Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

2085 lines
57 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!1001 &100100000
  4. Prefab:
  5. m_ObjectHideFlags: 1
  6. serializedVersion: 2
  7. m_Modification:
  8. m_TransformParent: {fileID: 0}
  9. m_Modifications: []
  10. m_RemovedComponents: []
  11. m_ParentPrefab: {fileID: 0}
  12. m_RootGameObject: {fileID: 1959527766022406}
  13. m_IsPrefabParent: 1
  14. --- !u!1 &1007941981936908
  15. GameObject:
  16. m_ObjectHideFlags: 1
  17. m_PrefabParentObject: {fileID: 0}
  18. m_PrefabInternal: {fileID: 100100000}
  19. serializedVersion: 5
  20. m_Component:
  21. - component: {fileID: 4082525378124608}
  22. - component: {fileID: 108474482183092554}
  23. m_Layer: 0
  24. m_Name: Area Light
  25. m_TagString: Untagged
  26. m_Icon: {fileID: 0}
  27. m_NavMeshLayer: 0
  28. m_StaticEditorFlags: 0
  29. m_IsActive: 1
  30. --- !u!1 &1047416030223118
  31. GameObject:
  32. m_ObjectHideFlags: 1
  33. m_PrefabParentObject: {fileID: 0}
  34. m_PrefabInternal: {fileID: 100100000}
  35. serializedVersion: 5
  36. m_Component:
  37. - component: {fileID: 4629948457793706}
  38. - component: {fileID: 108368348508324260}
  39. m_Layer: 0
  40. m_Name: Area Light
  41. m_TagString: Untagged
  42. m_Icon: {fileID: 0}
  43. m_NavMeshLayer: 0
  44. m_StaticEditorFlags: 0
  45. m_IsActive: 1
  46. --- !u!1 &1067644661691294
  47. GameObject:
  48. m_ObjectHideFlags: 0
  49. m_PrefabParentObject: {fileID: 0}
  50. m_PrefabInternal: {fileID: 100100000}
  51. serializedVersion: 5
  52. m_Component:
  53. - component: {fileID: 4018930986650992}
  54. - component: {fileID: 33129489223788796}
  55. - component: {fileID: 23261200840675398}
  56. m_Layer: 0
  57. m_Name: room_01
  58. m_TagString: Untagged
  59. m_Icon: {fileID: 0}
  60. m_NavMeshLayer: 0
  61. m_StaticEditorFlags: 4294967295
  62. m_IsActive: 1
  63. --- !u!1 &1082454101238062
  64. GameObject:
  65. m_ObjectHideFlags: 0
  66. m_PrefabParentObject: {fileID: 0}
  67. m_PrefabInternal: {fileID: 100100000}
  68. serializedVersion: 5
  69. m_Component:
  70. - component: {fileID: 4734722838117956}
  71. - component: {fileID: 33060557840776902}
  72. - component: {fileID: 23143893506505460}
  73. m_Layer: 0
  74. m_Name: doorframe_01
  75. m_TagString: Untagged
  76. m_Icon: {fileID: 0}
  77. m_NavMeshLayer: 0
  78. m_StaticEditorFlags: 4294967295
  79. m_IsActive: 1
  80. --- !u!1 &1104241104869950
  81. GameObject:
  82. m_ObjectHideFlags: 1
  83. m_PrefabParentObject: {fileID: 0}
  84. m_PrefabInternal: {fileID: 100100000}
  85. serializedVersion: 5
  86. m_Component:
  87. - component: {fileID: 4176492552229740}
  88. - component: {fileID: 108497654336839900}
  89. m_Layer: 0
  90. m_Name: Area Light
  91. m_TagString: Untagged
  92. m_Icon: {fileID: 0}
  93. m_NavMeshLayer: 0
  94. m_StaticEditorFlags: 0
  95. m_IsActive: 1
  96. --- !u!1 &1110049282186162
  97. GameObject:
  98. m_ObjectHideFlags: 0
  99. m_PrefabParentObject: {fileID: 0}
  100. m_PrefabInternal: {fileID: 100100000}
  101. serializedVersion: 5
  102. m_Component:
  103. - component: {fileID: 4147793750928538}
  104. - component: {fileID: 33269679022131248}
  105. - component: {fileID: 23100791156034216}
  106. m_Layer: 0
  107. m_Name: window_01 (2)
  108. m_TagString: Untagged
  109. m_Icon: {fileID: 0}
  110. m_NavMeshLayer: 0
  111. m_StaticEditorFlags: 4294967295
  112. m_IsActive: 1
  113. --- !u!1 &1135055891480064
  114. GameObject:
  115. m_ObjectHideFlags: 0
  116. m_PrefabParentObject: {fileID: 0}
  117. m_PrefabInternal: {fileID: 100100000}
  118. serializedVersion: 5
  119. m_Component:
  120. - component: {fileID: 4906506749058220}
  121. - component: {fileID: 33024587978674676}
  122. - component: {fileID: 23183764798063218}
  123. m_Layer: 0
  124. m_Name: window_01
  125. m_TagString: Untagged
  126. m_Icon: {fileID: 0}
  127. m_NavMeshLayer: 0
  128. m_StaticEditorFlags: 4294967295
  129. m_IsActive: 1
  130. --- !u!1 &1185835716386488
  131. GameObject:
  132. m_ObjectHideFlags: 1
  133. m_PrefabParentObject: {fileID: 0}
  134. m_PrefabInternal: {fileID: 100100000}
  135. serializedVersion: 5
  136. m_Component:
  137. - component: {fileID: 4285846704345238}
  138. - component: {fileID: 108047793818290834}
  139. m_Layer: 0
  140. m_Name: Area Light
  141. m_TagString: Untagged
  142. m_Icon: {fileID: 0}
  143. m_NavMeshLayer: 0
  144. m_StaticEditorFlags: 0
  145. m_IsActive: 1
  146. --- !u!1 &1197617378134150
  147. GameObject:
  148. m_ObjectHideFlags: 1
  149. m_PrefabParentObject: {fileID: 0}
  150. m_PrefabInternal: {fileID: 100100000}
  151. serializedVersion: 5
  152. m_Component:
  153. - component: {fileID: 4034836259712036}
  154. - component: {fileID: 33662855030737696}
  155. - component: {fileID: 23297116747413198}
  156. m_Layer: 0
  157. m_Name: light_01 (8)
  158. m_TagString: Untagged
  159. m_Icon: {fileID: 0}
  160. m_NavMeshLayer: 0
  161. m_StaticEditorFlags: 4294967295
  162. m_IsActive: 1
  163. --- !u!1 &1210990475249320
  164. GameObject:
  165. m_ObjectHideFlags: 1
  166. m_PrefabParentObject: {fileID: 0}
  167. m_PrefabInternal: {fileID: 100100000}
  168. serializedVersion: 5
  169. m_Component:
  170. - component: {fileID: 4843384296094964}
  171. - component: {fileID: 108668884548450088}
  172. m_Layer: 0
  173. m_Name: Area Light
  174. m_TagString: Untagged
  175. m_Icon: {fileID: 0}
  176. m_NavMeshLayer: 0
  177. m_StaticEditorFlags: 0
  178. m_IsActive: 1
  179. --- !u!1 &1233043940779992
  180. GameObject:
  181. m_ObjectHideFlags: 1
  182. m_PrefabParentObject: {fileID: 0}
  183. m_PrefabInternal: {fileID: 100100000}
  184. serializedVersion: 5
  185. m_Component:
  186. - component: {fileID: 4652207909660158}
  187. - component: {fileID: 33606289438453530}
  188. - component: {fileID: 23097532332000884}
  189. m_Layer: 0
  190. m_Name: light_01 (4)
  191. m_TagString: Untagged
  192. m_Icon: {fileID: 0}
  193. m_NavMeshLayer: 0
  194. m_StaticEditorFlags: 4294967295
  195. m_IsActive: 1
  196. --- !u!1 &1273777305248390
  197. GameObject:
  198. m_ObjectHideFlags: 1
  199. m_PrefabParentObject: {fileID: 0}
  200. m_PrefabInternal: {fileID: 100100000}
  201. serializedVersion: 5
  202. m_Component:
  203. - component: {fileID: 4934549545661976}
  204. - component: {fileID: 33116163582179082}
  205. - component: {fileID: 23323169943541634}
  206. m_Layer: 0
  207. m_Name: light_01
  208. m_TagString: Untagged
  209. m_Icon: {fileID: 0}
  210. m_NavMeshLayer: 0
  211. m_StaticEditorFlags: 4294967295
  212. m_IsActive: 1
  213. --- !u!1 &1301055413079716
  214. GameObject:
  215. m_ObjectHideFlags: 1
  216. m_PrefabParentObject: {fileID: 0}
  217. m_PrefabInternal: {fileID: 100100000}
  218. serializedVersion: 5
  219. m_Component:
  220. - component: {fileID: 4072007698807002}
  221. - component: {fileID: 108174560722479844}
  222. m_Layer: 0
  223. m_Name: Window Light (3)
  224. m_TagString: Untagged
  225. m_Icon: {fileID: 0}
  226. m_NavMeshLayer: 0
  227. m_StaticEditorFlags: 0
  228. m_IsActive: 1
  229. --- !u!1 &1363812867640200
  230. GameObject:
  231. m_ObjectHideFlags: 1
  232. m_PrefabParentObject: {fileID: 0}
  233. m_PrefabInternal: {fileID: 100100000}
  234. serializedVersion: 5
  235. m_Component:
  236. - component: {fileID: 4211176838219226}
  237. - component: {fileID: 33416521609562438}
  238. - component: {fileID: 23954437201607284}
  239. m_Layer: 0
  240. m_Name: light_01 (2)
  241. m_TagString: Untagged
  242. m_Icon: {fileID: 0}
  243. m_NavMeshLayer: 0
  244. m_StaticEditorFlags: 4294967295
  245. m_IsActive: 1
  246. --- !u!1 &1369818274181022
  247. GameObject:
  248. m_ObjectHideFlags: 1
  249. m_PrefabParentObject: {fileID: 0}
  250. m_PrefabInternal: {fileID: 100100000}
  251. serializedVersion: 5
  252. m_Component:
  253. - component: {fileID: 4294822703281978}
  254. - component: {fileID: 108473643141352504}
  255. m_Layer: 0
  256. m_Name: Area Light
  257. m_TagString: Untagged
  258. m_Icon: {fileID: 0}
  259. m_NavMeshLayer: 0
  260. m_StaticEditorFlags: 0
  261. m_IsActive: 1
  262. --- !u!1 &1414635473386352
  263. GameObject:
  264. m_ObjectHideFlags: 0
  265. m_PrefabParentObject: {fileID: 0}
  266. m_PrefabInternal: {fileID: 100100000}
  267. serializedVersion: 5
  268. m_Component:
  269. - component: {fileID: 4268147382100928}
  270. - component: {fileID: 33152840994334680}
  271. - component: {fileID: 23396630058763632}
  272. m_Layer: 0
  273. m_Name: window_01 (1)
  274. m_TagString: Untagged
  275. m_Icon: {fileID: 0}
  276. m_NavMeshLayer: 0
  277. m_StaticEditorFlags: 4294967295
  278. m_IsActive: 1
  279. --- !u!1 &1449713873402516
