// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; using System.IO; using System.Text.RegularExpressions; using UnityEngine; using UnityEditor; using System.Collections.Generic; namespace AmplifyShaderEditor { public enum CustomTemplatePropertyUIEnum { None, HDPBR } public enum TemplateSemantics { NONE, POSITION, SV_POSITION, COLOR, COLOR0, COLOR1, TEXCOORD0, TEXCOORD1, TEXCOORD2, TEXCOORD3, TEXCOORD4, TEXCOORD5, TEXCOORD6, TEXCOORD7, TEXCOORD8, TEXCOORD9, TEXCOORD10, TEXCOORD11, TEXCOORD12, TEXCOORD13, TEXCOORD14, TEXCOORD15, NORMAL, TANGENT, VFACE, SV_VertexID, SV_PrimitiveID, SV_InstanceID, INTERNALTESSPOS, INSTANCEID_SEMANTIC } public enum TemplateInfoOnSematics { NONE, POSITION, CLIP_POS, SCREEN_POSITION, SCREEN_POSITION_NORMALIZED, COLOR, TEXTURE_COORDINATES0, TEXTURE_COORDINATES1, TEXTURE_COORDINATES2, TEXTURE_COORDINATES3, TEXTURE_COORDINATES4, TEXTURE_COORDINATES5, TEXTURE_COORDINATES6, TEXTURE_COORDINATES7, NORMAL, TANGENT, WORLD_NORMAL, WORLD_TANGENT, WORLD_BITANGENT, WORLD_VIEW_DIR, WORLD_POSITION, RELATIVE_WORLD_POS, INSTANCE_ID, OTHER, VFACE, SHADOWCOORDS, VERTEXID } public enum TemplateShaderPropertiesIdx { Identation = 1, Name = 3, InspectorName, Type } public enum TemplateShaderGlobalsIdx { Type = 1, Name = 2 } public enum TemplateDataCheck { Valid, Invalid } public enum InvisibleOptionsEnum { SyncProperties = 1 << 0 } public enum TemplateSpecialTags { RenderType, Queue, DisableBatching, None } public class TemplateReplaceHelper { public TemplateMultiPassMasterNode MasterNode = null; public bool Used = false; public TemplateReplaceHelper( TemplateMultiPassMasterNode masterNode ) { MasterNode = masterNode; } } [Serializable] public class TemplatesTagData { public string Name; public string Value; public TemplatesTagData( string name, string value ) { Name = name; Value = value; } } [Serializable] public class TemplateModuleData { public bool IndependentModule = true; public TemplateDataCheck DataCheck = TemplateDataCheck.Invalid; public string InlineData = string.Empty; public int StartIdx; public bool IsValid { get { return DataCheck == TemplateDataCheck.Valid; } } public virtual void SetAllModulesDefault() { IndependentModule = false; DataCheck = TemplateDataCheck.Valid; } } [Serializable] public sealed class TemplateTagsModuleData : TemplateModuleData { public string TagsId; public List Tags = new List(); public void Destroy() { Tags.Clear(); Tags = null; } public void Reset() { Tags.Clear(); } public void Dump() { string dump = string.Empty; for( int i = 0; i < Tags.Count; i++ ) { dump += string.Format( "[{0}] Name: {1} Value: {2}\n", i, Tags[ i ].Name, Tags[ i ].Value ); } Debug.Log( dump ); } } [Serializable] public class TemplateShaderModelData : TemplateModuleData { public string Id = string.Empty; public string Value = "2.5"; public int InterpolatorAmount = 8; public bool Encapsulate = false; public override void SetAllModulesDefault() { base.SetAllModulesDefault(); Id = string.Empty; Value = "3.0"; InterpolatorAmount = 10; Encapsulate = true; } } [Serializable] public sealed class TemplateDepthData : TemplateModuleData { public bool ValidZWrite; public string ZWriteModeId; public ZWriteMode ZWriteModeValue; public int ZWriteStartIndex; public string ZWriteInlineValue; public bool ValidZTest; public string ZTestModeId; public ZTestMode ZTestModeValue; public int ZTestStartIndex; public string ZTestInlineValue; public bool ValidOffset; public string OffsetId; public float OffsetFactor; public float OffsetUnits; public int OffsetStartIndex; public string OffsetFactorInlineValue; public string OffsetUnitsInlineValue; public override void SetAllModulesDefault() { base.SetAllModulesDefault(); ValidZWrite = true; ZWriteModeId = string.Empty; ZWriteModeValue = ZWriteMode.On; ZWriteStartIndex = -1; ZWriteInlineValue = string.Empty; ValidZTest = true; ZTestModeId = string.Empty; ZTestModeValue = ZTestMode.LEqual; ZTestStartIndex = -1; ZTestInlineValue = string.Empty; ValidOffset = true; OffsetId = string.Empty; OffsetFactor = 0; OffsetUnits = 0; OffsetStartIndex = -1; OffsetFactorInlineValue = string.Empty; OffsetUnitsInlineValue = string.Empty; } public void SetDataCheck() { DataCheck = ( ValidZWrite || ValidZTest || ValidOffset )?TemplateDataCheck.Valid:TemplateDataCheck.Invalid; } } [Serializable] public sealed class TemplateStencilData : TemplateModuleData { public string StencilBufferId; public bool Active = true; public int Reference; public string ReferenceInline; public int ReadMask = 255; public string ReadMaskInline; public int WriteMask = 255; public string WriteMaskInline; public string ComparisonFront; public string ComparisonFrontInline; public string PassFront; public string PassFrontInline; public string FailFront; public string FailFrontInline; public string ZFailFront; public string ZFailFrontInline; public string ComparisonBack; public string ComparisonBackInline; public string PassBack; public string PassBackInline; public string FailBack; public string FailBackInline; public string ZFailBack; public string ZFailBackInline; public void SetDefaultValues() { Active = false; StencilBufferId = string.Empty; Reference = 255; ReferenceInline = string.Empty; ReadMask = 255; ReadMaskInline = string.Empty; WriteMask = 255; WriteMaskInline = string.Empty; ComparisonFront = "always"; ComparisonFrontInline = string.Empty; PassFront = "keep"; PassFrontInline = string.Empty; FailFront = "keep"; FailFrontInline = string.Empty; ZFailFront = "keep"; ZFailFrontInline = string.Empty; ComparisonBack = "always"; ComparisonBackInline = string.Empty; PassBack = "keep"; PassBackInline = string.Empty; FailBack = "keep"; FailBackInline = string.Empty; ZFailBack = "keep"; ZFailBackInline = string.Empty; } public void SetIndependentDefault() { IndependentModule = true; DataCheck = TemplateDataCheck.Valid; SetDefaultValues(); } public override void SetAllModulesDefault() { base.SetAllModulesDefault(); SetDefaultValues(); } } [Serializable] public sealed class TemplateBlendData : TemplateModuleData { public bool ValidBlendMode = false; public bool BlendModeOff = true; public string Target = string.Empty; public string BlendModeId; public bool SeparateBlendFactors = false; public AvailableBlendFactor SourceFactorRGB = AvailableBlendFactor.One; public string SourceFactorRGBInline; public AvailableBlendFactor DestFactorRGB = AvailableBlendFactor.Zero; public string DestFactorRGBInline; public int BlendModeStartIndex; public AvailableBlendFactor SourceFactorAlpha = AvailableBlendFactor.One; public string SourceFactorAlphaInline; public AvailableBlendFactor DestFactorAlpha = AvailableBlendFactor.Zero; public string DestFactorAlphaInline; public bool ValidBlendOp = false; public string BlendOpId; public bool SeparateBlendOps = false; public AvailableBlendOps BlendOpRGB = AvailableBlendOps.OFF; public string BlendOpRGBInline; public AvailableBlendOps BlendOpAlpha = AvailableBlendOps.OFF; public string BlendOpAlphaInline; public int BlendOpStartIndex; public override void SetAllModulesDefault() { base.SetAllModulesDefault(); if( !ValidBlendMode ) { ValidBlendMode = true; BlendModeOff = true; BlendModeId = string.Empty; SeparateBlendFactors = false; SourceFactorRGB = AvailableBlendFactor.One; SourceFactorRGBInline = string.Empty; DestFactorRGB = AvailableBlendFactor.Zero; DestFactorRGBInline = string.Empty; BlendModeStartIndex = -1; SourceFactorAlpha = AvailableBlendFactor.One; SourceFactorAlphaInline = string.Empty; DestFactorAlpha = AvailableBlendFactor.Zero; DestFactorAlphaInline = string.Empty; } if( !ValidBlendOp ) { ValidBlendOp = true; BlendOpId = string.Empty; SeparateBlendOps = false; BlendOpRGB = AvailableBlendOps.OFF; BlendOpRGBInline = string.Empty; BlendOpAlpha = AvailableBlendOps.OFF; BlendOpAlphaInline = string.Empty; BlendOpStartIndex = -1; } DataCheck = TemplateDataCheck.Valid; } } [Serializable] public sealed class TemplateAlphaToMaskData : TemplateModuleData { public string AlphaToMaskId; public bool AlphaToMaskData = false; public override void SetAllModulesDefault() { base.SetAllModulesDefault(); AlphaToMaskId = string.Empty; AlphaToMaskData = false; } } [Serializable] public sealed class TemplateCullModeData : TemplateModuleData { public string CullModeId; public CullMode CullModeData = CullMode.Back; public override void SetAllModulesDefault() { base.SetAllModulesDefault(); CullModeId = string.Empty; CullModeData = CullMode.Back; } } [Serializable] public sealed class TemplateColorMaskData : TemplateModuleData { public string ColorMaskId; public bool[] ColorMaskData = { true, true, true, true }; public string Target = string.Empty; public override void SetAllModulesDefault() { base.SetAllModulesDefault(); ColorMaskId = string.Empty; Target = string.Empty; for( int i = 0; i < ColorMaskData.Length; i++ ) { ColorMaskData[ i ] = true; } } } public static class TemplateHelperFunctions { /* struct DirectionalLightData { uint lightLayers; float3 positionRWS; float3 color; int cookieIndex; float volumetricDimmer; float3 right; float3 up; float3 forward; int tileCookie; int shadowIndex; int contactShadowIndex; float4 shadowMaskSelector; int nonLightmappedOnly; float diffuseScale; float specularScale; }; */ public static string HDLightInfoFormat = "_DirectionalLightDatas[{0}].