@ -0,0 +1,315 @@ | |||||
fileFormatVersion: 2 | |||||
guid: faefc8a81e8a65448a38113200486712 | |||||
timeCreated: 1442122457 | |||||
licenseType: Free | |||||
ModelImporter: | |||||
serializedVersion: 18 | |||||
fileIDToRecycleName: | |||||
100000: Character_Advanced_01_0004:Backpack | |||||
100002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
100006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
100008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
100010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
100012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
100014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
100016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100018: Character_Advanced_01_0004:Face | |||||
100020: Character_Advanced_01_0004:face_Controller | |||||
100022: Character_Advanced_01_0004:Feet_Controller | |||||
100024: Character_Advanced_01_0004:Hand_Controllers | |||||
100026: Character_Advanced_01_0004:Head | |||||
100028: Character_Advanced_01_0004:Head_Controller | |||||
100030: Character_Advanced_01_0004:head_Locator | |||||
100032: Character_Advanced_01_0004:head_upNode | |||||
100034: Character_Advanced_01_0004:Hip | |||||
100036: Character_Advanced_01_0004:Hip_Controller | |||||
100038: Character_Advanced_01_0004:l_Elbow | |||||
100040: Character_Advanced_01_0004:l_Fist_Controller | |||||
100042: Character_Advanced_01_0004:l_Foot_Controller | |||||
100044: Character_Advanced_01_0004:l_Hand | |||||
100046: Character_Advanced_01_0004:l_Hand_Controls | |||||
100048: Character_Advanced_01_0004:l_Heel | |||||
100050: Character_Advanced_01_0004:l_Hip | |||||
100052: Character_Advanced_01_0004:l_Index_1 | |||||
100054: Character_Advanced_01_0004:l_Index_2 | |||||
100056: Character_Advanced_01_0004:l_Index_3 | |||||
100058: Character_Advanced_01_0004:l_Index_4 | |||||
100060: Character_Advanced_01_0004:l_Index_Controller | |||||
100062: Character_Advanced_01_0004:l_Knee | |||||
100064: Character_Advanced_01_0004:l_Middle_1 | |||||
100066: Character_Advanced_01_0004:l_Middle_2 | |||||
100068: Character_Advanced_01_0004:l_Middle_3 | |||||
100070: Character_Advanced_01_0004:l_Middle_4 | |||||
100072: Character_Advanced_01_0004:l_Middle_Controller | |||||
100074: Character_Advanced_01_0004:l_Pinky_1 | |||||
100076: Character_Advanced_01_0004:l_Pinky_2 | |||||
100078: Character_Advanced_01_0004:l_Pinky_3 | |||||
100080: Character_Advanced_01_0004:l_Pinky_4 | |||||
100082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
100084: Character_Advanced_01_0004:l_Ring_1 | |||||
100086: Character_Advanced_01_0004:l_Ring_2 | |||||
100088: Character_Advanced_01_0004:l_Ring_3 | |||||
100090: Character_Advanced_01_0004:l_Ring_4 | |||||
100092: Character_Advanced_01_0004:l_Ring_Controller | |||||
100094: Character_Advanced_01_0004:l_Shoulder | |||||
100096: Character_Advanced_01_0004:l_Thumb_1 | |||||
100098: Character_Advanced_01_0004:l_Thumb_2 | |||||
100100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
100102: Character_Advanced_01_0004:l_Toe | |||||
100104: Character_Advanced_01_0004:l_Toe_Controller | |||||
100106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
100108: Character_Advanced_01_0004:Master | |||||
100110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
100112: Character_Advanced_01_0004:Mid_Controller | |||||
100114: Character_Advanced_01_0004:Neck | |||||
100116: Character_Advanced_01_0004:Neck_Controller | |||||
100118: Character_Advanced_01_0004:r_Elbow | |||||
100120: Character_Advanced_01_0004:r_Fist_Controller | |||||
100122: Character_Advanced_01_0004:r_Foot_Controller | |||||
100124: Character_Advanced_01_0004:r_Hand | |||||
100126: Character_Advanced_01_0004:r_Hand_Controls | |||||
100128: Character_Advanced_01_0004:r_Heel | |||||
100130: Character_Advanced_01_0004:r_Hip | |||||
100132: Character_Advanced_01_0004:r_Index_1 | |||||
100134: Character_Advanced_01_0004:r_Index_2 | |||||
100136: Character_Advanced_01_0004:r_Index_3 | |||||
100138: Character_Advanced_01_0004:r_Index_4 | |||||
100140: Character_Advanced_01_0004:r_Index_Controller | |||||
100142: Character_Advanced_01_0004:r_Knee | |||||
100144: Character_Advanced_01_0004:r_Middle_1 | |||||
100146: Character_Advanced_01_0004:r_Middle_2 | |||||
100148: Character_Advanced_01_0004:r_Middle_3 | |||||
100150: Character_Advanced_01_0004:r_Middle_4 | |||||
100152: Character_Advanced_01_0004:r_Middle_Controller | |||||
100154: Character_Advanced_01_0004:r_Pinky_1 | |||||
100156: Character_Advanced_01_0004:r_Pinky_2 | |||||
100158: Character_Advanced_01_0004:r_Pinky_3 | |||||
100160: Character_Advanced_01_0004:r_Pinky_4 | |||||
100162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
100164: Character_Advanced_01_0004:r_Ring_1 | |||||
100166: Character_Advanced_01_0004:r_Ring_2 | |||||
100168: Character_Advanced_01_0004:r_Ring_3 | |||||
100170: Character_Advanced_01_0004:r_Ring_4 | |||||
100172: Character_Advanced_01_0004:r_Ring_Controller | |||||
100174: Character_Advanced_01_0004:r_Shoulder | |||||
100176: Character_Advanced_01_0004:r_Thumb_1 | |||||
100178: Character_Advanced_01_0004:r_Thumb_2 | |||||
100180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
100182: Character_Advanced_01_0004:r_Toe | |||||
100184: Character_Advanced_01_0004:r_Toe_Controller | |||||
100186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
100188: Character_Advanced_01_0004:Spine_Bot | |||||
100190: Character_Advanced_01_0004:Spine_Mid | |||||
100192: Character_Advanced_01_0004:Spine_Top | |||||
100194: Character_Advanced_01_0004:Staff1 | |||||
100196: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100198: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100200: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
100202: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
100204: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
100206: curve1 | |||||
100208: imagePlane1 | |||||
100210: joint3 | |||||
100212: locator1 | |||||
100214: locator2 | |||||
100216: nurbsCircle1 | |||||
100218: nurbsCircle2 | |||||
100220: nurbsCircle3 | |||||
100222: nurbsCircle4 | |||||
100224: nurbsCircle5 | |||||
100226: nurbsSquare1 | |||||
100228: nurbsSquare2 | |||||
100230: nurbsSquare3 | |||||
100232: polySurface1 | |||||
100234: //RootNode | |||||
100236: staff_bot | |||||
100238: staff_top | |||||
400000: Character_Advanced_01_0004:Backpack | |||||
400002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
400006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
400008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
400010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
400012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
400014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
400016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400018: Character_Advanced_01_0004:Face | |||||
400020: Character_Advanced_01_0004:face_Controller | |||||
400022: Character_Advanced_01_0004:Feet_Controller | |||||
400024: Character_Advanced_01_0004:Hand_Controllers | |||||
400026: Character_Advanced_01_0004:Head | |||||
400028: Character_Advanced_01_0004:Head_Controller | |||||
400030: Character_Advanced_01_0004:head_Locator | |||||
400032: Character_Advanced_01_0004:head_upNode | |||||
400034: Character_Advanced_01_0004:Hip | |||||
400036: Character_Advanced_01_0004:Hip_Controller | |||||
400038: Character_Advanced_01_0004:l_Elbow | |||||
400040: Character_Advanced_01_0004:l_Fist_Controller | |||||
400042: Character_Advanced_01_0004:l_Foot_Controller | |||||
400044: Character_Advanced_01_0004:l_Hand | |||||
400046: Character_Advanced_01_0004:l_Hand_Controls | |||||
400048: Character_Advanced_01_0004:l_Heel | |||||
400050: Character_Advanced_01_0004:l_Hip | |||||
400052: Character_Advanced_01_0004:l_Index_1 | |||||
400054: Character_Advanced_01_0004:l_Index_2 | |||||
400056: Character_Advanced_01_0004:l_Index_3 | |||||
