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- using System;
- using System.IO;
- using System.Xml;
- using UnityEngine;
- using UnityEditor;
-
- public class BuildAssetBundles : MonoBehaviour
- {
- [MenuItem("Oculus/Tools/Build Mobile-Quest Expansion File", false, 100000)]
- public static void BuildBundles()
- {
- // Create expansion file directory and call build asset bundles
- string path = Application.dataPath + "/../Asset Bundles/";
- if (!System.IO.Directory.Exists(path))
- {
- System.IO.Directory.CreateDirectory(path);
- }
- BuildPipeline.BuildAssetBundles(path, BuildAssetBundleOptions.ChunkBasedCompression, BuildTarget.Android);
-
- // Rename asset bundle file to the proper obb string
- if (File.Exists(path + "Asset Bundles"))
- {
- string expansionName = "main." + PlayerSettings.Android.bundleVersionCode + "." + PlayerSettings.applicationIdentifier + ".obb";
- try
- {
- if (File.Exists(path + expansionName))
- {
- File.Delete(path + expansionName);
- }
- File.Move(path + "Asset Bundles", path + expansionName);
- UnityEngine.Debug.Log("OBB expansion file " + expansionName + " has been successfully created at " + path);
-
- UpdateAndroidManifest();
- }
- catch (Exception e)
- {
- UnityEngine.Debug.LogError(e.Message);
- }
- }
- }
-
- public static void UpdateAndroidManifest()
- {
- string manifestFolder = Application.dataPath + "/Plugins/Android";
- try
- {
- // Load android manfiest file
- XmlDocument doc = new XmlDocument();
- doc.Load(manifestFolder + "/AndroidManifest.xml");
-
- string androidNamepsaceURI;
- XmlElement element = (XmlElement)doc.SelectSingleNode("/manifest");
- if(element == null)
- {
- UnityEngine.Debug.LogError("Could not find manifest tag in android manifest.");
- return;
- }
-
- // Get android namespace URI from the manifest
- androidNamepsaceURI = element.GetAttribute("xmlns:android");
- if (!string.IsNullOrEmpty(androidNamepsaceURI))
- {
- // Check if the android manifest already has the read external storage permission
- XmlNodeList nodeList = doc.SelectNodes("/manifest/application/uses-permission");
- foreach (XmlElement e in nodeList)
- {
- string attr = e.GetAttribute("name", androidNamepsaceURI);
- if (attr == "android.permission.READ_EXTERNAL_STORAGE")
- {
- UnityEngine.Debug.Log("Android manifest already has the proper permissions.");
- return;
- }
- }
-
- element = (XmlElement)doc.SelectSingleNode("/manifest/application");
- if (element != null)
- {
- // Insert read external storage permission
- XmlElement newElement = doc.CreateElement("uses-permission");
- newElement.SetAttribute("name", androidNamepsaceURI, "android.permission.READ_EXTERNAL_STORAGE");
- element.AppendChild(newElement);
-
- doc.Save(manifestFolder + "/AndroidManifest.xml");
- UnityEngine.Debug.Log("Successfully modified android manifest with external storage permission.");
- return;
- }
- }
-
- UnityEngine.Debug.LogError("Could not find android naemspace URI in android manifest.");
- }
- catch (Exception e)
- {
- UnityEngine.Debug.LogError(e.Message);
- }
- }
- }
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