Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

1415 lines
40 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1000014148354224}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1000010349198056
  15. GameObject:
  16. m_ObjectHideFlags: 1
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4000010043560560}
  22. - component: {fileID: 33000010027361614}
  23. - component: {fileID: 23000011633905948}
  24. m_Layer: 0
  25. m_Name: Mask02
  26. m_TagString: Untagged
  27. m_Icon: {fileID: 0}
  28. m_NavMeshLayer: 0
  29. m_StaticEditorFlags: 0
  30. m_IsActive: 1
  31. --- !u!1 &1000010464620098
  32. GameObject:
  33. m_ObjectHideFlags: 0
  34. m_PrefabParentObject: {fileID: 0}
  35. m_PrefabInternal: {fileID: 100100000}
  36. serializedVersion: 5
  37. m_Component:
  38. - component: {fileID: 4000013828768248}
  39. - component: {fileID: 33000014021478352}
  40. - component: {fileID: 65000014101607686}
  41. - component: {fileID: 23000010377254032}
  42. m_Layer: 0
  43. m_Name: Top
  44. m_TagString: Untagged
  45. m_Icon: {fileID: 0}
  46. m_NavMeshLayer: 0
  47. m_StaticEditorFlags: 0
  48. m_IsActive: 1
  49. --- !u!1 &1000010576805232
  50. GameObject:
  51. m_ObjectHideFlags: 1
  52. m_PrefabParentObject: {fileID: 0}
  53. m_PrefabInternal: {fileID: 100100000}
  54. serializedVersion: 5
  55. m_Component:
  56. - component: {fileID: 4000010274163078}
  57. - component: {fileID: 33000012872849872}
  58. - component: {fileID: 23000012098639232}
  59. m_Layer: 0
  60. m_Name: Object01
  61. m_TagString: Untagged
  62. m_Icon: {fileID: 0}
  63. m_NavMeshLayer: 0
  64. m_StaticEditorFlags: 0
  65. m_IsActive: 1
  66. --- !u!1 &1000010607656048
  67. GameObject:
  68. m_ObjectHideFlags: 1
  69. m_PrefabParentObject: {fileID: 0}
  70. m_PrefabInternal: {fileID: 100100000}
  71. serializedVersion: 5
  72. m_Component:
  73. - component: {fileID: 4000011902192534}
  74. m_Layer: 0
  75. m_Name: Portal03
  76. m_TagString: Untagged
  77. m_Icon: {fileID: 0}
  78. m_NavMeshLayer: 0
  79. m_StaticEditorFlags: 0
  80. m_IsActive: 1
  81. --- !u!1 &1000010642679078
  82. GameObject:
  83. m_ObjectHideFlags: 1
  84. m_PrefabParentObject: {fileID: 0}
  85. m_PrefabInternal: {fileID: 100100000}
  86. serializedVersion: 5
  87. m_Component:
  88. - component: {fileID: 4000011299712642}
  89. - component: {fileID: 33000013765205924}
  90. - component: {fileID: 23000011882246264}
  91. m_Layer: 0
  92. m_Name: Refractor
  93. m_TagString: Untagged
  94. m_Icon: {fileID: 0}
  95. m_NavMeshLayer: 0
  96. m_StaticEditorFlags: 0
  97. m_IsActive: 1
  98. --- !u!1 &1000010685971992
  99. GameObject:
  100. m_ObjectHideFlags: 0
  101. m_PrefabParentObject: {fileID: 0}
  102. m_PrefabInternal: {fileID: 100100000}
  103. serializedVersion: 5
  104. m_Component:
  105. - component: {fileID: 4000010182493666}
  106. m_Layer: 0
  107. m_Name: Portals
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 0
  112. m_IsActive: 1
  113. --- !u!1 &1000010922640724
  114. GameObject:
  115. m_ObjectHideFlags: 1
  116. m_PrefabParentObject: {fileID: 0}
  117. m_PrefabInternal: {fileID: 100100000}
  118. serializedVersion: 5
  119. m_Component:
  120. - component: {fileID: 4000011358544962}
  121. - component: {fileID: 33000011044229724}
  122. - component: {fileID: 23000010498219258}
  123. m_Layer: 0
  124. m_Name: Refractor
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 0
  129. m_IsActive: 1
  130. --- !u!1 &1000011010171452
  131. GameObject:
  132. m_ObjectHideFlags: 1
  133. m_PrefabParentObject: {fileID: 0}
  134. m_PrefabInternal: {fileID: 100100000}
  135. serializedVersion: 5
  136. m_Component:
  137. - component: {fileID: 4000014159853064}
  138. - component: {fileID: 33000012200740152}
  139. - component: {fileID: 65000011823134850}
  140. - component: {fileID: 23000011286161528}
  141. m_Layer: 0
  142. m_Name: PillarTopLeft
  143. m_TagString: Untagged
  144. m_Icon: {fileID: 0}
  145. m_NavMeshLayer: 0
  146. m_StaticEditorFlags: 0
  147. m_IsActive: 1
  148. --- !u!1 &1000011175357908
  149. GameObject:
  150. m_ObjectHideFlags: 1
  151. m_PrefabParentObject: {fileID: 0}
  152. m_PrefabInternal: {fileID: 100100000}
  153. serializedVersion: 5
  154. m_Component:
  155. - component: {fileID: 4000011649077526}
  156. m_Layer: 0
  157. m_Name: Portal04
  158. m_TagString: Untagged
  159. m_Icon: {fileID: 0}
  160. m_NavMeshLayer: 0
  161. m_StaticEditorFlags: 0
  162. m_IsActive: 1
  163. --- !u!1 &1000011193212008
  164. GameObject:
  165. m_ObjectHideFlags: 1
  166. m_PrefabParentObject: {fileID: 0}
  167. m_PrefabInternal: {fileID: 100100000}
  168. serializedVersion: 5
  169. m_Component:
  170. - component: {fileID: 4000010994073254}
  171. m_Layer: 0
  172. m_Name: Portal01
  173. m_TagString: Untagged
  174. m_Icon: {fileID: 0}
  175. m_NavMeshLayer: 0
  176. m_StaticEditorFlags: 0
  177. m_IsActive: 1
  178. --- !u!1 &1000011400476778
  179. GameObject:
  180. m_ObjectHideFlags: 1
  181. m_PrefabParentObject: {fileID: 0}
  182. m_PrefabInternal: {fileID: 100100000}
  183. serializedVersion: 5
  184. m_Component:
  185. - component: {fileID: 4000010813176096}
  186. - component: {fileID: 33000010944306222}
  187. - component: {fileID: 23000014116501980}
  188. m_Layer: 0
  189. m_Name: Object03
  190. m_TagString: Untagged
  191. m_Icon: {fileID: 0}
  192. m_NavMeshLayer: 0
  193. m_StaticEditorFlags: 0
  194. m_IsActive: 1
  195. --- !u!1 &1000011469976380
  196. GameObject:
  197. m_ObjectHideFlags: 1
  198. m_PrefabParentObject: {fileID: 0}
  199. m_PrefabInternal: {fileID: 100100000}
  200. serializedVersion: 5
  201. m_Component:
  202. - component: {fileID: 4000010735175758}
  203. m_Layer: 0
  204. m_Name: Portal02
  205. m_TagString: Untagged
  206. m_Icon: {fileID: 0}
  207. m_NavMeshLayer: 0
  208. m_StaticEditorFlags: 0
  209. m_IsActive: 1
  210. --- !u!1 &1000011556325004
  211. GameObject:
  212. m_ObjectHideFlags: 1
  213. m_PrefabParentObject: {fileID: 0}
  214. m_PrefabInternal: {fileID: 100100000}
