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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: Stores the play area size info from the players chaperone data
- //
- //=============================================================================
-
- using UnityEngine;
- using UnityEngine.Events;
- using System.Collections;
-
- namespace Valve.VR.InteractionSystem
- {
- //-------------------------------------------------------------------------
- public class ChaperoneInfo : MonoBehaviour
- {
- public bool initialized { get; private set; }
- public float playAreaSizeX { get; private set; }
- public float playAreaSizeZ { get; private set; }
- public bool roomscale { get; private set; }
-
- public static SteamVR_Events.Event Initialized = new SteamVR_Events.Event();
- public static SteamVR_Events.Action InitializedAction( UnityAction action ) { return new SteamVR_Events.ActionNoArgs( Initialized, action ); }
-
- //-------------------------------------------------
- private static ChaperoneInfo _instance;
- public static ChaperoneInfo instance
- {
- get
- {
- if ( _instance == null )
- {
- _instance = new GameObject( "[ChaperoneInfo]" ).AddComponent<ChaperoneInfo>();
- _instance.initialized = false;
- _instance.playAreaSizeX = 1.0f;
- _instance.playAreaSizeZ = 1.0f;
- _instance.roomscale = false;
-
- DontDestroyOnLoad( _instance.gameObject );
- }
- return _instance;
- }
- }
-
-
- //-------------------------------------------------
- IEnumerator Start()
- {
- // Uncomment for roomscale testing
- //_instance.initialized = true;
- //_instance.playAreaSizeX = UnityEngine.Random.Range( 1.0f, 4.0f );
- //_instance.playAreaSizeZ = UnityEngine.Random.Range( 1.0f, _instance.playAreaSizeX );
- //_instance.roomscale = true;
- //ChaperoneInfo.Initialized.Send();
- //yield break;
-
- // Get interface pointer
- var chaperone = OpenVR.Chaperone;
- if ( chaperone == null )
- {
- Debug.LogWarning( "Failed to get IVRChaperone interface." );
- initialized = true;
- yield break;
- }
-
- // Get play area size
- while ( true )
- {
- float px = 0.0f, pz = 0.0f;
- if ( chaperone.GetPlayAreaSize( ref px, ref pz ) )
- {
- initialized = true;
- playAreaSizeX = px;
- playAreaSizeZ = pz;
- roomscale = Mathf.Max( px, pz ) > 1.01f;
-
- Debug.LogFormat( "ChaperoneInfo initialized. {2} play area {0:0.00}m x {1:0.00}m", px, pz, roomscale ? "Roomscale" : "Standing" );
-
- ChaperoneInfo.Initialized.Send();
-
- yield break;
- }
-
- yield return null;
- }
- }
- }
- }
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