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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: Adding this component to an object will allow the player to
- // initiate teleporting while that object is attached to their hand
- //
- //=============================================================================
-
- using UnityEngine;
-
- namespace Valve.VR.InteractionSystem
- {
- //-------------------------------------------------------------------------
- public class AllowTeleportWhileAttachedToHand : MonoBehaviour
- {
- public bool teleportAllowed = true;
- public bool overrideHoverLock = true;
- }
- }
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