|
|
- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- using System;
- using UnityEngine;
-
- namespace AmplifyShaderEditor
- {
- [Serializable]
- public class FallbackString : IFallbackVars
- {
- [SerializeField]
- private string m_current;
- [SerializeField]
- private string m_previous;
-
- public FallbackString()
- {
- m_current = string.Empty;
- m_previous = string.Empty;
- }
-
- public FallbackString( string data )
- {
- m_current = data;
- m_previous = data;
- }
-
- public void Revert()
- {
- string aux = m_current;
- m_current = m_previous;
- m_previous = aux;
- }
-
-
- public string Current
- {
- get
- {
- return m_current;
- }
-
- set
- {
- m_previous = m_current;
- m_current = value;
- }
- }
-
- public override string ToString()
- {
- return m_current;
- }
- }
- }
|