Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

425 lines
12 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1282877721654758}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1280591319240482
  15. GameObject:
  16. m_ObjectHideFlags: 0
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4128760196756778}
  22. - component: {fileID: 114143898506756718}
  23. - component: {fileID: 33684168312258418}
  24. - component: {fileID: 23265471838350524}
  25. m_Layer: 0
  26. m_Name: GenericSnapHandle
  27. m_TagString: Untagged
  28. m_Icon: {fileID: 0}
  29. m_NavMeshLayer: 0
  30. m_StaticEditorFlags: 0
  31. m_IsActive: 1
  32. --- !u!1 &1282877721654758
  33. GameObject:
  34. m_ObjectHideFlags: 0
  35. m_PrefabParentObject: {fileID: 0}
  36. m_PrefabInternal: {fileID: 100100000}
  37. serializedVersion: 5
  38. m_Component:
  39. - component: {fileID: 4999033386014946}
  40. - component: {fileID: 114750598093520040}
  41. - component: {fileID: 114949592559334460}
  42. - component: {fileID: 114042024046092280}
  43. - component: {fileID: 114852757411257942}
  44. - component: {fileID: 54397581091162524}
  45. m_Layer: 0
  46. m_Name: LightSaber
  47. m_TagString: Untagged
  48. m_Icon: {fileID: 0}
  49. m_NavMeshLayer: 0
  50. m_StaticEditorFlags: 0
  51. m_IsActive: 1
  52. --- !u!1 &1373732929341296
  53. GameObject:
  54. m_ObjectHideFlags: 1
  55. m_PrefabParentObject: {fileID: 0}
  56. m_PrefabInternal: {fileID: 100100000}
  57. serializedVersion: 5
  58. m_Component:
  59. - component: {fileID: 4570911836731838}
  60. - component: {fileID: 33558428323345084}
  61. - component: {fileID: 136918045194573938}
  62. - component: {fileID: 23366831346279796}
  63. m_Layer: 0
  64. m_Name: Blade
  65. m_TagString: Untagged
  66. m_Icon: {fileID: 0}
  67. m_NavMeshLayer: 0
  68. m_StaticEditorFlags: 0
  69. m_IsActive: 1
  70. --- !u!1 &1721105012011692
  71. GameObject:
  72. m_ObjectHideFlags: 0
  73. m_PrefabParentObject: {fileID: 0}
  74. m_PrefabInternal: {fileID: 100100000}
  75. serializedVersion: 5
  76. m_Component:
  77. - component: {fileID: 4013119652178610}
  78. m_Layer: 0
  79. m_Name: BladeContainer
  80. m_TagString: Untagged
  81. m_Icon: {fileID: 0}
  82. m_NavMeshLayer: 0
  83. m_StaticEditorFlags: 0
  84. m_IsActive: 1
  85. --- !u!1 &1831276741547714
  86. GameObject:
  87. m_ObjectHideFlags: 0
  88. m_PrefabParentObject: {fileID: 0}
  89. m_PrefabInternal: {fileID: 100100000}
  90. serializedVersion: 5
  91. m_Component:
  92. - component: {fileID: 4254302285620562}
  93. - component: {fileID: 33214224037733446}
  94. - component: {fileID: 136627354312730442}
  95. - component: {fileID: 23630841631137172}
  96. m_Layer: 0
  97. m_Name: Hilt
  98. m_TagString: Untagged
  99. m_Icon: {fileID: 0}
  100. m_NavMeshLayer: 0
  101. m_StaticEditorFlags: 0
  102. m_IsActive: 1
  103. --- !u!4 &4013119652178610
  104. Transform:
  105. m_ObjectHideFlags: 1
  106. m_PrefabParentObject: {fileID: 0}
  107. m_PrefabInternal: {fileID: 100100000}
  108. m_GameObject: {fileID: 1721105012011692}
  109. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  110. m_LocalPosition: {x: 0, y: 0.099, z: 0}
  111. m_LocalScale: {x: 1, y: 1, z: 1}
  112. m_Children:
  113. - {fileID: 4570911836731838}
  114. m_Father: {fileID: 4999033386014946}
  115. m_RootOrder: 1
  116. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  117. --- !u!4 &4128760196756778
  118. Transform:
  119. m_ObjectHideFlags: 1
  120. m_PrefabParentObject: {fileID: 0}
