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- //======= Copyright (c) Valve Corporation, All rights reserved. ===============
- //
- // Purpose: A package of items that can interact with the hands and be returned
- //
- //=============================================================================
-
- using UnityEngine;
- using System.Collections;
-
- namespace Valve.VR.InteractionSystem
- {
- //-------------------------------------------------------------------------
- public class ItemPackage : MonoBehaviour
- {
- public enum ItemPackageType { Unrestricted, OneHanded, TwoHanded }
-
- public new string name;
- public ItemPackageType packageType = ItemPackageType.Unrestricted;
- public GameObject itemPrefab; // object to be spawned on tracked controller
- public GameObject otherHandItemPrefab; // object to be spawned in Other Hand
- public GameObject previewPrefab; // used to preview inputObject
- public GameObject fadedPreviewPrefab; // used to preview insubstantial inputObject
- }
- }
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