  215. serializedVersion: 5
  216. m_Component:
  217. - component: {fileID: 4000011945931896}
  218. - component: {fileID: 33000010935522126}
  219. - component: {fileID: 23000011375301906}
  220. m_Layer: 0
  221. m_Name: Mask03
  222. m_TagString: Untagged
  223. m_Icon: {fileID: 0}
  224. m_NavMeshLayer: 0
  225. m_StaticEditorFlags: 0
  226. m_IsActive: 1
  227. --- !u!1 &1000012086424578
  228. GameObject:
  229. m_ObjectHideFlags: 1
  230. m_PrefabParentObject: {fileID: 0}
  231. m_PrefabInternal: {fileID: 100100000}
  232. serializedVersion: 5
  233. m_Component:
  234. - component: {fileID: 4000011577084102}
  235. - component: {fileID: 33000012010787442}
  236. - component: {fileID: 23000011011183412}
  237. m_Layer: 0
  238. m_Name: Mask01
  239. m_TagString: Untagged
  240. m_Icon: {fileID: 0}
  241. m_NavMeshLayer: 0
  242. m_StaticEditorFlags: 0
  243. m_IsActive: 1
  244. --- !u!1 &1000012114727754
  245. GameObject:
  246. m_ObjectHideFlags: 1
  247. m_PrefabParentObject: {fileID: 0}
  248. m_PrefabInternal: {fileID: 100100000}
  249. serializedVersion: 5
  250. m_Component:
  251. - component: {fileID: 4000010721432030}
  252. - component: {fileID: 33000013336970568}
  253. - component: {fileID: 65000012698557204}
  254. - component: {fileID: 23000011338222332}
  255. m_Layer: 0
  256. m_Name: PillarBottomLeft
  257. m_TagString: Untagged
  258. m_Icon: {fileID: 0}
  259. m_NavMeshLayer: 0
  260. m_StaticEditorFlags: 0
  261. m_IsActive: 1
  262. --- !u!1 &1000012305627328
  263. GameObject:
  264. m_ObjectHideFlags: 1
  265. m_PrefabParentObject: {fileID: 0}
  266. m_PrefabInternal: {fileID: 100100000}
  267. serializedVersion: 5
  268. m_Component:
  269. - component: {fileID: 4000012858759258}
  270. - component: {fileID: 33000013193036214}
  271. - component: {fileID: 23000012585743284}
  272. m_Layer: 0
  273. m_Name: Refractor
  274. m_TagString: Untagged
  275. m_Icon: {fileID: 0}
  276. m_NavMeshLayer: 0
  277. m_StaticEditorFlags: 0
  278. m_IsActive: 1
  279. --- !u!1 &1000012479391028
  280. GameObject:
  281. m_ObjectHideFlags: 1
  282. m_PrefabParentObject: {fileID: 0}
  283. m_PrefabInternal: {fileID: 100100000}
  284. serializedVersion: 5
  285. m_Component:
  286. - component: {fileID: 4000010213001756}
  287. - component: {fileID: 33000011263134142}
  288. - component: {fileID: 23000010792170426}
  289. m_Layer: 0
  290. m_Name: Refractor
  291. m_TagString: Untagged
  292. m_Icon: {fileID: 0}
  293. m_NavMeshLayer: 0
  294. m_StaticEditorFlags: 0
  295. m_IsActive: 1
  296. --- !u!1 &1000013290127306
  297. GameObject:
  298. m_ObjectHideFlags: 1
  299. m_PrefabParentObject: {fileID: 0}
  300. m_PrefabInternal: {fileID: 100100000}
  301. serializedVersion: 5
  302. m_Component:
  303. - component: {fileID: 4000010257274802}
  304. - component: {fileID: 33000013494085896}
  305. - component: {fileID: 23000010793791076}
  306. m_Layer: 0
  307. m_Name: Object02
  308. m_TagString: Untagged
  309. m_Icon: {fileID: 0}
  310. m_NavMeshLayer: 0
  311. m_StaticEditorFlags: 0
  312. m_IsActive: 1
  313. --- !u!1 &1000013484799086
  314. GameObject:
  315. m_ObjectHideFlags: 1
  316. m_PrefabParentObject: {fileID: 0}
  317. m_PrefabInternal: {fileID: 100100000}
  318. serializedVersion: 5
  319. m_Component:
  320. - component: {fileID: 4000013523617038}
  321. - component: {fileID: 33000011399430996}
  322. - component: {fileID: 65000010781194908}
  323. - component: {fileID: 23000013223502282}
  324. m_Layer: 0
  325. m_Name: PillarBottomRight
  326. m_TagString: Untagged
  327. m_Icon: {fileID: 0}
  328. m_NavMeshLayer: 0
  329. m_StaticEditorFlags: 0
  330. m_IsActive: 1
  331. --- !u!1 &1000013822006676
  332. GameObject:
  333. m_ObjectHideFlags: 1
  334. m_PrefabParentObject: {fileID: 0}
  335. m_PrefabInternal: {fileID: 100100000}
  336. serializedVersion: 5
  337. m_Component:
  338. - component: {fileID: 4000013255802090}
  339. - component: {fileID: 33000013734256760}
  340. - component: {fileID: 65000014081094988}
  341. - component: {fileID: 23000010218173758}
  342. m_Layer: 0
  343. m_Name: PillarTopRight
  344. m_TagString: Untagged
  345. m_Icon: {fileID: 0}
  346. m_NavMeshLayer: 0
  347. m_StaticEditorFlags: 0
  348. m_IsActive: 1
  349. --- !u!1 &1000014064499442
  350. GameObject:
  351. m_ObjectHideFlags: 0
  352. m_PrefabParentObject: {fileID: 0}
  353. m_PrefabInternal: {fileID: 100100000}
  354. serializedVersion: 5
  355. m_Component:
  356. - component: {fileID: 4000011057871726}
  357. - component: {fileID: 33000014018941064}
  358. - component: {fileID: 65000014086079298}
  359. - component: {fileID: 23000013540148136}
  360. m_Layer: 0
  361. m_Name: Floor
  362. m_TagString: Untagged
  363. m_Icon: {fileID: 0}
  364. m_NavMeshLayer: 0
  365. m_StaticEditorFlags: 0
  366. m_IsActive: 1
  367. --- !u!1 &1000014148354224
  368. GameObject:
  369. m_ObjectHideFlags: 0
  370. m_PrefabParentObject: {fileID: 0}
  371. m_PrefabInternal: {fileID: 100100000}
  372. serializedVersion: 5
  373. m_Component:
  374. - component: {fileID: 4000013449445050}
  375. - component: {fileID: 95000010268384328}
  376. m_Layer: 0
  377. m_Name: StencilObjects
  378. m_TagString: Untagged
  379. m_Icon: {fileID: 0}
  380. m_NavMeshLayer: 0
  381. m_StaticEditorFlags: 0
  382. m_IsActive: 1
  383. --- !u!1 &1000014294014564
  384. GameObject:
  385. m_ObjectHideFlags: 0
  386. m_PrefabParentObject: {fileID: 0}
  387. m_PrefabInternal: {fileID: 100100000}
  388. serializedVersion: 5
  389. m_Component:
  390. - component: {fileID: 4000011489735380}
  391. m_Layer: 0
  392. m_Name: Pillars
  393. m_TagString: Untagged
  394. m_Icon: {fileID: 0}
  395. m_NavMeshLayer: 0
  396. m_StaticEditorFlags: 0
  397. m_IsActive: 1
  398. --- !u!4 &4000010043560560
  399. Transform:
  400. m_ObjectHideFlags: 1
  401. m_PrefabParentObject: {fileID: 0}
  402. m_PrefabInternal: {fileID: 100100000}
  403. m_GameObject: {fileID: 1000010349198056}
