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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
- using UnityEngine;
- using UnityEditor;
- using System;
- using System.Collections.Generic;
-
- namespace AmplifyShaderEditor
- {
- [Serializable]
- [NodeAttributes( "Template Local Var Data", "Surface Data", "Select and use available local variable data from the template" )]
- public sealed class TemplateLocalVarsNode : TemplateNodeParent
- {
- private List<TemplateLocalVarData> m_localVarsData = null;
-
- [SerializeField]
- private int m_currentDataIdx = -1;
-
- [SerializeField]
- private string m_dataName = string.Empty;
-
- private string[] m_dataLabels = null;
-
- private bool m_fetchDataId = false;
- private UpperLeftWidgetHelper m_upperLeftWidgetHelper = new UpperLeftWidgetHelper();
-
- void FetchDataId()
- {
- if( m_localVarsData != null && m_localVarsData.Count > 0 )
- {
- m_currentDataIdx = 0;
- int count = m_localVarsData.Count;
- m_dataLabels = new string[ count ];
- for( int i = 0; i < count; i++ )
- {
- m_dataLabels[ i ] = m_localVarsData[ i ].LocalVarName;
- if( m_localVarsData[ i ].LocalVarName.Equals( m_dataName ) )
- {
- m_currentDataIdx = i;
- }
- }
- UpdateFromId();
- }
- else
- {
- m_currentDataIdx = -1;
- }
- }
-
- void UpdateFromId()
- {
- if( m_localVarsData != null )
- {
- if( m_localVarsData.Count == 0 )
- {
- for( int i = 0; i < 4; i++ )
- m_containerGraph.DeleteConnection( false, UniqueId, i, false, true );
-
- m_headerColor = UIUtils.GetColorFromCategory( "Default" );
- m_content.text = "None";
- m_additionalContent.text = string.Empty;
- m_outputPorts[ 0 ].ChangeProperties( "None", WirePortDataType.OBJECT, false );
- ConfigurePorts();
- return;
- }
-
- bool areCompatible = TemplateHelperFunctions.CheckIfCompatibles( m_outputPorts[ 0 ].DataType, m_localVarsData[ m_currentDataIdx ].DataType );
- string category = m_localVarsData[ m_currentDataIdx ].Category == MasterNodePortCategory.Fragment ? "Surface Data" : "Vertex Data";
- m_headerColor = UIUtils.GetColorFromCategory( category );
- switch( m_localVarsData[ m_currentDataIdx ].DataType )
- {
- default:
- case WirePortDataType.INT:
- case WirePortDataType.FLOAT:
- m_outputPorts[ 0 ].ChangeProperties( Constants.EmptyPortValue, m_localVarsData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.FLOAT2:
- m_outputPorts[ 0 ].ChangeProperties( "XY", m_localVarsData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.FLOAT3:
- m_outputPorts[ 0 ].ChangeProperties( "XYZ", m_localVarsData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.FLOAT4:
- m_outputPorts[ 0 ].ChangeProperties( "XYZW", m_localVarsData[ m_currentDataIdx ].DataType, false );
- break;
- case WirePortDataType.COLOR:
- m_outputPorts[ 0 ].ChangeProperties( "RGBA", m_localVarsData[ m_currentDataIdx ].DataType, false );
- break;
- }
-
- ConfigurePorts();
-
- if( !areCompatible )
- {
- m_containerGraph.DeleteConnection( false, UniqueId, 0, false, true );
- }
-
- m_dataName = m_localVarsData[ m_currentDataIdx ].LocalVarName;
- m_content.text = m_dataName;
- m_sizeIsDirty = true;
- CheckWarningState();
- }
- }
-
- public override void DrawProperties()
- {
- base.DrawProperties();
- if( m_multiPassMode )
- {
- DrawMultipassProperties();
- }
-
- if( m_currentDataIdx > -1 )
- {
- EditorGUI.BeginChangeCheck();
- m_currentDataIdx = EditorGUILayoutPopup( DataLabelStr, m_currentDataIdx, m_dataLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromId();
- }
- }
- }
