// Amplify Shader Editor - Visual Shader Editing Tool // Copyright (c) Amplify Creations, Lda using System; using UnityEngine; namespace AmplifyShaderEditor { [Serializable] public class FallbackMatrix4x4 : IFallbackVars { [SerializeField] private Matrix4x4 m_current; [SerializeField] private Matrix4x4 m_previous; public FallbackMatrix4x4() { m_current = new Matrix4x4(); m_previous = new Matrix4x4(); } public FallbackMatrix4x4( Matrix4x4 data ) { m_current = data; m_previous = data; } public void Revert() { Matrix4x4 aux = m_current; m_current = m_previous; m_previous = aux; } public Matrix4x4 Current { get { return m_current; } set { m_previous = m_current; m_current = value; } } public override string ToString() { return m_current.ToString(); } } }