  404. m_LocalRotation: {x: 0, y: -0.7071068, z: 0, w: 0.7071068}
  405. m_LocalPosition: {x: 1.5, y: 1.5, z: 0}
  406. m_LocalScale: {x: 3, y: 3, z: 1}
  407. m_Children: []
  408. m_Father: {fileID: 4000010735175758}
  409. m_RootOrder: 1
  410. m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
  411. --- !u!4 &4000010182493666
  412. Transform:
  413. m_ObjectHideFlags: 1
  414. m_PrefabParentObject: {fileID: 0}
  415. m_PrefabInternal: {fileID: 100100000}
  416. m_GameObject: {fileID: 1000010685971992}
  417. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  418. m_LocalPosition: {x: 0, y: 0, z: 0}
  419. m_LocalScale: {x: 1, y: 1, z: 1}
  420. m_Children:
  421. - {fileID: 4000010994073254}
  422. - {fileID: 4000010735175758}
  423. - {fileID: 4000011902192534}
  424. - {fileID: 4000011649077526}
  425. m_Father: {fileID: 4000013449445050}
  426. m_RootOrder: 1
  427. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  428. --- !u!4 &4000010213001756
  429. Transform:
  430. m_ObjectHideFlags: 1
  431. m_PrefabParentObject: {fileID: 0}
  432. m_PrefabInternal: {fileID: 100100000}
  433. m_GameObject: {fileID: 1000012479391028}
  434. m_LocalRotation: {x: -0, y: -0.7071068, z: -0, w: 0.7071068}
  435. m_LocalPosition: {x: 1.45, y: 1.5, z: 0}
  436. m_LocalScale: {x: 3.0000029, y: 3, z: 1.0000007}
  437. m_Children: []
  438. m_Father: {fileID: 4000010735175758}
  439. m_RootOrder: 2
  440. m_LocalEulerAnglesHint: {x: 0, y: -90, z: 0}
  441. --- !u!4 &4000010257274802
  442. Transform:
  443. m_ObjectHideFlags: 1
  444. m_PrefabParentObject: {fileID: 0}
  445. m_PrefabInternal: {fileID: 100100000}
  446. m_GameObject: {fileID: 1000013290127306}
  447. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  448. m_LocalPosition: {x: 0, y: 1.58, z: 0}
  449. m_LocalScale: {x: 2, y: 2, z: 2}
  450. m_Children: []
  451. m_Father: {fileID: 4000010735175758}
  452. m_RootOrder: 0
  453. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  454. --- !u!4 &4000010274163078
  455. Transform:
  456. m_ObjectHideFlags: 1
  457. m_PrefabParentObject: {fileID: 0}
  458. m_PrefabInternal: {fileID: 100100000}
  459. m_GameObject: {fileID: 1000010576805232}
  460. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  461. m_LocalPosition: {x: 0, y: 1.58, z: 0}
  462. m_LocalScale: {x: 2, y: 2, z: 2}
  463. m_Children: []
  464. m_Father: {fileID: 4000010994073254}
  465. m_RootOrder: 0
  466. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  467. --- !u!4 &4000010721432030
  468. Transform:
  469. m_ObjectHideFlags: 1
  470. m_PrefabParentObject: {fileID: 0}
  471. m_PrefabInternal: {fileID: 100100000}
  472. m_GameObject: {fileID: 1000012114727754}
  473. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  474. m_LocalPosition: {x: -1.45, y: 1.5, z: -1.45}
  475. m_LocalScale: {x: 0.1, y: 3, z: 0.1}
  476. m_Children: []
  477. m_Father: {fileID: 4000011489735380}
  478. m_RootOrder: 1
  479. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  480. --- !u!4 &4000010735175758
  481. Transform:
  482. m_ObjectHideFlags: 1
  483. m_PrefabParentObject: {fileID: 0}
  484. m_PrefabInternal: {fileID: 100100000}
  485. m_GameObject: {fileID: 1000011469976380}
  486. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  487. m_LocalPosition: {x: 0, y: 0, z: 0}
  488. m_LocalScale: {x: 1, y: 1, z: 1}
  489. m_Children:
  490. - {fileID: 4000010257274802}
  491. - {fileID: 4000010043560560}
  492. - {fileID: 4000010213001756}
  493. m_Father: {fileID: 4000010182493666}
  494. m_RootOrder: 1
  495. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  496. --- !u!4 &4000010813176096
  497. Transform:
  498. m_ObjectHideFlags: 1
  499. m_PrefabParentObject: {fileID: 0}
  500. m_PrefabInternal: {fileID: 100100000}
  501. m_GameObject: {fileID: 1000011400476778}
  502. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  503. m_LocalPosition: {x: 0, y: 1.58, z: 0}
  504. m_LocalScale: {x: 1, y: 1, z: 1}
  505. m_Children: []
  506. m_Father: {fileID: 4000011902192534}
  507. m_RootOrder: 0
  508. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  509. --- !u!4 &4000010994073254
  510. Transform:
  511. m_ObjectHideFlags: 1
  512. m_PrefabParentObject: {fileID: 0}
  513. m_PrefabInternal: {fileID: 100100000}
  514. m_GameObject: {fileID: 1000011193212008}
  515. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  516. m_LocalPosition: {x: 0, y: 0, z: 0}
  517. m_LocalScale: {x: 1, y: 1, z: 1}
  518. m_Children:
  519. - {fileID: 4000010274163078}
  520. - {fileID: 4000011577084102}
  521. - {fileID: 4000011358544962}
  522. m_Father: {fileID: 4000010182493666}
  523. m_RootOrder: 0
  524. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  525. --- !u!4 &4000011057871726
  526. Transform:
  527. m_ObjectHideFlags: 1
  528. m_PrefabParentObject: {fileID: 0}
  529. m_PrefabInternal: {fileID: 100100000}
  530. m_GameObject: {fileID: 1000014064499442}
  531. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  532. m_LocalPosition: {x: 0, y: 0, z: 0}
  533. m_LocalScale: {x: 3, y: 0.1, z: 3}
  534. m_Children: []
  535. m_Father: {fileID: 4000013449445050}
  536. m_RootOrder: 0
  537. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  538. --- !u!4 &4000011299712642
  539. Transform:
  540. m_ObjectHideFlags: 1
  541. m_PrefabParentObject: {fileID: 0}
  542. m_PrefabInternal: {fileID: 100100000}
  543. m_GameObject: {fileID: 1000010642679078}
  544. m_LocalRotation: {x: 0, y: 0.7071068, z: 0, w: 0.7071068}
  545. m_LocalPosition: {x: -1.45, y: 1.5, z: 0}
  546. m_LocalScale: {x: 3.0000029, y: 3, z: 1.0000007}
  547. m_Children: []
  548. m_Father: {fileID: 4000011649077526}
  549. m_RootOrder: 0
  550. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  551. --- !u!4 &4000011358544962
  552. Transform:
  553. m_ObjectHideFlags: 1
  554. m_PrefabParentObject: {fileID: 0}
  555. m_PrefabInternal: {fileID: 100100000}
  556. m_GameObject: {fileID: 1000010922640724}
  557. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  558. m_LocalPosition: {x: 0, y: 1.5, z: -1.45}
