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- using UnityEngine;
- using System.Collections;
- using System;
-
- namespace Oculus.Platform
- {
- public class VoipPCMSourceNative : IVoipPCMSource
- {
- ulong senderID;
-
- public int GetPCM(float[] dest, int length)
- {
- return (int)CAPI.ovr_Voip_GetPCMFloat(senderID, dest, (UIntPtr)length);
- }
-
- public void SetSenderID(ulong senderID)
- {
- this.senderID = senderID;
- }
-
- public int PeekSizeElements() {
- return (int)CAPI.ovr_Voip_GetPCMSize(senderID);
- }
-
- public void Update() { }
- }
- }
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