using UnityEngine;
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using System.Collections;
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public class menuController : MonoBehaviour {
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public GameObject settings;
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public GameObject credits;
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// Use this for initialization
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void Start () {
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}
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// Update is called once per frame
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void Update () {
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}
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public void startNewGame(string level){
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Application.LoadLevel (level);
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}
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public void exitGame(){
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Application.Quit ();
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}
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public void openPanel(string Str_panel){
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settings.SetActive (false);
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credits.SetActive (false);
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if (Str_panel == "settings")
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settings.SetActive (true);
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if (Str_panel == "credits")
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credits.SetActive (true);
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}
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public void closePanel(){
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openPanel ("None");
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}
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}
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