  559. m_LocalScale: {x: 3, y: 3, z: 1}
  560. m_Children: []
  561. m_Father: {fileID: 4000010994073254}
  562. m_RootOrder: 2
  563. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  564. --- !u!4 &4000011489735380
  565. Transform:
  566. m_ObjectHideFlags: 1
  567. m_PrefabParentObject: {fileID: 0}
  568. m_PrefabInternal: {fileID: 100100000}
  569. m_GameObject: {fileID: 1000014294014564}
  570. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  571. m_LocalPosition: {x: 0, y: 0, z: 0}
  572. m_LocalScale: {x: 1, y: 1, z: 1}
  573. m_Children:
  574. - {fileID: 4000013523617038}
  575. - {fileID: 4000010721432030}
  576. - {fileID: 4000014159853064}
  577. - {fileID: 4000013255802090}
  578. m_Father: {fileID: 4000013449445050}
  579. m_RootOrder: 3
  580. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  581. --- !u!4 &4000011577084102
  582. Transform:
  583. m_ObjectHideFlags: 1
  584. m_PrefabParentObject: {fileID: 0}
  585. m_PrefabInternal: {fileID: 100100000}
  586. m_GameObject: {fileID: 1000012086424578}
  587. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  588. m_LocalPosition: {x: 0, y: 1.5, z: -1.5}
  589. m_LocalScale: {x: 3, y: 3, z: 1}
  590. m_Children: []
  591. m_Father: {fileID: 4000010994073254}
  592. m_RootOrder: 1
  593. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  594. --- !u!4 &4000011649077526
  595. Transform:
  596. m_ObjectHideFlags: 1
  597. m_PrefabParentObject: {fileID: 0}
  598. m_PrefabInternal: {fileID: 100100000}
  599. m_GameObject: {fileID: 1000011175357908}
  600. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  601. m_LocalPosition: {x: 0, y: 0, z: 0}
  602. m_LocalScale: {x: 1, y: 1, z: 1}
  603. m_Children:
  604. - {fileID: 4000011299712642}
  605. m_Father: {fileID: 4000010182493666}
  606. m_RootOrder: 3
  607. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  608. --- !u!4 &4000011902192534
  609. Transform:
  610. m_ObjectHideFlags: 1
  611. m_PrefabParentObject: {fileID: 0}
  612. m_PrefabInternal: {fileID: 100100000}
  613. m_GameObject: {fileID: 1000010607656048}
  614. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  615. m_LocalPosition: {x: 0, y: 0, z: 0}
  616. m_LocalScale: {x: 1, y: 1, z: 1}
  617. m_Children:
  618. - {fileID: 4000010813176096}
  619. - {fileID: 4000011945931896}
  620. - {fileID: 4000012858759258}
  621. m_Father: {fileID: 4000010182493666}
  622. m_RootOrder: 2
  623. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  624. --- !u!4 &4000011945931896
  625. Transform:
  626. m_ObjectHideFlags: 1
  627. m_PrefabParentObject: {fileID: 0}
  628. m_PrefabInternal: {fileID: 100100000}
  629. m_GameObject: {fileID: 1000011556325004}
  630. m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
  631. m_LocalPosition: {x: 0, y: 1.5, z: 1.48}
  632. m_LocalScale: {x: 3, y: 3, z: 1}
  633. m_Children: []
  634. m_Father: {fileID: 4000011902192534}
  635. m_RootOrder: 1
  636. m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
  637. --- !u!4 &4000012858759258
  638. Transform:
  639. m_ObjectHideFlags: 1
  640. m_PrefabParentObject: {fileID: 0}
  641. m_PrefabInternal: {fileID: 100100000}
  642. m_GameObject: {fileID: 1000012305627328}
  643. m_LocalRotation: {x: 0, y: -1, z: 0, w: 0}
  644. m_LocalPosition: {x: 0, y: 1.5, z: 1.45}
  645. m_LocalScale: {x: 3.0000029, y: 3, z: 1.0000007}
  646. m_Children: []
  647. m_Father: {fileID: 4000011902192534}
  648. m_RootOrder: 2
  649. m_LocalEulerAnglesHint: {x: 0, y: -180, z: 0}
  650. --- !u!4 &4000013255802090
  651. Transform:
  652. m_ObjectHideFlags: 1
  653. m_PrefabParentObject: {fileID: 0}
  654. m_PrefabInternal: {fileID: 100100000}
  655. m_GameObject: {fileID: 1000013822006676}
  656. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  657. m_LocalPosition: {x: 1.45, y: 1.5, z: 1.45}
  658. m_LocalScale: {x: 0.1, y: 3, z: 0.1}
  659. m_Children: []
  660. m_Father: {fileID: 4000011489735380}
  661. m_RootOrder: 3
  662. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  663. --- !u!4 &4000013449445050
  664. Transform:
  665. m_ObjectHideFlags: 1
  666. m_PrefabParentObject: {fileID: 0}
  667. m_PrefabInternal: {fileID: 100100000}
  668. m_GameObject: {fileID: 1000014148354224}
  669. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  670. m_LocalPosition: {x: 0, y: 0, z: 0}
  671. m_LocalScale: {x: 1, y: 1, z: 1}
  672. m_Children:
  673. - {fileID: 4000011057871726}
  674. - {fileID: 4000010182493666}
  675. - {fileID: 4000013828768248}
  676. - {fileID: 4000011489735380}
  677. m_Father: {fileID: 0}
  678. m_RootOrder: 0
  679. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  680. --- !u!4 &4000013523617038
  681. Transform:
  682. m_ObjectHideFlags: 1
  683. m_PrefabParentObject: {fileID: 0}
  684. m_PrefabInternal: {fileID: 100100000}
  685. m_GameObject: {fileID: 1000013484799086}
  686. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  687. m_LocalPosition: {x: 1.45, y: 1.5, z: -1.45}
  688. m_LocalScale: {x: 0.1, y: 3, z: 0.1}
  689. m_Children: []
  690. m_Father: {fileID: 4000011489735380}
  691. m_RootOrder: 0
  692. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  693. --- !u!4 &4000013828768248
  694. Transform:
  695. m_ObjectHideFlags: 1
  696. m_PrefabParentObject: {fileID: 0}
  697. m_PrefabInternal: {fileID: 100100000}
  698. m_GameObject: {fileID: 1000010464620098}
  699. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  700. m_LocalPosition: {x: 0, y: 3, z: 0}
  701. m_LocalScale: {x: 3, y: 0.1, z: 3}
  702. m_Children: []
  703. m_Father: {fileID: 4000013449445050}
  704. m_RootOrder: 2
  705. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  706. --- !u!4 &4000014159853064
  707. Transform:
  708. m_ObjectHideFlags: 1
  709. m_PrefabParentObject: {fileID: 0}
  710. m_PrefabInternal: {fileID: 100100000}
  711. m_GameObject: {fileID: 1000011010171452}
  712. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  713. m_LocalPosition: {x: -1.45, y: 1.5, z: 1.45}