400058: Character_Advanced_01_0004:l_Index_4 | |||||
400060: Character_Advanced_01_0004:l_Index_Controller | |||||
400062: Character_Advanced_01_0004:l_Knee | |||||
400064: Character_Advanced_01_0004:l_Middle_1 | |||||
400066: Character_Advanced_01_0004:l_Middle_2 | |||||
400068: Character_Advanced_01_0004:l_Middle_3 | |||||
400070: Character_Advanced_01_0004:l_Middle_4 | |||||
400072: Character_Advanced_01_0004:l_Middle_Controller | |||||
400074: Character_Advanced_01_0004:l_Pinky_1 | |||||
400076: Character_Advanced_01_0004:l_Pinky_2 | |||||
400078: Character_Advanced_01_0004:l_Pinky_3 | |||||
400080: Character_Advanced_01_0004:l_Pinky_4 | |||||
400082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
400084: Character_Advanced_01_0004:l_Ring_1 | |||||
400086: Character_Advanced_01_0004:l_Ring_2 | |||||
400088: Character_Advanced_01_0004:l_Ring_3 | |||||
400090: Character_Advanced_01_0004:l_Ring_4 | |||||
400092: Character_Advanced_01_0004:l_Ring_Controller | |||||
400094: Character_Advanced_01_0004:l_Shoulder | |||||
400096: Character_Advanced_01_0004:l_Thumb_1 | |||||
400098: Character_Advanced_01_0004:l_Thumb_2 | |||||
400100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
400102: Character_Advanced_01_0004:l_Toe | |||||
400104: Character_Advanced_01_0004:l_Toe_Controller | |||||
400106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
400108: Character_Advanced_01_0004:Master | |||||
400110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
400112: Character_Advanced_01_0004:Mid_Controller | |||||
400114: Character_Advanced_01_0004:Neck | |||||
400116: Character_Advanced_01_0004:Neck_Controller | |||||
400118: Character_Advanced_01_0004:r_Elbow | |||||
400120: Character_Advanced_01_0004:r_Fist_Controller | |||||
400122: Character_Advanced_01_0004:r_Foot_Controller | |||||
400124: Character_Advanced_01_0004:r_Hand | |||||
400126: Character_Advanced_01_0004:r_Hand_Controls | |||||
400128: Character_Advanced_01_0004:r_Heel | |||||
400130: Character_Advanced_01_0004:r_Hip | |||||
400132: Character_Advanced_01_0004:r_Index_1 | |||||
400134: Character_Advanced_01_0004:r_Index_2 | |||||
400136: Character_Advanced_01_0004:r_Index_3 | |||||
400138: Character_Advanced_01_0004:r_Index_4 | |||||
400140: Character_Advanced_01_0004:r_Index_Controller | |||||
400142: Character_Advanced_01_0004:r_Knee | |||||
400144: Character_Advanced_01_0004:r_Middle_1 | |||||
400146: Character_Advanced_01_0004:r_Middle_2 | |||||
400148: Character_Advanced_01_0004:r_Middle_3 | |||||
400150: Character_Advanced_01_0004:r_Middle_4 | |||||
400152: Character_Advanced_01_0004:r_Middle_Controller | |||||
400154: Character_Advanced_01_0004:r_Pinky_1 | |||||
400156: Character_Advanced_01_0004:r_Pinky_2 | |||||
400158: Character_Advanced_01_0004:r_Pinky_3 | |||||
400160: Character_Advanced_01_0004:r_Pinky_4 | |||||
400162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
400164: Character_Advanced_01_0004:r_Ring_1 | |||||
400166: Character_Advanced_01_0004:r_Ring_2 | |||||
400168: Character_Advanced_01_0004:r_Ring_3 | |||||
400170: Character_Advanced_01_0004:r_Ring_4 | |||||
400172: Character_Advanced_01_0004:r_Ring_Controller | |||||
400174: Character_Advanced_01_0004:r_Shoulder | |||||
400176: Character_Advanced_01_0004:r_Thumb_1 | |||||
400178: Character_Advanced_01_0004:r_Thumb_2 | |||||
400180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
400182: Character_Advanced_01_0004:r_Toe | |||||
400184: Character_Advanced_01_0004:r_Toe_Controller | |||||
400186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
400188: Character_Advanced_01_0004:Spine_Bot | |||||
400190: Character_Advanced_01_0004:Spine_Mid | |||||
400192: Character_Advanced_01_0004:Spine_Top | |||||
400194: Character_Advanced_01_0004:Staff1 | |||||
400196: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400198: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400200: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
400202: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
400204: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
400206: curve1 | |||||
400208: imagePlane1 | |||||
400210: joint3 | |||||
400212: locator1 | |||||
400214: locator2 | |||||
400216: nurbsCircle1 | |||||
400218: nurbsCircle2 | |||||
400220: nurbsCircle3 | |||||
400222: nurbsCircle4 | |||||
400224: nurbsCircle5 | |||||
400226: nurbsSquare1 | |||||
400228: nurbsSquare2 | |||||
400230: nurbsSquare3 | |||||
400232: polySurface1 | |||||
400234: //RootNode | |||||
400236: staff_bot | |||||
400238: staff_top | |||||
4300000: Character_Advanced_01_0004:Staff1 | |||||
4300002: polySurface1 | |||||
7400000: Take 001 | |||||
9500000: //RootNode | |||||
13700000: Character_Advanced_01_0004:Staff1 | |||||
13700002: polySurface1 | |||||
materials: | |||||
importMaterials: 1 | |||||
materialName: 0 | |||||
materialSearch: 1 | |||||
animations: | |||||
legacyGenerateAnimations: 4 | |||||
bakeSimulation: 0 | |||||
optimizeGameObjects: 0 | |||||
motionNodeName: | |||||
animationImportErrors: | |||||
animationImportWarnings: | |||||
animationRetargetingWarnings: | |||||
animationDoRetargetingWarnings: 0 | |||||
animationCompression: 1 | |||||
animationRotationError: .5 | |||||
animationPositionError: .5 | |||||
animationScaleError: .5 | |||||
animationWrapMode: 0 | |||||
extraExposedTransformPaths: [] | |||||
clipAnimations: [] | |||||
isReadable: 1 | |||||
meshes: | |||||
lODScreenPercentages: [] | |||||
globalScale: 1 | |||||
meshCompression: 0 | |||||
addColliders: 0 | |||||
importBlendShapes: 1 | |||||
swapUVChannels: 0 | |||||
generateSecondaryUV: 0 | |||||
useFileUnits: 1 | |||||
optimizeMeshForGPU: 1 | |||||
keepQuads: 0 | |||||
weldVertices: 1 | |||||
secondaryUVAngleDistortion: 8 | |||||
secondaryUVAreaDistortion: 15.000001 | |||||
secondaryUVHardAngle: 88 | |||||
secondaryUVPackMargin: 4 | |||||
useFileScale: 1 | |||||
tangentSpace: | |||||
normalSmoothAngle: 60 | |||||
splitTangentsAcrossUV: 1 | |||||
normalImportMode: 0 | |||||
tangentImportMode: 1 | |||||
importAnimation: 1 | |||||
copyAvatar: 0 | |||||
humanDescription: | |||||
human: [] | |||||
skeleton: [] | |||||
armTwist: .5 | |||||
foreArmTwist: .5 | |||||
upperLegTwist: .5 | |||||
legTwist: .5 | |||||
armStretch: .0500000007 | |||||
legStretch: .0500000007 | |||||
feetSpacing: 0 | |||||
rootMotionBoneName: | |||||
lastHumanDescriptionAvatarSource: {instanceID: 0} | |||||
animationType: 2 | |||||
additionalBone: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,331 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 3115130923e4d8c4aa0d7327678f5edd | |||||
timeCreated: 1442148962 | |||||
licenseType: Free | |||||
ModelImporter: | |||||
serializedVersion: 18 | |||||
fileIDToRecycleName: | |||||
100000: Character_Advanced_01_0004:Backpack | |||||
100002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
100006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
100008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
100010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
100012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
100014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
100016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100018: Character_Advanced_01_0004:Face | |||||
100020: Character_Advanced_01_0004:face_Controller | |||||
100022: Character_Advanced_01_0004:Feet_Controller | |||||
100024: Character_Advanced_01_0004:Hand_Controllers | |||||
100026: Character_Advanced_01_0004:Head | |||||
100028: Character_Advanced_01_0004:Head_Controller | |||||
100030: Character_Advanced_01_0004:head_Locator | |||||
100032: Character_Advanced_01_0004:head_upNode | |||||
100034: Character_Advanced_01_0004:Hip | |||||
100036: Character_Advanced_01_0004:Hip_Controller | |||||
100038: Character_Advanced_01_0004:l_Elbow | |||||
100040: Character_Advanced_01_0004:l_Fist_Controller | |||||