{1}"; public static string[] VectorSwizzle = { "x", "y", "z", "w" }; public static string[] ColorSwizzle = { "r", "g", "b", "a" }; public static readonly Dictionary CustomTemplatePropertyUI = new Dictionary { { "None", CustomTemplatePropertyUIEnum.None}, { "HDPBR", CustomTemplatePropertyUIEnum.HDPBR} }; public static readonly Dictionary InvisibleOptions = new Dictionary() { { "SyncP", InvisibleOptionsEnum.SyncProperties } }; public static readonly Dictionary StringToReservedTags = new Dictionary() { { TemplateSpecialTags.RenderType.ToString(), TemplateSpecialTags.RenderType}, { TemplateSpecialTags.Queue.ToString(), TemplateSpecialTags.Queue}, { TemplateSpecialTags.DisableBatching.ToString(), TemplateSpecialTags.DisableBatching}, }; public static readonly Dictionary StringToDisableBatching = new Dictionary { {"true",DisableBatching.True}, {"True",DisableBatching.True}, {"false",DisableBatching.False}, {"False",DisableBatching.False}, {"LOD Fading",DisableBatching.LODFading}, {"LODFading",DisableBatching.LODFading} }; public static readonly Dictionary StringToRenderType = new Dictionary { {"Opaque",RenderType.Opaque}, {"Transparent",RenderType.Transparent}, {"TransparentCutout",RenderType.TransparentCutout}, {"Background",RenderType.Background}, {"Overlay",RenderType.Overlay}, {"TreeOpaque",RenderType.TreeOpaque}, {"TreeTransparentCutout",RenderType.TreeTransparentCutout}, {"TreeBillboard",RenderType.TreeBillboard}, {"Grass",RenderType.Grass}, {"GrassBillboard",RenderType.GrassBillboard} }; public static readonly Dictionary StringToRenderQueue = new Dictionary { {"Background",RenderQueue.Background }, {"Geometry",RenderQueue.Geometry }, {"AlphaTest",RenderQueue.AlphaTest }, {"Transparent",RenderQueue.Transparent }, {"Overlay",RenderQueue.Overlay } }; public static readonly Dictionary PropertyToWireType = new Dictionary { {"Float",WirePortDataType.FLOAT}, {"Range",WirePortDataType.FLOAT}, {"Int",WirePortDataType.INT}, {"Color",WirePortDataType.COLOR}, {"Vector",WirePortDataType.FLOAT4}, {"2D",WirePortDataType.SAMPLER2D}, {"3D",WirePortDataType.SAMPLER3D}, {"Cube",WirePortDataType.SAMPLERCUBE}, {"2DArray",WirePortDataType.SAMPLER2DARRAY}, }; public static readonly Dictionary DataTypeChannelUsage = new Dictionary { {WirePortDataType.OBJECT,0 }, {WirePortDataType.FLOAT,1 }, {WirePortDataType.FLOAT2,2 }, {WirePortDataType.FLOAT3,3 }, {WirePortDataType.FLOAT4,4 }, {WirePortDataType.FLOAT3x3,0 }, {WirePortDataType.FLOAT4x4,0 }, {WirePortDataType.COLOR,4 }, {WirePortDataType.INT,1 }, {WirePortDataType.UINT,1 }, {WirePortDataType.SAMPLER1D,0 }, {WirePortDataType.SAMPLER2D,0 }, {WirePortDataType.SAMPLER3D,0 }, {WirePortDataType.SAMPLERCUBE,0 }, {WirePortDataType.SAMPLER2DARRAY,0 }, {WirePortDataType.SAMPLERSTATE,0 } }; public static readonly Dictionary ChannelToDataType = new Dictionary { {1,WirePortDataType.FLOAT}, {2,WirePortDataType.FLOAT2}, {3,WirePortDataType.FLOAT3}, {4,WirePortDataType.FLOAT4} }; public static readonly Dictionary SemanticsDefaultName = new Dictionary { {TemplateSemantics.COLOR ,"ase_color"}, {TemplateSemantics.NORMAL ,"ase_normal"}, {TemplateSemantics.POSITION ,"ase_position"}, {TemplateSemantics.SV_POSITION ,"ase_sv_position"}, {TemplateSemantics.TANGENT ,"ase_tangent"}, {TemplateSemantics.VFACE ,"ase_vface"}, {TemplateSemantics.SV_VertexID ,"ase_vertexId"}, {TemplateSemantics.SV_PrimitiveID ,"ase_primitiveId"}, {TemplateSemantics.INTERNALTESSPOS ,"ase_internalTessPos"}, {TemplateSemantics.TEXCOORD0 ,"ase_tex_coord0"}, {TemplateSemantics.TEXCOORD1 ,"ase_tex_coord1"}, {TemplateSemantics.TEXCOORD2 ,"ase_tex_coord2"}, {TemplateSemantics.TEXCOORD3 ,"ase_tex_coord3"}, {TemplateSemantics.TEXCOORD4 ,"ase_tex_coord4"}, {TemplateSemantics.TEXCOORD5 ,"ase_tex_coord5"}, {TemplateSemantics.TEXCOORD6 ,"ase_tex_coord6"}, {TemplateSemantics.TEXCOORD7 ,"ase_tex_coord7"}, {TemplateSemantics.TEXCOORD8 ,"ase_tex_coord8"}, {TemplateSemantics.TEXCOORD9 ,"ase_tex_coord9"}, {TemplateSemantics.TEXCOORD10 ,"ase_tex_coord10"}, {TemplateSemantics.TEXCOORD11 ,"ase_tex_coord11"}, {TemplateSemantics.TEXCOORD12 ,"ase_tex_coord12"}, {TemplateSemantics.TEXCOORD13 ,"ase_tex_coord13"}, {TemplateSemantics.TEXCOORD14 ,"ase_tex_coord14"}, {TemplateSemantics.TEXCOORD15 ,"ase_tex_coord15"}, }; public static readonly Dictionary IntToInfo = new Dictionary { {0,TemplateInfoOnSematics.TEXTURE_COORDINATES0 }, {1,TemplateInfoOnSematics.TEXTURE_COORDINATES1 }, {2,TemplateInfoOnSematics.TEXTURE_COORDINATES2 }, {3,TemplateInfoOnSematics.TEXTURE_COORDINATES3 }, {4,TemplateInfoOnSematics.TEXTURE_COORDINATES4 }, {5,TemplateInfoOnSematics.TEXTURE_COORDINATES5 }, {6,TemplateInfoOnSematics.TEXTURE_COORDINATES6 }, {7,TemplateInfoOnSematics.TEXTURE_COORDINATES7 }, }; public static readonly Dictionary ShortcutToInfo = new Dictionary { {"p" ,TemplateInfoOnSematics.POSITION }, {"sp" ,TemplateInfoOnSematics.CLIP_POS }, {"spu" ,TemplateInfoOnSematics.SCREEN_POSITION }, {"spn" ,TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED }, {"c" ,TemplateInfoOnSematics.COLOR }, {"uv0" ,TemplateInfoOnSematics.TEXTURE_COORDINATES0 }, {"uv1" ,TemplateInfoOnSematics.TEXTURE_COORDINATES1 }, {"uv2" ,TemplateInfoOnSematics.TEXTURE_COORDINATES2 }, {"uv3" ,TemplateInfoOnSematics.TEXTURE_COORDINATES3 }, {"uv4" ,TemplateInfoOnSematics.TEXTURE_COORDINATES4 }, {"uv5" ,TemplateInfoOnSematics.TEXTURE_COORDINATES5 }, {"uv6" ,TemplateInfoOnSematics.TEXTURE_COORDINATES6 }, {"uv7" ,TemplateInfoOnSematics.TEXTURE_COORDINATES7 }, {"n" ,TemplateInfoOnSematics.NORMAL }, {"t" ,TemplateInfoOnSematics.TANGENT }, {"wn" ,TemplateInfoOnSematics.WORLD_NORMAL}, {"wt" ,TemplateInfoOnSematics.WORLD_TANGENT}, {"wbt" ,TemplateInfoOnSematics.WORLD_BITANGENT}, {"wvd" ,TemplateInfoOnSematics.WORLD_VIEW_DIR}, {"wp" ,TemplateInfoOnSematics.WORLD_POSITION}, {"rwp" ,TemplateInfoOnSematics.RELATIVE_WORLD_POS}, {"vf" ,TemplateInfoOnSematics.VFACE}, {"sc" ,TemplateInfoOnSematics.SHADOWCOORDS} }; public static readonly Dictionary InfoToDefineFrag = new Dictionary { {TemplateInfoOnSematics.POSITION ,"ASE_NEEDS_FRAG_POSITION"}, {TemplateInfoOnSematics.CLIP_POS ,"ASE_NEEDS_FRAG_CLIP_POS"}, {TemplateInfoOnSematics.SCREEN_POSITION,"ASE_NEEDS_FRAG_SCREEN_POSITION" }, {TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED,"ASE_NEEDS_FRAG_SCREEN_POSITION_NORMALIZED" }, {TemplateInfoOnSematics.COLOR, "ASE_NEEDS_FRAG_COLOR"}, {TemplateInfoOnSematics.TEXTURE_COORDINATES0,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES0" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES1,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES1" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES2,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES2" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES3,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES3" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES4,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES4" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES5,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES5" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES6,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES6" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES7,"ASE_NEEDS_FRAG_TEXTURE_COORDINATES7" }, {TemplateInfoOnSematics.NORMAL,"ASE_NEEDS_FRAG_NORMAL" }, {TemplateInfoOnSematics.TANGENT ,"ASE_NEEDS_FRAG_TANGENT"}, {TemplateInfoOnSematics.WORLD_NORMAL,"ASE_NEEDS_FRAG_WORLD_NORMAL"}, {TemplateInfoOnSematics.WORLD_TANGENT,"ASE_NEEDS_FRAG_WORLD_TANGENT"}, {TemplateInfoOnSematics.WORLD_BITANGENT,"ASE_NEEDS_FRAG_WORLD_BITANGENT"}, {TemplateInfoOnSematics.WORLD_VIEW_DIR,"ASE_NEEDS_FRAG_WORLD_VIEW_DIR"}, {TemplateInfoOnSematics.WORLD_POSITION,"ASE_NEEDS_FRAG_WORLD_POSITION"}, {TemplateInfoOnSematics.RELATIVE_WORLD_POS,"ASE_NEEDS_FRAG_RELATIVE_WORLD_POS"}, {TemplateInfoOnSematics.VFACE,"ASE_NEEDS_FRAG_VFACE"}, {TemplateInfoOnSematics.SHADOWCOORDS,"ASE_NEEDS_FRAG_SHADOWCOORDS"} }; public static readonly Dictionary InfoToDefineVertex = new Dictionary { {TemplateInfoOnSematics.POSITION ,"ASE_NEEDS_VERT_POSITION"}, {TemplateInfoOnSematics.CLIP_POS ,"ASE_NEEDS_VERT_CLIP_POS"}, {TemplateInfoOnSematics.SCREEN_POSITION,"ASE_NEEDS_VERT_SCREEN_POSITION" }, {TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED,"ASE_NEEDS_VERT_SCREEN_POSITION_NORMALIZED" }, {TemplateInfoOnSematics.COLOR, "ASE_NEEDS_VERT_COLOR"}, {TemplateInfoOnSematics.TEXTURE_COORDINATES0,"ASE_NEEDS_VERT_TEXTURE_COORDINATES0" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES1,"ASE_NEEDS_VERT_TEXTURE_COORDINATES1" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES2,"ASE_NEEDS_VERT_TEXTURE_COORDINATES2" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES3,"ASE_NEEDS_VERT_TEXTURE_COORDINATES3" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES4,"ASE_NEEDS_VERT_TEXTURE_COORDINATES4" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES5,"ASE_NEEDS_VERT_TEXTURE_COORDINATES5" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES6,"ASE_NEEDS_VERT_TEXTURE_COORDINATES6" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES7,"ASE_NEEDS_VERT_TEXTURE_COORDINATES7" }, {TemplateInfoOnSematics.NORMAL,"ASE_NEEDS_VERT_NORMAL" }, {TemplateInfoOnSematics.TANGENT ,"ASE_NEEDS_VERT_TANGENT"}, {TemplateInfoOnSematics.WORLD_NORMAL,"ASE_NEEDS_VERT_WORLD_NORMAL"}, {TemplateInfoOnSematics.WORLD_TANGENT,"ASE_NEEDS_VERT_WORLD_TANGENT"}, {TemplateInfoOnSematics.WORLD_BITANGENT,"ASE_NEEDS_VERT_WORLD_BITANGENT"}, {TemplateInfoOnSematics.WORLD_VIEW_DIR,"ASE_NEEDS_VERT_WORLD_VIEW_DIR"}, {TemplateInfoOnSematics.WORLD_POSITION,"ASE_NEEDS_VERT_WORLD_POSITION"}, {TemplateInfoOnSematics.RELATIVE_WORLD_POS,"ASE_NEEDS_VERT_RELATIVE_WORLD_POS"}, {TemplateInfoOnSematics.VFACE,"ASE_NEEDS_VERT_VFACE"}, {TemplateInfoOnSematics.SHADOWCOORDS,"ASE_NEEDS_VERT_SHADOWCOORDS"} }; public