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- using UnityEngine;
- using UnityEditor;
- using System;
-
- namespace AmplifyShaderEditor
- {
- [System.Serializable]
- public class InlineProperty
- {
- [SerializeField]
- private float m_value = 0;
-
- [SerializeField]
- private bool m_active = false;
-
- [SerializeField]
- private int m_nodeId = -1;
-
- [SerializeField]
- private string m_nodePropertyName = string.Empty;
-
- public InlineProperty() { }
-
- public InlineProperty( float val )
- {
- m_value = val;
- }
-
- public InlineProperty( int val )
- {
- m_value = val;
- }
-
- public void ResetProperty()
- {
- m_nodeId = -1;
- m_active = false;
- }
-
- public void CopyFrom( InlineProperty other )
- {
- m_value = other.m_value;
- m_active = other.m_active;
- m_nodeId = other.m_nodeId;
- }
-
- public void SetInlineByName( string propertyName )
- {
- m_nodeId = UIUtils.GetNodeIdByName( propertyName );
- m_nodePropertyName = propertyName;
- m_active = m_nodeId != -1;
- }
-
- public void IntField( ref UndoParentNode owner, string content )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutIntField( content, (int)m_value );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public void IntSlider( ref UndoParentNode owner, GUIContent content, int min, int max )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutIntSlider( content, (int)m_value, min, max );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public void IntSlider( ref UndoParentNode owner, string content, int min, int max )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutIntSlider( content, (int)m_value, min, max );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public void EnumTypePopup( ref UndoParentNode owner, string content, string[] displayOptions )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutPopup( content, (int)m_value, displayOptions );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
-
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public void FloatField( ref UndoParentNode owner, string content )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutFloatField( content, m_value );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public void SliderField( ref UndoParentNode owner, string content, float min, float max )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutSlider( content, m_value, min, max );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public void RangedFloatField( ref UndoParentNode owner, string content, float min, float max )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- m_value = owner.EditorGUILayoutRangedFloatField( content, m_value, min, max );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
-
- public void CustomDrawer( ref UndoParentNode owner, DrawPropertySection Drawer, string content )
- {
- if( !m_active )
- {
- EditorGUILayout.BeginHorizontal();
- Drawer( owner );
- if( GUILayout.Button( UIUtils.FloatIntIconON, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
- else
- {
- DrawPicker( ref owner, content );
- }
- }
-
- public delegate void DrawPropertySection( UndoParentNode owner );
-
- private void DrawPicker( ref UndoParentNode owner, GUIContent content )
- {
- DrawPicker( ref owner, content.text );
- }
-
- private void DrawPicker( ref UndoParentNode owner, string content )
- {
- EditorGUILayout.BeginHorizontal();
- m_nodeId = owner.EditorGUILayoutIntPopup( content, m_nodeId, UIUtils.FloatIntNodeArr(), UIUtils.FloatIntNodeIds() );
- if( GUILayout.Button( UIUtils.FloatIntIconOFF, UIUtils.FloatIntPickerONOFF, GUILayout.Width( 15 ), GUILayout.Height( 15 ) ) )
- m_active = !m_active;
- EditorGUILayout.EndHorizontal();
- }
-
- public string GetValueOrProperty( bool parentesis = true )
- {
- if( m_active )
- {
- PropertyNode node = GetPropertyNode();
- if( node != null )
- {
- return parentesis ? "[" + node.PropertyName + "]" : node.PropertyName;
- }
- else
- {
- m_active = false;
- m_nodeId = -1;
- return m_value.ToString();
- }
- }
- else
- {
- return m_value.ToString();
- }
- }
-
- public string GetValueOrProperty( string defaultValue, bool parentesis = true )
- {
- if( m_active )
- {
- PropertyNode node = GetPropertyNode();
- if( node != null )
- {
- return parentesis ? "[" + node.PropertyName + "]" : node.PropertyName;
- }
- else if( !string.IsNullOrEmpty( defaultValue ) )
- {
- m_active = false;
- m_nodeId = -1;
- return defaultValue;
- }
- else
- {
- m_active = false;
- m_nodeId = -1;
- return m_value.ToString();
- }
- }
- else
- {
- return defaultValue;
- }
- }
-
- public void ReadFromString( ref uint index, ref string[] nodeParams, bool isInt = true )
- {
- m_value = isInt ? Convert.ToInt32( nodeParams[ index++ ] ) : Convert.ToSingle( nodeParams[ index++ ] );
- m_active = Convert.ToBoolean( nodeParams[ index++ ] );
- m_nodeId = Convert.ToInt32( nodeParams[ index++ ] );
- }
-
- public void ReadFromSingle( string singleLine )
- {
- string[] data = singleLine.Split( IOUtils.VECTOR_SEPARATOR );
- m_value = Convert.ToSingle( data[ 0 ], System.Globalization.CultureInfo.InvariantCulture );
- m_active = Convert.ToBoolean( data[ 1 ] );
- m_nodeId = Convert.ToInt32( data[ 2 ] );
- }
-
- public void WriteToString( ref string nodeInfo )
- {
- IOUtils.AddFieldValueToString( ref nodeInfo, m_value );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_active );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_nodeId );
- }
-
- public string WriteToSingle()
- {
- return m_value.ToString( System.Globalization.CultureInfo.InvariantCulture ) + IOUtils.VECTOR_SEPARATOR + m_active + IOUtils.VECTOR_SEPARATOR + m_nodeId;
- }
-
- public void SetInlineNodeValue()
- {
- if( IsValid )
- {
- RangedFloatNode fnode = UIUtils.GetNode( m_nodeId ) as RangedFloatNode;
- if( fnode != null )
- {
- fnode.Value = m_value;
- fnode.SetMaterialValueFromInline( m_value );
- }
- else
- {
- IntNode inode = UIUtils.GetNode( m_nodeId ) as IntNode;
- inode.Value = (int)m_value;
- inode.SetMaterialValueFromInline( (int)m_value );
- }
- }
- }
-
- public bool IsValid { get { return m_active && m_nodeId != -1; } }
-
- public PropertyNode GetPropertyNode()
- {
- if( m_nodeId >= 0 )
- return UIUtils.GetNode( m_nodeId ) as PropertyNode;
-
- if( m_nodeId < -1 )
- {
- if(!string.IsNullOrEmpty(m_nodePropertyName))
- return UIUtils.GetInternalTemplateNode( m_nodePropertyName );
-
-
- return UIUtils.GetInternalTemplateNode( m_nodeId );
- }
-
- return null;
- }
-
- public int IntValue { get { return (int)m_value; } set { m_value = value; } }
- public float FloatValue { get { return m_value; } set { m_value = value; } }
- public bool Active { get { return m_active; } set { m_active = value; } }
- public int NodeId { get { return m_nodeId; } set { m_nodeId = value; } }
- }
- }
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