100042: Character_Advanced_01_0004:l_Foot_Controller | |||||
100044: Character_Advanced_01_0004:l_Hand | |||||
100046: Character_Advanced_01_0004:l_Hand_Controls | |||||
100048: Character_Advanced_01_0004:l_Heel | |||||
100050: Character_Advanced_01_0004:l_Hip | |||||
100052: Character_Advanced_01_0004:l_Index_1 | |||||
100054: Character_Advanced_01_0004:l_Index_2 | |||||
100056: Character_Advanced_01_0004:l_Index_3 | |||||
100058: Character_Advanced_01_0004:l_Index_4 | |||||
100060: Character_Advanced_01_0004:l_Index_Controller | |||||
100062: Character_Advanced_01_0004:l_Knee | |||||
100064: Character_Advanced_01_0004:l_Middle_1 | |||||
100066: Character_Advanced_01_0004:l_Middle_2 | |||||
100068: Character_Advanced_01_0004:l_Middle_3 | |||||
100070: Character_Advanced_01_0004:l_Middle_4 | |||||
100072: Character_Advanced_01_0004:l_Middle_Controller | |||||
100074: Character_Advanced_01_0004:l_Pinky_1 | |||||
100076: Character_Advanced_01_0004:l_Pinky_2 | |||||
100078: Character_Advanced_01_0004:l_Pinky_3 | |||||
100080: Character_Advanced_01_0004:l_Pinky_4 | |||||
100082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
100084: Character_Advanced_01_0004:l_Ring_1 | |||||
100086: Character_Advanced_01_0004:l_Ring_2 | |||||
100088: Character_Advanced_01_0004:l_Ring_3 | |||||
100090: Character_Advanced_01_0004:l_Ring_4 | |||||
100092: Character_Advanced_01_0004:l_Ring_Controller | |||||
100094: Character_Advanced_01_0004:l_Shoulder | |||||
100096: Character_Advanced_01_0004:l_Thumb_1 | |||||
100098: Character_Advanced_01_0004:l_Thumb_2 | |||||
100100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
100102: Character_Advanced_01_0004:l_Toe | |||||
100104: Character_Advanced_01_0004:l_Toe_Controller | |||||
100106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
100108: Character_Advanced_01_0004:Master | |||||
100110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
100112: Character_Advanced_01_0004:Mid_Controller | |||||
100114: Character_Advanced_01_0004:Neck | |||||
100116: Character_Advanced_01_0004:Neck_Controller | |||||
100118: Character_Advanced_01_0004:r_Elbow | |||||
100120: Character_Advanced_01_0004:r_Fist_Controller | |||||
100122: Character_Advanced_01_0004:r_Foot_Controller | |||||
100124: Character_Advanced_01_0004:r_Hand | |||||
100126: Character_Advanced_01_0004:r_Hand_Controls | |||||
100128: Character_Advanced_01_0004:r_Heel | |||||
100130: Character_Advanced_01_0004:r_Hip | |||||
100132: Character_Advanced_01_0004:r_Index_1 | |||||
100134: Character_Advanced_01_0004:r_Index_2 | |||||
100136: Character_Advanced_01_0004:r_Index_3 | |||||
100138: Character_Advanced_01_0004:r_Index_4 | |||||
100140: Character_Advanced_01_0004:r_Index_Controller | |||||
100142: Character_Advanced_01_0004:r_Knee | |||||
100144: Character_Advanced_01_0004:r_Middle_1 | |||||
100146: Character_Advanced_01_0004:r_Middle_2 | |||||
100148: Character_Advanced_01_0004:r_Middle_3 | |||||
100150: Character_Advanced_01_0004:r_Middle_4 | |||||
100152: Character_Advanced_01_0004:r_Middle_Controller | |||||
100154: Character_Advanced_01_0004:r_Pinky_1 | |||||
100156: Character_Advanced_01_0004:r_Pinky_2 | |||||
100158: Character_Advanced_01_0004:r_Pinky_3 | |||||
100160: Character_Advanced_01_0004:r_Pinky_4 | |||||
100162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
100164: Character_Advanced_01_0004:r_Ring_1 | |||||
100166: Character_Advanced_01_0004:r_Ring_2 | |||||
100168: Character_Advanced_01_0004:r_Ring_3 | |||||
100170: Character_Advanced_01_0004:r_Ring_4 | |||||
100172: Character_Advanced_01_0004:r_Ring_Controller | |||||
100174: Character_Advanced_01_0004:r_Shoulder | |||||
100176: Character_Advanced_01_0004:r_Thumb_1 | |||||
100178: Character_Advanced_01_0004:r_Thumb_2 | |||||
100180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
100182: Character_Advanced_01_0004:r_Toe | |||||
100184: Character_Advanced_01_0004:r_Toe_Controller | |||||
100186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
100188: Character_Advanced_01_0004:Spine_Bot | |||||
100190: Character_Advanced_01_0004:Spine_Mid | |||||
100192: Character_Advanced_01_0004:Spine_Top | |||||
100194: Character_Advanced_01_0004:Staff1 | |||||
100196: Character_Advanced_01_0005:Feet_Controller | |||||
100198: Character_Advanced_01_0005:MASTER_CONTROLLER | |||||
100200: Character_Advanced_01_0005:r_Foot_Controller | |||||
100202: Character_Advanced_01_0006:Feet_Controller | |||||
100204: Character_Advanced_01_0006:MASTER_CONTROLLER | |||||
100206: Character_Advanced_01_0006:r_Foot_Controller | |||||
100208: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100210: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100212: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
100214: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
100216: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
100218: curve1 | |||||
100220: group | |||||
100222: group1 | |||||
100224: imagePlane1 | |||||
100226: joint3 | |||||
100228: //RootNode | |||||
100230: locator1 | |||||
100232: locator2 | |||||
100234: nurbsCircle1 | |||||
100236: nurbsCircle2 | |||||
100238: nurbsCircle3 | |||||
100240: nurbsCircle4 | |||||
100242: nurbsCircle5 | |||||
100244: nurbsSquare1 | |||||
100246: nurbsSquare2 | |||||
100248: nurbsSquare3 | |||||
100250: polySurface1 | |||||
100252: staff_bot | |||||
100254: staff_top | |||||
400000: Character_Advanced_01_0004:Backpack | |||||
400002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
400006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
400008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
400010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
400012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
400014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
400016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400018: Character_Advanced_01_0004:Face | |||||
400020: Character_Advanced_01_0004:face_Controller | |||||
400022: Character_Advanced_01_0004:Feet_Controller | |||||
400024: Character_Advanced_01_0004:Hand_Controllers | |||||
400026: Character_Advanced_01_0004:Head | |||||
400028: Character_Advanced_01_0004:Head_Controller | |||||
400030: Character_Advanced_01_0004:head_Locator | |||||
400032: Character_Advanced_01_0004:head_upNode | |||||
400034: Character_Advanced_01_0004:Hip | |||||
400036: Character_Advanced_01_0004:Hip_Controller | |||||
400038: Character_Advanced_01_0004:l_Elbow | |||||
400040: Character_Advanced_01_0004:l_Fist_Controller | |||||
400042: Character_Advanced_01_0004:l_Foot_Controller | |||||
400044: Character_Advanced_01_0004:l_Hand | |||||
400046: Character_Advanced_01_0004:l_Hand_Controls | |||||
400048: Character_Advanced_01_0004:l_Heel | |||||
400050: Character_Advanced_01_0004:l_Hip | |||||
400052: Character_Advanced_01_0004:l_Index_1 | |||||
400054: Character_Advanced_01_0004:l_Index_2 | |||||
400056: Character_Advanced_01_0004:l_Index_3 | |||||
400058: Character_Advanced_01_0004:l_Index_4 | |||||
400060: Character_Advanced_01_0004:l_Index_Controller | |||||
400062: Character_Advanced_01_0004:l_Knee | |||||
400064: Character_Advanced_01_0004:l_Middle_1 | |||||
400066: Character_Advanced_01_0004:l_Middle_2 | |||||
400068: Character_Advanced_01_0004:l_Middle_3 | |||||
400070: Character_Advanced_01_0004:l_Middle_4 | |||||
400072: Character_Advanced_01_0004:l_Middle_Controller | |||||
400074: Character_Advanced_01_0004:l_Pinky_1 | |||||
400076: Character_Advanced_01_0004:l_Pinky_2 | |||||
400078: Character_Advanced_01_0004:l_Pinky_3 | |||||
400080: Character_Advanced_01_0004:l_Pinky_4 | |||||
400082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
400084: Character_Advanced_01_0004:l_Ring_1 | |||||
400086: Character_Advanced_01_0004:l_Ring_2 | |||||
400088: Character_Advanced_01_0004:l_Ring_3 | |||||
400090: Character_Advanced_01_0004:l_Ring_4 | |||||