static readonly Dictionary InfoToLocalVar = new Dictionary { {TemplateInfoOnSematics.POSITION,GeneratorUtils.VertexPosition4Str }, {TemplateInfoOnSematics.CLIP_POS,GeneratorUtils.ClipPositionStr }, {TemplateInfoOnSematics.SCREEN_POSITION,GeneratorUtils.ScreenPositionStr }, {TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED,GeneratorUtils.ScreenPositionNormalizedStr }, {TemplateInfoOnSematics.COLOR, "ase_color" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES0, "ase_uv0" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES1, "ase_uv1" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES2, "ase_uv2" }, {TemplateInfoOnSematics.TEXTURE_COORDINATES3, "ase_uv3" }, {TemplateInfoOnSematics.NORMAL, GeneratorUtils.VertexNormalStr }, {TemplateInfoOnSematics.TANGENT, GeneratorUtils.VertexTangentStr }, {TemplateInfoOnSematics.WORLD_NORMAL, GeneratorUtils.WorldNormalStr}, {TemplateInfoOnSematics.WORLD_TANGENT, GeneratorUtils.WorldTangentStr}, {TemplateInfoOnSematics.WORLD_BITANGENT, GeneratorUtils.WorldBitangentStr}, {TemplateInfoOnSematics.WORLD_VIEW_DIR, GeneratorUtils.WorldViewDirectionStr}, {TemplateInfoOnSematics.WORLD_POSITION, GeneratorUtils.WorldPositionStr}, {TemplateInfoOnSematics.RELATIVE_WORLD_POS, GeneratorUtils.RelativeWorldPositionStr}, {TemplateInfoOnSematics.VFACE, GeneratorUtils.VFaceStr}, {TemplateInfoOnSematics.SHADOWCOORDS, GeneratorUtils.ShadowCoordsStr} }; public static readonly Dictionary InfoToWirePortType = new Dictionary { {TemplateInfoOnSematics.POSITION,WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.CLIP_POS,WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.SCREEN_POSITION,WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.SCREEN_POSITION_NORMALIZED,WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.COLOR, WirePortDataType.COLOR }, {TemplateInfoOnSematics.TEXTURE_COORDINATES0, WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.TEXTURE_COORDINATES1, WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.TEXTURE_COORDINATES2, WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.TEXTURE_COORDINATES3, WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.NORMAL, WirePortDataType.FLOAT3 }, {TemplateInfoOnSematics.TANGENT, WirePortDataType.FLOAT4 }, {TemplateInfoOnSematics.WORLD_NORMAL, WirePortDataType.FLOAT3}, {TemplateInfoOnSematics.WORLD_TANGENT, WirePortDataType.FLOAT3}, {TemplateInfoOnSematics.WORLD_BITANGENT, WirePortDataType.FLOAT3}, {TemplateInfoOnSematics.WORLD_VIEW_DIR, WirePortDataType.FLOAT3}, {TemplateInfoOnSematics.WORLD_POSITION, WirePortDataType.FLOAT3}, {TemplateInfoOnSematics.RELATIVE_WORLD_POS, WirePortDataType.FLOAT3}, {TemplateInfoOnSematics.VFACE, WirePortDataType.FLOAT}, {TemplateInfoOnSematics.SHADOWCOORDS, WirePortDataType.FLOAT4}, }; public static readonly Dictionary IntToUVChannelInfo = new Dictionary { {0,TemplateInfoOnSematics.TEXTURE_COORDINATES0 }, {1,TemplateInfoOnSematics.TEXTURE_COORDINATES1 }, {2,TemplateInfoOnSematics.TEXTURE_COORDINATES2 }, {3,TemplateInfoOnSematics.TEXTURE_COORDINATES3 }, {4,TemplateInfoOnSematics.TEXTURE_COORDINATES4 }, {5,TemplateInfoOnSematics.TEXTURE_COORDINATES5 }, {6,TemplateInfoOnSematics.TEXTURE_COORDINATES6 }, {7,TemplateInfoOnSematics.TEXTURE_COORDINATES7 } }; public static readonly Dictionary IntToSemantic = new Dictionary { { 0,TemplateSemantics.TEXCOORD0 }, { 1,TemplateSemantics.TEXCOORD1 }, { 2,TemplateSemantics.TEXCOORD2 }, { 3,TemplateSemantics.TEXCOORD3 }, { 4,TemplateSemantics.TEXCOORD4 }, { 5,TemplateSemantics.TEXCOORD5 }, { 6,TemplateSemantics.TEXCOORD6 }, { 7,TemplateSemantics.TEXCOORD7 }, { 8,TemplateSemantics.TEXCOORD8 }, { 9,TemplateSemantics.TEXCOORD9 }, { 10,TemplateSemantics.TEXCOORD10 }, { 11,TemplateSemantics.TEXCOORD11 }, { 12,TemplateSemantics.TEXCOORD12 }, { 13,TemplateSemantics.TEXCOORD13 }, { 14,TemplateSemantics.TEXCOORD14 }, { 15,TemplateSemantics.TEXCOORD15 } }; public static readonly Dictionary SemanticToInt = new Dictionary { { TemplateSemantics.TEXCOORD0,0 }, { TemplateSemantics.TEXCOORD1,1 }, { TemplateSemantics.TEXCOORD2,2 }, { TemplateSemantics.TEXCOORD3,3 }, { TemplateSemantics.TEXCOORD4,4 }, { TemplateSemantics.TEXCOORD5,5 }, { TemplateSemantics.TEXCOORD6,6 }, { TemplateSemantics.TEXCOORD7,7 }, { TemplateSemantics.TEXCOORD8,8 }, { TemplateSemantics.TEXCOORD9,9 }, { TemplateSemantics.TEXCOORD10,10 }, { TemplateSemantics.TEXCOORD11,11 }, { TemplateSemantics.TEXCOORD12,12 }, { TemplateSemantics.TEXCOORD13,13 }, { TemplateSemantics.TEXCOORD14,14 }, { TemplateSemantics.TEXCOORD15,15 }, }; public static readonly Dictionary ShortcutToSemantic = new Dictionary { { "p" ,TemplateSemantics.POSITION }, { "sp" ,TemplateSemantics.SV_POSITION }, { "c" ,TemplateSemantics.COLOR }, { "n" ,TemplateSemantics.NORMAL }, { "t" ,TemplateSemantics.TANGENT }, { "tc0" ,TemplateSemantics.TEXCOORD0 }, { "tc1" ,TemplateSemantics.TEXCOORD1 }, { "tc2" ,TemplateSemantics.TEXCOORD2 }, { "tc3" ,TemplateSemantics.TEXCOORD3 }, { "tc4" ,TemplateSemantics.TEXCOORD4 }, { "tc5" ,TemplateSemantics.TEXCOORD5 }, { "tc6" ,TemplateSemantics.TEXCOORD6 }, { "tc7" ,TemplateSemantics.TEXCOORD7 }, { "tc8" ,TemplateSemantics.TEXCOORD8 }, { "tc9" ,TemplateSemantics.TEXCOORD9 }, { "tc10" ,TemplateSemantics.TEXCOORD10 }, { "tc11" ,TemplateSemantics.TEXCOORD11 }, { "tc12" ,TemplateSemantics.TEXCOORD12 }, { "tc13" ,TemplateSemantics.TEXCOORD13 }, { "tc14" ,TemplateSemantics.TEXCOORD14 }, { "tc15" ,TemplateSemantics.TEXCOORD15 } }; public static readonly Dictionary CgToWirePortType = new Dictionary() { {"float" ,WirePortDataType.FLOAT}, {"float2" ,WirePortDataType.FLOAT2}, {"float3" ,WirePortDataType.FLOAT3}, {"float4" ,WirePortDataType.FLOAT4}, {"float3x3" ,WirePortDataType.FLOAT3x3}, {"float4x4" ,WirePortDataType.FLOAT4x4}, {"half" ,WirePortDataType.FLOAT}, {"half2" ,WirePortDataType.FLOAT2}, {"half3" ,WirePortDataType.FLOAT3}, {"half4" ,WirePortDataType.FLOAT4}, {"half3x3" ,WirePortDataType.FLOAT3x3}, {"half4x4" ,WirePortDataType.FLOAT4x4}, {"fixed" ,WirePortDataType.FLOAT}, {"fixed2" ,WirePortDataType.FLOAT2}, {"fixed3" ,WirePortDataType.FLOAT3}, {"fixed4" ,WirePortDataType.FLOAT4}, {"fixed3x3" ,WirePortDataType.FLOAT3x3}, {"fixed4x4" ,WirePortDataType.FLOAT4x4}, {"int" ,WirePortDataType.INT}, {"uint" ,WirePortDataType.INT}, {"sampler1D" ,WirePortDataType.SAMPLER1D}, {"sampler2D" ,WirePortDataType.SAMPLER2D}, {"sampler2D_float" ,WirePortDataType.SAMPLER2D}, {"sampler3D" ,WirePortDataType.SAMPLER3D}, {"samplerCUBE" ,WirePortDataType.SAMPLERCUBE}, {"sampler2DArray" ,WirePortDataType.SAMPLER2DARRAY}, {"SamplerState" ,WirePortDataType.SAMPLERSTATE} }; public static readonly Dictionary AvailableInterpolators = new Dictionary() { {"2.0",8 }, {"2.5",8 }, {"3.0",10}, {"3.5",10}, {"4.0",16}, {"4.5",16}, {"4.6",16}, {"5.0",16} }; public static readonly string[] AvailableShaderModels = { "2.0", "2.5", "3.0", "3.5", "4.0", "4.5", "4.6", "5.0" }; public static readonly Dictionary ShaderModelToArrayIdx = new Dictionary() { {"2.0",0}, {"2.5",1}, {"3.0",2}, {"3.5",3}, {"4.0",4}, {"4.5",5}, {"4.6",6}, {"5.0",7} }; public static readonly string HDPBRTag = "UNITY_MATERIAL_LIT"; public static readonly Dictionary TagToRenderPipeline = new Dictionary() { { "UniversalPipeline",TemplateSRPType.Lightweight }, { "LightweightPipeline",TemplateSRPType.Lightweight }, { "HDRenderPipeline",TemplateSRPType.HD } }; #if UNITY_2018_3_OR_NEWER public static string CoreColorLib = "Packages/com.unity.render-pipelines.core/ShaderLibrary/Color.hlsl"; public static string CoreCommonLib = "Packages/com.unity.render-pipelines.core/ShaderLibrary/Common.hlsl"; #else public static string CoreCommonLib = "CoreRP/ShaderLibrary/Common.hlsl"; public static string CoreColorLib = "CoreRP/ShaderLibrary/Color.hlsl"; #endif public static string FetchSubShaderBody = @"(SubShader.*)\/\*ase_lod\*\/"; public static string TemplateCustomUI = @"\/\*CustomNodeUI:(\w*)\*\/"; public static string HidePassPattern = @"\/\*ase_hide_pass[:]*([a-zA-Z:]*)\*\/"; public static string ASEPassPattern = @"\/\*ase_pass[:]*([a-zA-Z:]*)\*\/"; public static string BlendWholeWordPattern = @"\bBlend\b"; public static string BlendOpWholeWordPattern = @"\bBlendOp\b"; public static string AlphaToMaskPattern = @"\bAlphaToMask\s+(\[*\w+\]*)"; public static string CullWholeWordPattern = @"\bCull\b"; public static string ColorMaskWholeWordPattern = @"\bColorMask\b"; public static string StencilWholeWordPattern = @"\bStencil\b"; public static string ZWriteWholeWordPattern = @"\bZWrite\b"; public static string ZTestWholeWordPattern = @"\bZTest\b"; public static string ZOffsetWholeWordPattern = @"\bOffset\b"; public static string TagsWholeWordPattern = @"\bTags\b"; public static string CustomInspectorPattern = "^\\s*CustomEditor\\s+\\\"([\\w\\.]*)\\\""; public static string FallbackPattern = "^\\s*Fallback\\s+\\\"([\\w\\/\\\\]*)\\\""; public static string DefinesPattern = @"^\s*#define\s+([\w .]*)"; public static string PragmasPattern = @"^\s*#pragma\s+([\w .]*)"; public static string IncludesPattern = "^\\s*#include\\s+\"([\\w.\\/]*)\""; public static string GlobalDirectivesPattern = "[#]+(define|pragma|include)\\s+([\\w .\\/\\\"]*)"; public static string BeforePragmaPattern = @"(?:CGPROGRAM|HLSLPROGRAM|GLSLPROGRAM).