Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

116 lines
2.8 KiB

  1. fileFormatVersion: 2
  2. guid: 06bddf078bc45eb4e89adbac1f66571d
  3. ModelImporter:
  4. serializedVersion: 19300
  5. internalIDToNameTable:
  6. - first:
  7. 1: 100000
  8. second: //RootNode
  9. - first:
  10. 4: 400000
  11. second: //RootNode
  12. - first:
  13. 23: 2300000
  14. second: //RootNode
  15. - first:
  16. 33: 3300000
  17. second: //RootNode
  18. - first:
  19. 43: 4300000
  20. second: Cube
  21. externalObjects:
  22. - first:
  23. type: UnityEngine:Material
  24. assembly: UnityEngine.CoreModule
  25. name: Material
  26. second: {fileID: 2100000, guid: 2ade1c021e9d8614daedf0785ae78a0d, type: 2}
  27. materials:
  28. materialImportMode: 1
  29. materialName: 0
  30. materialSearch: 1
  31. materialLocation: 0
  32. animations:
  33. legacyGenerateAnimations: 4
  34. bakeSimulation: 0
  35. resampleCurves: 1
  36. optimizeGameObjects: 0
  37. motionNodeName:
  38. rigImportErrors:
  39. rigImportWarnings:
  40. animationImportErrors:
  41. animationImportWarnings:
  42. animationRetargetingWarnings:
  43. animationDoRetargetingWarnings: 0
  44. importAnimatedCustomProperties: 0
  45. importConstraints: 0
  46. animationCompression: 1
  47. animationRotationError: 0.5
  48. animationPositionError: 0.5
  49. animationScaleError: 0.5
  50. animationWrapMode: 0
  51. extraExposedTransformPaths: []
  52. extraUserProperties: []
  53. clipAnimations: []
  54. isReadable: 1
  55. meshes:
  56. lODScreenPercentages: []
  57. globalScale: 25
  58. meshCompression: 0
  59. addColliders: 0
  60. useSRGBMaterialColor: 1
  61. sortHierarchyByName: 1
  62. importVisibility: 0
  63. importBlendShapes: 1
  64. importCameras: 0
  65. importLights: 0
  66. swapUVChannels: 0
  67. generateSecondaryUV: 0
  68. useFileUnits: 1
  69. keepQuads: 0
  70. weldVertices: 1
  71. preserveHierarchy: 0
  72. skinWeightsMode: 0
  73. maxBonesPerVertex: 4
  74. minBoneWeight: 0.001
  75. meshOptimizationFlags: -1
  76. indexFormat: 1
  77. secondaryUVAngleDistortion: 8
  78. secondaryUVAreaDistortion: 15.000001
  79. secondaryUVHardAngle: 88
  80. secondaryUVPackMargin: 4
  81. useFileScale: 1
  82. tangentSpace:
  83. normalSmoothAngle: 60
  84. normalImportMode: 0
  85. tangentImportMode: 3
  86. normalCalculationMode: 0
  87. legacyComputeAllNormalsFromSmoothingGroupsWhenMeshHasBlendShapes: 1
  88. blendShapeNormalImportMode: 1
  89. normalSmoothingSource: 0
  90. referencedClips: []
  91. importAnimation: 1
  92. humanDescription:
  93. serializedVersion: 3
  94. human: []
  95. skeleton: []
  96. armTwist: 0.5
  97. foreArmTwist: 0.5
  98. upperLegTwist: 0.5
  99. legTwist: 0.5
  100. armStretch: 0.05
  101. legStretch: 0.05
  102. feetSpacing: 0
  103. globalScale: 25
  104. rootMotionBoneName:
  105. hasTranslationDoF: 0
  106. hasExtraRoot: 0
  107. skeletonHasParents: 1
  108. lastHumanDescriptionAvatarSource: {instanceID: 0}
  109. autoGenerateAvatarMappingIfUnspecified: 1
  110. animationType: 0
  111. humanoidOversampling: 1
  112. avatarSetup: 0
  113. additionalBone: 0
  114. userData:
  115. assetBundleName:
  116. assetBundleVariant: