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- // Amplify Shader Editor - Visual Shader Editing Tool
- // Copyright (c) Amplify Creations, Lda <info@amplify.pt>
-
- using System;
- using UnityEngine;
-
- namespace AmplifyShaderEditor
- {
- [Serializable]
- public class FallbackFloat : IFallbackVars
- {
- [SerializeField]
- private float m_current;
- [SerializeField]
- private float m_previous;
-
- public FallbackFloat()
- {
- m_current = 0;
- m_previous = 0;
- }
-
- public FallbackFloat( float data )
- {
- m_current = data;
- m_previous = data;
- }
-
- public void Revert()
- {
- float aux = m_current;
- m_current = m_previous;
- m_previous = aux;
- }
-
-
- public float Current
- {
- get
- {
- return m_current;
- }
-
- set
- {
- m_previous = m_current;
- m_current = value;
- }
- }
-
- public override string ToString()
- {
- return m_current.ToString();
- }
- }
- }
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