*?\n(\s*)(.)"; public static string GlobalTOPDirectivesPattern = @"(CGPROGRAM|CGINCLUDE|HLSLPROGRAM|HLSLINCLUDE).*?\n\s*(.)"; public static string VertexPragmaPattern = @"#pragma vertex\s+(\w+)"; public static string FragmentPragmaPattern = @"#pragma fragment\s+(\w+)"; public static string FunctionBodyStartPattern = @"\s+{0}\s*\("; public static string ShaderModelPattern = @"#pragma\s+target\s+([0-9]*[.]*[0-9]*)"; public static readonly string LocalVarPattern = @"\/\*ase_local_var[:]*(\w*)\*\/\s*(\w*)\s+(\w*)"; public static readonly string InlinePattern = @"\/\*ase_inline_begin\*\/(.*?)\/\*ase_inline_end\*\/"; public static readonly string SubShaderLODPattern = @"\sLOD\s+(\d+)"; public static readonly string PassNamePattern = "Name\\s+\\\"([\\w\\+\\-\\*\\/\\(\\) ]*)\\\""; public static readonly string TagsPattern = "\"(\\w+)\"\\s*=\\s*\"(\\w+\\+*\\w*)\""; public static readonly string ZTestPattern = @"^\s*ZTest\s+(\[*\w+\]*)"; public static readonly string ZWritePattern = @"^\s*ZWrite\s+(\[*\w+\]*)"; //public static readonly string ZOffsetPattern = @"\s*Offset\s+([-+]?[0-9]*\.?[0-9]+)\s*,\s*([-+]?[0-9]*\.?[0-9]+)"; public static readonly string ZOffsetPattern = @"^\s*Offset\s+([-+]?[0-9]*\.?[0-9]+|\[*\w+\]*)\s*,\s*([-+]?[0-9]*\.?[0-9]+|\[*\w+\]*)\s*"; public static readonly string VertexDataPattern = @"([a-z0-9D_]+|samplerCUBE|sampler2DArray)\s+(\w+)\s*:\s*([A-Z0-9_]+);"; public static readonly string InterpRangePattern = @"ase_interp\((\d\.{0,1}\w{0,4}),(\d*)\)"; //public static readonly string PropertiesPatternB = "(\\w*)\\s*\\(\\s*\"([\\w ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)"; //public static readonly string PropertiesPatternC = "^\\s*(\\w*)\\s*\\(\\s*\"([\\w\\(\\)\\+\\-\\\\* ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)"; //public static readonly string PropertiesPatternD = "(\\/\\/\\s*)*(\\w*)\\s*\\(\\s*\"([\\w\\(\\)\\+\\-\\\\* ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)"; //public static readonly string PropertiesPatternE = "(\\/\\/\\s*)*(\\w*)\\s*\\(\\s*\"([\\w\\(\\)\\+\\-\\\\* ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)\\s*=\\s*[\\w,()\" {}]*"; //public static readonly string PropertiesPatternF = "^(\\/\\/)*\\s*(\\[[\\[\\]\\w\\s\\(\\)\\_\\,]*\\])*\\s*(\\w*)\\s*\\(\\s*\"([\\w\\(\\)\\+\\-\\\\* ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)\\s*=\\s*[\\w,()\" {}]*"; //public static readonly string PropertiesPatternG = "^(\\s*)(\\[[\\[\\]\\w\\s\\(\\)\\_\\,]*\\])*\\s*(\\w*)\\s*\\(\\s*\"([\\w\\(\\)\\+\\-\\\\* ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)\\s*=\\s*[\\w,()\" {}]*"; public static readonly string PropertiesPatternG = "^(\\s*)(\\[[\\[\\]\\w\\s\\(\\)_,\\.]*\\])*[\\s\\/]*(\\w*)\\s*\\(\\s*\"([\\w\\(\\)\\+\\-\\\\* ]*)\"\\s*\\,\\s*(\\w*)\\s*.*\\)\\s*=\\s*[\\w,()\" {}\\.]*"; public static readonly string CullModePattern = @"^\s*Cull\s+(\[*\w+\]*)"; public static readonly string ColorMaskPatternFirst = @"\bColorMask\s+([\d\w\[\]]+)(\s+0)*"; public static readonly string ColorMaskPattern = @"\bColorMask\s+([\d\w\[\]]+)(\s+0)"; public static readonly string ColorMask1Pattern = @"\bColorMask\s+([\d\w\[\]]+)(\s+1)"; public static readonly string ColorMask2Pattern = @"\bColorMask\s+([\d\w\[\]]+)(\s+2)"; public static readonly string ColorMask3Pattern = @"\bColorMask\s+([\d\w\[\]]+)(\s+3)"; //public static readonly string BlendModePattern = @"\s*Blend\s+(\w+)\s+(\w+)(?:[\s,]+(\w+)\s+(\w+)|)"; //public static readonly string BlendModePattern = @"\s*Blend\s+(\[*\w+\]*)\s+(\[*\w+\]*)(?:[\s,]+(\[*\w+\]*)\s+(\[*\w+\]*)|)"; //public static readonly string BlendModePattern = @"^\s*Blend\s+(?:(?=\d)|(\[*\w+\]*)\s+(\[*\w+\]*)(?:[\s,]+(\[*\w+\]*)\s+(\[*\w+\]*)|))"; public static readonly string BlendModePatternFirst = @"\bBlend([ \t]+0)*[ \t]+(?:Off|(\[*\w+\]*)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|(?:[ \t,]+(\[*\w+\]*)[ \t]+(\[*\w+\]*)|)))"; public static readonly string BlendModePattern = @"\bBlend([ \t]+0)[ \t]+(?:Off|(\[*\w+\]*)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|(?:[ \t,]+(\[*\w+\]*)[ \t]+(\[*\w+\]*)|)))"; public static readonly string BlendModePattern1 = @"\bBlend([ \t]+1)[ \t]+(?:Off|(\[*\w+\]*)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|(?:[ \t,]+(\[*\w+\]*)[ \t]+(\[*\w+\]*)|)))"; public static readonly string BlendModePattern2 = @"\bBlend([ \t]+2)[ \t]+(?:Off|(\[*\w+\]*)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|(?:[ \t,]+(\[*\w+\]*)[ \t]+(\[*\w+\]*)|)))"; public static readonly string BlendModePattern3 = @"\bBlend([ \t]+3)[ \t]+(?:Off|(\[*\w+\]*)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|(?:[ \t,]+(\[*\w+\]*)[ \t]+(\[*\w+\]*)|)))"; //public static readonly string BlendOpPattern = @"\s*BlendOp\s+(\w+)[\s,]*(?:(\w+)|)"; //public static readonly string BlendOpPattern = @"\s*BlendOp\s+(\[*\w+\]*)[\s,]*(?:(\[*\w+\]*)|)"; //public static readonly string BlendOpPattern = @"^\s*BlendOp\s+(?:(?=\d)|(\[*\w+\]*)[\s,]*(?:(\[*\w+\]*)|))"; public static readonly string BlendOpPatternFirst = @"\bBlendOp([ \t]+0)*[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|[ \t,]*(?:(\[*\w+\]*)|))"; public static readonly string BlendOpPattern = @"\bBlendOp([ \t]+0)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|[ \t,]*(?:(\[*\w+\]*)|))"; public static readonly string BlendOpPattern1 = @"\bBlendOp([ \t]+1)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|[ \t,]*(?:(\[*\w+\]*)|))"; public static readonly string BlendOpPattern2 = @"\bBlendOp([ \t]+2)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|[ \t,]*(?:(\[*\w+\]*)|))"; public static readonly string BlendOpPattern3 = @"\bBlendOp([ \t]+3)[ \t]+(\[*\w+\]*)(?:(?=[ \t]+Blend)|[ \t,]*(?:(\[*\w+\]*)|))"; public static readonly string StencilOpGlobalPattern = @"Stencil\s*{([\w\W\s]*)}"; public static readonly string StencilOpLinePattern = @"(\w+)\s*(\[*\w+\]*)"; public static readonly string ShaderGlobalsOverallPattern = @"(?:\/\*ase_pragma\*\/|[\}\#])[\#\&\|\!\<\>\(\)\=\w\s\;\/\*\.\\""]*\/\*ase_globals\*\/"; public static readonly string ShaderGlobalsMultilinePattern = @"^\s*(?:uniform\s*)*(\w*)\s*(\w*);$"; public static readonly string TexSemantic = "float4 {0} : TEXCOORD{1};"; public static readonly string TexFullSemantic = "float4 {0} : {1};"; public static readonly string InterpFullSemantic = "{0} {1} : {2};"; public static readonly string BaseInterpolatorName = "ase_texcoord"; public static readonly string TexUVFullSemantic = "float4 ase_texcoord{0} : TEXCOORD{0};"; public static readonly string InterpMacro = "{0}({1})"; public static readonly string InterpolatorDecl = Constants.VertexShaderOutputStr + ".{0} = " + Constants.VertexShaderInputStr + ".{0};"; public static readonly string TemplateVariableDecl = "{0} = {1};"; public static readonly string TemplateVarFormat = "{0}.{1}"; //public static readonly string StructsRemoval = @"struct\s+\w+\s+{[\s\w;\/\*]+};"; public static readonly string StructsRemoval = @"struct\s+\w+\s+{[\#\&\|\!\<\>\s\w\(\).;:=,\/\*]+};"; public static readonly string SRPBatcherFindTag = @"CBUFFER_START\s*\(\s*UnityPerMaterial\s*\)\s*\n(\s*)"; public static string ReplaceAt( this string body, string oldStr, string newStr, int startIndex ) { return body.Remove( startIndex, oldStr.Length ).Insert( startIndex, newStr ); } public static bool GetPassUniqueId( TemplateTagData tagData, TemplatePropertyContainer propertyContainer, TemplateIdManager idManager, string uniquePrefix, int offsetIdx, string subBody, ref string passUniqueID ) { Match match = Regex.Match( subBody, ASEPassPattern ); if( match.Success && match.Groups.Count > 1 && match.Groups[1].Length > 0 ) { passUniqueID = match.Groups[ 1 ].Value; tagData.StartIdx = offsetIdx + match.Index; tagData.Id = match.Value; idManager.RegisterId( tagData.StartIdx, uniquePrefix + tagData.Id, tagData.Id ); propertyContainer.AddId( subBody, tagData.Id, tagData.SearchIndentation ); return true; } return false; } public static CustomTemplatePropertyUIEnum FetchCustomUI( string data ) { Match match = Regex.Match( data, TemplateCustomUI ); if( match.Success && CustomTemplatePropertyUI.ContainsKey( match.Groups[ 1 ].Value ) ) { return CustomTemplatePropertyUI[ match.Groups[ 1 ].Value ]; } return CustomTemplatePropertyUIEnum.None; } public static bool FetchInvisibleInfo( string input, ref int optionsArr, ref string id, ref int idIndex ) { Match match = Regex.Match( input, HidePassPattern ); if( match.Success ) { id = match.Value; idIndex = match.Index; if( match.Groups.Count > 1 ) { string[] properties = match.Groups[ 1 ].Value.Split( ':' ); for( int i = 0; i < properties.Length; i++ ) { if( InvisibleOptions.ContainsKey( properties[ i ] ) ) { optionsArr |= (int)InvisibleOptions[ properties[ i ] ]; } } } } return match.Success; } static public string GenerateTextureSemantic( ref MasterNodeDataCollector dataCollector, int uv ) { string texCoordName = BaseInterpolatorName; if( uv > 0 ) { texCoordName += uv.ToString(); } string texCoordData = string.Format( TexSemantic, texCoordName, uv ); dataCollector.AddToVertexInput( texCoordData ); dataCollector.AddToInterpolators( texCoordData ); dataCollector.AddToVertexInterpolatorsDecl( string.Format( InterpolatorDecl, texCoordName ) ); return texCoordName; } public static void CreatePragmaIncludeList( string data, TemplateIncludePragmaContainter includePragmaContainer ) { // this finds the topmost position for including directives int topIndex = -1; foreach( Match match in Regex.Matches( data, GlobalTOPDirectivesPattern, RegexOptions.Singleline ) ) { if( match.Groups.Count == 3 ) { topIndex = match.Groups[ 2 ].Index; } } foreach( Match match in Regex.Matches( data, GlobalDirectivesPattern, RegexOptions.Multiline ) ) { if( match.Success ) { includePragmaContainer.AddNativeDirective( match.Groups[ 0 ].Value, topIndex ); } } foreach( Match match in Regex.Matches( data, PragmasPattern, RegexOptions.Multiline ) ) { if( match.Groups.Count == 2 ) { includePragmaContainer.AddPragma( match.Groups[ 1 ].Value ); } } foreach( Match match in Regex.Matches( data, DefinesPattern, RegexOptions.Multiline ) ) { if( match.Groups.Count == 2 ) { includePragmaContainer.AddDefine( match.Groups[ 1 ].Value ); } } foreach( Match match in Regex.Matches( data, IncludesPattern, RegexOptions.Multiline ) ) { if( match.Groups.Count == 2 ) { includePragmaContainer.AddInclude( match.Groups[ 1 ].Value ); } } } public static void CreateShaderPropertiesList( string propertyData, ref List propertiesList, ref Dictionary duplicatesHelper ) { int identationIdx = (int)TemplateShaderPropertiesIdx.Identation; int nameIdx = (int)TemplateShaderPropertiesIdx.Name; int typeIdx = (int)TemplateShaderPropertiesIdx.Type; int inspectorNameIdx = (int)TemplateShaderPropertiesIdx.InspectorName; foreach( Match match in Regex.Matches( propertyData, PropertiesPatternG,RegexOptions.Multiline ) ) { if( match.Groups.Count > 1 ) { if( !duplicatesHelper.ContainsKey( match.Groups[ nameIdx ].Value ) && PropertyToWireType.ContainsKey( match.Groups[ typeIdx ].Value ) ) { TemplateShaderPropertyData newData = new TemplateShaderPropertyData( match.Index, match.Value, match.Groups[ identationIdx ].Value, match.Groups[ inspectorNameIdx ].Value, match.Groups[ nameIdx ].Value, PropertyToWireType[ match.Groups[ typeIdx ].Value ], PropertyType.Property ); propertiesList.Add( newData ); duplicatesHelper.Add( newData.PropertyName, newData ); } } } } public const string DepthMacroDeclRegex = @"UNITY_DECLARE_DEPTH_TEXTURE\(\s*_CameraDepthTexture"; public static void CheckUnityBuiltinGlobalMacros( string propertyData, ref List propertiesList, ref Dictionary duplicatesHelper ) { Match match = Regex.Match( propertyData, DepthMacroDeclRegex ); if( match.Success ) { TemplateShaderPropertyData newData = new TemplateShaderPropertyData( -1, string.Empty, string.Empty, string.Empty, Constants.CameraDepthTextureValue, WirePortDataType.SAMPLER2D, PropertyType.Global, true ); duplicatesHelper.Add( newData.PropertyName, newData ); propertiesList.Add( newData ); } } public static void CreateShaderGlobalsList( string propertyData, ref List propertiesList, ref Dictionary duplicatesHelper ) { int typeIdx = (int)TemplateShaderGlobalsIdx.Type; int nameIdx = (int)TemplateShaderGlobalsIdx.Name; // removes structs propertyData = Regex.Replace( propertyData, StructsRemoval, "" ); MatchCollection matchCollection = Regex.Matches( propertyData, ShaderGlobalsOverallPattern ); string value = ( matchCollection.Count > 0 ) ? matchCollection[ 0 ].Groups[ 0 ].Value : propertyData; foreach( Match lineMatch in Regex.Matches( value, ShaderGlobalsMultilinePattern, RegexOptions.Multiline ) ) { if( lineMatch.Groups.Count > 1 ) { if( !duplicatesHelper.ContainsKey( lineMatch.Groups[ nameIdx ].Value ) && CgToWirePortType.ContainsKey( lineMatch.Groups[ typeIdx ].Value ) ) { TemplateShaderPropertyData newData = new TemplateShaderPropertyData( -1, string.Empty, string.Empty, string.Empty, lineMatch.Groups[ nameIdx ].Value, CgToWirePortType[ lineMatch.Groups[ typeIdx ].Value ], PropertyType.Global ); duplicatesHelper.Add( newData.PropertyName, newData ); propertiesList.Add( newData ); } } } } public static void CreateStencilOps( string stencilData, ref TemplateStencilData stencilDataObj ) { stencilDataObj.DataCheck = TemplateDataCheck.Invalid; MatchCollection overallGlobalMatch = Regex.Matches( stencilData, StencilOpGlobalPattern ); if( overallGlobalMatch.Count == 1 && overallGlobalMatch[ 0 ].Groups.Count == 2 ) { string property = string.Empty; string value = overallGlobalMatch[ 0 ].Groups[ 1 ].Value; foreach( Match match in Regex.Matches( value, StencilOpLinePattern ) ) { stencilDataObj.DataCheck = TemplateDataCheck.Valid; if( match.Groups.Count == 3 ) { switch( match.Groups[ 1 ].Value ) { default: { stencilDataObj.DataCheck = TemplateDataCheck.Invalid; return; } case "Ref": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.ReferenceInline = property; } else { try { stencilDataObj.Reference = Convert.ToInt32( match.Groups[ 2 ].Value ); } catch( Exception e ) { Debug.LogException( e ); stencilDataObj.DataCheck = TemplateDataCheck.Invalid; return; } } } break; case "ReadMask": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.ReadMaskInline = property; } else { try { stencilDataObj.ReadMask = Convert.ToInt32( match.Groups[ 2 ].Value ); } catch( Exception e ) { Debug.LogException( e ); stencilDataObj.DataCheck = TemplateDataCheck.Invalid; return; } } } break; case "WriteMask": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.WriteMaskInline = property; } else { try { stencilDataObj.WriteMask = Convert.ToInt32( match.Groups[ 2 ].Value ); } catch( Exception e ) { Debug.LogException( e ); stencilDataObj.DataCheck = TemplateDataCheck.Invalid; return; } } } break; case "CompFront": case "Comp": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.ComparisonFrontInline = property; } else { stencilDataObj.ComparisonFront = match.Groups[ 2 ].Value; } } break; case "PassFront": case "Pass": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.PassFrontInline = property; } else { stencilDataObj.PassFront = match.Groups[ 2 ].Value; } } break; case "FailFront": case "Fail": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.FailFrontInline = property; } else { stencilDataObj.FailFront = match.Groups[ 2 ].Value; } } break; case "ZFail": case "ZFailFront": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.ZFailFrontInline = property; } else { stencilDataObj.ZFailFront = match.Groups[ 2 ].Value; } } break; case "CompBack": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.ComparisonBackInline = property; } else { stencilDataObj.ComparisonBack = match.Groups[ 2 ].Value; } } break; case "PassBack": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.PassBackInline = property; } else { stencilDataObj.PassBack = match.Groups[ 2 ].Value; } } break; case "FailBack": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.FailBackInline = property; } else { stencilDataObj.FailBack = match.Groups[ 2 ].Value; } } break; case "ZFailBack": { if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { stencilDataObj.ZFailBackInline = property; } else { stencilDataObj.ZFailBack = match.Groups[ 2 ].Value; } } break; } } } } } public static void CreateColorMask( string colorMaskData, ref TemplateColorMaskData colorMaskObj, string pattern ) { colorMaskObj.DataCheck = TemplateDataCheck.Invalid; Match match = Regex.Match( colorMaskData, pattern ); //if( match.Groups.Count == 3 /*&& !match.Groups[ 2 ].Success*/ ) // second group is the colormask MRT which isn't implemented yet { string property = string.Empty; if( match.Groups[ 1 ].Success && IsInlineProperty( match.Groups[ 1 ].Value, ref property ) ) { colorMaskObj.InlineData = property; colorMaskObj.DataCheck = TemplateDataCheck.Valid; colorMaskObj.Target = match.Groups[ 2 ].Value; } else { for( int i = 0; i < 4; i++ ) { colorMaskObj.ColorMaskData[ i ] = false; } colorMaskObj.Target = match.Groups[ 2 ].Value; colorMaskObj.DataCheck = TemplateDataCheck.Valid; try { for( int i = 0; i < match.Groups[ 1 ].Value.Length; i++ ) { switch( Char.ToLower( match.Groups[ 1 ].Value[ i ] ) ) { case 'r': colorMaskObj.ColorMaskData[ 0 ] = true; break; case 'g': colorMaskObj.ColorMaskData[ 1 ] = true; break; case 'b': colorMaskObj.ColorMaskData[ 2 ] = true; break; case 'a': colorMaskObj.ColorMaskData[ 3 ] = true; break; case '0': { for( int j = 0; j < 4; j++ ) { colorMaskObj.ColorMaskData[ j ] = false; } return; } default: { colorMaskObj.DataCheck = TemplateDataCheck.Invalid; return; } } } } catch( Exception e ) { Debug.LogException( e ); colorMaskObj.DataCheck = TemplateDataCheck.Invalid; return; } } } } public static void CreateAlphaToMask( string alphaToMaskData, ref TemplateAlphaToMaskData alphaToMaskObj ) { alphaToMaskObj.DataCheck = TemplateDataCheck.Invalid; Match match = Regex.Match( alphaToMaskData, AlphaToMaskPattern ); if( match.Groups.Count == 2 ) { string property = string.Empty; if( match.Groups[ 1 ].Success && IsInlineProperty( match.Groups[ 1 ].Value, ref property ) ) { alphaToMaskObj.InlineData = property; alphaToMaskObj.DataCheck = TemplateDataCheck.Valid; } else { try { alphaToMaskObj.AlphaToMaskData = match.Groups[ 1 ].Value == "On" ? true : false; alphaToMaskObj.DataCheck = TemplateDataCheck.Valid; } catch( Exception e ) { alphaToMaskObj.DataCheck = TemplateDataCheck.Invalid; Debug.LogException( e ); return; } } } } public static void CreateCullMode( string cullModeData, ref TemplateCullModeData cullDataObj ) { cullDataObj.DataCheck = TemplateDataCheck.Invalid; Match match = Regex.Match( cullModeData, CullModePattern ); if( match.Groups.Count == 2 ) { string property = string.Empty; if( match.Groups[ 1 ].Success && IsInlineProperty( match.Groups[ 1 ].Value, ref property ) ) { cullDataObj.InlineData = property; cullDataObj.DataCheck = TemplateDataCheck.Valid; } else { try { cullDataObj.CullModeData = (CullMode)Enum.Parse( typeof( CullMode ), match.Groups[ 1 ].Value ); cullDataObj.DataCheck = TemplateDataCheck.Valid; } catch( Exception e ) { cullDataObj.DataCheck = TemplateDataCheck.Invalid; Debug.LogException( e ); return; } } } } public static void CreateBlendMode( string blendModeData, ref TemplateBlendData blendDataObj, string pattern ) { blendDataObj.ValidBlendMode = true; string property = string.Empty; bool noMatches = true; // TODO: OPTIMIZE REGEX EXPRESSIONS TO NOT CATCH EMPTY GROUPS Match match = Regex.Match( blendModeData, pattern ); //Debug.Log( blendModeData + " | " + match.Groups.Count + "|" + match.Groups[ 0 ].Value + " " + match.Groups[ 0 ].Success + " " + match.Groups[ 1 ].Success + " " + match.Groups[ 2 ].Success + " " + match.Groups[ 3 ].Success + " " + match.Groups[ 4 ].Success + " " + match.Groups[ 5 ].Success ); { if( match.Groups.Count <= 4 && match.Groups.Count >= 3 ) { if( match.Groups[ 0 ].Success && match.Groups[ 2 ].Success ) { try { if( IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { blendDataObj.SourceFactorRGBInline = property; } else { AvailableBlendFactor sourceAll = (AvailableBlendFactor)Enum.Parse( typeof( AvailableBlendFactor ), match.Groups[ 2 ].Value ); blendDataObj.SourceFactorRGB = sourceAll; } if( match.Groups[ 3 ].Success && IsInlineProperty( match.Groups[ 3 ].Value, ref property ) ) { blendDataObj.DestFactorRGBInline = property; } else { AvailableBlendFactor destAll = (AvailableBlendFactor)Enum.Parse( typeof( AvailableBlendFactor ), match.Groups[ 3 ].Value ); blendDataObj.DestFactorRGB = destAll; } blendDataObj.Target = match.Groups[ 1 ].Value; blendDataObj.SeparateBlendFactors = false; blendDataObj.BlendModeOff = false; noMatches = false; } catch( Exception e ) { Debug.LogException( e ); blendDataObj.DataCheck = TemplateDataCheck.Invalid; blendDataObj.ValidBlendMode = false; return; } } } else if( match.Groups.Count >= 5 ) { if( match.Groups[ 1 ].Success ) blendDataObj.Target = match.Groups[ 1 ].Value; if( !match.Groups[ 2 ].Success && !match.Groups[ 3 ].Success ) { if( match.Groups[ 0 ].Value.IndexOf("Off") > -1 ) { blendDataObj.BlendModeOff = true; noMatches = false; } } if( match.Groups[ 0 ].Success && match.Groups[ 2 ].Success ) { try { if( IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { blendDataObj.SourceFactorRGBInline = property; } else { AvailableBlendFactor sourceRGB = (AvailableBlendFactor)Enum.Parse( typeof( AvailableBlendFactor ), match.Groups[ 2 ].Value ); blendDataObj.SourceFactorRGB = sourceRGB; } if( match.Groups[ 3 ].Success && IsInlineProperty( match.Groups[ 3 ].Value, ref property ) ) { blendDataObj.DestFactorRGBInline = property; } else { AvailableBlendFactor destRGB = (AvailableBlendFactor)Enum.Parse( typeof( AvailableBlendFactor ), match.Groups[ 3 ].Value ); blendDataObj.DestFactorRGB = destRGB; } if( match.Groups[ 4 ].Success && match.Groups[ 5 ].Success ) { if( IsInlineProperty( match.Groups[ 4 ].Value, ref property ) ) { blendDataObj.SourceFactorAlphaInline = property; } else { AvailableBlendFactor sourceA = (AvailableBlendFactor)Enum.Parse( typeof( AvailableBlendFactor ), match.Groups[ 4 ].Value ); blendDataObj.SourceFactorAlpha = sourceA; } if( IsInlineProperty( match.Groups[ 5 ].Value, ref property ) ) { blendDataObj.DestFactorAlphaInline = property; } else { AvailableBlendFactor destA = (AvailableBlendFactor)Enum.Parse( typeof( AvailableBlendFactor ), match.Groups[ 5 ].Value ); blendDataObj.DestFactorAlpha = destA; } blendDataObj.SeparateBlendFactors = true; } else { blendDataObj.SeparateBlendFactors = false; } blendDataObj.Target = match.Groups[ 1 ].Value; blendDataObj.BlendModeOff = false; noMatches = false; } catch( Exception e ) { Debug.LogException( e ); blendDataObj.DataCheck = TemplateDataCheck.Invalid; blendDataObj.ValidBlendMode = false; return; } } } } if( noMatches ) blendDataObj.ValidBlendMode = false; } public static void CreateBlendOp( string blendOpData, ref TemplateBlendData blendDataObj, string pattern ) { bool noMatches = true; blendDataObj.ValidBlendOp = true; string property = string.Empty; // TODO: OPTIMIZE REGEX EXPRESSIONS TO NOT CATCH EMPTY GROUPS Match match = Regex.Match( blendOpData, pattern ); { if( match.Groups.Count == 3 ) { if( match.Groups[ 0 ].Success && match.Groups[ 2 ].Success ) { try { if( IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { blendDataObj.BlendOpRGBInline = property; } else { AvailableBlendOps blendOpsAll = (AvailableBlendOps)Enum.Parse( typeof( AvailableBlendOps ), match.Groups[ 2 ].Value ); blendDataObj.BlendOpRGB = blendOpsAll; } blendDataObj.SeparateBlendOps = false; blendDataObj.Target = match.Groups[ 1 ].Value; noMatches = false; } catch( Exception e ) { Debug.LogException( e ); blendDataObj.DataCheck = TemplateDataCheck.Invalid; blendDataObj.ValidBlendOp = false; return; } } } else if( match.Groups.Count == 4 ) { if( match.Groups[ 0 ].Success && match.Groups[ 2 ].Success ) { try { if( IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { blendDataObj.BlendOpRGBInline = property; } else { AvailableBlendOps blendOpsRGB = (AvailableBlendOps)Enum.Parse( typeof( AvailableBlendOps ), match.Groups[ 2 ].Value ); blendDataObj.BlendOpRGB = blendOpsRGB; } if( match.Groups[ 3 ].Success ) { if( IsInlineProperty( match.Groups[ 3 ].Value, ref property ) ) { blendDataObj.BlendOpAlphaInline = property; } else { AvailableBlendOps blendOpsA = (AvailableBlendOps)Enum.Parse( typeof( AvailableBlendOps ), match.Groups[ 3 ].Value ); blendDataObj.BlendOpAlpha = blendOpsA; } blendDataObj.SeparateBlendOps = true; } else { blendDataObj.SeparateBlendOps = false; } blendDataObj.Target = match.Groups[ 1 ].Value; noMatches = false; } catch( Exception e ) { Debug.LogException( e ); blendDataObj.DataCheck = TemplateDataCheck.Invalid; blendDataObj.ValidBlendOp = false; return; } } } } if( noMatches ) blendDataObj.ValidBlendOp = false; } public static void FetchLocalVars( string body, ref List localVarList, TemplateFunctionData vertexFunction, TemplateFunctionData fragFunction ) { foreach( Match match in Regex.Matches( body, LocalVarPattern ) ) { if( match.Groups.Count == 4 ) { if( CgToWirePortType.ContainsKey( match.Groups[ 2 ].Value ) ) { MasterNodePortCategory category; if( fragFunction.MainBodyLocalIdx > vertexFunction.MainBodyLocalIdx ) { if( match.Index < fragFunction.MainBodyLocalIdx ) { category = MasterNodePortCategory.Vertex; } else { category = MasterNodePortCategory.Fragment; } } else { if( match.Index < vertexFunction.MainBodyLocalIdx ) { category = MasterNodePortCategory.Fragment; } else { category = MasterNodePortCategory.Vertex; } } if( !string.IsNullOrEmpty( match.Groups[ 1 ].Value ) && ShortcutToInfo.ContainsKey( match.Groups[ 1 ].Value ) ) { string id = match.Groups[ 0 ].Value.Substring( 0, match.Groups[ 0 ].Value.IndexOf( "*/" ) + 2 ); TemplateLocalVarData data = new TemplateLocalVarData( ShortcutToInfo[ match.Groups[ 1 ].Value ], id, CgToWirePortType[ match.Groups[ 2 ].Value ], category, match.Groups[ 3 ].Value, match.Index ); localVarList.Add( data ); } else { TemplateLocalVarData data = new TemplateLocalVarData( CgToWirePortType[ match.Groups[ 2 ].Value ], category, match.Groups[ 3 ].Value, match.Index ); localVarList.Add( data ); } } } } } public static void FetchInlineVars( string body, ref TemplateIdManager idManager ) { foreach( Match match in Regex.Matches( body, InlinePattern ) ) { if( match.Success && match.Groups.Count == 2 ) { string id = match.Groups[ 0 ].Value; string prop = match.Groups[ 1 ].Value; idManager.RegisterTag( id, prop ); } } } public static TemplateSRPType CreateTags( ref TemplateTagsModuleData tagsObj, bool isSubShader ) { TemplateSRPType srpType = TemplateSRPType.BuiltIn; MatchCollection matchColl = Regex.Matches( tagsObj.TagsId, TagsPattern, RegexOptions.IgnorePatternWhitespace ); int count = matchColl.Count; if( count > 0 ) { for( int i = 0; i < count; i++ ) { if( matchColl[ i ].Groups.Count == 3 ) { if( isSubShader && matchColl[ i ].Groups[ 1 ].Value.Equals( "RenderPipeline" ) ) { if( TagToRenderPipeline.ContainsKey( matchColl[ i ].Groups[ 2 ].Value ) ) srpType = TagToRenderPipeline[ matchColl[ i ].Groups[ 2 ].Value ]; } tagsObj.Tags.Add( new TemplatesTagData( matchColl[ i ].Groups[ 1 ].Value, matchColl[ i ].Groups[ 2 ].Value ) ); } } } return srpType; } public static void CreateZWriteMode( string zWriteData, ref TemplateDepthData depthDataObj ) { depthDataObj.DataCheck = TemplateDataCheck.Invalid; Match match = Regex.Match( zWriteData, ZWritePattern ); if( match.Groups.Count == 2 ) { string property = string.Empty; if( match.Groups[ 1 ].Success && IsInlineProperty( match.Groups[ 1 ].Value, ref property ) ) { depthDataObj.ZWriteInlineValue = property; depthDataObj.DataCheck = TemplateDataCheck.Valid; depthDataObj.ValidZWrite = true; } else { try { depthDataObj.ZWriteModeValue = (ZWriteMode)Enum.Parse( typeof( ZWriteMode ), match.Groups[ 1 ].Value ); depthDataObj.DataCheck = TemplateDataCheck.Valid; depthDataObj.ValidZWrite = true; } catch { depthDataObj.DataCheck = TemplateDataCheck.Invalid; } } } } public static void CreateZTestMode( string zTestData, ref TemplateDepthData depthDataObj ) { depthDataObj.DataCheck = TemplateDataCheck.Invalid; Match match = Regex.Match( zTestData, ZTestPattern ); if( match.Groups.Count == 2 ) { string property = string.Empty; if( match.Groups[ 1 ].Success && IsInlineProperty( match.Groups[ 1 ].Value, ref property ) ) { depthDataObj.ZTestInlineValue = property; depthDataObj.DataCheck = TemplateDataCheck.Valid; depthDataObj.ValidZTest = true; } else { try { depthDataObj.ZTestModeValue = (ZTestMode)Enum.Parse( typeof( ZTestMode ), match.Groups[ 1 ].Value ); depthDataObj.DataCheck = TemplateDataCheck.Valid; depthDataObj.ValidZTest = true; } catch { depthDataObj.DataCheck = TemplateDataCheck.Invalid; } } } } public static void CreateZOffsetMode( string zOffsetData, ref TemplateDepthData depthDataObj ) { depthDataObj.DataCheck = TemplateDataCheck.Invalid; Match match = Regex.Match( zOffsetData, ZOffsetPattern ); if( match.Groups.Count == 3 ) { try { string property = string.Empty; if( match.Groups[ 1 ].Success && IsInlineProperty( match.Groups[ 1 ].Value, ref property ) ) { depthDataObj.OffsetFactorInlineValue = property; } else { depthDataObj.OffsetFactor = Convert.ToSingle( match.Groups[ 1 ].Value ); } if( match.Groups[ 2 ].Success && IsInlineProperty( match.Groups[ 2 ].Value, ref property ) ) { depthDataObj.OffsetUnitsInlineValue = property; } else { depthDataObj.OffsetUnits = Convert.ToSingle( match.Groups[ 2 ].Value ); } depthDataObj.ValidOffset = true; depthDataObj.DataCheck = TemplateDataCheck.Valid; } catch { depthDataObj.DataCheck = TemplateDataCheck.Invalid; } } } public static List CreateVertexDataList( string vertexData, string parametersBody ) { List vertexDataList = null; Dictionary vertexDataDict = null; foreach( Match match in Regex.Matches( vertexData, VertexDataPattern ) ) { if( match.Groups.Count > 1 ) { if( vertexDataList == null ) { vertexDataList = new List(); vertexDataDict = new Dictionary(); } WirePortDataType dataType = CgToWirePortType[ match.Groups[ 1 ].Value ]; string varName = match.Groups[ 2 ].Value; TemplateSemantics semantics = TemplateSemantics.NONE; try { semantics = (TemplateSemantics)Enum.Parse( typeof( TemplateSemantics ), match.Groups[ 3 ].Value ); } catch(Exception e) { Debug.LogException( e ); } TemplateVertexData templateVertexData = new TemplateVertexData( semantics, dataType, varName ); vertexDataList.Add( templateVertexData ); vertexDataDict.Add( semantics, templateVertexData ); } } if( vertexData.Contains( Constants.InstanceIdMacro ) ) { TemplateVertexData templateVertexData = new TemplateVertexData( TemplateSemantics.SV_InstanceID, WirePortDataType.UINT, Constants.InstanceIdVariable ); templateVertexData.DataInfo = TemplateInfoOnSematics.INSTANCE_ID; templateVertexData.Available = true; templateVertexData.ExcludeStructPrefix = true; vertexDataList.Add( templateVertexData ); vertexDataDict.Add( TemplateSemantics.SV_InstanceID, templateVertexData ); } if( !string.IsNullOrEmpty( parametersBody ) ) { string[] paramsArray = parametersBody.Split( IOUtils.FIELD_SEPARATOR ); if( paramsArray.Length > 0 ) { for( int i = 0; i < paramsArray.Length; i++ ) { string[] paramDataArr = paramsArray[ i ].Split( IOUtils.VALUE_SEPARATOR ); if( paramDataArr.Length == 2 ) { string[] swizzleInfoArr = paramDataArr[ 1 ].Split( IOUtils.FLOAT_SEPARATOR ); TemplateSemantics semantic = ShortcutToSemantic[ swizzleInfoArr[ 0 ] ]; if( vertexDataDict.ContainsKey( semantic ) ) { TemplateVertexData templateVertexData = vertexDataDict[ semantic ]; if( templateVertexData != null ) { if( swizzleInfoArr.Length > 1 ) { templateVertexData.DataSwizzle = "." + swizzleInfoArr[ 1 ]; } templateVertexData.DataInfo = ShortcutToInfo[ paramDataArr[ 0 ] ]; templateVertexData.Available = true; } } } } } } if( vertexDataDict != null ) { vertexDataDict.Clear(); vertexDataDict = null; } return vertexDataList; } public static TemplateInterpData CreateInterpDataList( string interpData, string fullLine, int maxInterpolators ) { TemplateInterpData interpDataObj = null; List interpDataList = null; Dictionary interpDataDict = null; Match rangeMatch = Regex.Match( fullLine, InterpRangePattern ); if( rangeMatch.Groups.Count > 0 ) { interpDataObj = new TemplateInterpData(); // Get range of available interpolators int minVal = 0; int maxVal = 0; try { string[] minValArgs = rangeMatch.Groups[ 1 ].Value.Split( IOUtils.FLOAT_SEPARATOR ); minVal = Convert.ToInt32( minValArgs[ 0 ] ); if( string.IsNullOrEmpty( rangeMatch.Groups[ 2 ].Value ) ) { maxVal = maxInterpolators - 1; interpDataObj.DynamicMax = true; } else { maxVal = Convert.ToInt32( rangeMatch.Groups[ 2 ].Value ); } if( minVal > maxVal ) { //int aux = minVal; //minVal = maxVal; //maxVal = aux; maxVal = minVal; } for( int i = minVal; i <= maxVal; i++ ) { interpDataObj.AvailableInterpolators.Add( new TemplateInterpElement( IntToSemantic[ i ] ) ); } if( minValArgs.Length > 1 ) { interpDataObj.AvailableInterpolators[ 0 ].SetAvailableChannelsFromString( minValArgs[ 1 ] ); } } catch( Exception e ) { Debug.LogException( e ); } interpDataList = new List(); interpDataDict = new Dictionary(); //Get Current interpolators int parametersBeginIdx = fullLine.IndexOf( ":" ) + 1; int parametersEnd = fullLine.IndexOf( TemplatesManager.TemplateEndOfLine ); string parametersBody = fullLine.Substring( parametersBeginIdx, parametersEnd - parametersBeginIdx ); foreach( Match match in Regex.Matches( interpData, VertexDataPattern ) ) { if( match.Groups.Count > 1 ) { WirePortDataType dataType = CgToWirePortType[ match.Groups[ 1 ].Value ]; string varName = match.Groups[ 2 ].Value; TemplateSemantics semantics = TemplateSemantics.NONE; try { semantics = (TemplateSemantics)Enum.Parse( typeof( TemplateSemantics ), match.Groups[ 3 ].Value ); } catch( Exception e ) { Debug.LogException( e ); } TemplateVertexData templateVertexData = new TemplateVertexData( semantics, dataType, varName ); //interpDataList.Add( templateVertexData ); interpDataDict.Add( semantics, templateVertexData ); interpDataObj.RawInterpolators.Add( templateVertexData ); //Check if they are also on the free channels list and update their names interpDataObj.ReplaceNameOnInterpolator( semantics, varName ); } } if( interpData.Contains( Constants.InstanceIdMacro ) ) { TemplateVertexData templateInterpData = new TemplateVertexData( TemplateSemantics.SV_InstanceID, WirePortDataType.UINT, Constants.InstanceIdVariable ); templateInterpData.DataInfo = TemplateInfoOnSematics.INSTANCE_ID; templateInterpData.Available = true; templateInterpData.ExcludeStructPrefix = true; interpDataList.Add( templateInterpData ); interpDataDict.Add( TemplateSemantics.SV_InstanceID, templateInterpData ); } Dictionary auxDict = new Dictionary(); // Get info for available interpolators string[] paramsArray = parametersBody.Split( IOUtils.FIELD_SEPARATOR ); if( paramsArray.Length > 0 ) { for( int i = 0; i < paramsArray.Length; i++ ) { string[] paramDataArr = paramsArray[ i ].Split( IOUtils.VALUE_SEPARATOR ); if( paramDataArr.Length == 2 ) { string[] swizzleInfoArr = paramDataArr[ 1 ].Split( IOUtils.FLOAT_SEPARATOR ); TemplateSemantics semantic = ShortcutToSemantic[ swizzleInfoArr[ 0 ] ]; if( interpDataDict.ContainsKey( semantic ) ) { if( interpDataDict[ semantic ] != null ) { string[] multiComponent = paramDataArr[ 0 ].Split( IOUtils.FLOAT_SEPARATOR ); if( multiComponent.Length > 1 ) { TemplateVertexData templateInterpData = null; if( auxDict.ContainsKey( multiComponent[ 0 ] ) ) { templateInterpData = auxDict[ multiComponent[ 0 ] ]; } else { templateInterpData = new TemplateVertexData( interpDataDict[ semantic ] ); //if( swizzleInfoArr.Length > 1 ) //{ // templateInterpData.DataSwizzle = "." + swizzleInfoArr[ 1 ]; //} templateInterpData.DataInfo = ShortcutToInfo[ multiComponent[ 0 ] ]; templateInterpData.Available = true; interpDataList.Add( templateInterpData ); auxDict.Add( multiComponent[ 0 ], templateInterpData ); } if( swizzleInfoArr[ 1 ].Length == multiComponent[ 1 ].Length ) { for( int channelIdx = 0; channelIdx < swizzleInfoArr[ 1 ].Length; channelIdx++ ) { templateInterpData.RegisterComponent( multiComponent[ 1 ][ channelIdx ], interpDataDict[ semantic ].VarName + "." + swizzleInfoArr[ 1 ][ channelIdx ] ); } } } else { TemplateVertexData templateInterpData = new TemplateVertexData( interpDataDict[ semantic ] ); if( swizzleInfoArr.Length > 1 ) { templateInterpData.DataSwizzle = "." + swizzleInfoArr[ 1 ]; } templateInterpData.DataInfo = ShortcutToInfo[ paramDataArr[ 0 ] ]; templateInterpData.Available = true; interpDataList.Add( templateInterpData ); } } } } } } /*TODO: 1) Remove interpDataList.Add( templateVertexData ); from initial foreach 2) When looping though each foreach array element, create a new TemplateVertexData from the one containted on the interpDataDict and add it to interpDataList */ for( int i = 0; i < interpDataList.Count; i++ ) { interpDataList[ i ].BuildVar(); } auxDict.Clear(); auxDict = null; interpDataObj.Interpolators = interpDataList; interpDataDict.Clear(); interpDataDict = null; } return interpDataObj; } public static void FetchDependencies( TemplateInfoContainer dependencies, ref string body ) { int index = body.IndexOf( TemplatesManager.TemplateDependenciesListTag ); if( index > 0 ) { dependencies.Index = index; dependencies.Id = TemplatesManager.TemplateDependenciesListTag; dependencies.Data = TemplatesManager.TemplateDependenciesListTag; } else { int lastIndex = body.LastIndexOf( '}' ); if( lastIndex > 0 ) { body = body.Insert( lastIndex, "\t" + TemplatesManager.TemplateDependenciesListTag + "\n" ); FetchDependencies( dependencies, ref body ); } } } public static void FetchCustomInspector( TemplateInfoContainer inspectorContainer, ref string body ) { Match match = Regex.Match( body, CustomInspectorPattern, RegexOptions.Multiline ); if( match != null && match.Groups.Count > 1 ) { inspectorContainer.Index = match.Index; inspectorContainer.Id = match.Groups[ 0 ].Value; inspectorContainer.Data = match.Groups[ 1 ].Value; #if UNITY_2019_3_OR_NEWER if( ASEPackageManagerHelper.CurrentHDVersion > ASESRPVersions.ASE_SRP_6_9_1 ) { if( inspectorContainer.Data.Equals( "UnityEditor.Experimental.Rendering.HDPipeline.HDLitGUI" ) ) inspectorContainer.Data = "UnityEditor.Rendering.HighDefinition.HDLitGUI"; } #endif } else { int index = body.LastIndexOf( '}' ); if( index > 0 ) { body = body.Insert( index, string.Format( "\tCustomEditor \"{0}\"\n", Constants.DefaultCustomInspector ) ); FetchCustomInspector( inspectorContainer, ref body ); } } } public static void FetchFallback( TemplateInfoContainer fallbackContainer, ref string body ) { Match match = Regex.Match( body, FallbackPattern, RegexOptions.Multiline | RegexOptions.IgnoreCase ); if( match != null && match.Groups.Count > 1 ) { fallbackContainer.Index = match.Index; fallbackContainer.Id = match.Groups[ 0 ].Value; fallbackContainer.Data = match.Groups[ 1 ].Value; } else { int index = body.LastIndexOf( '}' ); if( index > 0 ) { body = body.Insert( index, "\tFallback \"\"\n" ); FetchFallback( fallbackContainer, ref body ); } } } public static string AutoSwizzleData( string dataVar, WirePortDataType from, WirePortDataType to, bool isPosition ) { switch( from ) { case WirePortDataType.COLOR: case WirePortDataType.FLOAT4: { switch( to ) { case WirePortDataType.FLOAT3: dataVar += ".xyz"; break; case WirePortDataType.FLOAT2: dataVar += ".xy"; break; case WirePortDataType.INT: case WirePortDataType.FLOAT: dataVar += ".x"; break; } } break; case WirePortDataType.FLOAT3: { switch( to ) { case WirePortDataType.FLOAT4: dataVar = string.Format( "float4({0},{1})", dataVar,(isPosition?1:0) ); break; case WirePortDataType.FLOAT2: dataVar += ".xy"; break; case WirePortDataType.INT: case WirePortDataType.FLOAT: dataVar += ".x"; break; } } break; case WirePortDataType.FLOAT2: { switch( to ) { case WirePortDataType.FLOAT4: dataVar = string.Format( "float4({0},0,{1})", dataVar , (isPosition ? 1 : 0) ); break; case WirePortDataType.FLOAT3: dataVar = string.Format( "float3({0},0)", dataVar ); break; case WirePortDataType.INT: case WirePortDataType.FLOAT: dataVar += ".x"; break; } } break; case WirePortDataType.FLOAT: { switch( to ) { case WirePortDataType.FLOAT4: dataVar = string.Format( "float4({0},0,0,{1})", dataVar, ( isPosition ? 1 : 0 ) ); break; case WirePortDataType.FLOAT3: dataVar = string.Format( "float3({0},0,0)", dataVar ); break; case WirePortDataType.FLOAT2: dataVar = string.Format( "float2({0},0)", dataVar ); break; } } break; } return dataVar; } public static bool CheckIfTemplate( string assetPath ) { if( assetPath.EndsWith( ".shader" ) ) { if( File.Exists( assetPath ) ) { string body = IOUtils.LoadTextFileFromDisk( assetPath ); return ( body.IndexOf( TemplatesManager.TemplateShaderNameBeginTag ) > -1 ); } } return false; } public static bool CheckIfCompatibles( WirePortDataType first, WirePortDataType second ) { switch( first ) { case WirePortDataType.OBJECT: return true; case WirePortDataType.FLOAT: case WirePortDataType.FLOAT2: case WirePortDataType.FLOAT3: case WirePortDataType.FLOAT4: case WirePortDataType.COLOR: case WirePortDataType.INT: { switch( second ) { case WirePortDataType.FLOAT3x3: case WirePortDataType.FLOAT4x4: case WirePortDataType.SAMPLER1D: case WirePortDataType.SAMPLER2D: case WirePortDataType.SAMPLER3D: case WirePortDataType.SAMPLERCUBE: case WirePortDataType.SAMPLER2DARRAY: case WirePortDataType.SAMPLERSTATE: return false; } } break; case WirePortDataType.FLOAT3x3: case WirePortDataType.FLOAT4x4: { switch( second ) { case WirePortDataType.FLOAT: case WirePortDataType.FLOAT2: case WirePortDataType.FLOAT3: case WirePortDataType.FLOAT4: case WirePortDataType.COLOR: case WirePortDataType.INT: case WirePortDataType.SAMPLER1D: case WirePortDataType.SAMPLER2D: case WirePortDataType.SAMPLER3D: case WirePortDataType.SAMPLERCUBE: case WirePortDataType.SAMPLER2DARRAY: case WirePortDataType.SAMPLERSTATE: return false; } } break; case WirePortDataType.SAMPLER1D: case WirePortDataType.SAMPLER2D: case WirePortDataType.SAMPLER3D: case WirePortDataType.SAMPLERCUBE: case WirePortDataType.SAMPLER2DARRAY: { switch( second ) { case WirePortDataType.FLOAT: case WirePortDataType.FLOAT2: case WirePortDataType.FLOAT3: case WirePortDataType.FLOAT4: case WirePortDataType.FLOAT3x3: case WirePortDataType.FLOAT4x4: case WirePortDataType.COLOR: case WirePortDataType.INT: case WirePortDataType.SAMPLERSTATE: return false; } } break; case WirePortDataType.SAMPLERSTATE: { switch( second ) { default: return false; case WirePortDataType.SAMPLERSTATE: case WirePortDataType.OBJECT: break; } } break; } return true; } // Lightweight <-> Default functions public static string WorldSpaceViewDir( MasterNodeDataCollector dataCollector, string worldPosVec3, bool normalize ) { string value = string.Empty; if( dataCollector.IsTemplate && dataCollector.IsSRP ) { value = string.Format( "_WorldSpaceCameraPos.xyz - {0}", worldPosVec3 ); } else { value = string.Format( "UnityWorldSpaceViewDir( {0} )", worldPosVec3 ); } if( normalize ) { value = SafeNormalize( dataCollector, value ); } return value; } public static string SafeNormalize( MasterNodeDataCollector dataCollector, string value ) { if( dataCollector.IsTemplate && dataCollector.IsSRP ) { value = string.Format( "SafeNormalize( {0} )", value ); } else { dataCollector.AddToIncludes( -1, Constants.UnityBRDFLib ); value = string.Format( "Unity_SafeNormalize( {0} )", value ); } return value; } public static bool IsInlineProperty( string data, ref string property ) { if( data.Length > 0 && data[ 0 ] == '[' && data[ data.Length - 1 ] == ']' ) { property = data.Substring( 1, data.Length - 2 ); return true; } return false; } // public static readonly string FetchDefaultDepthFormat = "UNITY_SAMPLE_DEPTH(tex2Dproj(_CameraDepthTexture,UNITY_PROJ_COORD( {0} )))"; public static readonly string FetchDefaultDepthFormat = "SAMPLE_DEPTH_TEXTURE( _CameraDepthTexture, {0}.xy )"; public static readonly string FetchDefaultDepthFormatVertex = "SAMPLE_DEPTH_TEXTURE_LOD( _CameraDepthTexture, float4( {0}.xy, 0, 0 ) )"; public static readonly string FetchLWDepthFormat = "SHADERGRAPH_SAMPLE_SCENE_DEPTH( {0}.xy )"; public static readonly string FetchLWDepthFormatVertex = "SHADERGRAPH_SAMPLE_SCENE_DEPTH_LOD( {0}.xy )"; #if UNITY_2018_3_OR_NEWER public static readonly string FetchHDDepthFormat = "SampleCameraDepth( {0}.xy )"; #else public static readonly string FetchHDDepthFormat = "SAMPLE_TEXTURE2D( _CameraDepthTexture, s_point_clamp_sampler, {0}.xy ).r"; #endif public static string CreateDepthFetch( MasterNodeDataCollector dataCollector, string screenPos ) { string screenDepthInstruction = string.Empty; if( dataCollector.IsTemplate && dataCollector.IsSRP ) { if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.Lightweight ) { if( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) { string m_functionBody = string.Empty; GenerateLW( ref m_functionBody ); dataCollector.AddFunctions( FetchLWDepthFormatVertex, m_functionBody, "0" ); screenDepthInstruction = string.Format( FetchLWDepthFormatVertex, screenPos ); } else screenDepthInstruction = string.Format( FetchLWDepthFormat, screenPos ); } else if( dataCollector.TemplateDataCollectorInstance.CurrentSRPType == TemplateSRPType.HD ) screenDepthInstruction = string.Format( FetchHDDepthFormat, screenPos ); } else { if( dataCollector.PortCategory == MasterNodePortCategory.Vertex ) screenDepthInstruction = string.Format( FetchDefaultDepthFormatVertex, screenPos ); else screenDepthInstruction = string.Format( FetchDefaultDepthFormat, screenPos ); } return screenDepthInstruction; } public static void GenerateLW( ref string body ) { body = string.Empty; IOUtils.AddFunctionHeader( ref body, "float SHADERGRAPH_SAMPLE_SCENE_DEPTH_LOD(float2 uv)" ); IOUtils.AddFunctionLine( ref body, "#if defined(REQUIRE_DEPTH_TEXTURE)" ); IOUtils.AddFunctionLine( ref body, "#if defined(UNITY_STEREO_INSTANCING_ENABLED) || defined(UNITY_STEREO_MULTIVIEW_ENABLED)" ); IOUtils.AddFunctionLine( ref body, " \tfloat rawDepth = SAMPLE_TEXTURE2D_ARRAY_LOD(_CameraDepthTexture, sampler_CameraDepthTexture, uv, unity_StereoEyeIndex, 0).r;" ); IOUtils.AddFunctionLine( ref body, "#else" ); IOUtils.AddFunctionLine( ref body, " \tfloat rawDepth = SAMPLE_DEPTH_TEXTURE_LOD(_CameraDepthTexture, sampler_CameraDepthTexture, uv, 0);" ); IOUtils.AddFunctionLine( ref body, "#endif" ); IOUtils.AddFunctionLine( ref body, "return rawDepth;" ); IOUtils.AddFunctionLine( ref body, "#endif // REQUIRE_DEPTH_TEXTURE" ); IOUtils.AddFunctionLine( ref body, "return 0;" ); IOUtils.CloseFunctionBody( ref body ); } public static bool GetShaderModelForInterpolatorAmount( int interpAmount, ref string shaderModel ) { for( int i = 0; i < AvailableShaderModels.Length; i++ ) { if( AvailableInterpolators[ AvailableShaderModels[ i ] ] >= interpAmount ) { shaderModel = AvailableShaderModels[ i ]; return true; } } return false; } public static string GetSubShaderFrom( string shaderBody ) { Match match = Regex.Match( shaderBody, FetchSubShaderBody, RegexOptions.Singleline ); if( match.Success && match.Groups.Count > 1 ) { return match.Groups[ 1 ].Value; } return string.Empty; } } }