|
|
- namespace VRTK
- {
- using UnityEngine;
- using System.Collections;
-
- public struct VRTKTrackedControllerEventArgs
- {
- public uint currentIndex;
- public uint previousIndex;
- }
-
- public delegate void VRTKTrackedControllerEventHandler(object sender, VRTKTrackedControllerEventArgs e);
-
- public class VRTK_TrackedController : MonoBehaviour
- {
- public uint index = uint.MaxValue;
-
- public event VRTKTrackedControllerEventHandler ControllerEnabled;
- public event VRTKTrackedControllerEventHandler ControllerDisabled;
- public event VRTKTrackedControllerEventHandler ControllerIndexChanged;
- public event VRTKTrackedControllerEventHandler ControllerModelAvailable;
-
- protected GameObject aliasController;
- protected SDK_BaseController.ControllerType controllerType = SDK_BaseController.ControllerType.Undefined;
- protected bool controllerModelWaitSubscribed = false;
- protected Coroutine emitControllerEnabledRoutine = null;
- protected Coroutine emitControllerModelAvailableRoutine = null;
-
- protected VRTK_ControllerReference controllerReference
- {
- get
- {
- return VRTK_ControllerReference.GetControllerReference(index);
- }
- }
-
- public virtual void OnControllerEnabled(VRTKTrackedControllerEventArgs e)
- {
- if (ControllerEnabled != null)
- {
- ControllerEnabled(this, e);
- }
- }
-
- public virtual void OnControllerDisabled(VRTKTrackedControllerEventArgs e)
- {
- if (ControllerDisabled != null)
- {
- ControllerDisabled(this, e);
- }
- }
-
- public virtual void OnControllerIndexChanged(VRTKTrackedControllerEventArgs e)
- {
- if (ControllerIndexChanged != null)
- {
- ControllerIndexChanged(this, e);
- }
- }
-
- public virtual void OnControllerModelAvailable(VRTKTrackedControllerEventArgs e)
- {
- if (ControllerModelAvailable != null)
- {
- ControllerModelAvailable(this, e);
- }
- }
-
- public virtual SDK_BaseController.ControllerType GetControllerType()
- {
- return controllerType;
- }
-
- protected virtual VRTKTrackedControllerEventArgs SetEventPayload(uint previousIndex = uint.MaxValue)
- {
- VRTKTrackedControllerEventArgs e;
- e.currentIndex = index;
- e.previousIndex = previousIndex;
- return e;
- }
-
- protected virtual void Awake()
- {
- VRTK_SDKManager.AttemptAddBehaviourToToggleOnLoadedSetupChange(this);
- }
-
- protected virtual void OnEnable()
- {
- aliasController = VRTK_DeviceFinder.GetScriptAliasController(gameObject);
- if (aliasController == null)
- {
- aliasController = gameObject;
- }
-
- index = VRTK_DeviceFinder.GetControllerIndex(gameObject);
- SetControllerType();
- StartEmitControllerEnabledAtEndOfFrame();
- ManageControllerModelListeners(true);
- }
-
- protected virtual void OnDisable()
- {
- CancelCoroutines();
- index = uint.MaxValue;
- ManageControllerModelListeners(false);
- OnControllerDisabled(SetEventPayload());
- }
-
- protected virtual void OnDestroy()
- {
- VRTK_SDKManager.AttemptRemoveBehaviourToToggleOnLoadedSetupChange(this);
- }
-
- protected virtual void FixedUpdate()
- {
- VRTK_SDK_Bridge.ControllerProcessFixedUpdate(VRTK_ControllerReference.GetControllerReference(index));
- }
-
- protected virtual void Update()
- {
- uint checkIndex = VRTK_DeviceFinder.GetControllerIndex(gameObject);
- if (checkIndex != index)
- {
- uint previousIndex = index;
- index = checkIndex;
- //If the controller model listeners have already been registered, then make sure to unsub and sub when index changes.