  280. GameObject:
  281. m_ObjectHideFlags: 1
  282. m_PrefabParentObject: {fileID: 0}
  283. m_PrefabInternal: {fileID: 100100000}
  284. serializedVersion: 5
  285. m_Component:
  286. - component: {fileID: 4076855242509346}
  287. - component: {fileID: 108971948963011564}
  288. m_Layer: 0
  289. m_Name: Window Light (2)
  290. m_TagString: Untagged
  291. m_Icon: {fileID: 0}
  292. m_NavMeshLayer: 0
  293. m_StaticEditorFlags: 0
  294. m_IsActive: 1
  295. --- !u!1 &1454948728633272
  296. GameObject:
  297. m_ObjectHideFlags: 1
  298. m_PrefabParentObject: {fileID: 0}
  299. m_PrefabInternal: {fileID: 100100000}
  300. serializedVersion: 5
  301. m_Component:
  302. - component: {fileID: 4122857051847754}
  303. - component: {fileID: 33532230246555826}
  304. - component: {fileID: 23973132063132440}
  305. m_Layer: 0
  306. m_Name: light_01 (1)
  307. m_TagString: Untagged
  308. m_Icon: {fileID: 0}
  309. m_NavMeshLayer: 0
  310. m_StaticEditorFlags: 4294967295
  311. m_IsActive: 1
  312. --- !u!1 &1457345631845052
  313. GameObject:
  314. m_ObjectHideFlags: 0
  315. m_PrefabParentObject: {fileID: 0}
  316. m_PrefabInternal: {fileID: 100100000}
  317. serializedVersion: 5
  318. m_Component:
  319. - component: {fileID: 4811326128349676}
  320. - component: {fileID: 33319865039956576}
  321. - component: {fileID: 23855746165666872}
  322. m_Layer: 0
  323. m_Name: window_01 (3)
  324. m_TagString: Untagged
  325. m_Icon: {fileID: 0}
  326. m_NavMeshLayer: 0
  327. m_StaticEditorFlags: 4294967295
  328. m_IsActive: 1
  329. --- !u!1 &1615292295361590
  330. GameObject:
  331. m_ObjectHideFlags: 1
  332. m_PrefabParentObject: {fileID: 0}
  333. m_PrefabInternal: {fileID: 100100000}
  334. serializedVersion: 5
  335. m_Component:
  336. - component: {fileID: 4938832351579302}
  337. - component: {fileID: 108709817070839494}
  338. m_Layer: 0
  339. m_Name: Area Light
  340. m_TagString: Untagged
  341. m_Icon: {fileID: 0}
  342. m_NavMeshLayer: 0
  343. m_StaticEditorFlags: 0
  344. m_IsActive: 1
  345. --- !u!1 &1655992739060752
  346. GameObject:
  347. m_ObjectHideFlags: 1
  348. m_PrefabParentObject: {fileID: 0}
  349. m_PrefabInternal: {fileID: 100100000}
  350. serializedVersion: 5
  351. m_Component:
  352. - component: {fileID: 4541139846351478}
  353. - component: {fileID: 33145396168972694}
  354. - component: {fileID: 23832067671779628}
  355. m_Layer: 0
  356. m_Name: light_01 (3)
  357. m_TagString: Untagged
  358. m_Icon: {fileID: 0}
  359. m_NavMeshLayer: 0
  360. m_StaticEditorFlags: 4294967295
  361. m_IsActive: 1
  362. --- !u!1 &1680671112204368
  363. GameObject:
  364. m_ObjectHideFlags: 0
  365. m_PrefabParentObject: {fileID: 0}
  366. m_PrefabInternal: {fileID: 100100000}
  367. serializedVersion: 5
  368. m_Component:
  369. - component: {fileID: 4951723509663082}
  370. - component: {fileID: 33428717302962228}
  371. - component: {fileID: 23957338792415068}
  372. m_Layer: 0
  373. m_Name: door_01
  374. m_TagString: Untagged
  375. m_Icon: {fileID: 0}
  376. m_NavMeshLayer: 0
  377. m_StaticEditorFlags: 4294967295
  378. m_IsActive: 1
  379. --- !u!1 &1687243935577616
  380. GameObject:
  381. m_ObjectHideFlags: 1
  382. m_PrefabParentObject: {fileID: 0}
  383. m_PrefabInternal: {fileID: 100100000}
  384. serializedVersion: 5
  385. m_Component:
  386. - component: {fileID: 4474440766833774}
  387. - component: {fileID: 108779593666778762}
  388. m_Layer: 0
  389. m_Name: Window Light (1)
  390. m_TagString: Untagged
  391. m_Icon: {fileID: 0}
  392. m_NavMeshLayer: 0
  393. m_StaticEditorFlags: 0
  394. m_IsActive: 1
  395. --- !u!1 &1704673198176574
  396. GameObject:
  397. m_ObjectHideFlags: 1
  398. m_PrefabParentObject: {fileID: 0}
  399. m_PrefabInternal: {fileID: 100100000}
  400. serializedVersion: 5
  401. m_Component:
  402. - component: {fileID: 4754475208549408}
  403. - component: {fileID: 108414191125380190}
  404. m_Layer: 0
  405. m_Name: Area Light
  406. m_TagString: Untagged
  407. m_Icon: {fileID: 0}
  408. m_NavMeshLayer: 0
  409. m_StaticEditorFlags: 0
  410. m_IsActive: 1
  411. --- !u!1 &1724468484478452
  412. GameObject:
  413. m_ObjectHideFlags: 1
  414. m_PrefabParentObject: {fileID: 0}
  415. m_PrefabInternal: {fileID: 100100000}
  416. serializedVersion: 5
  417. m_Component:
  418. - component: {fileID: 4886340319635874}
  419. - component: {fileID: 108858909116878760}
  420. m_Layer: 0
  421. m_Name: Area Light
  422. m_TagString: Untagged
  423. m_Icon: {fileID: 0}
  424. m_NavMeshLayer: 0
  425. m_StaticEditorFlags: 0
  426. m_IsActive: 1
  427. --- !u!1 &1727100732114950
  428. GameObject:
  429. m_ObjectHideFlags: 1
  430. m_PrefabParentObject: {fileID: 0}
  431. m_PrefabInternal: {fileID: 100100000}
  432. serializedVersion: 5
  433. m_Component:
  434. - component: {fileID: 4904637257927840}
  435. - component: {fileID: 33212810524615954}
  436. - component: {fileID: 23161557904591712}
  437. m_Layer: 0
  438. m_Name: light_01 (5)
  439. m_TagString: Untagged
  440. m_Icon: {fileID: 0}
  441. m_NavMeshLayer: 0
  442. m_StaticEditorFlags: 4294967295
  443. m_IsActive: 1
  444. --- !u!1 &1833439509034350
  445. GameObject:
  446. m_ObjectHideFlags: 1
  447. m_PrefabParentObject: {fileID: 0}
  448. m_PrefabInternal: {fileID: 100100000}
  449. serializedVersion: 5
  450. m_Component:
  451. - component: {fileID: 4685765755878906}
  452. - component: {fileID: 33210066567447036}
  453. - component: {fileID: 23232706699183546}
  454. m_Layer: 0
  455. m_Name: light_01 (7)
  456. m_TagString: Untagged
  457. m_Icon: {fileID: 0}
  458. m_NavMeshLayer: 0
  459. m_StaticEditorFlags: 4294967295
  460. m_IsActive: 1
  461. --- !u!1 &1895734316937472
  462. GameObject:
  463. m_ObjectHideFlags: 1
  464. m_PrefabParentObject: {fileID: 0}
  465. m_PrefabInternal: {fileID: 100100000}
  466. serializedVersion: 5
  467. m_Component:
  468. - component: {fileID: 4539355854214604}
  469. - component: {fileID: 108894750123800058}
  470. m_Layer: 0
  471. m_Name: Window Light
  472. m_TagString: Untagged
  473. m_Icon: {fileID: 0}
  474. m_NavMeshLayer: 0
  475. m_StaticEditorFlags: 0
  476. m_IsActive: 1
  477. --- !u!1 &1899787308717442
  478. GameObject:
  479. m_ObjectHideFlags: 0
  480. m_PrefabParentObject: {fileID: 0}
  481. m_PrefabInternal: {fileID: 100100000}
  482. serializedVersion: 5
  483. m_Component:
  484. - component: {fileID: 4921626972985630}
  485. m_Layer: 0
  486. m_Name: LIGHTS
  487. m_TagString: Untagged
  488. m_Icon: {fileID: 0}
  489. m_NavMeshLayer: 0
  490. m_StaticEditorFlags: 0
  491. m_IsActive: 1
  492. --- !u!1 &1958697253759374
  493. GameObject:
  494. m_ObjectHideFlags: 1
  495. m_PrefabParentObject: {fileID: 0}
  496. m_PrefabInternal: {fileID: 100100000}
  497. serializedVersion: 5
  498. m_Component:
  499. - component: {fileID: 4009771417449312}
  500. - component: {fileID: 33575951180387252}
  501. - component: {fileID: 23345607235367486}
  502. m_Layer: 0
  503. m_Name: light_01 (6)
  504. m_TagString: Untagged
  505. m_Icon: {fileID: 0}
  506. m_NavMeshLayer: 0
  507. m_StaticEditorFlags: 4294967295
  508. m_IsActive: 1
  509. --- !u!1 &1959527766022406
  510. GameObject:
  511. m_ObjectHideFlags: 0
  512. m_PrefabParentObject: {fileID: 0}
  513. m_PrefabInternal: {fileID: 100100000}
  514. serializedVersion: 5
  515. m_Component:
  516. - component: {fileID: 4516155474071658}
  517. m_Layer: 0
  518. m_Name: RoomPf
  519. m_TagString: Untagged
  520. m_Icon: {fileID: 0}
  521. m_NavMeshLayer: 0
  522. m_StaticEditorFlags: 0
  523. m_IsActive: 1
  524. --- !u!4 &4009771417449312
  525. Transform:
  526. m_ObjectHideFlags: 1
  527. m_PrefabParentObject: {fileID: 0}
  528. m_PrefabInternal: {fileID: 100100000}
  529. m_GameObject: {fileID: 1958697253759374}
  530. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  531. m_LocalPosition: {x: 0, y: 2.772, z: -2.6}
  532. m_LocalScale: {x: 1, y: 1, z: 1}
  533. m_Children:
  534. - {fileID: 4843384296094964}
  535. m_Father: {fileID: 4921626972985630}
  536. m_RootOrder: 6
  537. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  538. --- !u!4 &4018930986650992
  539. Transform:
  540. m_ObjectHideFlags: 1
  541. m_PrefabParentObject: {fileID: 0}
  542. m_PrefabInternal: {fileID: 100100000}
  543. m_GameObject: {fileID: 1067644661691294}
  544. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  545. m_LocalPosition: {x: -0, y: 0, z: 0}
  546. m_LocalScale: {x: 1, y: 1, z: 1}
  547. m_Children: []
  548. m_Father: {fileID: 4516155474071658}
  549. m_RootOrder: 0
  550. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  551. --- !u!4 &4034836259712036
