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- namespace VRTK.Examples
- {
- using UnityEngine;
- using UnityEngine.UI;
-
- public class UI_Keyboard : MonoBehaviour
- {
- private InputField input;
-
- public void ClickKey(string character)
- {
- input.text += character;
- }
-
- public void Backspace()
- {
- if (input.text.Length > 0)
- {
- input.text = input.text.Substring(0, input.text.Length - 1);
- }
- }
-
- public void Enter()
- {
- VRTK_Logger.Info("You've typed [" + input.text + "]");
- input.text = "";
- }
-
- private void Start()
- {
- input = GetComponentInChildren<InputField>();
- }
- }
- }
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