- protected override void OnSubShaderChange()
- {
- FetchLocalVarData();
- FetchDataId();
- }
-
- protected override void OnPassChange()
- {
- base.OnPassChange();
- FetchLocalVarData();
- FetchDataId();
- }
-
- void DrawMultipassProperties()
- {
- DrawSubShaderUI();
- DrawPassUI();
- }
-
- public override void Draw( DrawInfo drawInfo )
- {
- base.Draw( drawInfo );
- if( m_containerGraph.CurrentCanvasMode != NodeAvailability.TemplateShader )
- return;
-
- if( m_localVarsData == null || m_localVarsData.Count == 0 )
- {
- MasterNode masterNode = m_containerGraph.CurrentMasterNode;
- if( masterNode.CurrentMasterNodeCategory == AvailableShaderTypes.Template )
- {
- FetchLocalVarData( masterNode );
- }
- }
-
- if( m_fetchDataId )
- {
- m_fetchDataId = false;
- FetchDataId();
- }
-
- if( m_currentDataIdx > -1 )
- {
- EditorGUI.BeginChangeCheck();
- m_currentDataIdx = m_upperLeftWidgetHelper.DrawWidget( this, m_currentDataIdx, m_dataLabels );
- if( EditorGUI.EndChangeCheck() )
- {
- UpdateFromId();
- }
- }
- }
-
- public override string GenerateShaderForOutput( int outputId, ref MasterNodeDataCollector dataCollector, bool ignoreLocalvar )
- {
- if( m_localVarsData[ m_currentDataIdx ].Category != dataCollector.PortCategory )
- {
- UIUtils.ShowMessage( UniqueId, string.Format( "Local Var {0} can only work on ports of type {1}", m_localVarsData[ m_currentDataIdx ].LocalVarName, m_localVarsData[ m_currentDataIdx ].Category ) );
- return m_outputPorts[ 0 ].ErrorValue;
- }
-
- if( m_multiPassMode )
- {
- if( dataCollector.TemplateDataCollectorInstance.MultipassSubshaderIdx != SubShaderIdx ||
- dataCollector.TemplateDataCollectorInstance.MultipassPassIdx != PassIdx
- )
- {
- UIUtils.ShowMessage( UniqueId, string.Format( "{0} is only intended for subshader {1} and pass {2}", m_dataLabels[ m_currentDataIdx ], SubShaderIdx, PassIdx ) );
- return m_outputPorts[ outputId ].ErrorValue;
- }
- }
-
- return GetOutputVectorItem( 0, outputId, m_dataName );
- }
-
- public override void ReadFromString( ref string[] nodeParams )
- {
- base.ReadFromString( ref nodeParams );
- m_dataName = GetCurrentParam( ref nodeParams );
- m_fetchDataId = true;
- }
-
- public override void WriteToString( ref string nodeInfo, ref string connectionsInfo )
- {
- base.WriteToString( ref nodeInfo, ref connectionsInfo );
- IOUtils.AddFieldValueToString( ref nodeInfo, m_dataName );
- }
-
- public override void OnMasterNodeReplaced( MasterNode newMasterNode )
- {
- base.OnMasterNodeReplaced( newMasterNode );
- if( newMasterNode.CurrentMasterNodeCategory == AvailableShaderTypes.Template )
- {
- FetchLocalVarData( newMasterNode );
- }
- else
- {
- m_localVarsData = null;
- m_currentDataIdx = -1;
- }
- }
-
- void FetchLocalVarData( MasterNode masterNode = null )
- {
- FetchMultiPassTemplate( masterNode );
- if( m_multiPassMode )
- {
- if( m_templateMPData != null )
- {
- m_localVarsData = m_templateMPData.SubShaders[ SubShaderIdx ].Passes[ PassIdx ].LocalVarsList;
- m_fetchDataId = true;
- }
- }
- else
- {
- TemplateData currentTemplate = ( masterNode as TemplateMasterNode ).CurrentTemplate;
- if( currentTemplate != null )
- {
- m_localVarsData = currentTemplate.LocalVarsList;
- m_fetchDataId = true;
- }
- else
- {
- m_localVarsData = null;
- m_currentDataIdx = -1;
- }
- }
- }
-
- public override void Destroy()
- {
- base.Destroy();
- m_dataLabels = null;
- m_localVarsData = null;
- m_upperLeftWidgetHelper = null;
- }
- }
- }
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