/************************************************************************************ Filename : LipSyncDemo_SetCurrentTarget.cs Content : Update LipSync Demo current target Created : July 11, 2018 Copyright : Copyright Facebook Technologies, LLC and its affiliates. All rights reserved. Licensed under the Oculus Audio SDK License Version 3.3 (the "License"); you may not use the Oculus Audio SDK except in compliance with the License, which is provided at the time of installation or download, or which otherwise accompanies this software in either electronic or hard copy form. You may obtain a copy of the License at https://developer.oculus.com/licenses/audio-3.3/ Unless required by applicable law or agreed to in writing, the Oculus Audio SDK distributed under the License is distributed on an "AS IS" BASIS, WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied. See the License for the specific language governing permissions and limitations under the License. ************************************************************************************/ using UnityEngine; using System.Collections; public class LipSyncDemo_SetCurrentTarget : MonoBehaviour { public EnableSwitch[] SwitchTargets; private int targetSet = 0; private int maxTarget = 6; // Use this for initialization void Start () { // Add a listener to the OVRTouchpad for touch events OVRTouchpad.AddListener(LocalTouchEventCallback); // Initialize the proper target set targetSet = 0; SwitchTargets[0].SetActive(0); SwitchTargets[1].SetActive(0); } // Update is called once per frame // Logic for LipSync_Demo void Update () { if (Input.GetKeyDown(KeyCode.Alpha1)) { targetSet = 0; SetCurrentTarget(); } else if (Input.GetKeyDown(KeyCode.Alpha2)) { targetSet = 1; SetCurrentTarget(); } else if (Input.GetKeyDown(KeyCode.Alpha3)) { targetSet = 2; SetCurrentTarget(); } else if (Input.GetKeyDown(KeyCode.Alpha4)) { targetSet = 3; SetCurrentTarget(); } else if (Input.GetKeyDown(KeyCode.Alpha5)) { targetSet = 4; SetCurrentTarget(); } else if (Input.GetKeyDown(KeyCode.Alpha6)) { targetSet = 5; SetCurrentTarget(); } // Close app if(Input.GetKeyDown (KeyCode.Escape)) Application.Quit(); } /// /// Sets the current target. /// void SetCurrentTarget() { switch(targetSet) { case(0): SwitchTargets[0].SetActive(0); SwitchTargets[1].SetActive(0); break; case(1): SwitchTargets[0].SetActive(0); SwitchTargets[1].SetActive(1); break; case(2): SwitchTargets[0].SetActive(1); SwitchTargets[1].SetActive(2); break; case(3): SwitchTargets[0].SetActive(1); SwitchTargets[1].SetActive(3); break; case(4): SwitchTargets[0].SetActive(2); SwitchTargets[1].SetActive(4); break; case(5): SwitchTargets[0].SetActive(2); SwitchTargets[1].SetActive(5); break; } OVRLipSyncDebugConsole.Clear(); } /// /// Local touch event callback. /// /// Touch event. void LocalTouchEventCallback(OVRTouchpad.TouchEvent touchEvent) { switch(touchEvent) { case(OVRTouchpad.TouchEvent.Left): targetSet--; if(targetSet < 0) targetSet = maxTarget - 1; SetCurrentTarget(); break; case(OVRTouchpad.TouchEvent.Right): targetSet++; if(targetSet >= maxTarget) targetSet = 0; SetCurrentTarget(); break; } } }