Assignment for RMIT Mixed Reality in 2020
You can not select more than 25 topics Topics must start with a letter or number, can include dashes ('-') and can be up to 35 characters long.

133 lines
3.8 KiB

  1. %YAML 1.1
  2. %TAG !u! tag:unity3d.com,2011:
  3. --- !u!21 &2100000
  4. Material:
  5. serializedVersion: 6
  6. m_ObjectHideFlags: 0
  7. m_PrefabParentObject: {fileID: 0}
  8. m_PrefabInternal: {fileID: 0}
  9. m_Name: SkyboxForRealtime
  10. m_Shader: {fileID: 4800000, guid: a26f6c3a227968248908d2fc42ae06e9, type: 3}
  11. m_ShaderKeywords: _MAPPING_LATITUDE_LONGITUDE_LAYOUT _SUNDISK_HIGH_QUALITY
  12. m_LightmapFlags: 4
  13. m_EnableInstancingVariants: 0
  14. m_DoubleSidedGI: 0
  15. m_CustomRenderQueue: -1
  16. stringTagMap: {}
  17. disabledShaderPasses: []
  18. m_SavedProperties:
  19. serializedVersion: 3
  20. m_TexEnvs:
  21. - _BackTex:
  22. m_Texture: {fileID: 0}
  23. m_Scale: {x: 1, y: 1}
  24. m_Offset: {x: 0, y: 0}
  25. - _BumpMap:
  26. m_Texture: {fileID: 0}
  27. m_Scale: {x: 1, y: 1}
  28. m_Offset: {x: 0, y: 0}
  29. - _DetailAlbedoMap:
  30. m_Texture: {fileID: 0}
  31. m_Scale: {x: 1, y: 1}
  32. m_Offset: {x: 0, y: 0}
  33. - _DetailMask:
  34. m_Texture: {fileID: 0}
  35. m_Scale: {x: 1, y: 1}
  36. m_Offset: {x: 0, y: 0}
  37. - _DetailNormalMap:
  38. m_Texture: {fileID: 0}
  39. m_Scale: {x: 1, y: 1}
  40. m_Offset: {x: 0, y: 0}
  41. - _DownTex:
  42. m_Texture: {fileID: 0}
  43. m_Scale: {x: 1, y: 1}
  44. m_Offset: {x: 0, y: 0}
  45. - _EmissionMap:
  46. m_Texture: {fileID: 0}
  47. m_Scale: {x: 1, y: 1}
  48. m_Offset: {x: 0, y: 0}
  49. - _FrontTex:
  50. m_Texture: {fileID: 0}
  51. m_Scale: {x: 1, y: 1}
  52. m_Offset: {x: 0, y: 0}
  53. - _LeftTex:
  54. m_Texture: {fileID: 0}
  55. m_Scale: {x: 1, y: 1}
  56. m_Offset: {x: 0, y: 0}
  57. - _MainTex:
  58. m_Texture: {fileID: 0}
  59. m_Scale: {x: 1, y: 1}
  60. m_Offset: {x: 0, y: 0}
  61. - _MetallicGlossMap:
  62. m_Texture: {fileID: 0}
  63. m_Scale: {x: 1, y: 1}
  64. m_Offset: {x: 0, y: 0}
  65. - _OcclusionMap:
  66. m_Texture: {fileID: 0}
  67. m_Scale: {x: 1, y: 1}
  68. m_Offset: {x: 0, y: 0}
  69. - _ParallaxMap:
  70. m_Texture: {fileID: 0}
  71. m_Scale: {x: 1, y: 1}
  72. m_Offset: {x: 0, y: 0}
  73. - _RightTex:
  74. m_Texture: {fileID: 0}
  75. m_Scale: {x: 1, y: 1}
  76. m_Offset: {x: 0, y: 0}
  77. - _UpTex:
  78. m_Texture: {fileID: 0}
  79. m_Scale: {x: 1, y: 1}
  80. m_Offset: {x: 0, y: 0}
  81. m_Floats:
  82. - _AmplFactor: 1
  83. - _AtmosphereThickness: 1
  84. - _BottomExponent: 2.32
  85. - _BumpScale: 1
  86. - _Cutoff: 0.5
  87. - _DetailNormalMapScale: 1
  88. - _DstBlend: 0
  89. - _Exponent: 1
  90. - _Exponent1: 26
  91. - _Exponent2: 2.32
  92. - _Exposure: 1
  93. - _GlossMapScale: 1
  94. - _Glossiness: 0.5
  95. - _GlossyReflections: 1
  96. - _ImageType: 0
  97. - _Intensity: 1
  98. - _Layout: 0
  99. - _LerpPower: 2
  100. - _Mapping: 1
  101. - _Metallic: 0
  102. - _MirrorOnBack: 0
  103. - _Mode: 0
  104. - _OcclusionStrength: 1
  105. - _Parallax: 0.02
  106. - _Rotation: 0
  107. - _SmoothnessTextureChannel: 0
  108. - _SpecularHighlights: 1
  109. - _SrcBlend: 1
  110. - _SunDisk: 2
  111. - _SunSize: 0.04
  112. - _SunSizeConvergence: 5
  113. - _TopExponent: 4.16
  114. - _UVSec: 0
  115. - _UpVectorPitch: 0
  116. - _UpVectorYaw: 0
  117. - _ZWrite: 1
  118. m_Colors:
  119. - _BottomColor: {r: 1, g: 1, b: 1, a: 0}
  120. - _Color: {r: 1, g: 1, b: 1, a: 1}
  121. - _Color1: {r: 0.5058824, g: 0.5058824, b: 0.5058824, a: 0}
  122. - _Color2: {r: 0.7352941, g: 0.7352941, b: 0.7352941, a: 0}
  123. - _Color3: {r: 1, g: 1, b: 1, a: 1}
  124. - _EmissionColor: {r: 0, g: 0, b: 0, a: 1}
  125. - _FirstColor: {r: 1, g: 1, b: 1, a: 1}
  126. - _GradientDirection: {r: 0, g: 1, b: 0, a: 0}
  127. - _GroundColor: {r: 0.369, g: 0.349, b: 0.341, a: 1}
  128. - _HorizonColor: {r: 0.85294116, g: 0.85294116, b: 0.85294116, a: 0}
  129. - _SecondColor: {r: 0.5058824, g: 0.5058824, b: 0.5058824, a: 1}
  130. - _SkyTint: {r: 0.1102941, g: 0.1102941, b: 0.1102941, a: 1}
  131. - _Tint: {r: 0.5, g: 0.5, b: 0.5, a: 0.5}
  132. - _TopColor: {r: 0.5058824, g: 0.5058824, b: 0.5058824, a: 0}
  133. - _UpVector: {r: 0, g: 1, b: 0, a: 0}