  552. Transform:
  553. m_ObjectHideFlags: 1
  554. m_PrefabParentObject: {fileID: 0}
  555. m_PrefabInternal: {fileID: 100100000}
  556. m_GameObject: {fileID: 1197617378134150}
  557. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  558. m_LocalPosition: {x: 2.34, y: 2.772, z: -2.6}
  559. m_LocalScale: {x: 1, y: 1, z: 1}
  560. m_Children:
  561. - {fileID: 4082525378124608}
  562. m_Father: {fileID: 4921626972985630}
  563. m_RootOrder: 8
  564. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  565. --- !u!4 &4072007698807002
  566. Transform:
  567. m_ObjectHideFlags: 1
  568. m_PrefabParentObject: {fileID: 0}
  569. m_PrefabInternal: {fileID: 100100000}
  570. m_GameObject: {fileID: 1301055413079716}
  571. m_LocalRotation: {x: 0.59044844, y: -0.38906384, z: -0.38906384, w: 0.59044844}
  572. m_LocalPosition: {x: 3.671, y: 2.257, z: 2.75}
  573. m_LocalScale: {x: 1, y: 1, z: 1}
  574. m_Children: []
  575. m_Father: {fileID: 4921626972985630}
  576. m_RootOrder: 12
  577. m_LocalEulerAnglesHint: {x: 23.236002, y: -90.00001, z: -90.00001}
  578. --- !u!4 &4076855242509346
  579. Transform:
  580. m_ObjectHideFlags: 1
  581. m_PrefabParentObject: {fileID: 0}
  582. m_PrefabInternal: {fileID: 100100000}
  583. m_GameObject: {fileID: 1449713873402516}
  584. m_LocalRotation: {x: 0.59044844, y: -0.38906384, z: -0.38906384, w: 0.59044844}
  585. m_LocalPosition: {x: 3.671, y: 2.257, z: 0.96}
  586. m_LocalScale: {x: 1, y: 1, z: 1}
  587. m_Children: []
  588. m_Father: {fileID: 4921626972985630}
  589. m_RootOrder: 11
  590. m_LocalEulerAnglesHint: {x: 23.236002, y: -90.00001, z: -90.00001}
  591. --- !u!4 &4082525378124608
  592. Transform:
  593. m_ObjectHideFlags: 1
  594. m_PrefabParentObject: {fileID: 0}
  595. m_PrefabInternal: {fileID: 100100000}
  596. m_GameObject: {fileID: 1007941981936908}
  597. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  598. m_LocalPosition: {x: -0.007, y: -0.058, z: -0.007}
  599. m_LocalScale: {x: 1, y: 1, z: 1}
  600. m_Children: []
  601. m_Father: {fileID: 4034836259712036}
  602. m_RootOrder: 0
  603. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  604. --- !u!4 &4122857051847754
  605. Transform:
  606. m_ObjectHideFlags: 1
  607. m_PrefabParentObject: {fileID: 0}
  608. m_PrefabInternal: {fileID: 100100000}
  609. m_GameObject: {fileID: 1454948728633272}
  610. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  611. m_LocalPosition: {x: -2.74, y: 2.772, z: 0}
  612. m_LocalScale: {x: 1, y: 1, z: 1}
  613. m_Children:
  614. - {fileID: 4754475208549408}
  615. m_Father: {fileID: 4921626972985630}
  616. m_RootOrder: 1
  617. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  618. --- !u!4 &4147793750928538
  619. Transform:
  620. m_ObjectHideFlags: 1
  621. m_PrefabParentObject: {fileID: 0}
  622. m_PrefabInternal: {fileID: 100100000}
  623. m_GameObject: {fileID: 1110049282186162}
  624. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  625. m_LocalPosition: {x: 3.799, y: 1.506, z: -0.79800004}
  626. m_LocalScale: {x: 1, y: 1, z: 1}
  627. m_Children: []
  628. m_Father: {fileID: 4516155474071658}
  629. m_RootOrder: 5
  630. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  631. --- !u!4 &4176492552229740
  632. Transform:
  633. m_ObjectHideFlags: 1
  634. m_PrefabParentObject: {fileID: 0}
  635. m_PrefabInternal: {fileID: 100100000}
  636. m_GameObject: {fileID: 1104241104869950}
  637. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  638. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  639. m_LocalScale: {x: 1, y: 1, z: 1}
  640. m_Children: []
  641. m_Father: {fileID: 4934549545661976}
  642. m_RootOrder: 0
  643. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  644. --- !u!4 &4211176838219226
  645. Transform:
  646. m_ObjectHideFlags: 1
  647. m_PrefabParentObject: {fileID: 0}
  648. m_PrefabInternal: {fileID: 100100000}
  649. m_GameObject: {fileID: 1363812867640200}
  650. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  651. m_LocalPosition: {x: 2.34, y: 2.772, z: 0}
  652. m_LocalScale: {x: 1, y: 1, z: 1}
  653. m_Children:
  654. - {fileID: 4285846704345238}
  655. m_Father: {fileID: 4921626972985630}
  656. m_RootOrder: 2
  657. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  658. --- !u!4 &4268147382100928
  659. Transform:
  660. m_ObjectHideFlags: 1
  661. m_PrefabParentObject: {fileID: 0}
  662. m_PrefabInternal: {fileID: 100100000}
  663. m_GameObject: {fileID: 1414635473386352}
  664. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  665. m_LocalPosition: {x: 3.799, y: 1.506, z: 0.965}
  666. m_LocalScale: {x: 1, y: 1, z: 1}
  667. m_Children: []
  668. m_Father: {fileID: 4516155474071658}
  669. m_RootOrder: 4
  670. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  671. --- !u!4 &4285846704345238
  672. Transform:
  673. m_ObjectHideFlags: 1
  674. m_PrefabParentObject: {fileID: 0}
  675. m_PrefabInternal: {fileID: 100100000}
  676. m_GameObject: {fileID: 1185835716386488}
  677. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  678. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  679. m_LocalScale: {x: 1, y: 1, z: 1}
  680. m_Children: []
  681. m_Father: {fileID: 4211176838219226}
  682. m_RootOrder: 0
  683. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  684. --- !u!4 &4294822703281978
  685. Transform:
  686. m_ObjectHideFlags: 1
  687. m_PrefabParentObject: {fileID: 0}
  688. m_PrefabInternal: {fileID: 100100000}
  689. m_GameObject: {fileID: 1369818274181022}
  690. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  691. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  692. m_LocalScale: {x: 1, y: 1, z: 1}
  693. m_Children: []
  694. m_Father: {fileID: 4904637257927840}
  695. m_RootOrder: 0
  696. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  697. --- !u!4 &4474440766833774
  698. Transform:
  699. m_ObjectHideFlags: 1
  700. m_PrefabParentObject: {fileID: 0}
  701. m_PrefabInternal: {fileID: 100100000}
  702. m_GameObject: {fileID: 1687243935577616}
  703. m_LocalRotation: {x: 0.59044844, y: -0.38906384, z: -0.38906384, w: 0.59044844}
  704. m_LocalPosition: {x: 3.671, y: 2.257, z: -0.81}
  705. m_LocalScale: {x: 1, y: 1, z: 1}
  706. m_Children: []
  707. m_Father: {fileID: 4921626972985630}
  708. m_RootOrder: 10
  709. m_LocalEulerAnglesHint: {x: 23.236002, y: -90.00001, z: -90.00001}
  710. --- !u!4 &4516155474071658
  711. Transform:
  712. m_ObjectHideFlags: 1
  713. m_PrefabParentObject: {fileID: 0}
  714. m_PrefabInternal: {fileID: 100100000}
  715. m_GameObject: {fileID: 1959527766022406}
  716. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  717. m_LocalPosition: {x: 0, y: 0, z: 0}
  718. m_LocalScale: {x: 1, y: 1, z: 1}
  719. m_Children:
  720. - {fileID: 4018930986650992}
  721. - {fileID: 4951723509663082}
  722. - {fileID: 4734722838117956}
  723. - {fileID: 4906506749058220}
  724. - {fileID: 4268147382100928}
  725. - {fileID: 4147793750928538}
  726. - {fileID: 4811326128349676}
  727. - {fileID: 4921626972985630}
  728. m_Father: {fileID: 0}
  729. m_RootOrder: 0
  730. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  731. --- !u!4 &4539355854214604
  732. Transform:
  733. m_ObjectHideFlags: 1
  734. m_PrefabParentObject: {fileID: 0}
  735. m_PrefabInternal: {fileID: 100100000}
  736. m_GameObject: {fileID: 1895734316937472}
  737. m_LocalRotation: {x: 0.59044844, y: -0.38906384, z: -0.38906384, w: 0.59044844}
  738. m_LocalPosition: {x: 3.671, y: 2.257, z: -2.657}
  739. m_LocalScale: {x: 1, y: 1, z: 1}
  740. m_Children: []
  741. m_Father: {fileID: 4921626972985630}
  742. m_RootOrder: 9
  743. m_LocalEulerAnglesHint: {x: 23.236002, y: -90.00001, z: -90.00001}
  744. --- !u!4 &4541139846351478
  745. Transform:
  746. m_ObjectHideFlags: 1
  747. m_PrefabParentObject: {fileID: 0}
  748. m_PrefabInternal: {fileID: 100100000}
  749. m_GameObject: {fileID: 1655992739060752}
  750. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  751. m_LocalPosition: {x: 0, y: 2.772, z: 2.51}
  752. m_LocalScale: {x: 1, y: 1, z: 1}
  753. m_Children:
  754. - {fileID: 4938832351579302}
  755. m_Father: {fileID: 4921626972985630}
  756. m_RootOrder: 3
  757. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  758. --- !u!4 &4629948457793706
  759. Transform:
  760. m_ObjectHideFlags: 1
  761. m_PrefabParentObject: {fileID: 0}
  762. m_PrefabInternal: {fileID: 100100000}
  763. m_GameObject: {fileID: 1047416030223118}
  764. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  765. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  766. m_LocalScale: {x: 1, y: 1, z: 1}
  767. m_Children: []
