|
|
- %YAML 1.1
- %TAG !u! tag:unity3d.com,2011:
- --- !u!21 &2100000
- Material:
- serializedVersion: 6
- m_ObjectHideFlags: 0
- m_PrefabParentObject: {fileID: 0}
- m_PrefabInternal: {fileID: 0}
- m_Name: LongbowNotch
- m_Shader: {fileID: 46, guid: 0000000000000000f000000000000000, type: 0}
- m_ShaderKeywords: S_RECEIVE_SHADOWS S_SPECULAR_METALLIC _EMISSION
- m_LightmapFlags: 1
- m_CustomRenderQueue: -1
- stringTagMap:
- OriginalShader: Standard
- m_SavedProperties:
- serializedVersion: 2
- m_TexEnvs:
- - first:
- name: _BumpMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _DetailAlbedoMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _DetailMask
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _DetailNormalMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _EmissionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _MainTex
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _MetallicGlossMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _OcclusionMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _ParallaxMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: _SpecGlossMap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- - first:
- name: g_tOverrideLightmap
- second:
- m_Texture: {fileID: 0}
- m_Scale: {x: 1, y: 1}
- m_Offset: {x: 0, y: 0}
- m_Floats:
- - first:
- name: _BumpScale
- second: 1
- - first:
- name: _Cutoff
- second: 0.5
- - first:
- name: _DetailNormalMapScale
- second: 1
- - first:
- name: _DstBlend
- second: 0
- - first:
- name: _FogMultiplier
- second: 1
- - first:
- name: _GlossMapScale
- second: 1
- - first:
- name: _Glossiness
- second: 0.5
- - first:
- name: _GlossyReflections
- second: 1
- - first:
- name: _Metallic
- second: 1
- - first:
- name: _Mode
- second: 0
- - first:
- name: _OcclusionStrength
- second: 1
- - first:
- name: _OcclusionStrengthDirectDiffuse
- second: 1
- - first:
- name: _OcclusionStrengthDirectSpecular
- second: 1
- - first:
- name: _OcclusionStrengthIndirectDiffuse
- second: 1
- - first:
- name: _OcclusionStrengthIndirectSpecular
- second: 1
- - first:
- name: _Parallax
- second: 0.02
- - first:
- name: _SmoothnessTextureChannel
- second: 0
- - first:
- name: _SpecularHighlights
- second: 1
- - first:
- name: _SpecularMode
- second: 2
- - first:
- name: _SrcBlend
- second: 1
- - first:
- name: _UVSec
- second: 0
- - first:
- name: _ZWrite
- second: 1
- - first:
- name: g_bReceiveShadows
- second: 1
- - first:
- name: g_bUnlit
- second: 0
- - first:
- name: g_bWorldAlignedTexture
- second: 0
- - first:
- name: g_flCubeMapScalar
- second: 1
- - first:
- name: g_flReflectanceBias
- second: 0
- - first:
- name: g_flReflectanceMax
- second: 1
- - first:
- name: g_flReflectanceMin
- second: 0
- - first:
- name: g_flReflectanceScale
- second: 1
- m_Colors:
- - first:
- name: _Color
- second: {r: 0.46323532, g: 0.46323532, b: 0.46323532, a: 1}
- - first:
- name: _EmissionColor
- second: {r: 0, g: 0, b: 0, a: 1}
- - first:
- name: _SpecColor
- second: {r: 0.19999996, g: 0.19999996, b: 0.19999996, a: 1}
- - first:
- name: g_vWorldAlignedNormalTangentU
- second: {r: -1, g: 0, b: 0, a: 0}
- - first:
- name: g_vWorldAlignedNormalTangentV
- second: {r: 0, g: 0, b: 1, a: 0}
- - first:
- name: g_vWorldAlignedTextureNormal
- second: {r: 0, g: 1, b: 0, a: 0}
- - first:
- name: g_vWorldAlignedTexturePosition
- second: {r: 0, g: 0, b: 0, a: 0}
- - first:
- name: g_vWorldAlignedTextureSize
- second: {r: 1, g: 1, b: 1, a: 0}
|