Browse Source

Resolved merge conflicts. Title Screen works as well as credits scene

master
Simon Tran 9 years ago
parent
commit
5400a93912
16 changed files with 0 additions and 138 deletions
  1. +0
    -23
      unity_Project/Assets/GUI Assets/UI_credits.png.meta
  2. +0
    -23
      unity_Project/Assets/GUI Assets/buttons/btn_continue.png.meta
  3. +0
    -23
      unity_Project/Assets/GUI Assets/buttons/btn_credits.png.meta
  4. +0
    -23
      unity_Project/Assets/GUI Assets/buttons/btn_exit.png.meta
  5. +0
    -23
      unity_Project/Assets/GUI Assets/buttons/btn_new_game.png.meta
  6. +0
    -23
      unity_Project/Assets/GUI Assets/buttons/btn_settings.png.meta
  7. BIN
      unity_Project/Assets/_Scenes/CreditScreen.unity
  8. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_3dObjects.mat
  9. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_ArtAssets.mat
  10. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Credits.mat
  11. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Jeffrey.mat
  12. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Joshua.mat
  13. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Lachlan.mat
  14. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_SFX.mat
  15. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Simon.mat
  16. BIN
      unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Trailer.mat

+ 0
- 23
unity_Project/Assets/GUI Assets/UI_credits.png.meta View File

@ -1,12 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<< HEAD
guid: e2273b98b70b41c4789399af71b0160e guid: e2273b98b70b41c4789399af71b0160e
timeCreated: 1444970306
=======
guid: 139518c3564a5fa4b91d3b9137dd97a0
timeCreated: 1444963983
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}
serializedVersion: 2 serializedVersion: 2
@ -35,7 +28,6 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
filterMode: -1 filterMode: -1
<<<<<<< HEAD
aniso: 16 aniso: 16
mipBias: -1 mipBias: -1
wrapMode: 1 wrapMode: 1
@ -44,29 +36,14 @@ TextureImporter:
rGBM: 0 rGBM: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 1 spriteMode: 1
=======
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: .5, y: .5} spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
<<<<<<< HEAD
alphaIsTransparency: 1 alphaIsTransparency: 1
textureType: 8 textureType: 8
=======
alphaIsTransparency: 0
textureType: -1
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
buildTargetSettings: [] buildTargetSettings: []
spriteSheet: spriteSheet:
sprites: [] sprites: []

+ 0
- 23
unity_Project/Assets/GUI Assets/buttons/btn_continue.png.meta View File

@ -1,12 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<< HEAD
guid: 68ac929074196e04eaa1c95cb34eb5f8 guid: 68ac929074196e04eaa1c95cb34eb5f8
timeCreated: 1444970304
=======
guid: c6ed5502d45191d409f13d94ae605f98
timeCreated: 1444963991
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}
serializedVersion: 2 serializedVersion: 2
@ -35,7 +28,6 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
filterMode: -1 filterMode: -1
<<<<<<< HEAD
aniso: 16 aniso: 16
mipBias: -1 mipBias: -1
wrapMode: 1 wrapMode: 1
@ -44,29 +36,14 @@ TextureImporter:
rGBM: 0 rGBM: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 1 spriteMode: 1
=======
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: .5, y: .5} spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
<<<<<<< HEAD
alphaIsTransparency: 1 alphaIsTransparency: 1
textureType: 8 textureType: 8
=======
alphaIsTransparency: 0
textureType: -1
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
buildTargetSettings: [] buildTargetSettings: []
spriteSheet: spriteSheet:
sprites: [] sprites: []

+ 0
- 23
unity_Project/Assets/GUI Assets/buttons/btn_credits.png.meta View File

@ -1,12 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<< HEAD
guid: cd2159db50f67e043b760e4b9e378ceb guid: cd2159db50f67e043b760e4b9e378ceb
timeCreated: 1444970305
=======
guid: ed1d3d6c58fca874aa1332a2dafdbbb4
timeCreated: 1444963992
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}
serializedVersion: 2 serializedVersion: 2
@ -35,7 +28,6 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
filterMode: -1 filterMode: -1
<<<<<<< HEAD
aniso: 16 aniso: 16
mipBias: -1 mipBias: -1
wrapMode: 1 wrapMode: 1
@ -44,29 +36,14 @@ TextureImporter:
rGBM: 0 rGBM: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 1 spriteMode: 1
=======
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: .5, y: .5} spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
<<<<<<< HEAD
alphaIsTransparency: 1 alphaIsTransparency: 1
textureType: 8 textureType: 8
=======
alphaIsTransparency: 0
textureType: -1
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
buildTargetSettings: [] buildTargetSettings: []
spriteSheet: spriteSheet:
sprites: [] sprites: []

+ 0
- 23
unity_Project/Assets/GUI Assets/buttons/btn_exit.png.meta View File

@ -1,12 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<< HEAD
guid: 0952d26219807984d81378f2b93cd120 guid: 0952d26219807984d81378f2b93cd120
timeCreated: 1444970304
=======
guid: c93aa9271dee1bf4191b97da38a4e5de
timeCreated: 1444963991
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}
serializedVersion: 2 serializedVersion: 2
@ -35,7 +28,6 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
filterMode: -1 filterMode: -1
<<<<<<< HEAD
aniso: 16 aniso: 16
mipBias: -1 mipBias: -1
wrapMode: 1 wrapMode: 1
@ -44,29 +36,14 @@ TextureImporter:
rGBM: 0 rGBM: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 1 spriteMode: 1
=======
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: .5, y: .5} spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
<<<<<<< HEAD
alphaIsTransparency: 1 alphaIsTransparency: 1
textureType: 8 textureType: 8
=======
alphaIsTransparency: 0
textureType: -1
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
buildTargetSettings: [] buildTargetSettings: []
spriteSheet: spriteSheet:
sprites: [] sprites: []

+ 0
- 23
unity_Project/Assets/GUI Assets/buttons/btn_new_game.png.meta View File

@ -1,12 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<< HEAD
guid: efeaa4c9cf64299478579c7bb54ef9af guid: efeaa4c9cf64299478579c7bb54ef9af
timeCreated: 1444970306
=======
guid: 0d349f824e5ba244ca80b1ef5e856f8b
timeCreated: 1444963982
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}
serializedVersion: 2 serializedVersion: 2
@ -35,7 +28,6 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
filterMode: -1 filterMode: -1
<<<<<<< HEAD
aniso: 16 aniso: 16
mipBias: -1 mipBias: -1
wrapMode: 1 wrapMode: 1
@ -44,29 +36,14 @@ TextureImporter:
rGBM: 0 rGBM: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 1 spriteMode: 1
=======
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: .5, y: .5} spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
<<<<<<< HEAD
alphaIsTransparency: 1 alphaIsTransparency: 1
textureType: 8 textureType: 8
=======
alphaIsTransparency: 0
textureType: -1
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
buildTargetSettings: [] buildTargetSettings: []
spriteSheet: spriteSheet:
sprites: [] sprites: []

+ 0
- 23
unity_Project/Assets/GUI Assets/buttons/btn_settings.png.meta View File

@ -1,12 +1,5 @@
fileFormatVersion: 2 fileFormatVersion: 2
<<<<<<< HEAD
guid: 0d71b952815265d469069b89f501a43c guid: 0d71b952815265d469069b89f501a43c
timeCreated: 1444970304
=======
guid: 197e17f17bcf50244923c00c199cfb80
timeCreated: 1444963984
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
licenseType: Free
TextureImporter: TextureImporter:
fileIDToRecycleName: {} fileIDToRecycleName: {}
serializedVersion: 2 serializedVersion: 2
@ -35,7 +28,6 @@ TextureImporter:
maxTextureSize: 2048 maxTextureSize: 2048
textureSettings: textureSettings:
filterMode: -1 filterMode: -1
<<<<<<< HEAD
aniso: 16 aniso: 16
mipBias: -1 mipBias: -1
wrapMode: 1 wrapMode: 1
@ -44,29 +36,14 @@ TextureImporter:
rGBM: 0 rGBM: 0
compressionQuality: 50 compressionQuality: 50
spriteMode: 1 spriteMode: 1
=======
aniso: -1
mipBias: -1
wrapMode: -1
nPOTScale: 1
lightmap: 0
rGBM: 0
compressionQuality: 50
spriteMode: 0
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
spriteExtrude: 1 spriteExtrude: 1
spriteMeshType: 1 spriteMeshType: 1
alignment: 0 alignment: 0
spritePivot: {x: .5, y: .5} spritePivot: {x: .5, y: .5}
spriteBorder: {x: 0, y: 0, z: 0, w: 0} spriteBorder: {x: 0, y: 0, z: 0, w: 0}
spritePixelsToUnits: 100 spritePixelsToUnits: 100
<<<<<<< HEAD
alphaIsTransparency: 1 alphaIsTransparency: 1
textureType: 8 textureType: 8
=======
alphaIsTransparency: 0
textureType: -1
>>>>>>> 0b8a556b660ab6c52b873fddc2fbb36202961789
buildTargetSettings: [] buildTargetSettings: []
spriteSheet: spriteSheet:
sprites: [] sprites: []

BIN
unity_Project/Assets/_Scenes/CreditScreen.unity View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_3dObjects.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_ArtAssets.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Credits.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Jeffrey.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Joshua.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Lachlan.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_SFX.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Simon.mat View File


BIN
unity_Project/Assets/zCreditStuff/Sign Textures/txt_Sign_Trailer.mat View File


Loading…
Cancel
Save