400092: Character_Advanced_01_0004:l_Ring_Controller | |||||
400094: Character_Advanced_01_0004:l_Shoulder | |||||
400096: Character_Advanced_01_0004:l_Thumb_1 | |||||
400098: Character_Advanced_01_0004:l_Thumb_2 | |||||
400100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
400102: Character_Advanced_01_0004:l_Toe | |||||
400104: Character_Advanced_01_0004:l_Toe_Controller | |||||
400106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
400108: Character_Advanced_01_0004:Master | |||||
400110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
400112: Character_Advanced_01_0004:Mid_Controller | |||||
400114: Character_Advanced_01_0004:Neck | |||||
400116: Character_Advanced_01_0004:Neck_Controller | |||||
400118: Character_Advanced_01_0004:r_Elbow | |||||
400120: Character_Advanced_01_0004:r_Fist_Controller | |||||
400122: Character_Advanced_01_0004:r_Foot_Controller | |||||
400124: Character_Advanced_01_0004:r_Hand | |||||
400126: Character_Advanced_01_0004:r_Hand_Controls | |||||
400128: Character_Advanced_01_0004:r_Heel | |||||
400130: Character_Advanced_01_0004:r_Hip | |||||
400132: Character_Advanced_01_0004:r_Index_1 | |||||
400134: Character_Advanced_01_0004:r_Index_2 | |||||
400136: Character_Advanced_01_0004:r_Index_3 | |||||
400138: Character_Advanced_01_0004:r_Index_4 | |||||
400140: Character_Advanced_01_0004:r_Index_Controller | |||||
400142: Character_Advanced_01_0004:r_Knee | |||||
400144: Character_Advanced_01_0004:r_Middle_1 | |||||
400146: Character_Advanced_01_0004:r_Middle_2 | |||||
400148: Character_Advanced_01_0004:r_Middle_3 | |||||
400150: Character_Advanced_01_0004:r_Middle_4 | |||||
400152: Character_Advanced_01_0004:r_Middle_Controller | |||||
400154: Character_Advanced_01_0004:r_Pinky_1 | |||||
400156: Character_Advanced_01_0004:r_Pinky_2 | |||||
400158: Character_Advanced_01_0004:r_Pinky_3 | |||||
400160: Character_Advanced_01_0004:r_Pinky_4 | |||||
400162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
400164: Character_Advanced_01_0004:r_Ring_1 | |||||
400166: Character_Advanced_01_0004:r_Ring_2 | |||||
400168: Character_Advanced_01_0004:r_Ring_3 | |||||
400170: Character_Advanced_01_0004:r_Ring_4 | |||||
400172: Character_Advanced_01_0004:r_Ring_Controller | |||||
400174: Character_Advanced_01_0004:r_Shoulder | |||||
400176: Character_Advanced_01_0004:r_Thumb_1 | |||||
400178: Character_Advanced_01_0004:r_Thumb_2 | |||||
400180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
400182: Character_Advanced_01_0004:r_Toe | |||||
400184: Character_Advanced_01_0004:r_Toe_Controller | |||||
400186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
400188: Character_Advanced_01_0004:Spine_Bot | |||||
400190: Character_Advanced_01_0004:Spine_Mid | |||||
400192: Character_Advanced_01_0004:Spine_Top | |||||
400194: Character_Advanced_01_0004:Staff1 | |||||
400196: Character_Advanced_01_0005:Feet_Controller | |||||
400198: Character_Advanced_01_0005:MASTER_CONTROLLER | |||||
400200: Character_Advanced_01_0005:r_Foot_Controller | |||||
400202: Character_Advanced_01_0006:Feet_Controller | |||||
400204: Character_Advanced_01_0006:MASTER_CONTROLLER | |||||
400206: Character_Advanced_01_0006:r_Foot_Controller | |||||
400208: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400210: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400212: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
400214: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
400216: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
400218: curve1 | |||||
400220: group | |||||
400222: group1 | |||||
400224: imagePlane1 | |||||
400226: joint3 | |||||
400228: //RootNode | |||||
400230: locator1 | |||||
400232: locator2 | |||||
400234: nurbsCircle1 | |||||
400236: nurbsCircle2 | |||||
400238: nurbsCircle3 | |||||
400240: nurbsCircle4 | |||||
400242: nurbsCircle5 | |||||
400244: nurbsSquare1 | |||||
400246: nurbsSquare2 | |||||
400248: nurbsSquare3 | |||||
400250: polySurface1 | |||||
400252: staff_bot | |||||
400254: staff_top | |||||
4300000: Character_Advanced_01_0004:Staff1 | |||||
4300002: polySurface1 | |||||
7400000: Take 001 | |||||
9500000: //RootNode | |||||
13700000: Character_Advanced_01_0004:Staff1 | |||||
13700002: polySurface1 | |||||
materials: | |||||
importMaterials: 1 | |||||
materialName: 0 | |||||
materialSearch: 1 | |||||
animations: | |||||
legacyGenerateAnimations: 4 | |||||
bakeSimulation: 0 | |||||
optimizeGameObjects: 0 | |||||
motionNodeName: | |||||
animationImportErrors: | |||||
animationImportWarnings: | |||||
animationRetargetingWarnings: | |||||
animationDoRetargetingWarnings: 0 | |||||
animationCompression: 1 | |||||
animationRotationError: .5 | |||||
animationPositionError: .5 | |||||
animationScaleError: .5 | |||||
animationWrapMode: 0 | |||||
extraExposedTransformPaths: [] | |||||
clipAnimations: [] | |||||
isReadable: 1 | |||||
meshes: | |||||
lODScreenPercentages: [] | |||||
globalScale: 1 | |||||
meshCompression: 0 | |||||
addColliders: 0 | |||||
importBlendShapes: 1 | |||||
swapUVChannels: 0 | |||||
generateSecondaryUV: 0 | |||||
useFileUnits: 1 | |||||
optimizeMeshForGPU: 1 | |||||
keepQuads: 0 | |||||
weldVertices: 1 | |||||
secondaryUVAngleDistortion: 8 | |||||
secondaryUVAreaDistortion: 15.000001 | |||||
secondaryUVHardAngle: 88 | |||||
secondaryUVPackMargin: 4 | |||||
useFileScale: 1 | |||||
tangentSpace: | |||||
normalSmoothAngle: 60 | |||||
splitTangentsAcrossUV: 1 | |||||
normalImportMode: 0 | |||||
tangentImportMode: 1 | |||||
importAnimation: 1 | |||||
copyAvatar: 0 | |||||
humanDescription: | |||||
human: [] | |||||
skeleton: [] | |||||
armTwist: .5 | |||||
foreArmTwist: .5 | |||||
upperLegTwist: .5 | |||||
legTwist: .5 | |||||
armStretch: .0500000007 | |||||
legStretch: .0500000007 | |||||
feetSpacing: 0 | |||||
rootMotionBoneName: | |||||
lastHumanDescriptionAvatarSource: {instanceID: 0} | |||||
animationType: 2 | |||||
additionalBone: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,315 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 974a6aec8cc36b24085c26fca4e81ee9 | |||||
timeCreated: 1442122228 | |||||
licenseType: Free | |||||
ModelImporter: | |||||
serializedVersion: 18 | |||||
fileIDToRecycleName: | |||||
100000: Character_Advanced_01_0004:Backpack | |||||
100002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
100006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
100008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
100010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
100012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
100014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
100016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100018: Character_Advanced_01_0004:Face | |||||
100020: Character_Advanced_01_0004:face_Controller | |||||
100022: Character_Advanced_01_0004:Feet_Controller | |||||
100024: Character_Advanced_01_0004:Hand_Controllers | |||||
100026: Character_Advanced_01_0004:Head | |||||
100028: Character_Advanced_01_0004:Head_Controller | |||||
100030: Character_Advanced_01_0004:head_Locator | |||||
100032: Character_Advanced_01_0004:head_upNode | |||||
100034: Character_Advanced_01_0004:Hip | |||||
100036: Character_Advanced_01_0004:Hip_Controller | |||||
100038: Character_Advanced_01_0004:l_Elbow | |||||
100040: Character_Advanced_01_0004:l_Fist_Controller | |||||
100042: Character_Advanced_01_0004:l_Foot_Controller | |||||
100044: Character_Advanced_01_0004:l_Hand | |||||
100046: Character_Advanced_01_0004:l_Hand_Controls | |||||
100048: Character_Advanced_01_0004:l_Heel | |||||
100050: Character_Advanced_01_0004:l_Hip | |||||
100052: Character_Advanced_01_0004:l_Index_1 | |||||
100054: Character_Advanced_01_0004:l_Index_2 | |||||
100056: Character_Advanced_01_0004:l_Index_3 | |||||
100058: Character_Advanced_01_0004:l_Index_4 | |||||
100060: Character_Advanced_01_0004:l_Index_Controller | |||||
100062: Character_Advanced_01_0004:l_Knee | |||||
