Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

137 lines
3.1 KiB

  1. fileFormatVersion: 2
  2. guid: 950854b0e5850734db12d3c0e448f52b
  3. ModelImporter:
  4. serializedVersion: 19300
  5. internalIDToNameTable:
  6. - first:
  7. 1: 100000
  8. second: beam
  9. - first:
  10. 1: 100002
  11. second: beam_in
  12. - first:
  13. 1: 100004
  14. second: //RootNode
  15. - first:
  16. 4: 400000
  17. second: beam
  18. - first:
  19. 4: 400002
  20. second: beam_in
  21. - first:
  22. 4: 400004
  23. second: //RootNode
  24. - first:
  25. 23: 2300000
  26. second: beam
  27. - first:
  28. 23: 2300002
  29. second: beam_in
  30. - first:
  31. 33: 3300000
  32. second: beam
  33. - first:
  34. 33: 3300002
  35. second: beam_in
  36. - first:
  37. 43: 4300000
  38. second: beam
  39. - first:
  40. 43: 4300002
  41. second: beam_in
  42. externalObjects:
  43. - first:
  44. type: UnityEngine:Material
  45. assembly: UnityEngine.CoreModule
  46. name: Teleport
  47. second: {fileID: 2100000, guid: 236cdf421d2c7c14e98f071c5b1eaad0, type: 2}
  48. materials:
  49. materialImportMode: 1
  50. materialName: 0
  51. materialSearch: 1
  52. materialLocation: 0
  53. animations:
  54. legacyGenerateAnimations: 4
  55. bakeSimulation: 0
  56. resampleCurves: 1
  57. optimizeGameObjects: 0
  58. motionNodeName:
  59. rigImportErrors:
  60. rigImportWarnings:
  61. animationImportErrors:
  62. animationImportWarnings:
  63. animationRetargetingWarnings:
  64. animationDoRetargetingWarnings: 0
  65. importAnimatedCustomProperties: 0
  66. importConstraints: 0
  67. animationCompression: 1
  68. animationRotationError: 0.5
  69. animationPositionError: 0.5
  70. animationScaleError: 0.5
  71. animationWrapMode: 0
  72. extraExposedTransformPaths: []
  73. extraUserProperties: []
  74. clipAnimations: []
  75. isReadable: 1
  76. meshes:
  77. lODScreenPercentages: []
  78. globalScale: 1
  79. meshCompression: 0
  80. addColliders: 0
  81. useSRGBMaterialColor: 1
  82. sortHierarchyByName: 1
  83. importVisibility: 0
  84. importBlendShapes: 1
  85. importCameras: 0
  86. importLights: 0
  87. swapUVChannels: 0
  88. generateSecondaryUV: 0
  89. useFileUnits: 1
  90. keepQuads: 0
  91. weldVertices: 1
  92. preserveHierarchy: 0
  93. skinWeightsMode: 0
  94. maxBonesPerVertex: 4
  95. minBoneWeight: 0.001
  96. meshOptimizationFlags: -1
  97. indexFormat: 1
  98. secondaryUVAngleDistortion: 8
  99. secondaryUVAreaDistortion: 15.000001
  100. secondaryUVHardAngle: 88
  101. secondaryUVPackMargin: 4
  102. useFileScale: 1
  103. tangentSpace:
  104. normalSmoothAngle: 60
  105. normalImportMode: 0
  106. tangentImportMode: 3
  107. normalCalculationMode: 0
  108. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
  109. blendShapeNormalImportMode: 1
  110. normalSmoothingSource: 0
  111. referencedClips: []
  112. importAnimation: 1
  113. humanDescription:
  114. serializedVersion: 3
  115. human: []
  116. skeleton: []
  117. armTwist: 0.5
  118. foreArmTwist: 0.5
  119. upperLegTwist: 0.5
  120. legTwist: 0.5
  121. armStretch: 0.05
  122. legStretch: 0.05
  123. feetSpacing: 0
  124. globalScale: 1
  125. rootMotionBoneName:
  126. hasTranslationDoF: 0
  127. hasExtraRoot: 0
  128. skeletonHasParents: 0
  129. lastHumanDescriptionAvatarSource: {instanceID: 0}
  130. autoGenerateAvatarMappingIfUnspecified: 1
  131. animationType: 0
  132. humanoidOversampling: 1
  133. avatarSetup: 0
  134. additionalBone: 0
  135. userData:
  136. assetBundleName:
  137. assetBundleVariant: