on. public override void ForceInterleavedReprojectionOn(bool force) { } } }