100064: Character_Advanced_01_0004:l_Middle_1 | |||||
100066: Character_Advanced_01_0004:l_Middle_2 | |||||
100068: Character_Advanced_01_0004:l_Middle_3 | |||||
100070: Character_Advanced_01_0004:l_Middle_4 | |||||
100072: Character_Advanced_01_0004:l_Middle_Controller | |||||
100074: Character_Advanced_01_0004:l_Pinky_1 | |||||
100076: Character_Advanced_01_0004:l_Pinky_2 | |||||
100078: Character_Advanced_01_0004:l_Pinky_3 | |||||
100080: Character_Advanced_01_0004:l_Pinky_4 | |||||
100082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
100084: Character_Advanced_01_0004:l_Ring_1 | |||||
100086: Character_Advanced_01_0004:l_Ring_2 | |||||
100088: Character_Advanced_01_0004:l_Ring_3 | |||||
100090: Character_Advanced_01_0004:l_Ring_4 | |||||
100092: Character_Advanced_01_0004:l_Ring_Controller | |||||
100094: Character_Advanced_01_0004:l_Shoulder | |||||
100096: Character_Advanced_01_0004:l_Thumb_1 | |||||
100098: Character_Advanced_01_0004:l_Thumb_2 | |||||
100100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
100102: Character_Advanced_01_0004:l_Toe | |||||
100104: Character_Advanced_01_0004:l_Toe_Controller | |||||
100106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
100108: Character_Advanced_01_0004:Master | |||||
100110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
100112: Character_Advanced_01_0004:Mid_Controller | |||||
100114: Character_Advanced_01_0004:Neck | |||||
100116: Character_Advanced_01_0004:Neck_Controller | |||||
100118: Character_Advanced_01_0004:r_Elbow | |||||
100120: Character_Advanced_01_0004:r_Fist_Controller | |||||
100122: Character_Advanced_01_0004:r_Foot_Controller | |||||
100124: Character_Advanced_01_0004:r_Hand | |||||
100126: Character_Advanced_01_0004:r_Hand_Controls | |||||
100128: Character_Advanced_01_0004:r_Heel | |||||
100130: Character_Advanced_01_0004:r_Hip | |||||
100132: Character_Advanced_01_0004:r_Index_1 | |||||
100134: Character_Advanced_01_0004:r_Index_2 | |||||
100136: Character_Advanced_01_0004:r_Index_3 | |||||
100138: Character_Advanced_01_0004:r_Index_4 | |||||
100140: Character_Advanced_01_0004:r_Index_Controller | |||||
100142: Character_Advanced_01_0004:r_Knee | |||||
100144: Character_Advanced_01_0004:r_Middle_1 | |||||
100146: Character_Advanced_01_0004:r_Middle_2 | |||||
100148: Character_Advanced_01_0004:r_Middle_3 | |||||
100150: Character_Advanced_01_0004:r_Middle_4 | |||||
100152: Character_Advanced_01_0004:r_Middle_Controller | |||||
100154: Character_Advanced_01_0004:r_Pinky_1 | |||||
100156: Character_Advanced_01_0004:r_Pinky_2 | |||||
100158: Character_Advanced_01_0004:r_Pinky_3 | |||||
100160: Character_Advanced_01_0004:r_Pinky_4 | |||||
100162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
100164: Character_Advanced_01_0004:r_Ring_1 | |||||
100166: Character_Advanced_01_0004:r_Ring_2 | |||||
100168: Character_Advanced_01_0004:r_Ring_3 | |||||
100170: Character_Advanced_01_0004:r_Ring_4 | |||||
100172: Character_Advanced_01_0004:r_Ring_Controller | |||||
100174: Character_Advanced_01_0004:r_Shoulder | |||||
100176: Character_Advanced_01_0004:r_Thumb_1 | |||||
100178: Character_Advanced_01_0004:r_Thumb_2 | |||||
100180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
100182: Character_Advanced_01_0004:r_Toe | |||||
100184: Character_Advanced_01_0004:r_Toe_Controller | |||||
100186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
100188: Character_Advanced_01_0004:Spine_Bot | |||||
100190: Character_Advanced_01_0004:Spine_Mid | |||||
100192: Character_Advanced_01_0004:Spine_Top | |||||
100194: Character_Advanced_01_0004:Staff1 | |||||
100196: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100198: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100200: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
100202: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
100204: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
100206: curve1 | |||||
100208: imagePlane1 | |||||
100210: joint3 | |||||
100212: locator1 | |||||
100214: locator2 | |||||
100216: nurbsCircle1 | |||||
100218: nurbsCircle2 | |||||
100220: nurbsCircle3 | |||||
100222: nurbsCircle4 | |||||
100224: nurbsCircle5 | |||||
100226: nurbsSquare1 | |||||
100228: nurbsSquare2 | |||||
100230: nurbsSquare3 | |||||
100232: polySurface1 | |||||
100234: //RootNode | |||||
100236: staff_bot | |||||
100238: staff_top | |||||
400000: Character_Advanced_01_0004:Backpack | |||||
400002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
400006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
400008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
400010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
400012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
400014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
400016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400018: Character_Advanced_01_0004:Face | |||||
400020: Character_Advanced_01_0004:face_Controller | |||||
400022: Character_Advanced_01_0004:Feet_Controller | |||||
400024: Character_Advanced_01_0004:Hand_Controllers | |||||
400026: Character_Advanced_01_0004:Head | |||||
400028: Character_Advanced_01_0004:Head_Controller | |||||
400030: Character_Advanced_01_0004:head_Locator | |||||
400032: Character_Advanced_01_0004:head_upNode | |||||
400034: Character_Advanced_01_0004:Hip | |||||
400036: Character_Advanced_01_0004:Hip_Controller | |||||
400038: Character_Advanced_01_0004:l_Elbow | |||||
400040: Character_Advanced_01_0004:l_Fist_Controller | |||||
400042: Character_Advanced_01_0004:l_Foot_Controller | |||||
400044: Character_Advanced_01_0004:l_Hand | |||||
400046: Character_Advanced_01_0004:l_Hand_Controls | |||||
400048: Character_Advanced_01_0004:l_Heel | |||||
400050: Character_Advanced_01_0004:l_Hip | |||||
400052: Character_Advanced_01_0004:l_Index_1 | |||||
400054: Character_Advanced_01_0004:l_Index_2 | |||||
400056: Character_Advanced_01_0004:l_Index_3 | |||||
400058: Character_Advanced_01_0004:l_Index_4 | |||||
400060: Character_Advanced_01_0004:l_Index_Controller | |||||
400062: Character_Advanced_01_0004:l_Knee | |||||
400064: Character_Advanced_01_0004:l_Middle_1 | |||||
400066: Character_Advanced_01_0004:l_Middle_2 | |||||
400068: Character_Advanced_01_0004:l_Middle_3 | |||||
400070: Character_Advanced_01_0004:l_Middle_4 | |||||
400072: Character_Advanced_01_0004:l_Middle_Controller | |||||
400074: Character_Advanced_01_0004:l_Pinky_1 | |||||
400076: Character_Advanced_01_0004:l_Pinky_2 | |||||
400078: Character_Advanced_01_0004:l_Pinky_3 | |||||
400080: Character_Advanced_01_0004:l_Pinky_4 | |||||
400082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
400084: Character_Advanced_01_0004:l_Ring_1 | |||||
400086: Character_Advanced_01_0004:l_Ring_2 | |||||
400088: Character_Advanced_01_0004:l_Ring_3 | |||||
400090: Character_Advanced_01_0004:l_Ring_4 | |||||
400092: Character_Advanced_01_0004:l_Ring_Controller | |||||
400094: Character_Advanced_01_0004:l_Shoulder | |||||
400096: Character_Advanced_01_0004:l_Thumb_1 | |||||
400098: Character_Advanced_01_0004:l_Thumb_2 | |||||
400100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
400102: Character_Advanced_01_0004:l_Toe | |||||
400104: Character_Advanced_01_0004:l_Toe_Controller | |||||
400106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
400108: Character_Advanced_01_0004:Master | |||||
400110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
400112: Character_Advanced_01_0004:Mid_Controller | |||||
400114: Character_Advanced_01_0004:Neck | |||||
400116: Character_Advanced_01_0004:Neck_Controller | |||||
400118: Character_Advanced_01_0004:r_Elbow | |||||
400120: Character_Advanced_01_0004:r_Fist_Controller | |||||
400122: Character_Advanced_01_0004:r_Foot_Controller | |||||
400124: Character_Advanced_01_0004:r_Hand | |||||
400126: Character_Advanced_01_0004:r_Hand_Controls | |||||