  714. m_LocalScale: {x: 0.1, y: 3, z: 0.1}
  715. m_Children: []
  716. m_Father: {fileID: 4000011489735380}
  717. m_RootOrder: 2
  718. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  719. --- !u!23 &23000010218173758
  720. MeshRenderer:
  721. m_ObjectHideFlags: 1
  722. m_PrefabParentObject: {fileID: 0}
  723. m_PrefabInternal: {fileID: 100100000}
  724. m_GameObject: {fileID: 1000013822006676}
  725. m_Enabled: 1
  726. m_CastShadows: 1
  727. m_ReceiveShadows: 1
  728. m_MotionVectors: 1
  729. m_LightProbeUsage: 1
  730. m_ReflectionProbeUsage: 1
  731. m_Materials:
  732. - {fileID: 2100000, guid: 1af9fbef8b63fc249a7f5a9834cfd2d7, type: 2}
  733. m_StaticBatchInfo:
  734. firstSubMesh: 0
  735. subMeshCount: 0
  736. m_StaticBatchRoot: {fileID: 0}
  737. m_ProbeAnchor: {fileID: 0}
  738. m_LightProbeVolumeOverride: {fileID: 0}
  739. m_ScaleInLightmap: 1
  740. m_PreserveUVs: 1
  741. m_IgnoreNormalsForChartDetection: 0
  742. m_ImportantGI: 0
  743. m_SelectedEditorRenderState: 3
  744. m_MinimumChartSize: 4
  745. m_AutoUVMaxDistance: 0.5
  746. m_AutoUVMaxAngle: 89
  747. m_LightmapParameters: {fileID: 0}
  748. m_SortingLayerID: 0
  749. m_SortingOrder: 0
  750. --- !u!23 &23000010377254032
  751. MeshRenderer:
  752. m_ObjectHideFlags: 1
  753. m_PrefabParentObject: {fileID: 0}
  754. m_PrefabInternal: {fileID: 100100000}
  755. m_GameObject: {fileID: 1000010464620098}
  756. m_Enabled: 1
  757. m_CastShadows: 1
  758. m_ReceiveShadows: 1
  759. m_MotionVectors: 1
  760. m_LightProbeUsage: 1
  761. m_ReflectionProbeUsage: 1
  762. m_Materials:
  763. - {fileID: 2100000, guid: 1af9fbef8b63fc249a7f5a9834cfd2d7, type: 2}
  764. m_StaticBatchInfo:
  765. firstSubMesh: 0
  766. subMeshCount: 0
  767. m_StaticBatchRoot: {fileID: 0}
  768. m_ProbeAnchor: {fileID: 0}
  769. m_LightProbeVolumeOverride: {fileID: 0}
  770. m_ScaleInLightmap: 1
  771. m_PreserveUVs: 1
  772. m_IgnoreNormalsForChartDetection: 0
  773. m_ImportantGI: 0
  774. m_SelectedEditorRenderState: 3
  775. m_MinimumChartSize: 4
  776. m_AutoUVMaxDistance: 0.5
  777. m_AutoUVMaxAngle: 89
  778. m_LightmapParameters: {fileID: 0}
  779. m_SortingLayerID: 0
  780. m_SortingOrder: 0
  781. --- !u!23 &23000010498219258
  782. MeshRenderer:
  783. m_ObjectHideFlags: 1
  784. m_PrefabParentObject: {fileID: 0}
  785. m_PrefabInternal: {fileID: 100100000}
  786. m_GameObject: {fileID: 1000010922640724}
  787. m_Enabled: 1
  788. m_CastShadows: 1
  789. m_ReceiveShadows: 1
  790. m_MotionVectors: 1
  791. m_LightProbeUsage: 1
  792. m_ReflectionProbeUsage: 1
  793. m_Materials:
  794. - {fileID: 2100000, guid: e414af1524d258047bb6b82b8860062c, type: 2}
  795. m_StaticBatchInfo:
  796. firstSubMesh: 0
  797. subMeshCount: 0
  798. m_StaticBatchRoot: {fileID: 0}
  799. m_ProbeAnchor: {fileID: 0}
  800. m_LightProbeVolumeOverride: {fileID: 0}
  801. m_ScaleInLightmap: 1
  802. m_PreserveUVs: 1
  803. m_IgnoreNormalsForChartDetection: 0
  804. m_ImportantGI: 0
  805. m_SelectedEditorRenderState: 3
  806. m_MinimumChartSize: 4
  807. m_AutoUVMaxDistance: 0.5
  808. m_AutoUVMaxAngle: 89
  809. m_LightmapParameters: {fileID: 0}
  810. m_SortingLayerID: 0
  811. m_SortingOrder: 0
  812. --- !u!23 &23000010792170426
  813. MeshRenderer:
  814. m_ObjectHideFlags: 1
  815. m_PrefabParentObject: {fileID: 0}
  816. m_PrefabInternal: {fileID: 100100000}
  817. m_GameObject: {fileID: 1000012479391028}
  818. m_Enabled: 1
  819. m_CastShadows: 1
  820. m_ReceiveShadows: 1
  821. m_MotionVectors: 1
  822. m_LightProbeUsage: 1
  823. m_ReflectionProbeUsage: 1
  824. m_Materials:
  825. - {fileID: 2100000, guid: b77b756311bd9db468e4adfd33652476, type: 2}
  826. m_StaticBatchInfo:
  827. firstSubMesh: 0
  828. subMeshCount: 0
  829. m_StaticBatchRoot: {fileID: 0}
  830. m_ProbeAnchor: {fileID: 0}
  831. m_LightProbeVolumeOverride: {fileID: 0}
  832. m_ScaleInLightmap: 1
  833. m_PreserveUVs: 1
  834. m_IgnoreNormalsForChartDetection: 0
  835. m_ImportantGI: 0
  836. m_SelectedEditorRenderState: 3
  837. m_MinimumChartSize: 4
  838. m_AutoUVMaxDistance: 0.5
  839. m_AutoUVMaxAngle: 89
  840. m_LightmapParameters: {fileID: 0}
  841. m_SortingLayerID: 0
  842. m_SortingOrder: 0
  843. --- !u!23 &23000010793791076
  844. MeshRenderer:
  845. m_ObjectHideFlags: 1
  846. m_PrefabParentObject: {fileID: 0}
  847. m_PrefabInternal: {fileID: 100100000}
  848. m_GameObject: {fileID: 1000013290127306}
  849. m_Enabled: 1
  850. m_CastShadows: 1
  851. m_ReceiveShadows: 1
  852. m_MotionVectors: 1
  853. m_LightProbeUsage: 1
  854. m_ReflectionProbeUsage: 1
  855. m_Materials:
  856. - {fileID: 2100000, guid: 11cdb862d5ba68c4eae526765099305b, type: 2}
  857. m_StaticBatchInfo:
  858. firstSubMesh: 0
  859. subMeshCount: 0
  860. m_StaticBatchRoot: {fileID: 0}
  861. m_ProbeAnchor: {fileID: 0}
  862. m_LightProbeVolumeOverride: {fileID: 0}
  863. m_ScaleInLightmap: 1
  864. m_PreserveUVs: 1
  865. m_IgnoreNormalsForChartDetection: 0
  866. m_ImportantGI: 0
  867. m_SelectedEditorRenderState: 3
  868. m_MinimumChartSize: 4
  869. m_AutoUVMaxDistance: 0.5
  870. m_AutoUVMaxAngle: 89
  871. m_LightmapParameters: {fileID: 0}
  872. m_SortingLayerID: 0
  873. m_SortingOrder: 0
  874. --- !u!23 &23000011011183412
  875. MeshRenderer:
  876. m_ObjectHideFlags: 1
  877. m_PrefabParentObject: {fileID: 0}
  878. m_PrefabInternal: {fileID: 100100000}
  879. m_GameObject: {fileID: 1000012086424578}
  880. m_Enabled: 1
  881. m_CastShadows: 0
  882. m_ReceiveShadows: 0
  883. m_MotionVectors: 0
  884. m_LightProbeUsage: 1
  885. m_ReflectionProbeUsage: 1
  886. m_Materials:
  887. - {fileID: 2100000, guid: 6f870834077d59b44ac421c36f619d59, type: 2}
  888. m_StaticBatchInfo:
  889. firstSubMesh: 0
  890. subMeshCount: 0
  891. m_StaticBatchRoot: {fileID: 0}
  892. m_ProbeAnchor: {fileID: 0}
  893. m_LightProbeVolumeOverride: {fileID: 0}
  894. m_ScaleInLightmap: 1
  895. m_PreserveUVs: 1
  896. m_IgnoreNormalsForChartDetection: 0
  897. m_ImportantGI: 0
