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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- using UnityEngine;
- using UnityEditor;
-
- namespace AmplifyShaderEditor
- {
- public class About : EditorWindow
- {
- private const string AboutImageGUID = "8aba6bb20faf8824d9d81946542f1ce1";
- private Vector2 m_scrollPosition = Vector2.zero;
- private Texture2D m_aboutImage;
-
- [MenuItem( "Window/Amplify Shader Editor/About...", false, 2001 )]
- static void Init()
- {
- About window = (About)GetWindow( typeof( About ), true, "About Amplify Shader Editor" );
- window.minSize = new Vector2( 502, 290 );
- window.maxSize = new Vector2( 502, 290 );
- window.Show();
- }
-
- [MenuItem( "Window/Amplify Shader Editor/Manual", false, 2000 )]
- static void OpenManual()
- {
- Application.OpenURL( "http://wiki.amplify.pt/index.php?title=Unity_Products:Amplify_Shader_Editor/Manual" );
- }
-
- private void OnEnable()
- {
- m_aboutImage = AssetDatabase.LoadAssetAtPath<Texture2D>( AssetDatabase.GUIDToAssetPath( AboutImageGUID ) );
- }
-
- public void OnGUI()
- {
- m_scrollPosition = GUILayout.BeginScrollView( m_scrollPosition );
-
- GUILayout.BeginVertical();
-
- GUILayout.Space( 10 );
-
- GUILayout.BeginHorizontal();
- GUILayout.FlexibleSpace();
- GUILayout.Box( m_aboutImage, GUIStyle.none );
-
- if( Event.current.type == EventType.MouseUp && GUILayoutUtility.GetLastRect().Contains( Event.current.mousePosition ) )
- Application.OpenURL( "http://www.amplify.pt" );
-
- GUILayout.FlexibleSpace();
- GUILayout.EndHorizontal();
-
- GUIStyle labelStyle = new GUIStyle( EditorStyles.label );
- labelStyle.alignment = TextAnchor.MiddleCenter;
- labelStyle.wordWrap = true;
-
- GUILayout.Label( "\nAmplify Shader Editor " + VersionInfo.StaticToString(), labelStyle, GUILayout.ExpandWidth( true ) );
-
- GUILayout.Label( "\nCopyright (c) Amplify Creations, Lda. All rights reserved.\n", labelStyle, GUILayout.ExpandWidth( true ) );
-
- GUILayout.EndVertical();
-
- GUILayout.EndScrollView();
- }
- }
- }
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