400128: Character_Advanced_01_0004:r_Heel | |||||
400130: Character_Advanced_01_0004:r_Hip | |||||
400132: Character_Advanced_01_0004:r_Index_1 | |||||
400134: Character_Advanced_01_0004:r_Index_2 | |||||
400136: Character_Advanced_01_0004:r_Index_3 | |||||
400138: Character_Advanced_01_0004:r_Index_4 | |||||
400140: Character_Advanced_01_0004:r_Index_Controller | |||||
400142: Character_Advanced_01_0004:r_Knee | |||||
400144: Character_Advanced_01_0004:r_Middle_1 | |||||
400146: Character_Advanced_01_0004:r_Middle_2 | |||||
400148: Character_Advanced_01_0004:r_Middle_3 | |||||
400150: Character_Advanced_01_0004:r_Middle_4 | |||||
400152: Character_Advanced_01_0004:r_Middle_Controller | |||||
400154: Character_Advanced_01_0004:r_Pinky_1 | |||||
400156: Character_Advanced_01_0004:r_Pinky_2 | |||||
400158: Character_Advanced_01_0004:r_Pinky_3 | |||||
400160: Character_Advanced_01_0004:r_Pinky_4 | |||||
400162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
400164: Character_Advanced_01_0004:r_Ring_1 | |||||
400166: Character_Advanced_01_0004:r_Ring_2 | |||||
400168: Character_Advanced_01_0004:r_Ring_3 | |||||
400170: Character_Advanced_01_0004:r_Ring_4 | |||||
400172: Character_Advanced_01_0004:r_Ring_Controller | |||||
400174: Character_Advanced_01_0004:r_Shoulder | |||||
400176: Character_Advanced_01_0004:r_Thumb_1 | |||||
400178: Character_Advanced_01_0004:r_Thumb_2 | |||||
400180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
400182: Character_Advanced_01_0004:r_Toe | |||||
400184: Character_Advanced_01_0004:r_Toe_Controller | |||||
400186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
400188: Character_Advanced_01_0004:Spine_Bot | |||||
400190: Character_Advanced_01_0004:Spine_Mid | |||||
400192: Character_Advanced_01_0004:Spine_Top | |||||
400194: Character_Advanced_01_0004:Staff1 | |||||
400196: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400198: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400200: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
400202: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
400204: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
400206: curve1 | |||||
400208: imagePlane1 | |||||
400210: joint3 | |||||
400212: locator1 | |||||
400214: locator2 | |||||
400216: nurbsCircle1 | |||||
400218: nurbsCircle2 | |||||
400220: nurbsCircle3 | |||||
400222: nurbsCircle4 | |||||
400224: nurbsCircle5 | |||||
400226: nurbsSquare1 | |||||
400228: nurbsSquare2 | |||||
400230: nurbsSquare3 | |||||
400232: polySurface1 | |||||
400234: //RootNode | |||||
400236: staff_bot | |||||
400238: staff_top | |||||
4300000: Character_Advanced_01_0004:Staff1 | |||||
4300002: polySurface1 | |||||
7400000: Take 001 | |||||
9500000: //RootNode | |||||
13700000: Character_Advanced_01_0004:Staff1 | |||||
13700002: polySurface1 | |||||
materials: | |||||
importMaterials: 1 | |||||
materialName: 0 | |||||
materialSearch: 1 | |||||
animations: | |||||
legacyGenerateAnimations: 4 | |||||
bakeSimulation: 0 | |||||
optimizeGameObjects: 0 | |||||
motionNodeName: | |||||
animationImportErrors: | |||||
animationImportWarnings: | |||||
animationRetargetingWarnings: | |||||
animationDoRetargetingWarnings: 0 | |||||
animationCompression: 1 | |||||
animationRotationError: .5 | |||||
animationPositionError: .5 | |||||
animationScaleError: .5 | |||||
animationWrapMode: 0 | |||||
extraExposedTransformPaths: [] | |||||
clipAnimations: [] | |||||
isReadable: 1 | |||||
meshes: | |||||
lODScreenPercentages: [] | |||||
globalScale: 1 | |||||
meshCompression: 0 | |||||
addColliders: 0 | |||||
importBlendShapes: 1 | |||||
swapUVChannels: 0 | |||||
generateSecondaryUV: 0 | |||||
useFileUnits: 1 | |||||
optimizeMeshForGPU: 1 | |||||
keepQuads: 0 | |||||
weldVertices: 1 | |||||
secondaryUVAngleDistortion: 8 | |||||
secondaryUVAreaDistortion: 15.000001 | |||||
secondaryUVHardAngle: 88 | |||||
secondaryUVPackMargin: 4 | |||||
useFileScale: 1 | |||||
tangentSpace: | |||||
normalSmoothAngle: 60 | |||||
splitTangentsAcrossUV: 1 | |||||
normalImportMode: 0 | |||||
tangentImportMode: 1 | |||||
importAnimation: 1 | |||||
copyAvatar: 0 | |||||
humanDescription: | |||||
human: [] | |||||
skeleton: [] | |||||
armTwist: .5 | |||||
foreArmTwist: .5 | |||||
upperLegTwist: .5 | |||||
legTwist: .5 | |||||
armStretch: .0500000007 | |||||
legStretch: .0500000007 | |||||
feetSpacing: 0 | |||||
rootMotionBoneName: | |||||
lastHumanDescriptionAvatarSource: {instanceID: 0} | |||||
animationType: 2 | |||||
additionalBone: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,315 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 33cc451b64745e74284624cd5daca002 | |||||
timeCreated: 1442122447 | |||||
licenseType: Free | |||||
ModelImporter: | |||||
serializedVersion: 18 | |||||
fileIDToRecycleName: | |||||
100000: Character_Advanced_01_0004:Backpack | |||||
100002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
100006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
100008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
100010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
100012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
100014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
100016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100018: Character_Advanced_01_0004:Face | |||||
100020: Character_Advanced_01_0004:face_Controller | |||||
100022: Character_Advanced_01_0004:Feet_Controller | |||||
100024: Character_Advanced_01_0004:Hand_Controllers | |||||
100026: Character_Advanced_01_0004:Head | |||||
100028: Character_Advanced_01_0004:Head_Controller | |||||
100030: Character_Advanced_01_0004:head_Locator | |||||
100032: Character_Advanced_01_0004:head_upNode | |||||
100034: Character_Advanced_01_0004:Hip | |||||
100036: Character_Advanced_01_0004:Hip_Controller | |||||
100038: Character_Advanced_01_0004:l_Elbow | |||||
100040: Character_Advanced_01_0004:l_Fist_Controller | |||||
100042: Character_Advanced_01_0004:l_Foot_Controller | |||||
100044: Character_Advanced_01_0004:l_Hand | |||||
100046: Character_Advanced_01_0004:l_Hand_Controls | |||||
100048: Character_Advanced_01_0004:l_Heel | |||||
100050: Character_Advanced_01_0004:l_Hip | |||||
100052: Character_Advanced_01_0004:l_Index_1 | |||||
100054: Character_Advanced_01_0004:l_Index_2 | |||||
100056: Character_Advanced_01_0004:l_Index_3 | |||||
100058: Character_Advanced_01_0004:l_Index_4 | |||||
100060: Character_Advanced_01_0004:l_Index_Controller | |||||
100062: Character_Advanced_01_0004:l_Knee | |||||
100064: Character_Advanced_01_0004:l_Middle_1 | |||||
100066: Character_Advanced_01_0004:l_Middle_2 | |||||
100068: Character_Advanced_01_0004:l_Middle_3 | |||||
100070: Character_Advanced_01_0004:l_Middle_4 | |||||
100072: Character_Advanced_01_0004:l_Middle_Controller | |||||
100074: Character_Advanced_01_0004:l_Pinky_1 | |||||
100076: Character_Advanced_01_0004:l_Pinky_2 | |||||
100078: Character_Advanced_01_0004:l_Pinky_3 | |||||
100080: Character_Advanced_01_0004:l_Pinky_4 | |||||
100082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
100084: Character_Advanced_01_0004:l_Ring_1 | |||||
100086: Character_Advanced_01_0004:l_Ring_2 | |||||
100088: Character_Advanced_01_0004:l_Ring_3 | |||||
100090: Character_Advanced_01_0004:l_Ring_4 | |||||
100092: Character_Advanced_01_0004:l_Ring_Controller | |||||
100094: Character_Advanced_01_0004:l_Shoulder | |||||
100096: Character_Advanced_01_0004:l_Thumb_1 | |||||
100098: Character_Advanced_01_0004:l_Thumb_2 | |||||
100100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
100102: Character_Advanced_01_0004:l_Toe | |||||
100104: Character_Advanced_01_0004:l_Toe_Controller | |||||
100106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
100108: Character_Advanced_01_0004:Master | |||||
100110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
100112: Character_Advanced_01_0004:Mid_Controller | |||||
