Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

103 lines
2.9 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &111612
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 6
  9. m_Component:
  10. - component: {fileID: 442254}
  11. - component: {fileID: 3355522}
  12. - component: {fileID: 2333002}
  13. - component: {fileID: 6433636}
  14. m_Layer: 0
  15. m_Name: projector_2
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &442254
  22. Transform:
  23. m_ObjectHideFlags: 1
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInternal: {fileID: 100100000}
  26. m_GameObject: {fileID: 111612}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!23 &2333002
  35. MeshRenderer:
  36. m_ObjectHideFlags: 1
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. m_GameObject: {fileID: 111612}
  40. m_Enabled: 1
  41. m_CastShadows: 1
  42. m_ReceiveShadows: 1
  43. m_DynamicOccludee: 1
  44. m_MotionVectors: 1
  45. m_LightProbeUsage: 1
  46. m_ReflectionProbeUsage: 1
  47. m_RenderingLayerMask: 4294967295
  48. m_Materials:
  49. - {fileID: 2100000, guid: 10de6384af0c3b54e8166f9c3f936e88, type: 2}
  50. - {fileID: 2100000, guid: 6b6dfd77776c54a4781ec8cab4d87860, type: 2}
  51. - {fileID: 2100000, guid: 51d587eafcd13384bafd060c5bc7cb82, type: 2}
  52. - {fileID: 2100000, guid: 5476ae29e2e50194abce19e5cacce575, type: 2}
  53. m_StaticBatchInfo:
  54. firstSubMesh: 0
  55. subMeshCount: 0
  56. m_StaticBatchRoot: {fileID: 0}
  57. m_ProbeAnchor: {fileID: 0}
  58. m_LightProbeVolumeOverride: {fileID: 0}
  59. m_ScaleInLightmap: 1
  60. m_PreserveUVs: 0
  61. m_IgnoreNormalsForChartDetection: 0
  62. m_ImportantGI: 0
  63. m_StitchLightmapSeams: 0
  64. m_SelectedEditorRenderState: 3
  65. m_MinimumChartSize: 4
  66. m_AutoUVMaxDistance: 0.5
  67. m_AutoUVMaxAngle: 89
  68. m_LightmapParameters: {fileID: 0}
  69. m_SortingLayerID: 0
  70. m_SortingLayer: 0
  71. m_SortingOrder: 0
  72. --- !u!33 &3355522
  73. MeshFilter:
  74. m_ObjectHideFlags: 1
  75. m_CorrespondingSourceObject: {fileID: 0}
  76. m_PrefabInternal: {fileID: 100100000}
  77. m_GameObject: {fileID: 111612}
  78. m_Mesh: {fileID: 4300000, guid: 806d243665386404cb481e60e75eb50b, type: 3}
  79. --- !u!64 &6433636
  80. MeshCollider:
  81. m_ObjectHideFlags: 1
  82. m_CorrespondingSourceObject: {fileID: 0}
  83. m_PrefabInternal: {fileID: 100100000}
  84. m_GameObject: {fileID: 111612}
  85. m_Material: {fileID: 0}
  86. m_IsTrigger: 0
  87. m_Enabled: 1
  88. serializedVersion: 3
  89. m_Convex: 0
  90. m_CookingOptions: 14
  91. m_SkinWidth: 0.01
  92. m_Mesh: {fileID: 4300000, guid: 806d243665386404cb481e60e75eb50b, type: 3}
  93. --- !u!1001 &100100000
  94. Prefab:
  95. m_ObjectHideFlags: 1
  96. serializedVersion: 2
  97. m_Modification:
  98. m_TransformParent: {fileID: 0}
  99. m_Modifications: []
  100. m_RemovedComponents: []
  101. m_SourcePrefab: {fileID: 0}
  102. m_RootGameObject: {fileID: 111612}
  103. m_IsPrefabAsset: 1