Assignment for RMIT Mixed Reality in 2020
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  1. namespace VRTK.Examples.Archery
  2. {
  3. using UnityEngine;
  4. public class BowHandle : MonoBehaviour
  5. {
  6. public Transform arrowNockingPoint;
  7. public BowAim aim;
  8. [HideInInspector]
  9. public Transform nockSide;
  10. }
  11. }