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- using UnityEngine;
- using System.Collections;
-
- namespace OVR
- {
-
- public class TestScript : MonoBehaviour {
-
- [InspectorNote( "Sound Setup", "Press '1' to play testSound1 and '2' to play testSound2")]
-
- public SoundFXRef testSound1;
- public SoundFXRef testSound2;
-
- // Use this for initialization
- void Start () {
-
- }
-
-
- // Update is called once per frame
- void Update ()
- {
- // use attached game object location
- if ( Input.GetKeyDown( KeyCode.Alpha1 ) )
- {
- testSound1.PlaySoundAt( transform.position );
- }
-
- // hard code information
- if ( Input.GetKeyDown( KeyCode.Alpha2 ) ) {
- testSound2.PlaySoundAt( new Vector3( 5.0f, 0.0f, 0.0f ) );
- }
- }
- }
-
- } // namespace OVR
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