  898. m_SelectedEditorRenderState: 3
  899. m_MinimumChartSize: 4
  900. m_AutoUVMaxDistance: 0.5
  901. m_AutoUVMaxAngle: 89
  902. m_LightmapParameters: {fileID: 0}
  903. m_SortingLayerID: 0
  904. m_SortingOrder: 0
  905. --- !u!23 &23000011286161528
  906. MeshRenderer:
  907. m_ObjectHideFlags: 1
  908. m_PrefabParentObject: {fileID: 0}
  909. m_PrefabInternal: {fileID: 100100000}
  910. m_GameObject: {fileID: 1000011010171452}
  911. m_Enabled: 1
  912. m_CastShadows: 1
  913. m_ReceiveShadows: 1
  914. m_MotionVectors: 1
  915. m_LightProbeUsage: 1
  916. m_ReflectionProbeUsage: 1
  917. m_Materials:
  918. - {fileID: 2100000, guid: 1af9fbef8b63fc249a7f5a9834cfd2d7, type: 2}
  919. m_StaticBatchInfo:
  920. firstSubMesh: 0
  921. subMeshCount: 0
  922. m_StaticBatchRoot: {fileID: 0}
  923. m_ProbeAnchor: {fileID: 0}
  924. m_LightProbeVolumeOverride: {fileID: 0}
  925. m_ScaleInLightmap: 1
  926. m_PreserveUVs: 1
  927. m_IgnoreNormalsForChartDetection: 0
  928. m_ImportantGI: 0
  929. m_SelectedEditorRenderState: 3
  930. m_MinimumChartSize: 4
  931. m_AutoUVMaxDistance: 0.5
  932. m_AutoUVMaxAngle: 89
  933. m_LightmapParameters: {fileID: 0}
  934. m_SortingLayerID: 0
  935. m_SortingOrder: 0
  936. --- !u!23 &23000011338222332
  937. MeshRenderer:
  938. m_ObjectHideFlags: 1
  939. m_PrefabParentObject: {fileID: 0}
  940. m_PrefabInternal: {fileID: 100100000}
  941. m_GameObject: {fileID: 1000012114727754}
  942. m_Enabled: 1
  943. m_CastShadows: 1
  944. m_ReceiveShadows: 1
  945. m_MotionVectors: 1
  946. m_LightProbeUsage: 1
  947. m_ReflectionProbeUsage: 1
  948. m_Materials:
  949. - {fileID: 2100000, guid: 1af9fbef8b63fc249a7f5a9834cfd2d7, type: 2}
  950. m_StaticBatchInfo:
  951. firstSubMesh: 0
  952. subMeshCount: 0
  953. m_StaticBatchRoot: {fileID: 0}
  954. m_ProbeAnchor: {fileID: 0}
  955. m_LightProbeVolumeOverride: {fileID: 0}
  956. m_ScaleInLightmap: 1
  957. m_PreserveUVs: 1
  958. m_IgnoreNormalsForChartDetection: 0
  959. m_ImportantGI: 0
  960. m_SelectedEditorRenderState: 3
  961. m_MinimumChartSize: 4
  962. m_AutoUVMaxDistance: 0.5
  963. m_AutoUVMaxAngle: 89
  964. m_LightmapParameters: {fileID: 0}
  965. m_SortingLayerID: 0
  966. m_SortingOrder: 0
  967. --- !u!23 &23000011375301906
  968. MeshRenderer:
  969. m_ObjectHideFlags: 1
  970. m_PrefabParentObject: {fileID: 0}
  971. m_PrefabInternal: {fileID: 100100000}
  972. m_GameObject: {fileID: 1000011556325004}
  973. m_Enabled: 1
  974. m_CastShadows: 0
  975. m_ReceiveShadows: 0
  976. m_MotionVectors: 0
  977. m_LightProbeUsage: 1
  978. m_ReflectionProbeUsage: 1
  979. m_Materials:
  980. - {fileID: 2100000, guid: c7b3018ad495c6b479f2e3f8564aa6dc, type: 2}
  981. m_StaticBatchInfo:
  982. firstSubMesh: 0
  983. subMeshCount: 0
  984. m_StaticBatchRoot: {fileID: 0}
  985. m_ProbeAnchor: {fileID: 0}
  986. m_LightProbeVolumeOverride: {fileID: 0}
  987. m_ScaleInLightmap: 1
  988. m_PreserveUVs: 1
  989. m_IgnoreNormalsForChartDetection: 0
  990. m_ImportantGI: 0
  991. m_SelectedEditorRenderState: 3
  992. m_MinimumChartSize: 4
  993. m_AutoUVMaxDistance: 0.5
  994. m_AutoUVMaxAngle: 89
  995. m_LightmapParameters: {fileID: 0}
  996. m_SortingLayerID: 0
  997. m_SortingOrder: 0
  998. --- !u!23 &23000011633905948
  999. MeshRenderer:
  1000. m_ObjectHideFlags: 1
  1001. m_PrefabParentObject: {fileID: 0}
  1002. m_PrefabInternal: {fileID: 100100000}
  1003. m_GameObject: {fileID: 1000010349198056}
  1004. m_Enabled: 1
  1005. m_CastShadows: 0
  1006. m_ReceiveShadows: 0
  1007. m_MotionVectors: 0
  1008. m_LightProbeUsage: 1
  1009. m_ReflectionProbeUsage: 1
  1010. m_Materials:
  1011. - {fileID: 2100000, guid: 344696733b065c646b18c1aa2eacfdb7, type: 2}
  1012. m_StaticBatchInfo:
  1013. firstSubMesh: 0
  1014. subMeshCount: 0
  1015. m_StaticBatchRoot: {fileID: 0}
  1016. m_ProbeAnchor: {fileID: 0}
  1017. m_LightProbeVolumeOverride: {fileID: 0}
  1018. m_ScaleInLightmap: 1
  1019. m_PreserveUVs: 1
  1020. m_IgnoreNormalsForChartDetection: 0
  1021. m_ImportantGI: 0
  1022. m_SelectedEditorRenderState: 3
  1023. m_MinimumChartSize: 4
  1024. m_AutoUVMaxDistance: 0.5
  1025. m_AutoUVMaxAngle: 89
  1026. m_LightmapParameters: {fileID: 0}
  1027. m_SortingLayerID: 0
  1028. m_SortingOrder: 0
  1029. --- !u!23 &23000011882246264
  1030. MeshRenderer:
  1031. m_ObjectHideFlags: 1
  1032. m_PrefabParentObject: {fileID: 0}
  1033. m_PrefabInternal: {fileID: 100100000}
  1034. m_GameObject: {fileID: 1000010642679078}
  1035. m_Enabled: 1
  1036. m_CastShadows: 1
  1037. m_ReceiveShadows: 1
  1038. m_MotionVectors: 1
  1039. m_LightProbeUsage: 1
  1040. m_ReflectionProbeUsage: 1
  1041. m_Materials:
  1042. - {fileID: 2100000, guid: 98006471f046a5647a9428392c010550, type: 2}
  1043. m_StaticBatchInfo:
  1044. firstSubMesh: 0
  1045. subMeshCount: 0
  1046. m_StaticBatchRoot: {fileID: 0}
  1047. m_ProbeAnchor: {fileID: 0}
  1048. m_LightProbeVolumeOverride: {fileID: 0}
  1049. m_ScaleInLightmap: 1
  1050. m_PreserveUVs: 1
  1051. m_IgnoreNormalsForChartDetection: 0
  1052. m_ImportantGI: 0
  1053. m_SelectedEditorRenderState: 3
  1054. m_MinimumChartSize: 4
  1055. m_AutoUVMaxDistance: 0.5
  1056. m_AutoUVMaxAngle: 89
  1057. m_LightmapParameters: {fileID: 0}
  1058. m_SortingLayerID: 0
  1059. m_SortingOrder: 0
  1060. --- !u!23 &23000012098639232
  1061. MeshRenderer:
  1062. m_ObjectHideFlags: 1
  1063. m_PrefabParentObject: {fileID: 0}
  1064. m_PrefabInternal: {fileID: 100100000}
  1065. m_GameObject: {fileID: 1000010576805232}
  1066. m_Enabled: 1
  1067. m_CastShadows: 1
  1068. m_ReceiveShadows: 1
  1069. m_MotionVectors: 1
  1070. m_LightProbeUsage: 1
  1071. m_ReflectionProbeUsage: 1
  1072. m_Materials:
  1073. - {fileID: 2100000, guid: 9f47f529fdeddd948a2d2722f73e6ac4, type: 2}
  1074. m_StaticBatchInfo:
  1075. firstSubMesh: 0
  1076. subMeshCount: 0
  1077. m_StaticBatchRoot: {fileID: 0}
  1078. m_ProbeAnchor: {fileID: 0}
  1079. m_LightProbeVolumeOverride: {fileID: 0}
  1080. m_ScaleInLightmap: 1
  1081. m_PreserveUVs: 1
