using UnityEditor; using UnityEngine; using System; namespace AmplifyShaderEditor { [Serializable] public class UndoParentNode : ScriptableObject { private const string MessageFormat = "Changing value {0} on node {1}"; [SerializeField] protected NodeAttributes m_nodeAttribs; [SerializeField] protected ParentGraph m_containerGraph; public void UndoRecordObject( string name ) { UIUtils.MarkUndoAction(); Undo.RegisterCompleteObjectUndo( UIUtils.CurrentWindow, name ); Undo.RecordObject( this, name ); } public virtual void RecordObject( string Id ) { Undo.RecordObject( this, Id ); } public virtual void RecordObjectOnDestroy( string Id ) { Undo.RecordObject( this, Id ); } public string EditorGUILayoutStringField( string name, string value, params GUILayoutOption[] options ) { string newValue = EditorGUILayout.TextField( name, value, options ); if( !newValue.Equals( value ) ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUILayoutStringField", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public string EditorGUILayoutTextField( GUIContent label, string text, params GUILayoutOption[] options ) { string newValue = EditorGUILayout.TextField( label, text, options ); if( !text.Equals( newValue ) ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public string EditorGUILayoutTextField( string label, string text, params GUILayoutOption[] options ) { string newValue = EditorGUILayout.TextField( label, text, options ); if( !text.Equals( newValue ) ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Enum EditorGUILayoutEnumPopup( GUIContent label, Enum selected, params GUILayoutOption[] options ) { Enum newValue = EditorGUILayout.EnumPopup( label, selected, options ); if( !newValue.ToString().Equals( selected.ToString() ) ) { UndoRecordObject( string.Concat( "Changing value ", label, " on node ", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); //UndoRecordObject(string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Enum EditorGUILayoutEnumPopup( string label, Enum selected, params GUILayoutOption[] options ) { Enum newValue = EditorGUILayout.EnumPopup( label, selected, options ); if( !newValue.ToString().Equals( selected.ToString() ) ) { UndoRecordObject( string.Concat( "Changing value ", label, " on node ", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); //UndoRecordObject(string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Enum EditorGUILayoutEnumPopup( Enum selected, params GUILayoutOption[] options ) { Enum newValue = EditorGUILayout.EnumPopup( selected, options ); if( !newValue.ToString().Equals( selected.ToString() ) ) { UndoRecordObject( string.Concat( "Changing value EditorGUILayoutEnumPopup on node ", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); //UndoRecordObject(string.Format( MessageFormat, "EditorGUILayoutEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutIntPopup( string label, int selectedValue, string[] displayedOptions, int[] optionValues, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.IntPopup( label, selectedValue, displayedOptions, optionValues, options ); if( newValue != selectedValue ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutPopup( string label, int selectedIndex, string[] displayedOptions, GUIStyle style, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.Popup( label, selectedIndex, displayedOptions, style, options ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutPopup( GUIContent label, int selectedIndex, GUIContent[] displayedOptions, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.Popup( label, selectedIndex, displayedOptions, options ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutPopup( GUIContent label, int selectedIndex, GUIContent[] displayedOptions, GUIStyle style, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.Popup( label, selectedIndex, displayedOptions, style, options ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutPopup( int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.Popup( selectedIndex, displayedOptions, options ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUILayoutPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutPopup( string label, int selectedIndex, string[] displayedOptions, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.Popup( label, selectedIndex, displayedOptions, options ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUILayoutToggle( GUIContent label, bool value, params GUILayoutOption[] options ) { bool newValue = EditorGUILayout.Toggle( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUILayoutToggle( string label, bool value, params GUILayoutOption[] options ) { bool newValue = EditorGUILayout.Toggle( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUILayoutToggle( string label, bool value, GUIStyle style, params GUILayoutOption[] options ) { bool newValue = EditorGUILayout.Toggle( label, value, style, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutIntField( int value, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.IntField( value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUILayoutIntField", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutIntField( GUIContent label, int value, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.IntField( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutIntField( string label, int value, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.IntField( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUILayoutFloatField( GUIContent label, float value, params GUILayoutOption[] options ) { float newValue = EditorGUILayout.FloatField( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUILayoutFloatField( string label, float value, params GUILayoutOption[] options ) { float newValue = EditorGUILayout.FloatField( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUILayoutRangedFloatField( string label, float value, float min, float max, params GUILayoutOption[] options ) { float newValue = Mathf.Clamp( EditorGUILayout.FloatField( label, value, options ), min, max ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Color EditorGUILayoutColorField( string