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- namespace Oculus.Platform.Models
- {
- using UnityEngine;
- using System;
- using System.ComponentModel;
-
- public class PingResult
- {
- public PingResult(UInt64 id, UInt64? pingTimeUsec) {
- this.ID = id;
- this.pingTimeUsec = pingTimeUsec;
- }
-
- public UInt64 ID { get; private set; }
- public UInt64 PingTimeUsec {
- get {
- return pingTimeUsec.HasValue ? pingTimeUsec.Value : 0;
- }
- }
- public bool IsTimeout {
- get {
- return !pingTimeUsec.HasValue;
- }
- }
-
- private UInt64? pingTimeUsec;
- }
- }
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