  121. m_PrefabInternal: {fileID: 100100000}
  122. m_GameObject: {fileID: 1280591319240482}
  123. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  124. m_LocalPosition: {x: 0, y: 0, z: 0}
  125. m_LocalScale: {x: 0.05, y: 0.05, z: 0.2}
  126. m_Children: []
  127. m_Father: {fileID: 4999033386014946}
  128. m_RootOrder: 2
  129. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  130. --- !u!4 &4254302285620562
  131. Transform:
  132. m_ObjectHideFlags: 1
  133. m_PrefabParentObject: {fileID: 0}
  134. m_PrefabInternal: {fileID: 100100000}
  135. m_GameObject: {fileID: 1831276741547714}
  136. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  137. m_LocalPosition: {x: 0, y: 0, z: 0}
  138. m_LocalScale: {x: 0.05, y: 0.1, z: 0.05}
  139. m_Children: []
  140. m_Father: {fileID: 4999033386014946}
  141. m_RootOrder: 0
  142. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  143. --- !u!4 &4570911836731838
  144. Transform:
  145. m_ObjectHideFlags: 1
  146. m_PrefabParentObject: {fileID: 0}
  147. m_PrefabInternal: {fileID: 100100000}
  148. m_GameObject: {fileID: 1373732929341296}
  149. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  150. m_LocalPosition: {x: 0, y: 0.35, z: 0}
  151. m_LocalScale: {x: 0.035, y: 0.35, z: 0.035}
  152. m_Children: []
  153. m_Father: {fileID: 4013119652178610}
  154. m_RootOrder: 0
  155. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  156. --- !u!4 &4999033386014946
  157. Transform:
  158. m_ObjectHideFlags: 1
  159. m_PrefabParentObject: {fileID: 0}
  160. m_PrefabInternal: {fileID: 100100000}
  161. m_GameObject: {fileID: 1282877721654758}
  162. m_LocalRotation: {x: 0.7071068, y: 0, z: 0, w: 0.7071068}
  163. m_LocalPosition: {x: -0.2, y: 0.825, z: -0.1}
  164. m_LocalScale: {x: 1, y: 1, z: 1}
  165. m_Children:
  166. - {fileID: 4254302285620562}
  167. - {fileID: 4013119652178610}
  168. - {fileID: 4128760196756778}
  169. m_Father: {fileID: 0}
  170. m_RootOrder: 0
  171. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  172. --- !u!23 &23265471838350524
  173. MeshRenderer:
  174. m_ObjectHideFlags: 1
  175. m_PrefabParentObject: {fileID: 0}
  176. m_PrefabInternal: {fileID: 100100000}
  177. m_GameObject: {fileID: 1280591319240482}
  178. m_Enabled: 0
  179. m_CastShadows: 1
  180. m_ReceiveShadows: 1
  181. m_MotionVectors: 1
  182. m_LightProbeUsage: 1
  183. m_ReflectionProbeUsage: 1
  184. m_Materials:
  185. - {fileID: 10303, guid: 0000000000000000f000000000000000, type: 0}
  186. m_StaticBatchInfo:
  187. firstSubMesh: 0
  188. subMeshCount: 0
  189. m_StaticBatchRoot: {fileID: 0}
  190. m_ProbeAnchor: {fileID: 0}
  191. m_LightProbeVolumeOverride: {fileID: 0}
  192. m_ScaleInLightmap: 1
  193. m_PreserveUVs: 1
  194. m_IgnoreNormalsForChartDetection: 0
  195. m_ImportantGI: 0
  196. m_SelectedEditorRenderState: 3
  197. m_MinimumChartSize: 4
  198. m_AutoUVMaxDistance: 0.5
  199. m_AutoUVMaxAngle: 89
  200. m_LightmapParameters: {fileID: 0}
  201. m_SortingLayerID: 0
  202. m_SortingLayer: 0
  203. m_SortingOrder: 0
  204. --- !u!23 &23366831346279796
  205. MeshRenderer:
  206. m_ObjectHideFlags: 1
  207. m_PrefabParentObject: {fileID: 0}
  208. m_PrefabInternal: {fileID: 100100000}
  209. m_GameObject: {fileID: 1373732929341296}
  210. m_Enabled: 1
  211. m_CastShadows: 1
  212. m_ReceiveShadows: 1
  213. m_MotionVectors: 1
  214. m_LightProbeUsage: 1
  215. m_ReflectionProbeUsage: 1
  216. m_Materials:
  217. - {fileID: 2100000, guid: 60b4d44b99973ea4e827c9c46613b856, type: 2}