- if (controllerModelWaitSubscribed)
- {
- ManageControllerModelListeners(false);
- ManageControllerModelListeners(true);
- }
- OnControllerIndexChanged(SetEventPayload(previousIndex));
- SetControllerType();
- }
-
- VRTK_SDK_Bridge.ControllerProcessUpdate(VRTK_ControllerReference.GetControllerReference(index));
-
- if (aliasController != null && gameObject.activeInHierarchy && !aliasController.activeSelf)
- {
- aliasController.SetActive(true);
- }
- }
-
- protected virtual void ManageLeftControllerListener(bool register, VRTKSDKBaseControllerEventHandler callbackMethod)
- {
- if (register)
- {
- VRTK_SDK_Bridge.GetControllerSDK().LeftControllerModelReady += callbackMethod;
- }
- else
- {
- VRTK_SDK_Bridge.GetControllerSDK().LeftControllerModelReady -= callbackMethod;
- }
- }
-
- protected virtual void ManageRightControllerListener(bool register, VRTKSDKBaseControllerEventHandler callbackMethod)
- {
- if (register)
- {
- VRTK_SDK_Bridge.GetControllerSDK().RightControllerModelReady += callbackMethod;
- }
- else
- {
- VRTK_SDK_Bridge.GetControllerSDK().RightControllerModelReady -= callbackMethod;
- }
- }
-
- protected virtual void RegisterHandControllerListener(bool register, SDK_BaseController.ControllerHand givenHand)
- {
- switch (givenHand)
- {
- case SDK_BaseController.ControllerHand.Left:
- ManageLeftControllerListener(register, ControllerModelReady);
- break;
- case SDK_BaseController.ControllerHand.Right:
- ManageRightControllerListener(register, ControllerModelReady);
- break;
- }
- controllerModelWaitSubscribed = register;
- }
-
- protected virtual void ManageControllerModelListener(bool register, SDK_BaseController.ControllerHand givenHand)
- {
- if (VRTK_SDK_Bridge.WaitForControllerModel(givenHand))
- {
- RegisterHandControllerListener(register, givenHand);
- }
- else
- {
- if (register)
- {
- StartEmitControllerModelReadyAtEndOfFrame();
- }
- else if (controllerModelWaitSubscribed)
- {
- RegisterHandControllerListener(register, givenHand);
- }
- }
- }
-
- protected virtual void ManageControllerModelListeners(bool register)
- {
- ManageControllerModelListener(register, VRTK_DeviceFinder.GetControllerHand(gameObject));
- }
-
- protected virtual void SetControllerType()
- {
- controllerType = (controllerReference != null ? VRTK_DeviceFinder.GetCurrentControllerType(controllerReference) : SDK_BaseController.ControllerType.Undefined);
- }
-
- protected virtual void StartEmitControllerEnabledAtEndOfFrame()
- {
- if (gameObject.activeInHierarchy)
- {
- emitControllerEnabledRoutine = StartCoroutine(EmitControllerEnabledAtEndOfFrame());
- }
- }
-
- protected virtual IEnumerator EmitControllerEnabledAtEndOfFrame()
- {
- yield return new WaitForEndOfFrame();
- OnControllerEnabled(SetEventPayload());
- }
-
- protected virtual void ControllerModelReady(object sender, VRTKSDKBaseControllerEventArgs e)
- {
- SetControllerType();
- if (e.controllerReference == null || controllerReference == e.controllerReference)
- {
- StartEmitControllerModelReadyAtEndOfFrame();
- }
- }
-
- protected virtual void StartEmitControllerModelReadyAtEndOfFrame()
- {
- if (gameObject != null && gameObject.activeInHierarchy)
- {
- emitControllerModelAvailableRoutine = StartCoroutine(EmitControllerModelReadyAtEndOfFrame());
- }
- }
-
- protected virtual IEnumerator EmitControllerModelReadyAtEndOfFrame()
- {
- yield return new WaitForEndOfFrame();
- OnControllerModelAvailable(SetEventPayload());
- }
-
- protected virtual void CancelCoroutines()
- {
- if (emitControllerModelAvailableRoutine != null)
- {
- StopCoroutine(emitControllerModelAvailableRoutine);
- }
-
- if (emitControllerEnabledRoutine != null)
- {
- StopCoroutine(emitControllerEnabledRoutine);
- }
- }
- }
- }
|