Assignment for RMIT Mixed Reality in 2020
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  1. namespace VRTK
  2. {
  3. using UnityEngine;
  4. using System;
  5. using Highlighters;
  6. [Serializable]
  7. public class VRTK_ControllerElementHighlighters
  8. {
  9. [Tooltip("The highlighter to use on the overall shape of the controller.")]
  10. public VRTK_BaseHighlighter body;
  11. [Tooltip("The highlighter to use on the trigger button.")]
  12. public VRTK_BaseHighlighter trigger;
  13. [Tooltip("The highlighter to use on the left grip button.")]
  14. public VRTK_BaseHighlighter gripLeft;
  15. [Tooltip("The highlighter to use on the right grip button.")]
  16. public VRTK_BaseHighlighter gripRight;
  17. [Tooltip("The highlighter to use on the touchpad.")]
  18. public VRTK_BaseHighlighter touchpad;
  19. [Tooltip("The highlighter to use on the touchpad two.")]
  20. public VRTK_BaseHighlighter touchpadTwo;
  21. [Tooltip("The highlighter to use on button one.")]
  22. public VRTK_BaseHighlighter buttonOne;
  23. [Tooltip("The highlighter to use on button two.")]
  24. public VRTK_BaseHighlighter buttonTwo;
  25. [Tooltip("The highlighter to use on the system menu button.")]
  26. public VRTK_BaseHighlighter systemMenu;
  27. [Tooltip("The highlighter to use on the start menu button.")]
  28. public VRTK_BaseHighlighter startMenu;
  29. }
  30. }