Assignment for RMIT Mixed Reality in 2020
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  1. About
  2. Amplify Shader Editor (c) Amplify Creations, Lda. All rights reserved.
  3. Amplify Shader Editor is a node-based shader creation tool for Unity 5
  4. Redistribution of Amplify Shader Editor is frowned upon. If you want to share the
  5. software, please refer others to the official product page:
  6. http://amplify.pt/unity/amplify-shader-editor/
  7. Description
  8. Amplify Shader Editor is a node-based shader creation tool inspired by industry leading
  9. editors. An open and tightly integrated solution, it provides a familiar and consistent
  10. development environment that seamlessly blends with Unity�s UI conventions and Shader use.
  11. Features
  12. * Intuitive, familiar interface
  13. * Node based creation
  14. * Full source-code
  15. * Extensive node library
  16. * Growing sample collection
  17. * Open to user requests and contributions
  18. * Integrated Texture Array Creator tool
  19. * Node API
  20. * Custom Shader Templates
  21. * SRP HD and Lightweight support
  22. Supported Platforms
  23. * All platforms
  24. Minimum Requirements
  25. Software
  26. Unity 5+
  27. Quick Guide Amplify Shader Editor
  28. 1) Open the editor canvas located in the main menu under Window > Amplify Shader Editor > Open Canvas.
  29. 2) Create an Amplify Shader via the Menu under Assets > Create > Shaders > Amplify Surface shader.
  30. 3) Double-click an ASE shader to open it in the ASE canvas.
  31. 4) Create a new material and set its shader to the newly created Amplify Shader.
  32. 5) Node and shader properties are on the left side, node list on the right.
  33. 6) Drag out nodes from the node palette list on the right, or right-click anywhere in the canvas to open
  34. a simpler searchable node list.
  35. 7) Data flows from left to right, drag wires from node Input/Output ports to create connections.
  36. 8) The 4 buttons on the main canvas next to the node and shader properties on the upper-left area serve as the main
  37. save and update buttons. Button 1: Update and Save shader, Button 2: LIVE mode, automatically updates
  38. and saves the active shader, Button 3: Remove disconnected nodes, Button 4: Open shader in text editor.
  39. 9) Quick access to current shader or material in use by hitting bottom left and or right buttons on main canvas
  40. 10) Consult the Manual below for detailed information.
  41. Quick Guide Texture Array Creator
  42. 1) Open the tool in the main menu under Window > Amplify Shader Editor > Texture Array Creator
  43. 2) Specify the desired Width and Height for the Texture Array through the X and Y Size
  44. 3) Configure your texture properties
  45. 4) Set your array Name and Path
  46. 5) Add elements to the array by hitting the (+) button over the Texture List area and assign textures to them
  47. 6) Hit the Build Array button on the top of the window to build your new Texture Array
  48. 7) Please notice that you can't load previously created texture arrays into the tool so maintain it open until all the tweaks on the array are done
  49. Documentation
  50. Please refer to the following website for an up-to-date online manual:
  51. http://amplify.pt/unity/amplify-shader-editor/manual
  52. Nodes
  53. Please refer to the following website for a searchable node list:
  54. http://amplify.pt/unity/amplify-shader-editor/nodes
  55. Feedback
  56. To file error reports, questions or suggestions, you may use
  57. our feedback form online:
  58. http://amplify.pt/contact
  59. Or contact us directly:
  60. For general inquiries - info@amplify.pt
  61. For technical support - support@amplify.pt (customers only)