100114: Character_Advanced_01_0004:Neck | |||||
100116: Character_Advanced_01_0004:Neck_Controller | |||||
100118: Character_Advanced_01_0004:r_Elbow | |||||
100120: Character_Advanced_01_0004:r_Fist_Controller | |||||
100122: Character_Advanced_01_0004:r_Foot_Controller | |||||
100124: Character_Advanced_01_0004:r_Hand | |||||
100126: Character_Advanced_01_0004:r_Hand_Controls | |||||
100128: Character_Advanced_01_0004:r_Heel | |||||
100130: Character_Advanced_01_0004:r_Hip | |||||
100132: Character_Advanced_01_0004:r_Index_1 | |||||
100134: Character_Advanced_01_0004:r_Index_2 | |||||
100136: Character_Advanced_01_0004:r_Index_3 | |||||
100138: Character_Advanced_01_0004:r_Index_4 | |||||
100140: Character_Advanced_01_0004:r_Index_Controller | |||||
100142: Character_Advanced_01_0004:r_Knee | |||||
100144: Character_Advanced_01_0004:r_Middle_1 | |||||
100146: Character_Advanced_01_0004:r_Middle_2 | |||||
100148: Character_Advanced_01_0004:r_Middle_3 | |||||
100150: Character_Advanced_01_0004:r_Middle_4 | |||||
100152: Character_Advanced_01_0004:r_Middle_Controller | |||||
100154: Character_Advanced_01_0004:r_Pinky_1 | |||||
100156: Character_Advanced_01_0004:r_Pinky_2 | |||||
100158: Character_Advanced_01_0004:r_Pinky_3 | |||||
100160: Character_Advanced_01_0004:r_Pinky_4 | |||||
100162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
100164: Character_Advanced_01_0004:r_Ring_1 | |||||
100166: Character_Advanced_01_0004:r_Ring_2 | |||||
100168: Character_Advanced_01_0004:r_Ring_3 | |||||
100170: Character_Advanced_01_0004:r_Ring_4 | |||||
100172: Character_Advanced_01_0004:r_Ring_Controller | |||||
100174: Character_Advanced_01_0004:r_Shoulder | |||||
100176: Character_Advanced_01_0004:r_Thumb_1 | |||||
100178: Character_Advanced_01_0004:r_Thumb_2 | |||||
100180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
100182: Character_Advanced_01_0004:r_Toe | |||||
100184: Character_Advanced_01_0004:r_Toe_Controller | |||||
100186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
100188: Character_Advanced_01_0004:Spine_Bot | |||||
100190: Character_Advanced_01_0004:Spine_Mid | |||||
100192: Character_Advanced_01_0004:Spine_Top | |||||
100194: Character_Advanced_01_0004:Staff1 | |||||
100196: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
100198: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
100200: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
100202: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
100204: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
100206: curve1 | |||||
100208: imagePlane1 | |||||
100210: joint3 | |||||
100212: locator1 | |||||
100214: locator2 | |||||
100216: nurbsCircle1 | |||||
100218: nurbsCircle2 | |||||
100220: nurbsCircle3 | |||||
100222: nurbsCircle4 | |||||
100224: nurbsCircle5 | |||||
100226: nurbsSquare1 | |||||
100228: nurbsSquare2 | |||||
100230: nurbsSquare3 | |||||
100232: polySurface1 | |||||
100234: staff_bot | |||||
100236: staff_top | |||||
100238: //RootNode | |||||
400000: Character_Advanced_01_0004:Backpack | |||||
400002: Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400004: Character_Advanced_01_0004:Character_new_06:ikHandle10 | |||||
400006: Character_Advanced_01_0004:Character_new_06:ikHandle11 | |||||
400008: Character_Advanced_01_0004:Character_new_06:ikHandle5 | |||||
400010: Character_Advanced_01_0004:Character_new_06:ikHandle6 | |||||
400012: Character_Advanced_01_0004:Character_new_06:ikHandle7 | |||||
400014: Character_Advanced_01_0004:Character_new_06:ikHandle9 | |||||
400016: Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400018: Character_Advanced_01_0004:Face | |||||
400020: Character_Advanced_01_0004:face_Controller | |||||
400022: Character_Advanced_01_0004:Feet_Controller | |||||
400024: Character_Advanced_01_0004:Hand_Controllers | |||||
400026: Character_Advanced_01_0004:Head | |||||
400028: Character_Advanced_01_0004:Head_Controller | |||||
400030: Character_Advanced_01_0004:head_Locator | |||||
400032: Character_Advanced_01_0004:head_upNode | |||||
400034: Character_Advanced_01_0004:Hip | |||||
400036: Character_Advanced_01_0004:Hip_Controller | |||||
400038: Character_Advanced_01_0004:l_Elbow | |||||
400040: Character_Advanced_01_0004:l_Fist_Controller | |||||
400042: Character_Advanced_01_0004:l_Foot_Controller | |||||
400044: Character_Advanced_01_0004:l_Hand | |||||
400046: Character_Advanced_01_0004:l_Hand_Controls | |||||
400048: Character_Advanced_01_0004:l_Heel | |||||
400050: Character_Advanced_01_0004:l_Hip | |||||
400052: Character_Advanced_01_0004:l_Index_1 | |||||
400054: Character_Advanced_01_0004:l_Index_2 | |||||
400056: Character_Advanced_01_0004:l_Index_3 | |||||
400058: Character_Advanced_01_0004:l_Index_4 | |||||
400060: Character_Advanced_01_0004:l_Index_Controller | |||||
400062: Character_Advanced_01_0004:l_Knee | |||||
400064: Character_Advanced_01_0004:l_Middle_1 | |||||
400066: Character_Advanced_01_0004:l_Middle_2 | |||||
400068: Character_Advanced_01_0004:l_Middle_3 | |||||
400070: Character_Advanced_01_0004:l_Middle_4 | |||||
400072: Character_Advanced_01_0004:l_Middle_Controller | |||||
400074: Character_Advanced_01_0004:l_Pinky_1 | |||||
400076: Character_Advanced_01_0004:l_Pinky_2 | |||||
400078: Character_Advanced_01_0004:l_Pinky_3 | |||||
400080: Character_Advanced_01_0004:l_Pinky_4 | |||||
400082: Character_Advanced_01_0004:l_Pinky_Controller | |||||
400084: Character_Advanced_01_0004:l_Ring_1 | |||||
400086: Character_Advanced_01_0004:l_Ring_2 | |||||
400088: Character_Advanced_01_0004:l_Ring_3 | |||||
400090: Character_Advanced_01_0004:l_Ring_4 | |||||
400092: Character_Advanced_01_0004:l_Ring_Controller | |||||
400094: Character_Advanced_01_0004:l_Shoulder | |||||
400096: Character_Advanced_01_0004:l_Thumb_1 | |||||
400098: Character_Advanced_01_0004:l_Thumb_2 | |||||
400100: Character_Advanced_01_0004:l_Thumb_Controller | |||||
400102: Character_Advanced_01_0004:l_Toe | |||||
400104: Character_Advanced_01_0004:l_Toe_Controller | |||||
400106: Character_Advanced_01_0004:l_Wrist_Controller | |||||
400108: Character_Advanced_01_0004:Master | |||||
400110: Character_Advanced_01_0004:MASTER_CONTROLLER | |||||
400112: Character_Advanced_01_0004:Mid_Controller | |||||
400114: Character_Advanced_01_0004:Neck | |||||
400116: Character_Advanced_01_0004:Neck_Controller | |||||
400118: Character_Advanced_01_0004:r_Elbow | |||||
400120: Character_Advanced_01_0004:r_Fist_Controller | |||||
400122: Character_Advanced_01_0004:r_Foot_Controller | |||||
400124: Character_Advanced_01_0004:r_Hand | |||||
400126: Character_Advanced_01_0004:r_Hand_Controls | |||||
400128: Character_Advanced_01_0004:r_Heel | |||||
400130: Character_Advanced_01_0004:r_Hip | |||||
400132: Character_Advanced_01_0004:r_Index_1 | |||||
400134: Character_Advanced_01_0004:r_Index_2 | |||||
400136: Character_Advanced_01_0004:r_Index_3 | |||||
400138: Character_Advanced_01_0004:r_Index_4 | |||||
400140: Character_Advanced_01_0004:r_Index_Controller | |||||
400142: Character_Advanced_01_0004:r_Knee | |||||
400144: Character_Advanced_01_0004:r_Middle_1 | |||||
400146: Character_Advanced_01_0004:r_Middle_2 | |||||
400148: Character_Advanced_01_0004:r_Middle_3 | |||||
400150: Character_Advanced_01_0004:r_Middle_4 | |||||
400152: Character_Advanced_01_0004:r_Middle_Controller | |||||
400154: Character_Advanced_01_0004:r_Pinky_1 | |||||
400156: Character_Advanced_01_0004:r_Pinky_2 | |||||
400158: Character_Advanced_01_0004:r_Pinky_3 | |||||
400160: Character_Advanced_01_0004:r_Pinky_4 | |||||
400162: Character_Advanced_01_0004:r_Pinky_Controller | |||||
400164: Character_Advanced_01_0004:r_Ring_1 | |||||
400166: Character_Advanced_01_0004:r_Ring_2 | |||||
400168: Character_Advanced_01_0004:r_Ring_3 | |||||
400170: Character_Advanced_01_0004:r_Ring_4 | |||||
400172: Character_Advanced_01_0004:r_Ring_Controller | |||||