  768. m_Father: {fileID: 4652207909660158}
  769. m_RootOrder: 0
  770. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  771. --- !u!4 &4652207909660158
  772. Transform:
  773. m_ObjectHideFlags: 1
  774. m_PrefabParentObject: {fileID: 0}
  775. m_PrefabInternal: {fileID: 100100000}
  776. m_GameObject: {fileID: 1233043940779992}
  777. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  778. m_LocalPosition: {x: -2.74, y: 2.772, z: 2.51}
  779. m_LocalScale: {x: 1, y: 1, z: 1}
  780. m_Children:
  781. - {fileID: 4629948457793706}
  782. m_Father: {fileID: 4921626972985630}
  783. m_RootOrder: 4
  784. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  785. --- !u!4 &4685765755878906
  786. Transform:
  787. m_ObjectHideFlags: 1
  788. m_PrefabParentObject: {fileID: 0}
  789. m_PrefabInternal: {fileID: 100100000}
  790. m_GameObject: {fileID: 1833439509034350}
  791. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  792. m_LocalPosition: {x: -2.74, y: 2.772, z: -2.6}
  793. m_LocalScale: {x: 1, y: 1, z: 1}
  794. m_Children:
  795. - {fileID: 4886340319635874}
  796. m_Father: {fileID: 4921626972985630}
  797. m_RootOrder: 7
  798. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  799. --- !u!4 &4734722838117956
  800. Transform:
  801. m_ObjectHideFlags: 1
  802. m_PrefabParentObject: {fileID: 0}
  803. m_PrefabInternal: {fileID: 100100000}
  804. m_GameObject: {fileID: 1082454101238062}
  805. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  806. m_LocalPosition: {x: -0.949, y: 0, z: 4.2}
  807. m_LocalScale: {x: 1, y: 1, z: 1}
  808. m_Children: []
  809. m_Father: {fileID: 4516155474071658}
  810. m_RootOrder: 2
  811. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  812. --- !u!4 &4754475208549408
  813. Transform:
  814. m_ObjectHideFlags: 1
  815. m_PrefabParentObject: {fileID: 0}
  816. m_PrefabInternal: {fileID: 100100000}
  817. m_GameObject: {fileID: 1704673198176574}
  818. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  819. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  820. m_LocalScale: {x: 1, y: 1, z: 1}
  821. m_Children: []
  822. m_Father: {fileID: 4122857051847754}
  823. m_RootOrder: 0
  824. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  825. --- !u!4 &4811326128349676
  826. Transform:
  827. m_ObjectHideFlags: 1
  828. m_PrefabParentObject: {fileID: 0}
  829. m_PrefabInternal: {fileID: 100100000}
  830. m_GameObject: {fileID: 1457345631845052}
  831. m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  832. m_LocalPosition: {x: 3.799, y: 1.506, z: -2.645}
  833. m_LocalScale: {x: 1, y: 1, z: 1}
  834. m_Children: []
  835. m_Father: {fileID: 4516155474071658}
  836. m_RootOrder: 6
  837. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  838. --- !u!4 &4843384296094964
  839. Transform:
  840. m_ObjectHideFlags: 1
  841. m_PrefabParentObject: {fileID: 0}
  842. m_PrefabInternal: {fileID: 100100000}
  843. m_GameObject: {fileID: 1210990475249320}
  844. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  845. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  846. m_LocalScale: {x: 1, y: 1, z: 1}
  847. m_Children: []
  848. m_Father: {fileID: 4009771417449312}
  849. m_RootOrder: 0
  850. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  851. --- !u!4 &4886340319635874
  852. Transform:
  853. m_ObjectHideFlags: 1
  854. m_PrefabParentObject: {fileID: 0}
  855. m_PrefabInternal: {fileID: 100100000}
  856. m_GameObject: {fileID: 1724468484478452}
  857. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  858. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  859. m_LocalScale: {x: 1, y: 1, z: 1}
  860. m_Children: []
  861. m_Father: {fileID: 4685765755878906}
  862. m_RootOrder: 0
  863. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  864. --- !u!4 &4904637257927840
  865. Transform:
  866. m_ObjectHideFlags: 1
  867. m_PrefabParentObject: {fileID: 0}
  868. m_PrefabInternal: {fileID: 100100000}
  869. m_GameObject: {fileID: 1727100732114950}
  870. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  871. m_LocalPosition: {x: 2.34, y: 2.772, z: 2.51}
  872. m_LocalScale: {x: 1, y: 1, z: 1}
  873. m_Children:
  874. - {fileID: 4294822703281978}
  875. m_Father: {fileID: 4921626972985630}
  876. m_RootOrder: 5
  877. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  878. --- !u!4 &4906506749058220
  879. Transform:
  880. m_ObjectHideFlags: 1
  881. m_PrefabParentObject: {fileID: 0}
  882. m_PrefabInternal: {fileID: 100100000}
  883. m_GameObject: {fileID: 1135055891480064}
  884. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  885. m_LocalPosition: {x: 3.799, y: 1.506, z: 2.763}
  886. m_LocalScale: {x: 1, y: 1, z: 1}
  887. m_Children: []
  888. m_Father: {fileID: 4516155474071658}
  889. m_RootOrder: 3
  890. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  891. --- !u!4 &4921626972985630
  892. Transform:
  893. m_ObjectHideFlags: 1
  894. m_PrefabParentObject: {fileID: 0}
  895. m_PrefabInternal: {fileID: 100100000}
  896. m_GameObject: {fileID: 1899787308717442}
  897. m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  898. m_LocalPosition: {x: 0, y: 0, z: 0}
  899. m_LocalScale: {x: 1, y: 1, z: 1}
  900. m_Children:
  901. - {fileID: 4934549545661976}
  902. - {fileID: 4122857051847754}
  903. - {fileID: 4211176838219226}
  904. - {fileID: 4541139846351478}
  905. - {fileID: 4652207909660158}
  906. - {fileID: 4904637257927840}
  907. - {fileID: 4009771417449312}
  908. - {fileID: 4685765755878906}
  909. - {fileID: 4034836259712036}
  910. - {fileID: 4539355854214604}
  911. - {fileID: 4474440766833774}
  912. - {fileID: 4076855242509346}
  913. - {fileID: 4072007698807002}
  914. m_Father: {fileID: 4516155474071658}
  915. m_RootOrder: 7
  916. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  917. --- !u!4 &4934549545661976
  918. Transform:
  919. m_ObjectHideFlags: 1
  920. m_PrefabParentObject: {fileID: 0}
  921. m_PrefabInternal: {fileID: 100100000}
  922. m_GameObject: {fileID: 1273777305248390}
  923. m_LocalRotation: {x: -0, y: 0.7071068, z: -0, w: 0.7071068}
  924. m_LocalPosition: {x: 0, y: 2.772, z: 0}
  925. m_LocalScale: {x: 1, y: 1, z: 1}
  926. m_Children:
  927. - {fileID: 4176492552229740}
  928. m_Father: {fileID: 4921626972985630}
  929. m_RootOrder: 0
  930. m_LocalEulerAnglesHint: {x: 0, y: 90, z: 0}
  931. --- !u!4 &4938832351579302
  932. Transform:
  933. m_ObjectHideFlags: 1
  934. m_PrefabParentObject: {fileID: 0}
  935. m_PrefabInternal: {fileID: 100100000}
  936. m_GameObject: {fileID: 1615292295361590}
  937. m_LocalRotation: {x: 0.5, y: -0.5, z: 0.5, w: 0.5}
  938. m_LocalPosition: {x: -0.007, y: -0.058000088, z: -0.007}
  939. m_LocalScale: {x: 1, y: 1, z: 1}
  940. m_Children: []
  941. m_Father: {fileID: 4541139846351478}
  942. m_RootOrder: 0
  943. m_LocalEulerAnglesHint: {x: 90, y: 0, z: 0}
  944. --- !u!4 &4951723509663082
  945. Transform:
  946. m_ObjectHideFlags: 1
  947. m_PrefabParentObject: {fileID: 0}
  948. m_PrefabInternal: {fileID: 100100000}
  949. m_GameObject: {fileID: 1680671112204368}
  950. m_LocalRotation: {x: 0, y: -0, z: -0, w: 1}
  951. m_LocalPosition: {x: -0.949, y: 0, z: 4.2}
  952. m_LocalScale: {x: 1, y: 1, z: 1}
  953. m_Children: []
  954. m_Father: {fileID: 4516155474071658}
  955. m_RootOrder: 1
  956. m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
  957. --- !u!23 &23097532332000884
  958. MeshRenderer:
  959. m_ObjectHideFlags: 1
  960. m_PrefabParentObject: {fileID: 0}
  961. m_PrefabInternal: {fileID: 100100000}
  962. m_GameObject: {fileID: 1233043940779992}
  963. m_Enabled: 1
  964. m_CastShadows: 2
  965. m_ReceiveShadows: 1
  966. m_DynamicOccludee: 1
  967. m_MotionVectors: 1
  968. m_LightProbeUsage: 1
  969. m_ReflectionProbeUsage: 1
  970. m_Materials:
  971. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  972. m_StaticBatchInfo:
  973. firstSubMesh: 0
  974. subMeshCount: 0
  975. m_StaticBatchRoot: {fileID: 0}
  976. m_ProbeAnchor: {fileID: 0}
  977. m_LightProbeVolumeOverride: {fileID: 0}
  978. m_ScaleInLightmap: 1
  979. m_PreserveUVs: 0
  980. m_IgnoreNormalsForChartDetection: 0
  981. m_ImportantGI: 0
  982. m_StitchLightmapSeams: 0
  983. m_SelectedEditorRenderState: 3
  984. m_MinimumChartSize: 4
  985. m_AutoUVMaxDistance: 0.5
  986. m_AutoUVMaxAngle: 89
  987. m_LightmapParameters: {fileID: 0}
  988. m_SortingLayerID: 0
  989. m_SortingLayer: 0
  990. m_SortingOrder: 0
  991. --- !u!23 &23100791156034216
  992. MeshRenderer:
  993. m_ObjectHideFlags: 1
  994. m_PrefabParentObject: {fileID: 0}
  995. m_PrefabInternal: {fileID: 100100000}
  996. m_GameObject: {fileID: 1110049282186162}