label, Color value, params GUILayoutOption[] options ) { Color newValue = EditorGUILayout.ColorField( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } #if UNITY_2018_1_OR_NEWER public Color EditorGUILayoutColorField( GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr, params GUILayoutOption[] options ) { Color newValue = EditorGUILayout.ColorField( label, value, showEyedropper, showAlpha, hdr, options ); if( newValue != value ) { UndoRecordObject(string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } #else public Color EditorGUILayoutColorField( GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr, ColorPickerHDRConfig hdrConfig, params GUILayoutOption[] options ) { Color newValue = EditorGUILayout.ColorField( label, value, showEyedropper, showAlpha, hdr, hdrConfig, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } #endif public float EditorGUILayoutSlider( string label, float value, float leftValue, float rightValue, params GUILayoutOption[] options ) { float newValue = EditorGUILayout.Slider( label, value, leftValue, rightValue, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUILayoutSlider( GUIContent label, float value, float leftValue, float rightValue, params GUILayoutOption[] options ) { float newValue = EditorGUILayout.Slider( label, value, leftValue, rightValue, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public UnityEngine.Object EditorGUILayoutObjectField( string label, UnityEngine.Object obj, System.Type objType, bool allowSceneObjects, params GUILayoutOption[] options ) { UnityEngine.Object newValue = EditorGUILayout.ObjectField( label, obj, objType, allowSceneObjects, options ); if( newValue != obj ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Vector2 EditorGUIVector2Field( Rect position, string label, Vector2 value ) { Vector2 newValue = EditorGUI.Vector2Field( position, label, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Vector2 EditorGUILayoutVector2Field( string label, Vector2 value, params GUILayoutOption[] options ) { Vector2 newValue = EditorGUILayout.Vector2Field( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Vector3 EditorGUIVector3Field( Rect position, string label, Vector3 value ) { Vector3 newValue = EditorGUI.Vector3Field( position, label, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Vector3 EditorGUILayoutVector3Field( string label, Vector3 value, params GUILayoutOption[] options ) { Vector3 newValue = EditorGUILayout.Vector3Field( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Vector4 EditorGUIVector4Field( Rect position, string label, Vector4 value ) { Vector4 newValue = EditorGUI.Vector4Field( position, label, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Vector4 EditorGUILayoutVector4Field( string label, Vector4 value, params GUILayoutOption[] options ) { Vector4 newValue = EditorGUILayout.Vector4Field( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutIntSlider( GUIContent label, int value, int leftValue, int rightValue, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.IntSlider( label, value, leftValue, rightValue, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUILayoutIntSlider( string label, int value, int leftValue, int rightValue, params GUILayoutOption[] options ) { int newValue = EditorGUILayout.IntSlider( label, value, leftValue, rightValue, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUILayoutToggleLeft( string label, bool value, params GUILayoutOption[] options ) { bool newValue = EditorGUILayout.ToggleLeft( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUILayoutToggleLeft( GUIContent label, bool value, params GUILayoutOption[] options ) { bool newValue = EditorGUILayout.ToggleLeft( label, value, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public string EditorGUILayoutTextArea( string text, GUIStyle style, params GUILayoutOption[] options ) { string newValue = EditorGUILayout.TextArea( text, style, options ); if( !newValue.Equals( text ) ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUILayoutTextArea", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUILayoutFoldout( bool foldout, string content ) { bool newValue = EditorGUILayout.Foldout( foldout, content ); if( newValue != foldout ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUILayoutFoldout", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUIFoldout( Rect position, bool foldout, string content ) { bool newValue = EditorGUI.Foldout( position, foldout, content ); if( newValue != foldout ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIFoldout", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public string EditorGUITextField( Rect position, string label, string text ) { string newValue = EditorGUI.TextField( position, label, text ); if( !newValue.Equals( text ) ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public string EditorGUITextField( Rect position, string label, string text, [UnityEngine.Internal.DefaultValue( "EditorStyles.textField" )] GUIStyle style ) { string newValue = EditorGUI.TextField( position, label, text, style ); if( !newValue.Equals( text ) ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } #if UNITY_2018_1_OR_NEWER public Color EditorGUIColorField( Rect position, GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr ) { Color newValue = EditorGUI.ColorField( position, label, value, showEyedropper, showAlpha, hdr ); if( newValue != value ) { UndoRecordObject(string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } #else public Color EditorGUIColorField( Rect position, GUIContent label, Color value, bool showEyedropper, bool showAlpha, bool hdr, ColorPickerHDRConfig hdrConfig ) { Color newValue = EditorGUI.ColorField( position, label, value, showEyedropper, showAlpha, hdr, hdrConfig ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } #endif public Color EditorGUIColorField( Rect position, string label, Color value ) { Color newValue = EditorGUI.ColorField( position, label, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIIntField( Rect position, string label, int value ) { int newValue = EditorGUI.IntField( position, label, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIIntField( Rect position, string label, int value, [UnityEngine.Internal.DefaultValue( "EditorStyles.numberField" )] GUIStyle style ) { int newValue = EditorGUI.IntField( position, label, value, style ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUIFloatField( Rect position, string label, float value ) { float newValue = EditorGUI.FloatField( position, label, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUIFloatField( Rect position, string label, float value, [UnityEngine.Internal.DefaultValue( "EditorStyles.numberField" )] GUIStyle style ) { float newValue = EditorGUI.FloatField( position, label, value, style ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, label, ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float EditorGUIFloatField( Rect position, float value, [UnityEngine.Internal.DefaultValue( "EditorStyles.numberField" )] GUIStyle style ) { float newValue = EditorGUI.FloatField( position, value, style ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIFloatField", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public float GUIHorizontalSlider( Rect position, float value, float leftValue, float rightValue, GUIStyle slider, GUIStyle thumb ) { float newValue = GUI.HorizontalSlider( position, value, leftValue, rightValue, slider, thumb ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, "GUIHorizontalSlider", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Enum EditorGUIEnumPopup( Rect position, Enum selected ) { Enum newValue = EditorGUI.EnumPopup( position, selected ); if( !newValue.ToString().Equals( selected.ToString() ) ) { UndoRecordObject( string.Concat( "Changing value EditorGUIEnumPopup on node ", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); //UndoRecordObject(string.Format( MessageFormat, "EditorGUIEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public Enum EditorGUIEnumPopup( Rect position, Enum selected, [UnityEngine.Internal.DefaultValue( "EditorStyles.popup" )] GUIStyle style ) { Enum newValue = EditorGUI.EnumPopup( position, selected, style ); if( !newValue.ToString().Equals( selected.ToString() ) ) { UndoRecordObject( string.Concat( "Changing value EditorGUIEnumPopup on node ", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); //UndoRecordObject(string.Format( MessageFormat, "EditorGUIEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIIntPopup( Rect position, int selectedValue, GUIContent[] displayedOptions, int[] optionValues, [UnityEngine.Internal.DefaultValue( "EditorStyles.popup" )] GUIStyle style ) { int newValue = EditorGUI.IntPopup( position, selectedValue, displayedOptions, optionValues, style ); if( newValue != selectedValue ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIIntEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIPopup( Rect position, string label, int selectedIndex, string[] displayedOptions ) { int newValue = EditorGUI.Popup( position, label, selectedIndex, displayedOptions ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIPopup( Rect position, int selectedIndex, GUIContent[] displayedOptions, [UnityEngine.Internal.DefaultValue( "EditorStyles.popup" )] GUIStyle style ) { int newValue = EditorGUI.Popup( position, selectedIndex, displayedOptions, style ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIPopup( Rect position, int selectedIndex, string[] displayedOptions, [UnityEngine.Internal.DefaultValue( "EditorStyles.popup" )] GUIStyle style ) { int newValue = EditorGUI.Popup( position, selectedIndex, displayedOptions, style ); if( newValue != selectedIndex ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIEnumPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public UnityEngine.Object EditorGUIObjectField( Rect position, UnityEngine.Object obj, System.Type objType, bool allowSceneObjects ) { UnityEngine.Object newValue = EditorGUI.ObjectField( position, obj, objType, allowSceneObjects ); if( newValue != obj ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIObjectField", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public int EditorGUIIntPopup( Rect position, int selectedValue, string[] displayedOptions, int[] optionValues, [UnityEngine.Internal.DefaultValue( "EditorStyles.popup" )] GUIStyle style ) { int newValue = EditorGUI.IntPopup( position, selectedValue, displayedOptions, optionValues, style ); if( newValue != selectedValue ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIIntPopup", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUIToggle( Rect position, bool value ) { bool newValue = EditorGUI.Toggle( position, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIToggle", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool EditorGUIToggle( Rect position, string text, bool value ) { bool newValue = EditorGUI.Toggle( position,text, value ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, "EditorGUIToggle", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public string GUITextField( Rect position, string text, GUIStyle style ) { string newValue = GUI.TextField( position, text, style ); if( !newValue.Equals( text ) ) { UndoRecordObject( string.Format( MessageFormat, "GUITextfield", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool GUILayoutToggle( bool value, string text, GUIStyle style, params GUILayoutOption[] options ) { bool newValue = GUILayout.Toggle( value, text, style, options ); if( newValue != value ) { UndoRecordObject( string.Format( MessageFormat, "GUILayoutToggle", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return newValue; } public bool GUILayoutButton( string text, GUIStyle style, params GUILayoutOption[] options ) { bool value = GUILayout.Button( text, style, options ); if( value ) { UndoRecordObject( string.Format( MessageFormat, "GUILayoutButton", ( ( m_nodeAttribs != null ) ? m_nodeAttribs.Name : GetType().ToString() ) ) ); } return value; } /// /// It's the graph the node exists in, this is set after node creation and it's not available on CommonInit /// public ParentGraph ContainerGraph { get { return m_containerGraph; } set { m_containerGraph = value; } } } }