400174: Character_Advanced_01_0004:r_Shoulder | |||||
400176: Character_Advanced_01_0004:r_Thumb_1 | |||||
400178: Character_Advanced_01_0004:r_Thumb_2 | |||||
400180: Character_Advanced_01_0004:r_Thumb_Controller | |||||
400182: Character_Advanced_01_0004:r_Toe | |||||
400184: Character_Advanced_01_0004:r_Toe_Controller | |||||
400186: Character_Advanced_01_0004:r_Wrist_Controller | |||||
400188: Character_Advanced_01_0004:Spine_Bot | |||||
400190: Character_Advanced_01_0004:Spine_Mid | |||||
400192: Character_Advanced_01_0004:Spine_Top | |||||
400194: Character_Advanced_01_0004:Staff1 | |||||
400196: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:Character_new_06:polySurface50 | |||||
400198: Character_Advanced_02:Character_Advanced_01_0004:Character_new_06:transform30 | |||||
400200: Character_Advanced_02:Character_Advanced_01_0004:Hand_Controllers | |||||
400202: Character_Advanced_02:Character_Advanced_01_0004:l_Hand_Controls | |||||
400204: Character_Advanced_02:Character_Advanced_01_0004:r_Hand_Controls | |||||
400206: curve1 | |||||
400208: imagePlane1 | |||||
400210: joint3 | |||||
400212: locator1 | |||||
400214: locator2 | |||||
400216: nurbsCircle1 | |||||
400218: nurbsCircle2 | |||||
400220: nurbsCircle3 | |||||
400222: nurbsCircle4 | |||||
400224: nurbsCircle5 | |||||
400226: nurbsSquare1 | |||||
400228: nurbsSquare2 | |||||
400230: nurbsSquare3 | |||||
400232: polySurface1 | |||||
400234: staff_bot | |||||
400236: staff_top | |||||
400238: //RootNode | |||||
4300000: Character_Advanced_01_0004:Staff1 | |||||
4300002: polySurface1 | |||||
7400000: Take 001 | |||||
9500000: //RootNode | |||||
13700000: Character_Advanced_01_0004:Staff1 | |||||
13700002: polySurface1 | |||||
materials: | |||||
importMaterials: 1 | |||||
materialName: 0 | |||||
materialSearch: 1 | |||||
animations: | |||||
legacyGenerateAnimations: 4 | |||||
bakeSimulation: 0 | |||||
optimizeGameObjects: 0 | |||||
motionNodeName: | |||||
animationImportErrors: | |||||
animationImportWarnings: | |||||
animationRetargetingWarnings: | |||||
animationDoRetargetingWarnings: 0 | |||||
animationCompression: 1 | |||||
animationRotationError: .5 | |||||
animationPositionError: .5 | |||||
animationScaleError: .5 | |||||
animationWrapMode: 0 | |||||
extraExposedTransformPaths: [] | |||||
clipAnimations: [] | |||||
isReadable: 1 | |||||
meshes: | |||||
lODScreenPercentages: [] | |||||
globalScale: 1 | |||||
meshCompression: 0 | |||||
addColliders: 0 | |||||
importBlendShapes: 1 | |||||
swapUVChannels: 0 | |||||
generateSecondaryUV: 0 | |||||
useFileUnits: 1 | |||||
optimizeMeshForGPU: 1 | |||||
keepQuads: 0 | |||||
weldVertices: 1 | |||||
secondaryUVAngleDistortion: 8 | |||||
secondaryUVAreaDistortion: 15.000001 | |||||
secondaryUVHardAngle: 88 | |||||
secondaryUVPackMargin: 4 | |||||
useFileScale: 1 | |||||
tangentSpace: | |||||
normalSmoothAngle: 60 | |||||
splitTangentsAcrossUV: 1 | |||||
normalImportMode: 0 | |||||
tangentImportMode: 1 | |||||
importAnimation: 1 | |||||
copyAvatar: 0 | |||||
humanDescription: | |||||
human: [] | |||||
skeleton: [] | |||||
armTwist: .5 | |||||
foreArmTwist: .5 | |||||
upperLegTwist: .5 | |||||
legTwist: .5 | |||||
armStretch: .0500000007 | |||||
legStretch: .0500000007 | |||||
feetSpacing: 0 | |||||
rootMotionBoneName: | |||||
lastHumanDescriptionAvatarSource: {instanceID: 0} | |||||
animationType: 2 | |||||
additionalBone: 0 | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,78 @@ | |||||
using UnityEngine; | |||||
using System.Collections; | |||||
public class liftScale : MonoBehaviour { | |||||
public GameObject otherObject; | |||||
public liftScale otherScript; | |||||
private Rigidbody rigidbody; | |||||
private float minHeight; | |||||
private float maxHeight; | |||||
private float startingHeight; | |||||
private float otherStartingHeight; | |||||
private Vector3 prevPosition; | |||||
private Vector3 otherPrevPosition; | |||||
private int top = 1; | |||||
// Use this for initialization | |||||
void Start () { | |||||
rigidbody = GetComponent <Rigidbody> (); | |||||
maxHeight = Mathf.Max (transform.position.y, otherObject.transform.position.y); | |||||
minHeight = Mathf.Min (transform.position.y, otherObject.transform.position.y); | |||||
startingHeight = transform.position.y; | |||||
otherStartingHeight = otherObject.transform.position.y; | |||||
if (startingHeight < otherStartingHeight){ | |||||
top = -1; | |||||
} | |||||
} | |||||
// Update is called once per frame | |||||
void Update () { | |||||
if (transform.position != prevPosition) { | |||||
float dist = Mathf.Abs(startingHeight - transform.position.y); | |||||
prevPosition = transform.position; | |||||
Vector3 newPos = otherObject.transform.position; | |||||
newPos.y = otherStartingHeight + (dist * top); | |||||
//otherObject.transform.position = newPos; | |||||
otherObject.GetComponent<Rigidbody>().MovePosition(newPos); | |||||
//otherObject.GetComponent<Rigidbody>().velocity = -GetComponent<Rigidbody>().velocity; | |||||
otherScript.prevPosition = otherObject.transform.position; | |||||
} | |||||
rigidbody.constraints = RigidbodyConstraints.FreezeRotation | RigidbodyConstraints.FreezePositionX | RigidbodyConstraints.FreezePositionZ; | |||||
/* | |||||
if (otherObject.transform.position != otherPrevPosition) { | |||||
float dist = Mathf.Abs(otherStartingHeight - otherObject.transform.position.y); | |||||
Vector3 newPos = transform.position; | |||||
newPos.y = startingHeight + (dist * -top); | |||||
transform.position = newPos; | |||||
prevPosition = transform.position; | |||||
}*/ | |||||
} | |||||
/* | |||||
void OnTriggerStay(Collider collider) { | |||||
if (collider.transform.tag == "Player") { | |||||
Vector3 pos = collider.transform.position; | |||||
pos.y = transform.position.y; | |||||
collider.transform.position = pos; | |||||
} | |||||
} | |||||
*/ | |||||
} |
@ -0,0 +1,12 @@ | |||||
fileFormatVersion: 2 | |||||
guid: 4bab6020486953540967393517bd70ff | |||||
timeCreated: 1442133942 | |||||
licenseType: Free | |||||
MonoImporter: | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |
@ -0,0 +1,45 @@ | |||||
using UnityEngine; | |||||
using System.Collections; | |||||
public class script : MonoBehaviour { | |||||
public GameObject player; | |||||
private thirdPersonController playerController; | |||||
public float minDistance; | |||||
private float maxDistance; | |||||
private bool colliding = false; | |||||
private float curCameraX; | |||||
private float curCameraY; | |||||
private Vector3 curPosition; | |||||
// Use this for initialization | |||||
void Start () { | |||||
playerController = player.GetComponent<thirdPersonController> (); | |||||
maxDistance = playerController.cameraDistance; | |||||
} | |||||
// Update is called once per frame | |||||
void Update () { | |||||
if (!colliding && playerController.cameraDistance < maxDistance && (curCameraX != playerController.cameraX ||curCameraY != playerController.cameraY || player.transform.position != curPosition)) | |||||
playerController.cameraDistance += 0.2f; | |||||
} | |||||
void OnTriggerStay(Collider other) { | |||||
colliding = true; | |||||
Debug.Log ("cameraCollider"); | |||||
if (playerController.cameraDistance > minDistance) { | |||||
playerController.cameraDistance -= 0.2f; | |||||
curCameraX = playerController.cameraX; | |||||
curCameraY = playerController.cameraY; | |||||
curPosition = player.transform.position; | |||||
} | |||||
} | |||||
void OnTriggerExit(Collider other) { | |||||
colliding = false; | |||||
} | |||||
} |
@ -0,0 +1,12 @@ | |||||
fileFormatVersion: 2 | |||||
guid: f8d0877aa3584fe4aa87867357618482 | |||||
timeCreated: 1442150239 | |||||
licenseType: Free | |||||
MonoImporter: | |||||
serializedVersion: 2 | |||||
defaultReferences: [] | |||||
executionOrder: 0 | |||||
icon: {instanceID: 0} | |||||
userData: | |||||
assetBundleName: | |||||
assetBundleVariant: |