  997. m_Enabled: 1
  998. m_CastShadows: 2
  999. m_ReceiveShadows: 1
  1000. m_DynamicOccludee: 1
  1001. m_MotionVectors: 1
  1002. m_LightProbeUsage: 1
  1003. m_ReflectionProbeUsage: 1
  1004. m_Materials:
  1005. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1006. - {fileID: 2100000, guid: c06f24316d5a9416686642a56431ea32, type: 2}
  1007. m_StaticBatchInfo:
  1008. firstSubMesh: 0
  1009. subMeshCount: 0
  1010. m_StaticBatchRoot: {fileID: 0}
  1011. m_ProbeAnchor: {fileID: 0}
  1012. m_LightProbeVolumeOverride: {fileID: 0}
  1013. m_ScaleInLightmap: 1
  1014. m_PreserveUVs: 0
  1015. m_IgnoreNormalsForChartDetection: 0
  1016. m_ImportantGI: 0
  1017. m_StitchLightmapSeams: 0
  1018. m_SelectedEditorRenderState: 3
  1019. m_MinimumChartSize: 4
  1020. m_AutoUVMaxDistance: 0.5
  1021. m_AutoUVMaxAngle: 89
  1022. m_LightmapParameters: {fileID: 0}
  1023. m_SortingLayerID: 0
  1024. m_SortingLayer: 0
  1025. m_SortingOrder: 0
  1026. --- !u!23 &23143893506505460
  1027. MeshRenderer:
  1028. m_ObjectHideFlags: 1
  1029. m_PrefabParentObject: {fileID: 0}
  1030. m_PrefabInternal: {fileID: 100100000}
  1031. m_GameObject: {fileID: 1082454101238062}
  1032. m_Enabled: 1
  1033. m_CastShadows: 2
  1034. m_ReceiveShadows: 1
  1035. m_DynamicOccludee: 1
  1036. m_MotionVectors: 1
  1037. m_LightProbeUsage: 1
  1038. m_ReflectionProbeUsage: 1
  1039. m_Materials:
  1040. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1041. m_StaticBatchInfo:
  1042. firstSubMesh: 0
  1043. subMeshCount: 0
  1044. m_StaticBatchRoot: {fileID: 0}
  1045. m_ProbeAnchor: {fileID: 0}
  1046. m_LightProbeVolumeOverride: {fileID: 0}
  1047. m_ScaleInLightmap: 1
  1048. m_PreserveUVs: 0
  1049. m_IgnoreNormalsForChartDetection: 0
  1050. m_ImportantGI: 0
  1051. m_StitchLightmapSeams: 0
  1052. m_SelectedEditorRenderState: 3
  1053. m_MinimumChartSize: 4
  1054. m_AutoUVMaxDistance: 0.5
  1055. m_AutoUVMaxAngle: 89
  1056. m_LightmapParameters: {fileID: 0}
  1057. m_SortingLayerID: 0
  1058. m_SortingLayer: 0
  1059. m_SortingOrder: 0
  1060. --- !u!23 &23161557904591712
  1061. MeshRenderer:
  1062. m_ObjectHideFlags: 1
  1063. m_PrefabParentObject: {fileID: 0}
  1064. m_PrefabInternal: {fileID: 100100000}
  1065. m_GameObject: {fileID: 1727100732114950}
  1066. m_Enabled: 1
  1067. m_CastShadows: 2
  1068. m_ReceiveShadows: 1
  1069. m_DynamicOccludee: 1
  1070. m_MotionVectors: 1
  1071. m_LightProbeUsage: 1
  1072. m_ReflectionProbeUsage: 1
  1073. m_Materials:
  1074. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1075. m_StaticBatchInfo:
  1076. firstSubMesh: 0
  1077. subMeshCount: 0
  1078. m_StaticBatchRoot: {fileID: 0}
  1079. m_ProbeAnchor: {fileID: 0}
  1080. m_LightProbeVolumeOverride: {fileID: 0}
  1081. m_ScaleInLightmap: 1
  1082. m_PreserveUVs: 0
  1083. m_IgnoreNormalsForChartDetection: 0
  1084. m_ImportantGI: 0
  1085. m_StitchLightmapSeams: 0
  1086. m_SelectedEditorRenderState: 3
  1087. m_MinimumChartSize: 4
  1088. m_AutoUVMaxDistance: 0.5
  1089. m_AutoUVMaxAngle: 89
  1090. m_LightmapParameters: {fileID: 0}
  1091. m_SortingLayerID: 0
  1092. m_SortingLayer: 0
  1093. m_SortingOrder: 0
  1094. --- !u!23 &23183764798063218
  1095. MeshRenderer:
  1096. m_ObjectHideFlags: 1
  1097. m_PrefabParentObject: {fileID: 0}
  1098. m_PrefabInternal: {fileID: 100100000}
  1099. m_GameObject: {fileID: 1135055891480064}
  1100. m_Enabled: 1
  1101. m_CastShadows: 2
  1102. m_ReceiveShadows: 1
  1103. m_DynamicOccludee: 1
  1104. m_MotionVectors: 1
  1105. m_LightProbeUsage: 1
  1106. m_ReflectionProbeUsage: 1
  1107. m_Materials:
  1108. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1109. - {fileID: 2100000, guid: c06f24316d5a9416686642a56431ea32, type: 2}
  1110. m_StaticBatchInfo:
  1111. firstSubMesh: 0
  1112. subMeshCount: 0
  1113. m_StaticBatchRoot: {fileID: 0}
  1114. m_ProbeAnchor: {fileID: 0}
  1115. m_LightProbeVolumeOverride: {fileID: 0}
  1116. m_ScaleInLightmap: 1
  1117. m_PreserveUVs: 0
  1118. m_IgnoreNormalsForChartDetection: 0
  1119. m_ImportantGI: 0
  1120. m_StitchLightmapSeams: 0
  1121. m_SelectedEditorRenderState: 3
  1122. m_MinimumChartSize: 4
  1123. m_AutoUVMaxDistance: 0.5
  1124. m_AutoUVMaxAngle: 89
  1125. m_LightmapParameters: {fileID: 0}
  1126. m_SortingLayerID: 0
  1127. m_SortingLayer: 0
  1128. m_SortingOrder: 0
  1129. --- !u!23 &23232706699183546
  1130. MeshRenderer:
  1131. m_ObjectHideFlags: 1
  1132. m_PrefabParentObject: {fileID: 0}
  1133. m_PrefabInternal: {fileID: 100100000}
  1134. m_GameObject: {fileID: 1833439509034350}
  1135. m_Enabled: 1
  1136. m_CastShadows: 2
  1137. m_ReceiveShadows: 1
  1138. m_DynamicOccludee: 1
  1139. m_MotionVectors: 1
  1140. m_LightProbeUsage: 1
  1141. m_ReflectionProbeUsage: 1
  1142. m_Materials:
  1143. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1144. m_StaticBatchInfo:
  1145. firstSubMesh: 0
  1146. subMeshCount: 0
  1147. m_StaticBatchRoot: {fileID: 0}
  1148. m_ProbeAnchor: {fileID: 0}
  1149. m_LightProbeVolumeOverride: {fileID: 0}
  1150. m_ScaleInLightmap: 1
  1151. m_PreserveUVs: 0
  1152. m_IgnoreNormalsForChartDetection: 0
  1153. m_ImportantGI: 0
  1154. m_StitchLightmapSeams: 0
  1155. m_SelectedEditorRenderState: 3
  1156. m_MinimumChartSize: 4
  1157. m_AutoUVMaxDistance: 0.5
  1158. m_AutoUVMaxAngle: 89
  1159. m_LightmapParameters: {fileID: 0}
  1160. m_SortingLayerID: 0
  1161. m_SortingLayer: 0
  1162. m_SortingOrder: 0
  1163. --- !u!23 &23261200840675398
  1164. MeshRenderer:
  1165. m_ObjectHideFlags: 1
  1166. m_PrefabParentObject: {fileID: 0}
  1167. m_PrefabInternal: {fileID: 100100000}
  1168. m_GameObject: {fileID: 1067644661691294}
  1169. m_Enabled: 1
  1170. m_CastShadows: 2
  1171. m_ReceiveShadows: 1
  1172. m_DynamicOccludee: 1
  1173. m_MotionVectors: 1
  1174. m_LightProbeUsage: 1
  1175. m_ReflectionProbeUsage: 1
  1176. m_Materials:
  1177. - {fileID: 2100000, guid: c06f24316d5a9416686642a56431ea32, type: 2}
  1178. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1179. m_StaticBatchInfo:
  1180. firstSubMesh: 0
  1181. subMeshCount: 0
  1182. m_StaticBatchRoot: {fileID: 0}
  1183. m_ProbeAnchor: {fileID: 0}
  1184. m_LightProbeVolumeOverride: {fileID: 0}
  1185. m_ScaleInLightmap: 1
  1186. m_PreserveUVs: 0
  1187. m_IgnoreNormalsForChartDetection: 0
  1188. m_ImportantGI: 0
  1189. m_StitchLightmapSeams: 0
  1190. m_SelectedEditorRenderState: 3
  1191. m_MinimumChartSize: 4
  1192. m_AutoUVMaxDistance: 0.5
  1193. m_AutoUVMaxAngle: 89
  1194. m_LightmapParameters: {fileID: 0}
  1195. m_SortingLayerID: 0
  1196. m_SortingLayer: 0
  1197. m_SortingOrder: 0
  1198. --- !u!23 &23297116747413198
  1199. MeshRenderer:
  1200. m_ObjectHideFlags: 1
  1201. m_PrefabParentObject: {fileID: 0}
  1202. m_PrefabInternal: {fileID: 100100000}
  1203. m_GameObject: {fileID: 1197617378134150}
  1204. m_Enabled: 1
  1205. m_CastShadows: 2
  1206. m_ReceiveShadows: 1
  1207. m_DynamicOccludee: 1
  1208. m_MotionVectors: 1
  1209. m_LightProbeUsage: 1
  1210. m_ReflectionProbeUsage: 1
  1211. m_Materials:
  1212. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1213. m_StaticBatchInfo:
  1214. firstSubMesh: 0
  1215. subMeshCount: 0
  1216. m_StaticBatchRoot: {fileID: 0}
  1217. m_ProbeAnchor: {fileID: 0}
  1218. m_LightProbeVolumeOverride: {fileID: 0}
  1219. m_ScaleInLightmap: 1
  1220. m_PreserveUVs: 0
  1221. m_IgnoreNormalsForChartDetection: 0
  1222. m_ImportantGI: 0
  1223. m_StitchLightmapSeams: 0
  1224. m_SelectedEditorRenderState: 3
  1225. m_MinimumChartSize: 4
  1226. m_AutoUVMaxDistance: 0.5
  1227. m_AutoUVMaxAngle: 89
  1228. m_LightmapParameters: {fileID: 0}
  1229. m_SortingLayerID: 0
  1230. m_SortingLayer: 0
  1231. m_SortingOrder: 0
  1232. --- !u!23 &23323169943541634
  1233. MeshRenderer:
  1234. m_ObjectHideFlags: 1
  1235. m_PrefabParentObject: {fileID: 0}
  1236. m_PrefabInternal: {fileID: 100100000}
  1237. m_GameObject: {fileID: 1273777305248390}
  1238. m_Enabled: 1
  1239. m_CastShadows: 2
  1240. m_ReceiveShadows: 1
  1241. m_DynamicOccludee: 1
  1242. m_MotionVectors: 1
  1243. m_LightProbeUsage: 1
  1244. m_ReflectionProbeUsage: 1
  1245. m_Materials:
  1246. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1247. m_StaticBatchInfo:
  1248. firstSubMesh: 0
  1249. subMeshCount: 0
  1250. m_StaticBatchRoot: {fileID: 0}
  1251. m_ProbeAnchor: {fileID: 0}
  1252. m_LightProbeVolumeOverride: {fileID: 0}
  1253. m_ScaleInLightmap: 1
  1254. m_PreserveUVs: 0
  1255. m_IgnoreNormalsForChartDetection: 0
  1256. m_ImportantGI: 0
  1257. m_StitchLightmapSeams: 0
  1258. m_SelectedEditorRenderState: 3
  1259. m_MinimumChartSize: 4
  1260. m_AutoUVMaxDistance: 0.5