  218. m_StaticBatchInfo:
  219. firstSubMesh: 0
  220. subMeshCount: 0
  221. m_StaticBatchRoot: {fileID: 0}
  222. m_ProbeAnchor: {fileID: 0}
  223. m_LightProbeVolumeOverride: {fileID: 0}
  224. m_ScaleInLightmap: 1
  225. m_PreserveUVs: 1
  226. m_IgnoreNormalsForChartDetection: 0
  227. m_ImportantGI: 0
  228. m_SelectedEditorRenderState: 3
  229. m_MinimumChartSize: 4
  230. m_AutoUVMaxDistance: 0.5
  231. m_AutoUVMaxAngle: 89
  232. m_LightmapParameters: {fileID: 0}
  233. m_SortingLayerID: 0
  234. m_SortingLayer: 0
  235. m_SortingOrder: 0
  236. --- !u!23 &23630841631137172
  237. MeshRenderer:
  238. m_ObjectHideFlags: 1
  239. m_PrefabParentObject: {fileID: 0}
  240. m_PrefabInternal: {fileID: 100100000}
  241. m_GameObject: {fileID: 1831276741547714}
  242. m_Enabled: 1
  243. m_CastShadows: 1
  244. m_ReceiveShadows: 1
  245. m_MotionVectors: 1
  246. m_LightProbeUsage: 1
  247. m_ReflectionProbeUsage: 1
  248. m_Materials:
  249. - {fileID: 2100000, guid: 6733b5266df72ae4081cb4412c1654f0, type: 2}
  250. m_StaticBatchInfo:
  251. firstSubMesh: 0
  252. subMeshCount: 0
  253. m_StaticBatchRoot: {fileID: 0}
  254. m_ProbeAnchor: {fileID: 0}
  255. m_LightProbeVolumeOverride: {fileID: 0}
  256. m_ScaleInLightmap: 1
  257. m_PreserveUVs: 1
  258. m_IgnoreNormalsForChartDetection: 0
  259. m_ImportantGI: 0
  260. m_SelectedEditorRenderState: 3
  261. m_MinimumChartSize: 4
  262. m_AutoUVMaxDistance: 0.5
  263. m_AutoUVMaxAngle: 89
  264. m_LightmapParameters: {fileID: 0}
  265. m_SortingLayerID: 0
  266. m_SortingLayer: 0
  267. m_SortingOrder: 0
  268. --- !u!33 &33214224037733446
  269. MeshFilter:
  270. m_ObjectHideFlags: 1
  271. m_PrefabParentObject: {fileID: 0}
  272. m_PrefabInternal: {fileID: 100100000}
  273. m_GameObject: {fileID: 1831276741547714}
  274. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  275. --- !u!33 &33558428323345084
  276. MeshFilter:
  277. m_ObjectHideFlags: 1
  278. m_PrefabParentObject: {fileID: 0}
  279. m_PrefabInternal: {fileID: 100100000}
  280. m_GameObject: {fileID: 1373732929341296}
  281. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  282. --- !u!33 &33684168312258418
  283. MeshFilter:
  284. m_ObjectHideFlags: 1
  285. m_PrefabParentObject: {fileID: 0}
  286. m_PrefabInternal: {fileID: 100100000}
  287. m_GameObject: {fileID: 1280591319240482}
  288. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  289. --- !u!54 &54397581091162524
  290. Rigidbody:
  291. m_ObjectHideFlags: 1
  292. m_PrefabParentObject: {fileID: 0}
  293. m_PrefabInternal: {fileID: 100100000}
  294. m_GameObject: {fileID: 1282877721654758}
  295. serializedVersion: 2
  296. m_Mass: 1
  297. m_Drag: 0
  298. m_AngularDrag: 0.05
  299. m_UseGravity: 1
  300. m_IsKinematic: 0
  301. m_Interpolate: 0
  302. m_Constraints: 0
  303. m_CollisionDetection: 0
  304. --- !u!114 &114042024046092280
  305. MonoBehaviour:
  306. m_ObjectHideFlags: 1
  307. m_PrefabParentObject: {fileID: 0}
  308. m_PrefabInternal: {fileID: 100100000}
  309. m_GameObject: {fileID: 1282877721654758}
  310. m_Enabled: 1
  311. m_EditorHideFlags: 0
  312. m_Script: {fileID: 11500000, guid: 5ec2ac476f2fc9a45a4e69712580a603, type: 3}
  313. m_Name:
  314. m_EditorClassIdentifier:
  315. precisionGrab: 0
  316. rightSnapHandle: {fileID: 4128760196756778}
  317. leftSnapHandle: {fileID: 0}
  318. throwVelocityWithAttachDistance: 0
  319. throwMultiplier: 1
  320. onGrabCollisionDelay: 0
  321. --- !u!114 &114143898506756718
  322. MonoBehaviour:
