Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

248 lines
5.8 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: TeleportAreaVisibleBright
  10. m_Shader: {fileID: 4800000, guid: 787d7485aa6482341a9f55fa37fb84f1, type: 3}
  11. m_ShaderKeywords: RECEIVE_SHADOWS S_SPECULAR_NONE S_UNLIT _ALPHAPREMULTIPLY_ON _EMISSION
  12. m_LightmapFlags: 0
  13. m_CustomRenderQueue: 3000
  14. stringTagMap:
  15. RenderType: Transparent
  16. m_SavedProperties:
  17. serializedVersion: 2
  18. m_TexEnvs:
  19. - first:
  20. name: _BumpMap
  21. second:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - first:
  26. name: _DetailAlbedoMap
  27. second:
  28. m_Texture: {fileID: 0}
  29. m_Scale: {x: 1, y: 1}
  30. m_Offset: {x: 0, y: 0}
  31. - first:
  32. name: _DetailMask
  33. second:
  34. m_Texture: {fileID: 0}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - first:
  38. name: _DetailNormalMap
  39. second:
  40. m_Texture: {fileID: 0}
  41. m_Scale: {x: 1, y: 1}
  42. m_Offset: {x: 0, y: 0}
  43. - first:
  44. name: _EmissionMap
  45. second:
  46. m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - first:
  50. name: _FalloffTex
  51. second:
  52. m_Texture: {fileID: 0}
  53. m_Scale: {x: 1, y: 1}
  54. m_Offset: {x: 0, y: 0}
  55. - first:
  56. name: _Illum
  57. second:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - first:
  62. name: _MainTex
  63. second:
  64. m_Texture: {fileID: 2800000, guid: f33ccd07f9433f44f8c5430938b168ac, type: 3}
  65. m_Scale: {x: 1, y: 1}
  66. m_Offset: {x: 0, y: 0}
  67. - first:
  68. name: _MetallicGlossMap
  69. second:
  70. m_Texture: {fileID: 0}
  71. m_Scale: {x: 1, y: 1}
  72. m_Offset: {x: 0, y: 0}
  73. - first:
  74. name: _OcclusionMap
  75. second:
  76. m_Texture: {fileID: 0}
  77. m_Scale: {x: 1, y: 1}
  78. m_Offset: {x: 0, y: 0}
  79. - first:
  80. name: _ParallaxMap
  81. second:
  82. m_Texture: {fileID: 0}
  83. m_Scale: {x: 1, y: 1}
  84. m_Offset: {x: 0, y: 0}
  85. - first:
  86. name: _ShadowTex
  87. second:
  88. m_Texture: {fileID: 0}
  89. m_Scale: {x: 1, y: 1}
  90. m_Offset: {x: 0, y: 0}
  91. - first:
  92. name: _SpecGlossMap
  93. second:
  94. m_Texture: {fileID: 0}
  95. m_Scale: {x: 1, y: 1}
  96. m_Offset: {x: 0, y: 0}
  97. - first:
  98. name: g_tOverrideLightmap
  99. second:
  100. m_Texture: {fileID: 0}
  101. m_Scale: {x: 1, y: 1}
  102. m_Offset: {x: 0, y: 0}
  103. m_Floats:
  104. - first:
  105. name: _BumpScale
  106. second: 1
  107. - first:
  108. name: _ColorMask
  109. second: 15
  110. - first:
  111. name: _Cutoff
  112. second: 0.5
  113. - first:
  114. name: _Darken
  115. second: 0.706
  116. - first:
  117. name: _DetailNormalMapScale
  118. second: 1
  119. - first:
  120. name: _DstBlend
  121. second: 10
  122. - first:
  123. name: _Emission
  124. second: 0.01
  125. - first:
  126. name: _EmissionScaleUI
  127. second: 0
  128. - first:
  129. name: _FogMultiplier
  130. second: 1
  131. - first:
  132. name: _Glossiness
  133. second: 0
  134. - first:
  135. name: _Metallic
  136. second: 0
  137. - first:
  138. name: _Mode
  139. second: 3
  140. - first:
  141. name: _OcclusionStrength
  142. second: 1
  143. - first:
  144. name: _OcclusionStrengthDirectDiffuse
  145. second: 1
  146. - first:
  147. name: _OcclusionStrengthDirectSpecular
  148. second: 1
  149. - first:
  150. name: _OcclusionStrengthIndirectDiffuse
  151. second: 1
  152. - first:
  153. name: _OcclusionStrengthIndirectSpecular
  154. second: 1
  155. - first:
  156. name: _Parallax
  157. second: 0.02
  158. - first:
  159. name: _SeeThru
  160. second: 0.38
  161. - first:
  162. name: _SpecularMode
  163. second: 1
  164. - first:
  165. name: _SrcBlend
  166. second: 1
  167. - first:
  168. name: _Stencil
  169. second: 0
  170. - first:
  171. name: _StencilComp
  172. second: 8
  173. - first:
  174. name: _StencilOp
  175. second: 0
  176. - first:
  177. name: _StencilReadMask
  178. second: 255
  179. - first:
  180. name: _StencilWriteMask
  181. second: 255
  182. - first:
  183. name: _UVSec
  184. second: 0
  185. - first:
  186. name: _ZWrite
  187. second: 0
  188. - first:
  189. name: g_bEnableMetallic
  190. second: 0
  191. - first:
  192. name: g_bReceiveShadows
  193. second: 1
  194. - first:
  195. name: g_bUnlit
  196. second: 1
  197. - first:
  198. name: g_bWorldAlignedTexture
  199. second: 0
  200. - first:
  201. name: g_flCubeMapScalar
  202. second: 1
  203. - first:
  204. name: g_flReflectanceBias
  205. second: 0
  206. - first:
  207. name: g_flReflectanceMax
  208. second: 1
  209. - first:
  210. name: g_flReflectanceMin
  211. second: 0
  212. - first:
  213. name: g_flReflectanceScale
  214. second: 1
  215. m_Colors:
  216. - first:
  217. name: _Color
  218. second: {r: 0.26374358, g: 0.6344103, b: 0.834, a: 0.61960787}
  219. - first:
  220. name: _EmissionColor
  221. second: {r: 0.52702695, g: 0.6689188, b: 0.75, a: 1}
  222. - first:
  223. name: _EmissionColorUI
  224. second: {r: 1, g: 1, b: 1, a: 1}
  225. - first:
  226. name: _SpecColor
  227. second: {r: 0.2, g: 0.2, b: 0.2, a: 1}
  228. - first:
  229. name: _Specular
  230. second: {r: 0, g: 0, b: 0, a: 0}
  231. - first:
  232. name: _TintColor
  233. second: {r: 0.376465, g: 0.6063015, b: 0.731, a: 0.591}
  234. - first:
  235. name: g_vWorldAlignedNormalTangentU
  236. second: {r: -1, g: 0, b: 0, a: 0}
  237. - first:
  238. name: g_vWorldAlignedNormalTangentV
  239. second: {r: 0, g: 0, b: 1, a: 0}
  240. - first:
  241. name: g_vWorldAlignedTextureNormal
  242. second: {r: 0, g: 1, b: 0, a: 0}
  243. - first:
  244. name: g_vWorldAlignedTexturePosition
  245. second: {r: 0, g: 0, b: 0, a: 0}
  246. - first:
  247. name: g_vWorldAlignedTextureSize
  248. second: {r: 1, g: 1, b: 1, a: 0}