  1082. m_IgnoreNormalsForChartDetection: 0
  1083. m_ImportantGI: 0
  1084. m_SelectedEditorRenderState: 3
  1085. m_MinimumChartSize: 4
  1086. m_AutoUVMaxDistance: 0.5
  1087. m_AutoUVMaxAngle: 89
  1088. m_LightmapParameters: {fileID: 0}
  1089. m_SortingLayerID: 0
  1090. m_SortingOrder: 0
  1091. --- !u!23 &23000012585743284
  1092. MeshRenderer:
  1093. m_ObjectHideFlags: 1
  1094. m_PrefabParentObject: {fileID: 0}
  1095. m_PrefabInternal: {fileID: 100100000}
  1096. m_GameObject: {fileID: 1000012305627328}
  1097. m_Enabled: 1
  1098. m_CastShadows: 1
  1099. m_ReceiveShadows: 1
  1100. m_MotionVectors: 1
  1101. m_LightProbeUsage: 1
  1102. m_ReflectionProbeUsage: 1
  1103. m_Materials:
  1104. - {fileID: 2100000, guid: ca405353e0ac8b349866703f4ca689fd, type: 2}
  1105. m_StaticBatchInfo:
  1106. firstSubMesh: 0
  1107. subMeshCount: 0
  1108. m_StaticBatchRoot: {fileID: 0}
  1109. m_ProbeAnchor: {fileID: 0}
  1110. m_LightProbeVolumeOverride: {fileID: 0}
  1111. m_ScaleInLightmap: 1
  1112. m_PreserveUVs: 1
  1113. m_IgnoreNormalsForChartDetection: 0
  1114. m_ImportantGI: 0
  1115. m_SelectedEditorRenderState: 3
  1116. m_MinimumChartSize: 4
  1117. m_AutoUVMaxDistance: 0.5
  1118. m_AutoUVMaxAngle: 89
  1119. m_LightmapParameters: {fileID: 0}
  1120. m_SortingLayerID: 0
  1121. m_SortingOrder: 0
  1122. --- !u!23 &23000013223502282
  1123. MeshRenderer:
  1124. m_ObjectHideFlags: 1
  1125. m_PrefabParentObject: {fileID: 0}
  1126. m_PrefabInternal: {fileID: 100100000}
  1127. m_GameObject: {fileID: 1000013484799086}
  1128. m_Enabled: 1
  1129. m_CastShadows: 1
  1130. m_ReceiveShadows: 1
  1131. m_MotionVectors: 1
  1132. m_LightProbeUsage: 1
  1133. m_ReflectionProbeUsage: 1
  1134. m_Materials:
  1135. - {fileID: 2100000, guid: 1af9fbef8b63fc249a7f5a9834cfd2d7, type: 2}
  1136. m_StaticBatchInfo:
  1137. firstSubMesh: 0
  1138. subMeshCount: 0
  1139. m_StaticBatchRoot: {fileID: 0}
  1140. m_ProbeAnchor: {fileID: 0}
  1141. m_LightProbeVolumeOverride: {fileID: 0}
  1142. m_ScaleInLightmap: 1
  1143. m_PreserveUVs: 1
  1144. m_IgnoreNormalsForChartDetection: 0
  1145. m_ImportantGI: 0
  1146. m_SelectedEditorRenderState: 3
  1147. m_MinimumChartSize: 4
  1148. m_AutoUVMaxDistance: 0.5
  1149. m_AutoUVMaxAngle: 89
  1150. m_LightmapParameters: {fileID: 0}
  1151. m_SortingLayerID: 0
  1152. m_SortingOrder: 0
  1153. --- !u!23 &23000013540148136
  1154. MeshRenderer:
  1155. m_ObjectHideFlags: 1
  1156. m_PrefabParentObject: {fileID: 0}
  1157. m_PrefabInternal: {fileID: 100100000}
  1158. m_GameObject: {fileID: 1000014064499442}
  1159. m_Enabled: 1
  1160. m_CastShadows: 1
  1161. m_ReceiveShadows: 1
  1162. m_MotionVectors: 1
  1163. m_LightProbeUsage: 1
  1164. m_ReflectionProbeUsage: 1
  1165. m_Materials:
  1166. - {fileID: 2100000, guid: 1af9fbef8b63fc249a7f5a9834cfd2d7, type: 2}
  1167. m_StaticBatchInfo:
  1168. firstSubMesh: 0
  1169. subMeshCount: 0
  1170. m_StaticBatchRoot: {fileID: 0}
  1171. m_ProbeAnchor: {fileID: 0}
  1172. m_LightProbeVolumeOverride: {fileID: 0}
  1173. m_ScaleInLightmap: 1
  1174. m_PreserveUVs: 1
  1175. m_IgnoreNormalsForChartDetection: 0
  1176. m_ImportantGI: 0
  1177. m_SelectedEditorRenderState: 3
  1178. m_MinimumChartSize: 4
  1179. m_AutoUVMaxDistance: 0.5
  1180. m_AutoUVMaxAngle: 89
  1181. m_LightmapParameters: {fileID: 0}
  1182. m_SortingLayerID: 0
  1183. m_SortingOrder: 0
  1184. --- !u!23 &23000014116501980
  1185. MeshRenderer:
  1186. m_ObjectHideFlags: 1
  1187. m_PrefabParentObject: {fileID: 0}
  1188. m_PrefabInternal: {fileID: 100100000}
  1189. m_GameObject: {fileID: 1000011400476778}
  1190. m_Enabled: 1
  1191. m_CastShadows: 1
  1192. m_ReceiveShadows: 1
  1193. m_MotionVectors: 1
  1194. m_LightProbeUsage: 1
  1195. m_ReflectionProbeUsage: 1
  1196. m_Materials:
  1197. - {fileID: 2100000, guid: 75e851f6c686a5f42ab900222b29355b, type: 2}
  1198. m_StaticBatchInfo:
  1199. firstSubMesh: 0
  1200. subMeshCount: 0
  1201. m_StaticBatchRoot: {fileID: 0}
  1202. m_ProbeAnchor: {fileID: 0}
  1203. m_LightProbeVolumeOverride: {fileID: 0}
  1204. m_ScaleInLightmap: 1
  1205. m_PreserveUVs: 1
  1206. m_IgnoreNormalsForChartDetection: 0
  1207. m_ImportantGI: 0
  1208. m_SelectedEditorRenderState: 3
  1209. m_MinimumChartSize: 4
  1210. m_AutoUVMaxDistance: 0.5
  1211. m_AutoUVMaxAngle: 89
  1212. m_LightmapParameters: {fileID: 0}
  1213. m_SortingLayerID: 0
  1214. m_SortingOrder: 0
  1215. --- !u!33 &33000010027361614
  1216. MeshFilter:
  1217. m_ObjectHideFlags: 1
  1218. m_PrefabParentObject: {fileID: 0}
  1219. m_PrefabInternal: {fileID: 100100000}
  1220. m_GameObject: {fileID: 1000010349198056}
  1221. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1222. --- !u!33 &33000010935522126
  1223. MeshFilter:
  1224. m_ObjectHideFlags: 1
  1225. m_PrefabParentObject: {fileID: 0}
  1226. m_PrefabInternal: {fileID: 100100000}
  1227. m_GameObject: {fileID: 1000011556325004}
  1228. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1229. --- !u!33 &33000010944306222
  1230. MeshFilter:
  1231. m_ObjectHideFlags: 1
  1232. m_PrefabParentObject: {fileID: 0}
  1233. m_PrefabInternal: {fileID: 100100000}
  1234. m_GameObject: {fileID: 1000011400476778}
  1235. m_Mesh: {fileID: 10206, guid: 0000000000000000e000000000000000, type: 0}
  1236. --- !u!33 &33000011044229724
  1237. MeshFilter:
  1238. m_ObjectHideFlags: 1
  1239. m_PrefabParentObject: {fileID: 0}
  1240. m_PrefabInternal: {fileID: 100100000}
  1241. m_GameObject: {fileID: 1000010922640724}
  1242. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1243. --- !u!33 &33000011263134142
  1244. MeshFilter:
  1245. m_ObjectHideFlags: 1
  1246. m_PrefabParentObject: {fileID: 0}
  1247. m_PrefabInternal: {fileID: 100100000}
  1248. m_GameObject: {fileID: 1000012479391028}
  1249. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1250. --- !u!33 &33000011399430996
  1251. MeshFilter:
  1252. m_ObjectHideFlags: 1
  1253. m_PrefabParentObject: {fileID: 0}
  1254. m_PrefabInternal: {fileID: 100100000}
