Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

98 lines
2.6 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1 &178326
  4. GameObject:
  5. m_ObjectHideFlags: 0
  6. m_CorrespondingSourceObject: {fileID: 0}
  7. m_PrefabInternal: {fileID: 100100000}
  8. serializedVersion: 6
  9. m_Component:
  10. - component: {fileID: 432372}
  11. - component: {fileID: 3390172}
  12. - component: {fileID: 2349934}
  13. - component: {fileID: 6599998}
  14. m_Layer: 0
  15. m_Name: storage_container_small
  16. m_TagString: Untagged
  17. m_Icon: {fileID: 0}
  18. m_NavMeshLayer: 0
  19. m_StaticEditorFlags: 0
  20. m_IsActive: 1
  21. --- !u!4 &432372
  22. Transform:
  23. m_ObjectHideFlags: 1
  24. m_CorrespondingSourceObject: {fileID: 0}
  25. m_PrefabInternal: {fileID: 100100000}
  26. m_GameObject: {fileID: 178326}
  27. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  28. m_LocalPosition: {x: 0, y: 0, z: 0}
  29. m_LocalScale: {x: 1, y: 1, z: 1}
  30. m_Children: []
  31. m_Father: {fileID: 0}
  32. m_RootOrder: 0
  33. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  34. --- !u!23 &2349934
  35. MeshRenderer:
  36. m_ObjectHideFlags: 1
  37. m_CorrespondingSourceObject: {fileID: 0}
  38. m_PrefabInternal: {fileID: 100100000}
  39. m_GameObject: {fileID: 178326}
  40. m_Enabled: 1
  41. m_CastShadows: 1
  42. m_ReceiveShadows: 1
  43. m_DynamicOccludee: 1
  44. m_MotionVectors: 1
  45. m_LightProbeUsage: 1
  46. m_ReflectionProbeUsage: 1
  47. m_RenderingLayerMask: 4294967295
  48. m_Materials:
  49. - {fileID: 2100000, guid: 10de6384af0c3b54e8166f9c3f936e88, type: 2}
  50. m_StaticBatchInfo:
  51. firstSubMesh: 0
  52. subMeshCount: 0
  53. m_StaticBatchRoot: {fileID: 0}
  54. m_ProbeAnchor: {fileID: 0}
  55. m_LightProbeVolumeOverride: {fileID: 0}
  56. m_ScaleInLightmap: 1
  57. m_PreserveUVs: 0
  58. m_IgnoreNormalsForChartDetection: 0
  59. m_ImportantGI: 0
  60. m_StitchLightmapSeams: 0
  61. m_SelectedEditorRenderState: 3
  62. m_MinimumChartSize: 4
  63. m_AutoUVMaxDistance: 0.5
  64. m_AutoUVMaxAngle: 89
  65. m_LightmapParameters: {fileID: 0}
  66. m_SortingLayerID: 0
  67. m_SortingLayer: 0
  68. m_SortingOrder: 0
  69. --- !u!33 &3390172
  70. MeshFilter:
  71. m_ObjectHideFlags: 1
  72. m_CorrespondingSourceObject: {fileID: 0}
  73. m_PrefabInternal: {fileID: 100100000}
  74. m_GameObject: {fileID: 178326}
  75. m_Mesh: {fileID: 4300000, guid: d6354010388f6a94281a09f8fe9c6790, type: 3}
  76. --- !u!65 &6599998
  77. BoxCollider:
  78. m_ObjectHideFlags: 1
  79. m_CorrespondingSourceObject: {fileID: 0}
  80. m_PrefabInternal: {fileID: 100100000}
  81. m_GameObject: {fileID: 178326}
  82. m_Material: {fileID: 0}
  83. m_IsTrigger: 0
  84. m_Enabled: 1
  85. serializedVersion: 2
  86. m_Size: {x: 3.8, y: 0.9661361, z: 3.8}
  87. m_Center: {x: 0, y: 0.48414576, z: 0}
  88. --- !u!1001 &100100000
  89. Prefab:
  90. m_ObjectHideFlags: 1
  91. serializedVersion: 2
  92. m_Modification:
  93. m_TransformParent: {fileID: 0}
  94. m_Modifications: []
  95. m_RemovedComponents: []
  96. m_SourcePrefab: {fileID: 0}
  97. m_RootGameObject: {fileID: 178326}
  98. m_IsPrefabAsset: 1