  323. m_ObjectHideFlags: 1
  324. m_PrefabParentObject: {fileID: 0}
  325. m_PrefabInternal: {fileID: 100100000}
  326. m_GameObject: {fileID: 1280591319240482}
  327. m_Enabled: 1
  328. m_EditorHideFlags: 0
  329. m_Script: {fileID: 11500000, guid: 393a6cb30fae3e841bd85dca765098f6, type: 3}
  330. m_Name:
  331. m_EditorClassIdentifier:
  332. target: {fileID: 4128760196756778}
  333. resetOnDisable: 1
  334. sdkOverrides:
  335. - loadedSDKSetup: {fileID: 0}
  336. controllerType: 3
  337. position: {x: 0, y: 0.05, z: 0}
  338. rotation: {x: -90, y: 0, z: 0}
  339. scale: {x: 1, y: 1, z: 1}
  340. --- !u!114 &114750598093520040
  341. MonoBehaviour:
  342. m_ObjectHideFlags: 1
  343. m_PrefabParentObject: {fileID: 0}
  344. m_PrefabInternal: {fileID: 100100000}
  345. m_GameObject: {fileID: 1282877721654758}
  346. m_Enabled: 1
  347. m_EditorHideFlags: 0
  348. m_Script: {fileID: 11500000, guid: 5eb2a811dc5141544ab51134a926cb7d, type: 3}
  349. m_Name:
  350. m_EditorClassIdentifier:
  351. linkedObject: {fileID: 114949592559334460}
  352. objectToScale: {fileID: 1721105012011692}
  353. unuseScale: {x: 1, y: 0, z: 1}
  354. useScale: {x: 1, y: 1, z: 1}
  355. scaleSpeed: 5
  356. --- !u!114 &114852757411257942
  357. MonoBehaviour:
  358. m_ObjectHideFlags: 1
  359. m_PrefabParentObject: {fileID: 0}
  360. m_PrefabInternal: {fileID: 100100000}
  361. m_GameObject: {fileID: 1282877721654758}
  362. m_Enabled: 1
  363. m_EditorHideFlags: 0
  364. m_Script: {fileID: 11500000, guid: 18055ba762aa3994f9c10208cd088bc5, type: 3}
  365. m_Name:
  366. m_EditorClassIdentifier:
  367. --- !u!114 &114949592559334460
  368. MonoBehaviour:
  369. m_ObjectHideFlags: 1
  370. m_PrefabParentObject: {fileID: 0}
  371. m_PrefabInternal: {fileID: 100100000}
  372. m_GameObject: {fileID: 1282877721654758}
  373. m_Enabled: 1
  374. m_EditorHideFlags: 0
  375. m_Script: {fileID: 11500000, guid: a3abaf4521bf2344ea21ed3020b98eb2, type: 3}
  376. m_Name:
  377. m_EditorClassIdentifier:
  378. disableWhenIdle: 1
  379. allowedNearTouchControllers: 0
  380. allowedTouchControllers: 0
  381. ignoredColliders:
  382. - {fileID: 136918045194573938}
  383. isGrabbable: 1
  384. holdButtonToGrab: 1
  385. stayGrabbedOnTeleport: 1
  386. validDrop: 1
  387. grabOverrideButton: 0
  388. allowedGrabControllers: 0
  389. grabAttachMechanicScript: {fileID: 114042024046092280}
  390. secondaryGrabActionScript: {fileID: 114852757411257942}
  391. isUsable: 1
  392. holdButtonToUse: 0
  393. useOnlyIfGrabbed: 0
  394. pointerActivatesUseAction: 0
  395. useOverrideButton: 0
  396. allowedUseControllers: 0
  397. objectHighlighter: {fileID: 0}
  398. touchHighlightColor: {r: 0, g: 0, b: 0, a: 0}
  399. usingState: 0
  400. --- !u!136 &136627354312730442
  401. CapsuleCollider:
  402. m_ObjectHideFlags: 1
  403. m_PrefabParentObject: {fileID: 0}
  404. m_PrefabInternal: {fileID: 100100000}
  405. m_GameObject: {fileID: 1831276741547714}
  406. m_Material: {fileID: 0}
  407. m_IsTrigger: 0
  408. m_Enabled: 1
  409. m_Radius: 0.5
  410. m_Height: 2
  411. m_Direction: 1
  412. m_Center: {x: 0, y: 0, z: 0}
  413. --- !u!136 &136918045194573938
  414. CapsuleCollider:
  415. m_ObjectHideFlags: 1
  416. m_PrefabParentObject: {fileID: 0}
  417. m_PrefabInternal: {fileID: 100100000}
  418. m_GameObject: {fileID: 1373732929341296}
  419. m_Material: {fileID: 0}
  420. m_IsTrigger: 0
  421. m_Enabled: 1
  422. m_Radius: 0.5
  423. m_Height: 2
  424. m_Direction: 1
  425. m_Center: {x: 0, y: 0, z: 0}