// Fallback System|SDK_Fallback|001
namespace VRTK
{
///
/// The Fallback System SDK script provides a fallback collection of methods that return null or default system values.
///
///
/// This is the fallback class that will just return default values.
///
[SDK_Description("Fallback", null, null, null)]
public class SDK_FallbackSystem : SDK_BaseSystem
{
///
/// The IsDisplayOnDesktop method returns true if the display is extending the desktop.
///
/// Returns true if the display is extending the desktop
public override bool IsDisplayOnDesktop()
{
return false;
}
///
/// The ShouldAppRenderWithLowResources method is used to determine if the Unity app should use low resource mode. Typically true when the dashboard is showing.
///
/// Returns true if the Unity app should render with low resources.
public override bool ShouldAppRenderWithLowResources()
{
return false;
}
///
/// The ForceInterleavedReprojectionOn method determines whether Interleaved Reprojection should be forced on or off.
///
/// If true then Interleaved Reprojection will be forced on, if false it will not be forced on.
public override void ForceInterleavedReprojectionOn(bool force)
{
}
}
}