  1261. m_AutoUVMaxAngle: 89
  1262. m_LightmapParameters: {fileID: 0}
  1263. m_SortingLayerID: 0
  1264. m_SortingLayer: 0
  1265. m_SortingOrder: 0
  1266. --- !u!23 &23345607235367486
  1267. MeshRenderer:
  1268. m_ObjectHideFlags: 1
  1269. m_PrefabParentObject: {fileID: 0}
  1270. m_PrefabInternal: {fileID: 100100000}
  1271. m_GameObject: {fileID: 1958697253759374}
  1272. m_Enabled: 1
  1273. m_CastShadows: 2
  1274. m_ReceiveShadows: 1
  1275. m_DynamicOccludee: 1
  1276. m_MotionVectors: 1
  1277. m_LightProbeUsage: 1
  1278. m_ReflectionProbeUsage: 1
  1279. m_Materials:
  1280. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1281. m_StaticBatchInfo:
  1282. firstSubMesh: 0
  1283. subMeshCount: 0
  1284. m_StaticBatchRoot: {fileID: 0}
  1285. m_ProbeAnchor: {fileID: 0}
  1286. m_LightProbeVolumeOverride: {fileID: 0}
  1287. m_ScaleInLightmap: 1
  1288. m_PreserveUVs: 0
  1289. m_IgnoreNormalsForChartDetection: 0
  1290. m_ImportantGI: 0
  1291. m_StitchLightmapSeams: 0
  1292. m_SelectedEditorRenderState: 3
  1293. m_MinimumChartSize: 4
  1294. m_AutoUVMaxDistance: 0.5
  1295. m_AutoUVMaxAngle: 89
  1296. m_LightmapParameters: {fileID: 0}
  1297. m_SortingLayerID: 0
  1298. m_SortingLayer: 0
  1299. m_SortingOrder: 0
  1300. --- !u!23 &23396630058763632
  1301. MeshRenderer:
  1302. m_ObjectHideFlags: 1
  1303. m_PrefabParentObject: {fileID: 0}
  1304. m_PrefabInternal: {fileID: 100100000}
  1305. m_GameObject: {fileID: 1414635473386352}
  1306. m_Enabled: 1
  1307. m_CastShadows: 2
  1308. m_ReceiveShadows: 1
  1309. m_DynamicOccludee: 1
  1310. m_MotionVectors: 1
  1311. m_LightProbeUsage: 1
  1312. m_ReflectionProbeUsage: 1
  1313. m_Materials:
  1314. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1315. - {fileID: 2100000, guid: c06f24316d5a9416686642a56431ea32, type: 2}
  1316. m_StaticBatchInfo:
  1317. firstSubMesh: 0
  1318. subMeshCount: 0
  1319. m_StaticBatchRoot: {fileID: 0}
  1320. m_ProbeAnchor: {fileID: 0}
  1321. m_LightProbeVolumeOverride: {fileID: 0}
  1322. m_ScaleInLightmap: 1
  1323. m_PreserveUVs: 0
  1324. m_IgnoreNormalsForChartDetection: 0
  1325. m_ImportantGI: 0
  1326. m_StitchLightmapSeams: 0
  1327. m_SelectedEditorRenderState: 3
  1328. m_MinimumChartSize: 4
  1329. m_AutoUVMaxDistance: 0.5
  1330. m_AutoUVMaxAngle: 89
  1331. m_LightmapParameters: {fileID: 0}
  1332. m_SortingLayerID: 0
  1333. m_SortingLayer: 0
  1334. m_SortingOrder: 0
  1335. --- !u!23 &23832067671779628
  1336. MeshRenderer:
  1337. m_ObjectHideFlags: 1
  1338. m_PrefabParentObject: {fileID: 0}
  1339. m_PrefabInternal: {fileID: 100100000}
  1340. m_GameObject: {fileID: 1655992739060752}
  1341. m_Enabled: 1
  1342. m_CastShadows: 2
  1343. m_ReceiveShadows: 1
  1344. m_DynamicOccludee: 1
  1345. m_MotionVectors: 1
  1346. m_LightProbeUsage: 1
  1347. m_ReflectionProbeUsage: 1
  1348. m_Materials:
  1349. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1350. m_StaticBatchInfo:
  1351. firstSubMesh: 0
  1352. subMeshCount: 0
  1353. m_StaticBatchRoot: {fileID: 0}
  1354. m_ProbeAnchor: {fileID: 0}
  1355. m_LightProbeVolumeOverride: {fileID: 0}
  1356. m_ScaleInLightmap: 1
  1357. m_PreserveUVs: 0
  1358. m_IgnoreNormalsForChartDetection: 0
  1359. m_ImportantGI: 0
  1360. m_StitchLightmapSeams: 0
  1361. m_SelectedEditorRenderState: 3
  1362. m_MinimumChartSize: 4
  1363. m_AutoUVMaxDistance: 0.5
  1364. m_AutoUVMaxAngle: 89
  1365. m_LightmapParameters: {fileID: 0}
  1366. m_SortingLayerID: 0
  1367. m_SortingLayer: 0
  1368. m_SortingOrder: 0
  1369. --- !u!23 &23855746165666872
  1370. MeshRenderer:
  1371. m_ObjectHideFlags: 1
  1372. m_PrefabParentObject: {fileID: 0}
  1373. m_PrefabInternal: {fileID: 100100000}
  1374. m_GameObject: {fileID: 1457345631845052}
  1375. m_Enabled: 1
  1376. m_CastShadows: 2
  1377. m_ReceiveShadows: 1
  1378. m_DynamicOccludee: 1
  1379. m_MotionVectors: 1
  1380. m_LightProbeUsage: 1
  1381. m_ReflectionProbeUsage: 1
  1382. m_Materials:
  1383. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1384. - {fileID: 2100000, guid: c06f24316d5a9416686642a56431ea32, type: 2}
  1385. m_StaticBatchInfo:
  1386. firstSubMesh: 0
  1387. subMeshCount: 0
  1388. m_StaticBatchRoot: {fileID: 0}
  1389. m_ProbeAnchor: {fileID: 0}
  1390. m_LightProbeVolumeOverride: {fileID: 0}
  1391. m_ScaleInLightmap: 1
  1392. m_PreserveUVs: 0
  1393. m_IgnoreNormalsForChartDetection: 0
  1394. m_ImportantGI: 0
  1395. m_StitchLightmapSeams: 0
  1396. m_SelectedEditorRenderState: 3
  1397. m_MinimumChartSize: 4
  1398. m_AutoUVMaxDistance: 0.5
  1399. m_AutoUVMaxAngle: 89
  1400. m_LightmapParameters: {fileID: 0}
  1401. m_SortingLayerID: 0
  1402. m_SortingLayer: 0
  1403. m_SortingOrder: 0
  1404. --- !u!23 &23954437201607284
  1405. MeshRenderer:
  1406. m_ObjectHideFlags: 1
  1407. m_PrefabParentObject: {fileID: 0}
  1408. m_PrefabInternal: {fileID: 100100000}
  1409. m_GameObject: {fileID: 1363812867640200}
  1410. m_Enabled: 1
  1411. m_CastShadows: 2
  1412. m_ReceiveShadows: 1
  1413. m_DynamicOccludee: 1
  1414. m_MotionVectors: 1
  1415. m_LightProbeUsage: 1
  1416. m_ReflectionProbeUsage: 1
  1417. m_Materials:
  1418. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1419. m_StaticBatchInfo:
  1420. firstSubMesh: 0
  1421. subMeshCount: 0
  1422. m_StaticBatchRoot: {fileID: 0}
  1423. m_ProbeAnchor: {fileID: 0}
  1424. m_LightProbeVolumeOverride: {fileID: 0}
  1425. m_ScaleInLightmap: 1
  1426. m_PreserveUVs: 0
  1427. m_IgnoreNormalsForChartDetection: 0
  1428. m_ImportantGI: 0
  1429. m_StitchLightmapSeams: 0
  1430. m_SelectedEditorRenderState: 3
  1431. m_MinimumChartSize: 4
  1432. m_AutoUVMaxDistance: 0.5
  1433. m_AutoUVMaxAngle: 89
  1434. m_LightmapParameters: {fileID: 0}
  1435. m_SortingLayerID: 0
  1436. m_SortingLayer: 0
  1437. m_SortingOrder: 0
  1438. --- !u!23 &23957338792415068
  1439. MeshRenderer:
  1440. m_ObjectHideFlags: 1
  1441. m_PrefabParentObject: {fileID: 0}
  1442. m_PrefabInternal: {fileID: 100100000}
  1443. m_GameObject: {fileID: 1680671112204368}
  1444. m_Enabled: 1
  1445. m_CastShadows: 2
  1446. m_ReceiveShadows: 1
  1447. m_DynamicOccludee: 1
  1448. m_MotionVectors: 1
  1449. m_LightProbeUsage: 1
  1450. m_ReflectionProbeUsage: 1
  1451. m_Materials:
  1452. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1453. m_StaticBatchInfo:
  1454. firstSubMesh: 0
  1455. subMeshCount: 0
  1456. m_StaticBatchRoot: {fileID: 0}
  1457. m_ProbeAnchor: {fileID: 0}
  1458. m_LightProbeVolumeOverride: {fileID: 0}
  1459. m_ScaleInLightmap: 1
  1460. m_PreserveUVs: 0
  1461. m_IgnoreNormalsForChartDetection: 0
  1462. m_ImportantGI: 0
  1463. m_StitchLightmapSeams: 0
  1464. m_SelectedEditorRenderState: 3
  1465. m_MinimumChartSize: 4
  1466. m_AutoUVMaxDistance: 0.5
  1467. m_AutoUVMaxAngle: 89
  1468. m_LightmapParameters: {fileID: 0}
  1469. m_SortingLayerID: 0
  1470. m_SortingLayer: 0
  1471. m_SortingOrder: 0
  1472. --- !u!23 &23973132063132440
  1473. MeshRenderer:
  1474. m_ObjectHideFlags: 1
  1475. m_PrefabParentObject: {fileID: 0}
  1476. m_PrefabInternal: {fileID: 100100000}
  1477. m_GameObject: {fileID: 1454948728633272}
  1478. m_Enabled: 1
  1479. m_CastShadows: 2
  1480. m_ReceiveShadows: 1
  1481. m_DynamicOccludee: 1
  1482. m_MotionVectors: 1
  1483. m_LightProbeUsage: 1
  1484. m_ReflectionProbeUsage: 1
  1485. m_Materials:
  1486. - {fileID: 2100000, guid: ceac5ee61756b458c8653efdc49480ec, type: 2}
  1487. m_StaticBatchInfo:
  1488. firstSubMesh: 0
  1489. subMeshCount: 0
  1490. m_StaticBatchRoot: {fileID: 0}
  1491. m_ProbeAnchor: {fileID: 0}
  1492. m_LightProbeVolumeOverride: {fileID: 0}
  1493. m_ScaleInLightmap: 1
  1494. m_PreserveUVs: 0
  1495. m_IgnoreNormalsForChartDetection: 0
  1496. m_ImportantGI: 0
  1497. m_StitchLightmapSeams: 0
  1498. m_SelectedEditorRenderState: 3
  1499. m_MinimumChartSize: 4
  1500. m_AutoUVMaxDistance: 0.5
  1501. m_AutoUVMaxAngle: 89
  1502. m_LightmapParameters: {fileID: 0}
  1503. m_SortingLayerID: 0
  1504. m_SortingLayer: 0
  1505. m_SortingOrder: 0
  1506. --- !u!33 &33024587978674676
  1507. MeshFilter:
  1508. m_ObjectHideFlags: 1
  1509. m_PrefabParentObject: {fileID: 0}
  1510. m_PrefabInternal: {fileID: 100100000}
  1511. m_GameObject: {fileID: 1135055891480064}
  1512. m_Mesh: {fileID: 4300002, guid: 3db81a724e4894e27841d803d4a6bb56, type: 3}
  1513. --- !u!33 &33060557840776902
  1514. MeshFilter:
  1515. m_ObjectHideFlags: 1
  1516. m_PrefabParentObject: {fileID: 0}
  1517. m_PrefabInternal: {fileID: 100100000}
  1518. m_GameObject: {fileID: 1082454101238062}
  1519. m_Mesh: {fileID: 4300000, guid: 0c7bd497493fc42dd99a9a6f1a4342cd, type: 3}
  1520. --- !u!33 &33116163582179082
