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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: Masks out pixels that cannot be seen through the connected hmd.
- //
- //=============================================================================
-
- using UnityEngine;
-
- [ExecuteInEditMode]
- public class SteamVR_CameraMask : MonoBehaviour
- {
- void Awake()
- {
- Debug.Log("SteamVR_CameraMask is deprecated in Unity 5.4 - REMOVING");
- DestroyImmediate(this);
- }
- }
-
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