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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- using UnityEngine;
- using UnityEditor;
- using System;
- using System.Collections.Generic;
-
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Template Vertex Data", "Vertex Data", "Select and use available vertex data from the template" )]
- public class TemplateVertexDataNode : TemplateNodeParent
- {
- private List<TemplateVertexData> m_interpolatorData = null;
-
- [SerializeField]
- private int m_currentDataIdx = -1;
-
- [SerializeField]
- private string m_dataName = string.Empty;
- [SerializeField]
- private string m_inVarName = string.Empty;
-
- private string[] m_dataLabels = null;
-
- private bool m_fetchDataId = false;
- private UpperLeftWidgetHelper m_upperLeftWidgetHelper = new UpperLeftWidgetHelper();
-
- void FetchDataId()
- {
- if( m_interpolatorData != null )
- {
- m_currentDataIdx = 0;
- int count = m_interpolatorData.Count;
- m_dataLabels = new string[ count ];
- for( int i = 0; i < count; i++ )
- {
- m_dataLabels[ i ] = m_interpolatorData[ i ].VarName;
- if( m_interpolatorData[ i ].VarName.Equals( m_dataName ) )
- {
- m_currentDataIdx = i;
- }
- }
- UpdateFromId();
- }
- else
- {
- m_currentDataIdx = -1;
- }
- }
-
- void UpdateFromId()
- {
- if( m_interpolatorData != null )
- {
- if( m_interpolatorData.Count == 0 )
- {
- for( int i = 0; i < 4; i++ )
- m_containerGraph.DeleteConnection( false, UniqueId, i, false, true );
-
- m_headerColor = UIUtils.GetColorFromCategory( "Default" );
- m_content.text = "None";
- m_additionalContent.text = string.Empty;
- m_outputPorts[ 0 ].ChangeProperties( "None", WirePortDataType.OBJECT, false );
- ConfigurePorts();
- return;
- }
-
- bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles( m_outputPorts[ 0 ].DataType, m_interpolatorData[ m_currentDataIdx ].DataType );
- switch( m_interpolatorData[ m_currentDataIdx ].DataType )
- {
- default:
- case WirePortDataType.INT:
- case WirePortDataType.FLOAT:
- m_outputPorts[ 0 ].ChangeProperties( Constants.EmptyPortValue, m_interpolatorData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.FLOAT2:
- m_outputPorts[ 0 ].ChangeProperties( "XY", m_interpolatorData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.FLOAT3:
- m_outputPorts[ 0 ].ChangeProperties( "XYZ", m_interpolatorData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.FLOAT4:
- m_outputPorts[ 0 ].ChangeProperties( "XYZW", m_interpolatorData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.COLOR:
- m_outputPorts[ 0 ].ChangeProperties( "RGBA", m_interpolatorData[ m_currentDataIdx ].DataType, false );
- break;
- }
-
- ConfigurePorts();
-
- if( !areCompatible )
- {
- m_containerGraph.DeleteConnection( false, UniqueId, 0, false, true );
- }
-
- m_dataName = m_interpolatorData[ m_currentDataIdx ].VarName;
- m_content.text = m_dataName;
- m_sizeIsDirty = true;
- CheckWarningState();
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- if( m_multiPassMode )
- {
- DrawMultipassProperties();
- }
-
- if( m_currentDataIdx > -1 )
- {
- EditorGUI.BeginChangeCheck();
- m_currentDataIdx = EditorGUILayoutPopup( DataLabelStr, m_currentDataIdx, m_dataLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromId();
- }
- }
- }
- protected override void OnSubShaderChange()
- {
- FetchInterpolator();
- FetchDataId();
- }
-
- protected override void OnPassChange()
- {
- FetchInterpolator();
- FetchDataId();
- }
-
- void DrawMultipassProperties()
- {
- DrawSubShaderUI();
- DrawPassUI();
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( m_containerGraph.CurrentCanvasMode != NodeAvailability.TemplateShader )
- return;
-
- if( m_interpolatorData == null || m_interpolatorData.Count == 0 )
- {
- MasterNode masterNode = m_containerGraph.CurrentMasterNode;
- FetchInterpolator( masterNode );
- }
-
- if( m_fetchDataId )
- {
- m_fetchDataId = false;
- FetchDataId();
- }
-
- if( m_currentDataIdx > -1 )
- {
- EditorGUI.BeginChangeCheck();
- m_currentDataIdx = m_upperLeftWidgetHelper.DrawWidget( this, m_currentDataIdx, m_dataLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromId();
- }
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( dataCollector.MasterNodeCategory != AvailableShaderTypes.Template )
- {
- UIUtils.ShowMessage( UniqueId, "Template Vertex Data node is only intended for templates use only" );
- return m_outputPorts[ 0 ].ErrorValue;
- }
-
- if( dataCollector.IsFragmentCategory )
- {
- UIUtils.ShowMessage( UniqueId, "Template Vertex Data node node is only intended for vertex use use only" );
- return m_outputPorts[ 0 ].ErrorValue;
- }
-
- if( m_multiPassMode )
- {
- if( dataCollector.TemplateDataCollectorInstance.MultipassSubshaderIdx != SubShaderIdx ||
- dataCollector.TemplateDataCollectorInstance.MultipassPassIdx != PassIdx
- )
- {
- UIUtils.ShowMessage( UniqueId, string.Format( "{0} is only intended for subshader {1} and pass {2}", m_dataLabels[ m_currentDataIdx ], SubShaderIdx, PassIdx ) );
- return m_outputPorts[ outputId ].ErrorValue;
- }
- }
-
- return GetOutputVectorItem( 0, outputId, m_inVarName + m_dataName );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_dataName = GetCurrentParam( ref nodeParams );
- m_fetchDataId = true;
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_dataName );
- }
-
- protected override bool ValidatePass( int passIdx )
- {
- return ( m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ passIdx ].VertexFunctionData != null &&
- m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ passIdx ].VertexDataContainer != null );
- }
-
- void FetchInterpolator( MasterNode masterNode = null )
- {
- FetchMultiPassTemplate( masterNode );
- if( m_multiPassMode )
- {
- if( m_templateMPData != null )
- {
- m_inVarName = m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ PassIdx ].VertexFunctionData.InVarName + ".";
- m_interpolatorData = m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ PassIdx ].VertexDataContainer.VertexData;
- m_fetchDataId = true;
- }
- }
- else
- {
- if( masterNode == null )
- masterNode = m_containerGraph.CurrentMasterNode;
-
- TemplateData currentTemplate = ( masterNode as TemplateMasterNode ).CurrentTemplate;
- if( currentTemplate != null )
- {
- m_inVarName = currentTemplate.VertexFunctionData.InVarName + ".";
- m_interpolatorData = currentTemplate.VertexDataList;
- m_fetchDataId = true;
- }
- else
- {
- m_interpolatorData = null;
- m_currentDataIdx = -1;
- }
- }
- }
-
- public override void OnMasterNodeReplaced( MasterNode newMasterNode )
- {
- base.OnMasterNodeReplaced( newMasterNode );
- if( newMasterNode.CurrentMasterNodeCategory == AvailableShaderTypes.Template )
- {
- FetchInterpolator( newMasterNode );
- }
- else
- {
- m_interpolatorData = null;
- m_currentDataIdx = -1;
- }
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_dataLabels = null;
- m_interpolatorData = null;
- m_upperLeftWidgetHelper = null;
- }
- }
- }
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