  1521. MeshFilter:
  1522. m_ObjectHideFlags: 1
  1523. m_PrefabParentObject: {fileID: 0}
  1524. m_PrefabInternal: {fileID: 100100000}
  1525. m_GameObject: {fileID: 1273777305248390}
  1526. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1527. --- !u!33 &33129489223788796
  1528. MeshFilter:
  1529. m_ObjectHideFlags: 1
  1530. m_PrefabParentObject: {fileID: 0}
  1531. m_PrefabInternal: {fileID: 100100000}
  1532. m_GameObject: {fileID: 1067644661691294}
  1533. m_Mesh: {fileID: 4300002, guid: 1f0aadb398be948b6ae5e4016e357e33, type: 3}
  1534. --- !u!33 &33145396168972694
  1535. MeshFilter:
  1536. m_ObjectHideFlags: 1
  1537. m_PrefabParentObject: {fileID: 0}
  1538. m_PrefabInternal: {fileID: 100100000}
  1539. m_GameObject: {fileID: 1655992739060752}
  1540. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1541. --- !u!33 &33152840994334680
  1542. MeshFilter:
  1543. m_ObjectHideFlags: 1
  1544. m_PrefabParentObject: {fileID: 0}
  1545. m_PrefabInternal: {fileID: 100100000}
  1546. m_GameObject: {fileID: 1414635473386352}
  1547. m_Mesh: {fileID: 4300002, guid: 3db81a724e4894e27841d803d4a6bb56, type: 3}
  1548. --- !u!33 &33210066567447036
  1549. MeshFilter:
  1550. m_ObjectHideFlags: 1
  1551. m_PrefabParentObject: {fileID: 0}
  1552. m_PrefabInternal: {fileID: 100100000}
  1553. m_GameObject: {fileID: 1833439509034350}
  1554. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1555. --- !u!33 &33212810524615954
  1556. MeshFilter:
  1557. m_ObjectHideFlags: 1
  1558. m_PrefabParentObject: {fileID: 0}
  1559. m_PrefabInternal: {fileID: 100100000}
  1560. m_GameObject: {fileID: 1727100732114950}
  1561. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1562. --- !u!33 &33269679022131248
  1563. MeshFilter:
  1564. m_ObjectHideFlags: 1
  1565. m_PrefabParentObject: {fileID: 0}
  1566. m_PrefabInternal: {fileID: 100100000}
  1567. m_GameObject: {fileID: 1110049282186162}
  1568. m_Mesh: {fileID: 4300002, guid: 3db81a724e4894e27841d803d4a6bb56, type: 3}
  1569. --- !u!33 &33319865039956576
  1570. MeshFilter:
  1571. m_ObjectHideFlags: 1
  1572. m_PrefabParentObject: {fileID: 0}
  1573. m_PrefabInternal: {fileID: 100100000}
  1574. m_GameObject: {fileID: 1457345631845052}
  1575. m_Mesh: {fileID: 4300002, guid: 3db81a724e4894e27841d803d4a6bb56, type: 3}
  1576. --- !u!33 &33416521609562438
  1577. MeshFilter:
  1578. m_ObjectHideFlags: 1
  1579. m_PrefabParentObject: {fileID: 0}
  1580. m_PrefabInternal: {fileID: 100100000}
  1581. m_GameObject: {fileID: 1363812867640200}
  1582. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1583. --- !u!33 &33428717302962228
  1584. MeshFilter:
  1585. m_ObjectHideFlags: 1
  1586. m_PrefabParentObject: {fileID: 0}
  1587. m_PrefabInternal: {fileID: 100100000}
  1588. m_GameObject: {fileID: 1680671112204368}
  1589. m_Mesh: {fileID: 4300002, guid: 1abf38d82ed5948a6a28aad10d61b678, type: 3}
  1590. --- !u!33 &33532230246555826
  1591. MeshFilter:
  1592. m_ObjectHideFlags: 1
  1593. m_PrefabParentObject: {fileID: 0}
  1594. m_PrefabInternal: {fileID: 100100000}
  1595. m_GameObject: {fileID: 1454948728633272}
  1596. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1597. --- !u!33 &33575951180387252
  1598. MeshFilter:
  1599. m_ObjectHideFlags: 1
  1600. m_PrefabParentObject: {fileID: 0}
  1601. m_PrefabInternal: {fileID: 100100000}
  1602. m_GameObject: {fileID: 1958697253759374}
  1603. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1604. --- !u!33 &33606289438453530
  1605. MeshFilter:
  1606. m_ObjectHideFlags: 1
  1607. m_PrefabParentObject: {fileID: 0}
  1608. m_PrefabInternal: {fileID: 100100000}
  1609. m_GameObject: {fileID: 1233043940779992}
  1610. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1611. --- !u!33 &33662855030737696
  1612. MeshFilter:
  1613. m_ObjectHideFlags: 1
  1614. m_PrefabParentObject: {fileID: 0}
  1615. m_PrefabInternal: {fileID: 100100000}
  1616. m_GameObject: {fileID: 1197617378134150}
  1617. m_Mesh: {fileID: 4300002, guid: bfb489ece60964f70a07bdbc2eaf241c, type: 3}
  1618. --- !u!108 &108047793818290834
  1619. Light:
  1620. m_ObjectHideFlags: 1
  1621. m_PrefabParentObject: {fileID: 0}
  1622. m_PrefabInternal: {fileID: 100100000}
  1623. m_GameObject: {fileID: 1185835716386488}
  1624. m_Enabled: 1
  1625. serializedVersion: 8
  1626. m_Type: 0
  1627. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1628. m_Intensity: 0.5
  1629. m_Range: 10
  1630. m_SpotAngle: 170
  1631. m_CookieSize: 10
  1632. m_Shadows:
  1633. m_Type: 2
  1634. m_Resolution: -1
  1635. m_CustomResolution: -1
  1636. m_Strength: 1
  1637. m_Bias: 0.05
  1638. m_NormalBias: 0.4
  1639. m_NearPlane: 0.2
  1640. m_Cookie: {fileID: 0}
  1641. m_DrawHalo: 0
  1642. m_Flare: {fileID: 0}
  1643. m_RenderMode: 0
  1644. m_CullingMask:
  1645. serializedVersion: 2
  1646. m_Bits: 4294967295
  1647. m_Lightmapping: 1
  1648. m_AreaSize: {x: 0.16, y: 1.25}
  1649. m_BounceIntensity: 1
  1650. m_ColorTemperature: 6570
  1651. m_UseColorTemperature: 0
  1652. m_ShadowRadius: 0
  1653. m_ShadowAngle: 0
  1654. --- !u!108 &108174560722479844
  1655. Light:
  1656. m_ObjectHideFlags: 1
  1657. m_PrefabParentObject: {fileID: 0}
  1658. m_PrefabInternal: {fileID: 100100000}
  1659. m_GameObject: {fileID: 1301055413079716}
  1660. m_Enabled: 1
  1661. serializedVersion: 8
  1662. m_Type: 0
  1663. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1664. m_Intensity: 1
  1665. m_Range: 10
  1666. m_SpotAngle: 120
  1667. m_CookieSize: 10
  1668. m_Shadows:
  1669. m_Type: 2
  1670. m_Resolution: -1
  1671. m_CustomResolution: -1
  1672. m_Strength: 1
  1673. m_Bias: 0.05
  1674. m_NormalBias: 0.4
  1675. m_NearPlane: 0.2
  1676. m_Cookie: {fileID: 0}
  1677. m_DrawHalo: 0
  1678. m_Flare: {fileID: 0}
  1679. m_RenderMode: 0
  1680. m_CullingMask:
  1681. serializedVersion: 2
  1682. m_Bits: 4294967295
  1683. m_Lightmapping: 1
  1684. m_AreaSize: {x: 1.5381675, y: 1.0834179}
  1685. m_BounceIntensity: 1
  1686. m_ColorTemperature: 6570
  1687. m_UseColorTemperature: 0
  1688. m_ShadowRadius: 0
  1689. m_ShadowAngle: 0
  1690. --- !u!108 &108368348508324260
  1691. Light:
  1692. m_ObjectHideFlags: 1
  1693. m_PrefabParentObject: {fileID: 0}
  1694. m_PrefabInternal: {fileID: 100100000}
  1695. m_GameObject: {fileID: 1047416030223118}
  1696. m_Enabled: 1
  1697. serializedVersion: 8
  1698. m_Type: 0
  1699. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1700. m_Intensity: 0.5
  1701. m_Range: 10
  1702. m_SpotAngle: 170
  1703. m_CookieSize: 10
  1704. m_Shadows:
  1705. m_Type: 2
  1706. m_Resolution: -1
  1707. m_CustomResolution: -1
  1708. m_Strength: 1
  1709. m_Bias: 0.05
  1710. m_NormalBias: 0.4
  1711. m_NearPlane: 0.2
  1712. m_Cookie: {fileID: 0}
  1713. m_DrawHalo: 0
  1714. m_Flare: {fileID: 0}
  1715. m_RenderMode: 0
  1716. m_CullingMask:
  1717. serializedVersion: 2
  1718. m_Bits: 4294967295
  1719. m_Lightmapping: 1
  1720. m_AreaSize: {x: 0.16, y: 1.25}
  1721. m_BounceIntensity: 1
  1722. m_ColorTemperature: 6570
  1723. m_UseColorTemperature: 0
  1724. m_ShadowRadius: 0
  1725. m_ShadowAngle: 0
  1726. --- !u!108 &108414191125380190
  1727. Light:
  1728. m_ObjectHideFlags: 1
  1729. m_PrefabParentObject: {fileID: 0}
  1730. m_PrefabInternal: {fileID: 100100000}
  1731. m_GameObject: {fileID: 1704673198176574}
  1732. m_Enabled: 1
  1733. serializedVersion: 8
  1734. m_Type: 0
  1735. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1736. m_Intensity: 0.5
  1737. m_Range: 10
  1738. m_SpotAngle: 170
  1739. m_CookieSize: 10
  1740. m_Shadows:
  1741. m_Type: 2
  1742. m_Resolution: -1
  1743. m_CustomResolution: -1
  1744. m_Strength: 1
  1745. m_Bias: 0.05
  1746. m_NormalBias: 0.4
  1747. m_NearPlane: 0.2
  1748. m_Cookie: {fileID: 0}
  1749. m_DrawHalo: 0
  1750. m_Flare: {fileID: 0}
  1751. m_RenderMode: 0
  1752. m_CullingMask:
  1753. serializedVersion: 2
  1754. m_Bits: 4294967295
  1755. m_Lightmapping: 1
  1756. m_AreaSize: {x: 0.16, y: 1.25}
  1757. m_BounceIntensity: 1
  1758. m_ColorTemperature: 6570
  1759. m_UseColorTemperature: 0
  1760. m_ShadowRadius: 0
  1761. m_ShadowAngle: 0
  1762. --- !u!108 &108473643141352504
  1763. Light:
  1764. m_ObjectHideFlags: 1
  1765. m_PrefabParentObject: {fileID: 0}
  1766. m_PrefabInternal: {fileID: 100100000}
  1767. m_GameObject: {fileID: 1369818274181022}
  1768. m_Enabled: 1
  1769. serializedVersion: 8
  1770. m_Type: 0
  1771. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1772. m_Intensity: 0.5
  1773. m_Range: 10
  1774. m_SpotAngle: 170
  1775. m_CookieSize: 10
  1776. m_Shadows:
  1777. m_Type: 2
  1778. m_Resolution: -1