  1255. m_GameObject: {fileID: 1000013484799086}
  1256. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1257. --- !u!33 &33000012010787442
  1258. MeshFilter:
  1259. m_ObjectHideFlags: 1
  1260. m_PrefabParentObject: {fileID: 0}
  1261. m_PrefabInternal: {fileID: 100100000}
  1262. m_GameObject: {fileID: 1000012086424578}
  1263. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1264. --- !u!33 &33000012200740152
  1265. MeshFilter:
  1266. m_ObjectHideFlags: 1
  1267. m_PrefabParentObject: {fileID: 0}
  1268. m_PrefabInternal: {fileID: 100100000}
  1269. m_GameObject: {fileID: 1000011010171452}
  1270. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1271. --- !u!33 &33000012872849872
  1272. MeshFilter:
  1273. m_ObjectHideFlags: 1
  1274. m_PrefabParentObject: {fileID: 0}
  1275. m_PrefabInternal: {fileID: 100100000}
  1276. m_GameObject: {fileID: 1000010576805232}
  1277. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1278. --- !u!33 &33000013193036214
  1279. MeshFilter:
  1280. m_ObjectHideFlags: 1
  1281. m_PrefabParentObject: {fileID: 0}
  1282. m_PrefabInternal: {fileID: 100100000}
  1283. m_GameObject: {fileID: 1000012305627328}
  1284. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1285. --- !u!33 &33000013336970568
  1286. MeshFilter:
  1287. m_ObjectHideFlags: 1
  1288. m_PrefabParentObject: {fileID: 0}
  1289. m_PrefabInternal: {fileID: 100100000}
  1290. m_GameObject: {fileID: 1000012114727754}
  1291. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1292. --- !u!33 &33000013494085896
  1293. MeshFilter:
  1294. m_ObjectHideFlags: 1
  1295. m_PrefabParentObject: {fileID: 0}
  1296. m_PrefabInternal: {fileID: 100100000}
  1297. m_GameObject: {fileID: 1000013290127306}
  1298. m_Mesh: {fileID: 10207, guid: 0000000000000000e000000000000000, type: 0}
  1299. --- !u!33 &33000013734256760
  1300. MeshFilter:
  1301. m_ObjectHideFlags: 1
  1302. m_PrefabParentObject: {fileID: 0}
  1303. m_PrefabInternal: {fileID: 100100000}
  1304. m_GameObject: {fileID: 1000013822006676}
  1305. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1306. --- !u!33 &33000013765205924
  1307. MeshFilter:
  1308. m_ObjectHideFlags: 1
  1309. m_PrefabParentObject: {fileID: 0}
  1310. m_PrefabInternal: {fileID: 100100000}
  1311. m_GameObject: {fileID: 1000010642679078}
  1312. m_Mesh: {fileID: 10210, guid: 0000000000000000e000000000000000, type: 0}
  1313. --- !u!33 &33000014018941064
  1314. MeshFilter:
  1315. m_ObjectHideFlags: 1
  1316. m_PrefabParentObject: {fileID: 0}
  1317. m_PrefabInternal: {fileID: 100100000}
  1318. m_GameObject: {fileID: 1000014064499442}
  1319. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1320. --- !u!33 &33000014021478352
  1321. MeshFilter:
  1322. m_ObjectHideFlags: 1
  1323. m_PrefabParentObject: {fileID: 0}
  1324. m_PrefabInternal: {fileID: 100100000}
  1325. m_GameObject: {fileID: 1000010464620098}
  1326. m_Mesh: {fileID: 10202, guid: 0000000000000000e000000000000000, type: 0}
  1327. --- !u!65 &65000010781194908
  1328. BoxCollider:
  1329. m_ObjectHideFlags: 1
  1330. m_PrefabParentObject: {fileID: 0}
  1331. m_PrefabInternal: {fileID: 100100000}
  1332. m_GameObject: {fileID: 1000013484799086}
  1333. m_Material: {fileID: 0}
  1334. m_IsTrigger: 0
  1335. m_Enabled: 1
  1336. serializedVersion: 2
  1337. m_Size: {x: 1, y: 1, z: 1}
  1338. m_Center: {x: 0, y: 0, z: 0}
  1339. --- !u!65 &65000011823134850
  1340. BoxCollider:
  1341. m_ObjectHideFlags: 1
  1342. m_PrefabParentObject: {fileID: 0}
  1343. m_PrefabInternal: {fileID: 100100000}
  1344. m_GameObject: {fileID: 1000011010171452}
  1345. m_Material: {fileID: 0}
  1346. m_IsTrigger: 0
  1347. m_Enabled: 1
  1348. serializedVersion: 2
  1349. m_Size: {x: 1, y: 1, z: 1}
  1350. m_Center: {x: 0, y: 0, z: 0}
  1351. --- !u!65 &65000012698557204
  1352. BoxCollider:
  1353. m_ObjectHideFlags: 1
  1354. m_PrefabParentObject: {fileID: 0}
  1355. m_PrefabInternal: {fileID: 100100000}
  1356. m_GameObject: {fileID: 1000012114727754}
  1357. m_Material: {fileID: 0}
  1358. m_IsTrigger: 0
  1359. m_Enabled: 1
  1360. serializedVersion: 2
  1361. m_Size: {x: 1, y: 1, z: 1}
  1362. m_Center: {x: 0, y: 0, z: 0}
  1363. --- !u!65 &65000014081094988
  1364. BoxCollider:
  1365. m_ObjectHideFlags: 1
  1366. m_PrefabParentObject: {fileID: 0}
  1367. m_PrefabInternal: {fileID: 100100000}
  1368. m_GameObject: {fileID: 1000013822006676}
  1369. m_Material: {fileID: 0}
  1370. m_IsTrigger: 0
  1371. m_Enabled: 1
  1372. serializedVersion: 2
  1373. m_Size: {x: 1, y: 1, z: 1}
  1374. m_Center: {x: 0, y: 0, z: 0}
  1375. --- !u!65 &65000014086079298
  1376. BoxCollider:
  1377. m_ObjectHideFlags: 1
  1378. m_PrefabParentObject: {fileID: 0}
  1379. m_PrefabInternal: {fileID: 100100000}
  1380. m_GameObject: {fileID: 1000014064499442}
  1381. m_Material: {fileID: 0}
  1382. m_IsTrigger: 0
  1383. m_Enabled: 1
  1384. serializedVersion: 2
  1385. m_Size: {x: 1, y: 1, z: 1}
  1386. m_Center: {x: 0, y: 0, z: 0}
  1387. --- !u!65 &65000014101607686
  1388. BoxCollider:
  1389. m_ObjectHideFlags: 1
  1390. m_PrefabParentObject: {fileID: 0}
  1391. m_PrefabInternal: {fileID: 100100000}
  1392. m_GameObject: {fileID: 1000010464620098}
  1393. m_Material: {fileID: 0}
  1394. m_IsTrigger: 0
  1395. m_Enabled: 1
  1396. serializedVersion: 2
  1397. m_Size: {x: 1, y: 1, z: 1}
  1398. m_Center: {x: 0, y: 0, z: 0}
  1399. --- !u!95 &95000010268384328
  1400. Animator:
  1401. serializedVersion: 3
  1402. m_ObjectHideFlags: 1
  1403. m_PrefabParentObject: {fileID: 0}
  1404. m_PrefabInternal: {fileID: 100100000}
  1405. m_GameObject: {fileID: 1000014148354224}
  1406. m_Enabled: 1
  1407. m_Avatar: {fileID: 0}
  1408. m_Controller: {fileID: 9100000, guid: 1bb7afa21c1a1d84ab23601cfa34e006, type: 2}
  1409. m_CullingMode: 0
  1410. m_UpdateMode: 0
  1411. m_ApplyRootMotion: 0
  1412. m_LinearVelocityBlending: 0
  1413. m_WarningMessage:
  1414. m_HasTransformHierarchy: 1
  1415. m_AllowConstantClipSamplingOptimization: 1