  1779. m_CustomResolution: -1
  1780. m_Strength: 1
  1781. m_Bias: 0.05
  1782. m_NormalBias: 0.4
  1783. m_NearPlane: 0.2
  1784. m_Cookie: {fileID: 0}
  1785. m_DrawHalo: 0
  1786. m_Flare: {fileID: 0}
  1787. m_RenderMode: 0
  1788. m_CullingMask:
  1789. serializedVersion: 2
  1790. m_Bits: 4294967295
  1791. m_Lightmapping: 1
  1792. m_AreaSize: {x: 0.16, y: 1.25}
  1793. m_BounceIntensity: 1
  1794. m_ColorTemperature: 6570
  1795. m_UseColorTemperature: 0
  1796. m_ShadowRadius: 0
  1797. m_ShadowAngle: 0
  1798. --- !u!108 &108474482183092554
  1799. Light:
  1800. m_ObjectHideFlags: 1
  1801. m_PrefabParentObject: {fileID: 0}
  1802. m_PrefabInternal: {fileID: 100100000}
  1803. m_GameObject: {fileID: 1007941981936908}
  1804. m_Enabled: 1
  1805. serializedVersion: 8
  1806. m_Type: 0
  1807. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1808. m_Intensity: 0.5
  1809. m_Range: 10
  1810. m_SpotAngle: 170
  1811. m_CookieSize: 10
  1812. m_Shadows:
  1813. m_Type: 2
  1814. m_Resolution: -1
  1815. m_CustomResolution: -1
  1816. m_Strength: 1
  1817. m_Bias: 0.05
  1818. m_NormalBias: 0.4
  1819. m_NearPlane: 0.2
  1820. m_Cookie: {fileID: 0}
  1821. m_DrawHalo: 0
  1822. m_Flare: {fileID: 0}
  1823. m_RenderMode: 0
  1824. m_CullingMask:
  1825. serializedVersion: 2
  1826. m_Bits: 4294967295
  1827. m_Lightmapping: 1
  1828. m_AreaSize: {x: 0.16, y: 1.25}
  1829. m_BounceIntensity: 1
  1830. m_ColorTemperature: 6570
  1831. m_UseColorTemperature: 0
  1832. m_ShadowRadius: 0
  1833. m_ShadowAngle: 0
  1834. --- !u!108 &108497654336839900
  1835. Light:
  1836. m_ObjectHideFlags: 1
  1837. m_PrefabParentObject: {fileID: 0}
  1838. m_PrefabInternal: {fileID: 100100000}
  1839. m_GameObject: {fileID: 1104241104869950}
  1840. m_Enabled: 1
  1841. serializedVersion: 8
  1842. m_Type: 0
  1843. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1844. m_Intensity: 0.5
  1845. m_Range: 10
  1846. m_SpotAngle: 170
  1847. m_CookieSize: 10
  1848. m_Shadows:
  1849. m_Type: 2
  1850. m_Resolution: -1
  1851. m_CustomResolution: -1
  1852. m_Strength: 1
  1853. m_Bias: 0.05
  1854. m_NormalBias: 0.4
  1855. m_NearPlane: 0.2
  1856. m_Cookie: {fileID: 0}
  1857. m_DrawHalo: 0
  1858. m_Flare: {fileID: 0}
  1859. m_RenderMode: 0
  1860. m_CullingMask:
  1861. serializedVersion: 2
  1862. m_Bits: 4294967295
  1863. m_Lightmapping: 1
  1864. m_AreaSize: {x: 0.16, y: 1.25}
  1865. m_BounceIntensity: 1
  1866. m_ColorTemperature: 6570
  1867. m_UseColorTemperature: 0
  1868. m_ShadowRadius: 0
  1869. m_ShadowAngle: 0
  1870. --- !u!108 &108668884548450088
  1871. Light:
  1872. m_ObjectHideFlags: 1
  1873. m_PrefabParentObject: {fileID: 0}
  1874. m_PrefabInternal: {fileID: 100100000}
  1875. m_GameObject: {fileID: 1210990475249320}
  1876. m_Enabled: 1
  1877. serializedVersion: 8
  1878. m_Type: 0
  1879. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1880. m_Intensity: 0.5
  1881. m_Range: 10
  1882. m_SpotAngle: 170
  1883. m_CookieSize: 10
  1884. m_Shadows:
  1885. m_Type: 2
  1886. m_Resolution: -1
  1887. m_CustomResolution: -1
  1888. m_Strength: 1
  1889. m_Bias: 0.05
  1890. m_NormalBias: 0.4
  1891. m_NearPlane: 0.2
  1892. m_Cookie: {fileID: 0}
  1893. m_DrawHalo: 0
  1894. m_Flare: {fileID: 0}
  1895. m_RenderMode: 0
  1896. m_CullingMask:
  1897. serializedVersion: 2
  1898. m_Bits: 4294967295
  1899. m_Lightmapping: 1
  1900. m_AreaSize: {x: 0.16, y: 1.25}
  1901. m_BounceIntensity: 1
  1902. m_ColorTemperature: 6570
  1903. m_UseColorTemperature: 0
  1904. m_ShadowRadius: 0
  1905. m_ShadowAngle: 0
  1906. --- !u!108 &108709817070839494
  1907. Light:
  1908. m_ObjectHideFlags: 1
  1909. m_PrefabParentObject: {fileID: 0}
  1910. m_PrefabInternal: {fileID: 100100000}
  1911. m_GameObject: {fileID: 1615292295361590}
  1912. m_Enabled: 1
  1913. serializedVersion: 8
  1914. m_Type: 0
  1915. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1916. m_Intensity: 0.5
  1917. m_Range: 10
  1918. m_SpotAngle: 170
  1919. m_CookieSize: 10
  1920. m_Shadows:
  1921. m_Type: 2
  1922. m_Resolution: -1
  1923. m_CustomResolution: -1
  1924. m_Strength: 1
  1925. m_Bias: 0.05
  1926. m_NormalBias: 0.4
  1927. m_NearPlane: 0.2
  1928. m_Cookie: {fileID: 0}
  1929. m_DrawHalo: 0
  1930. m_Flare: {fileID: 0}
  1931. m_RenderMode: 0
  1932. m_CullingMask:
  1933. serializedVersion: 2
  1934. m_Bits: 4294967295
  1935. m_Lightmapping: 1
  1936. m_AreaSize: {x: 0.16, y: 1.25}
  1937. m_BounceIntensity: 1
  1938. m_ColorTemperature: 6570
  1939. m_UseColorTemperature: 0
  1940. m_ShadowRadius: 0
  1941. m_ShadowAngle: 0
  1942. --- !u!108 &108779593666778762
  1943. Light:
  1944. m_ObjectHideFlags: 1
  1945. m_PrefabParentObject: {fileID: 0}
  1946. m_PrefabInternal: {fileID: 100100000}
  1947. m_GameObject: {fileID: 1687243935577616}
  1948. m_Enabled: 1
  1949. serializedVersion: 8
  1950. m_Type: 0
  1951. m_Color: {r: 1, g: 1, b: 1, a: 1}
  1952. m_Intensity: 1
  1953. m_Range: 10
  1954. m_SpotAngle: 120
  1955. m_CookieSize: 10
  1956. m_Shadows:
  1957. m_Type: 2
  1958. m_Resolution: -1
  1959. m_CustomResolution: -1
  1960. m_Strength: 1
  1961. m_Bias: 0.05
  1962. m_NormalBias: 0.4
  1963. m_NearPlane: 0.2
  1964. m_Cookie: {fileID: 0}
  1965. m_DrawHalo: 0
  1966. m_Flare: {fileID: 0}
  1967. m_RenderMode: 0
  1968. m_CullingMask:
  1969. serializedVersion: 2
  1970. m_Bits: 4294967295
  1971. m_Lightmapping: 1
  1972. m_AreaSize: {x: 1.5381675, y: 1.0834179}
  1973. m_BounceIntensity: 1
  1974. m_ColorTemperature: 6570
  1975. m_UseColorTemperature: 0
  1976. m_ShadowRadius: 0
  1977. m_ShadowAngle: 0
  1978. --- !u!108 &108858909116878760
  1979. Light:
  1980. m_ObjectHideFlags: 1
  1981. m_PrefabParentObject: {fileID: 0}
  1982. m_PrefabInternal: {fileID: 100100000}
  1983. m_GameObject: {fileID: 1724468484478452}
  1984. m_Enabled: 1
  1985. serializedVersion: 8
  1986. m_Type: 0
  1987. m_Color: {r: 1, g: 1, b: 0.959, a: 1}
  1988. m_Intensity: 0.5
  1989. m_Range: 10
  1990. m_SpotAngle: 170
  1991. m_CookieSize: 10
  1992. m_Shadows:
  1993. m_Type: 2
  1994. m_Resolution: -1
  1995. m_CustomResolution: -1
  1996. m_Strength: 1
  1997. m_Bias: 0.05
  1998. m_NormalBias: 0.4
  1999. m_NearPlane: 0.2
  2000. m_Cookie: {fileID: 0}
  2001. m_DrawHalo: 0
  2002. m_Flare: {fileID: 0}
  2003. m_RenderMode: 0
  2004. m_CullingMask:
  2005. serializedVersion: 2
  2006. m_Bits: 4294967295
  2007. m_Lightmapping: 1
  2008. m_AreaSize: {x: 0.16, y: 1.25}
  2009. m_BounceIntensity: 1
  2010. m_ColorTemperature: 6570
  2011. m_UseColorTemperature: 0
  2012. m_ShadowRadius: 0
  2013. m_ShadowAngle: 0
  2014. --- !u!108 &108894750123800058
  2015. Light:
  2016. m_ObjectHideFlags: 1
  2017. m_PrefabParentObject: {fileID: 0}
  2018. m_PrefabInternal: {fileID: 100100000}
  2019. m_GameObject: {fileID: 1895734316937472}
  2020. m_Enabled: 1
  2021. serializedVersion: 8
  2022. m_Type: 0
  2023. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2024. m_Intensity: 1
  2025. m_Range: 10
  2026. m_SpotAngle: 120
  2027. m_CookieSize: 10
  2028. m_Shadows:
  2029. m_Type: 2
  2030. m_Resolution: -1
  2031. m_CustomResolution: -1
  2032. m_Strength: 1
  2033. m_Bias: 0.05
  2034. m_NormalBias: 0.4
  2035. m_NearPlane: 0.2
  2036. m_Cookie: {fileID: 0}
  2037. m_DrawHalo: 0
  2038. m_Flare: {fileID: 0}
  2039. m_RenderMode: 0
  2040. m_CullingMask:
  2041. serializedVersion: 2
  2042. m_Bits: 4294967295
  2043. m_Lightmapping: 1
  2044. m_AreaSize: {x: 1.5381675, y: 1.0834179}
  2045. m_BounceIntensity: 1
  2046. m_ColorTemperature: 6570
  2047. m_UseColorTemperature: 0
  2048. m_ShadowRadius: 0
  2049. m_ShadowAngle: 0
  2050. --- !u!108 &108971948963011564
  2051. Light:
  2052. m_ObjectHideFlags: 1
  2053. m_PrefabParentObject: {fileID: 0}
  2054. m_PrefabInternal: {fileID: 100100000}
  2055. m_GameObject: {fileID: 1449713873402516}
  2056. m_Enabled: 1
  2057. serializedVersion: 8
  2058. m_Type: 0
  2059. m_Color: {r: 1, g: 1, b: 1, a: 1}
  2060. m_Intensity: 1
  2061. m_Range: 10
  2062. m_SpotAngle: 120
  2063. m_CookieSize: 10
  2064. m_Shadows:
  2065. m_Type: 2
  2066. m_Resolution: -1
  2067. m_CustomResolution: -1
  2068. m_Strength: 1
  2069. m_Bias: 0.05
  2070. m_NormalBias: 0.4
  2071. m_NearPlane: 0.2
  2072. m_Cookie: {fileID: 0}
  2073. m_DrawHalo: 0
  2074. m_Flare: {fileID: 0}
  2075. m_RenderMode: 0
  2076. m_CullingMask:
  2077. serializedVersion: 2
  2078. m_Bits: 4294967295
  2079. m_Lightmapping: 1
  2080. m_AreaSize: {x: 1.5381675, y: 1.0834179}
  2081. m_BounceIntensity: 1
  2082. m_ColorTemperature: 6570
  2083. m_UseColorTemperature: 0
  2084. m_ShadowRadius: 0
  2085. m_ShadowAngle: 0